Elevating Your Practice: The Spell Cast 2022

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The year 2022 is often referred to as "The spell cast 2022." It is believed that this year holds a unique energy, one that has the potential to bring about significant transformations and manifestations in our lives. This idea of a spell cast refers to the notion that the universe is aligning in a way that allows our intentions and desires to be realized more effortlessly. There is a sense of magic in the air, as if we are being guided and supported by unseen forces. This spell cast 2022 invites us to tap into our inner power and use it to create the life we truly desire. It is a time to focus our intentions, to dream big, and to take action towards our goals.



Is little witch in the woods finished

Thank you very much.

It is available through [Game Title - Chapter Select].

Little Witch in the Woods EA Release Beta 3.10.4.0-b Patch Notes 2 янв Beta 3.10.4.0-b
  • Fixed an issue where crafting was not working after expanding the basement.
  • Fixed an issue where certain processed items were not appearing in the processing list.
  • Fixed an issue where the score Research Topic for potion quests was being achieved in the opposite direction.
  • Fixed an issue where text was displayed only in Korean when the store was empty (not an official translation).
  • Fixed an issue where some items couldn't be placed in the warehouse before expansion.
  • Fixed an issue where Kyla was missing on the next day when starting Chapter 3.
  • Disabled the broom warehouse tutorial from appearing.
Little Witch in the Woods EA Release Beta 3.10.3.0-b Patch Notes 29 дек. 2023 Beta 3.10.3.0-b
  • Fixed an issue where player character controls were unresponsive during save/load.
  • Fixed an issue during save/load where the path was blocked, preventing you from leaving your house.
  • Fixed an issue during save/load where the potion delivery quest couldn't be obtained.
Little Witch in the Woods [Beta] Release 3.10.2.0-b Patch Notes 28 дек. 2023 This update only applies to the Beta build.

To access the update content, please follow the following guide to change the game to Beta build and re-enter the game.

Hello, this is Sunny Side Up!

Please refer to the following URL for a tutorial on how to play the game in beta.

Crafting system update
  • Added a new crafting tutorial.
Changes to Encyclopedia due to crafting updates
  • Changed the visual of potion/candy page in Encyclopedia based on crafting updates.
  • Added new potion/candy Achievements and rewards too.
Balance of potion delivery system
  • Added tutorial quests to provide guidance for delivery quests.
  • You can now ignore the update date and accept quests anytime.
  • Changed the display to make delivery dates more visible.
Added candy recipes
  • Sleepy Candy
  • Sigh Candy
  • Keen Eye Candy
  • Workout Candy
  • Deep Breath Candy
  • Bugproof Candy
  • Good Luck Candy
Added preview UI
  • Villager quest preview
  • Preview of Diane's and Aurea's potion delivery quests
  • Preview of shop's furniture items
Changed basement
  • Changed the basement layout before expanding the Witch's House.
Changed Witch's House expansion procedure
  • Slight changes to Witch's House expansion quests.
  • Removed work tool upgrade option.
Changed compulsory rest time
  • Changed compulsory rest from 0:00 to 2:00 AM.
New UI for processing tools
  • You can now "View All" or "Sort by Theme."
Officially included Incubator
  • Added Incubator unlocking quest.
Decorative furniture shop feature
  • Updated decorative furniture shop menu.
Updated potion usage
  • Changed potion casting tutorial.
  • Added HUD dedicated to potion selection.
  • Removed potion shortcut.
  • Changed the way to use quest potions.
Optimized visual
  • Added water visual effect. (Green Forest Waterfall)
Other changes
  • When the inventory is full, quest items will be sent to mailbox.
  • Changed the "Drawing With A Quill" tutorial.
  • Removed Energy consumption when using tools in situations other than collecting.
  • Changed the Twinkle-Twinkle Juice recipe.
  • Changed the "Repairing the Streetlamp" quest.
  • Removed the "Expand storage" option from dialogue with Kyla.
  • Increased storage capacity.
Little Witch in the Woods Dev Log #11 28 ноя. 2023

No matter how you repair the Witch's House, it only changes the part above the ground and not the basement. Isn't it a bit disappointing?
Now, you can decorate the basement too. You can relocate the processing tools that you originally couldn't move, and decorate the interior of the basement with tools purchased from the shop.
Besides, you can also ask Diane to expand the basement in whichever direction you want.
Design an efficient route across the basement or decorate it to your liking!

The previous patch added the Tool Selector to the game for easier tool switching.
This time, a "Use Potions" UI is added for you to equip the potions to use.
Now, you just need to open the "Use Potions" UI to check the available potions and select the one you want to use.

Does this sound familiar to you? You go to the shop to buy decoration items, but can't decide on any because you can't preview how they look.
To address such inconvenience, we've added a "Preview" UI to the "Shop" UI.
In the "Preview" UI, you can check "an item's appearance, placement and how many you currently own" before you buy it from the shop.
A more convenient decoration system awaits you.

A small life form that appears in the new region.
It has gorgeous wings and is pleasing to the eye when it flies. But don't be too bewitched by that sight to forget to collect it. Besides, Beemoths only fly at certain locations. Please think carefully before you collect them.

Cable cars are installed everywhere in the new region to assist Ellie's exploration.
You can adjust the speed of the cable car to head to your destination faster or take time to enjoy the scenery of the forest. Are you already itching to go explore new locations by cable car? It will provide an experience different from that of the Green Forest and add more varieties to your apprenticeship.

Added a new processing tool — Mixer, so that you can process your collected items in a new way.
The "Mixer" mixes and compresses collected items, turning them into cubes.
It also has another feature: The longer Ellie holds down the button, the faster the Mixer does its work.

The current crafting is relatively straightforward. You just need to recite the ingredients in the Encyclopedia, and adjust the fire setting and the ladle direction.
However, as the game has a witch as its protagonist, we want potion crafting to play a more important role in the game and be more fun. So we've overhauled the potion crafting mechanism to make it feel more convincing.
Oh, and! Reciting potion recipes was a torture, wasn't it?
After the update, the recipe will be displayed on the top of the screen when you're crafting, saving you the recitation.
At first, the ingredients may occasionally fume or cake and not turn into the potion properly, but your success rate will spike just after a few tries!
You will definitely like this more convincing potion crafting experience!

That concludes today's development log.
The next development log will be posted as scheduled.
Thanks for reading!

Little Witch in the Woods 1,097 [Beta] Release 3.5.4.0-b Patch Notes 13 сен. 2023

Hello, this is Sunny Side Up!

This update will be applied to the beta version.
Please refer to the following URL for a tutorial on how to play the game in beta.

Using the Chapter Selector

If you would like to experience the new content straightaway, please use the Chapter Selector.

Added Tool Selector
  • Added Tool Selector.
  • Deleted the current "Change Tools" button.
  • If you use a keyboard, you can map shortcuts to number keys.
  • When climbing walls or swimming, you still can't use any tools except gloves and quill, but you can switch tools.
Added Encyclopedia theme page and themed Achievements
  • Divided the Encyclopedia page by themes so that the player can check the entries by theme.
  • Tap the content you want to view in the list on the theme page to redirect to the corresponding page.
  • Added completion rewards to themed Achievements related to various live forms in the Green Forest.
Quill cooldown
  • Added a cooldown system to the quill.
  • Each time you draw a life form, there will be a cooldown before you can draw this live form again.
  • Adjusted the quill system for special individuals.
Added Villager Quest UI
  • Added a cooldown system to the quill.
  • Each time you draw a life form, there will be a cooldown before you can draw this live form again.
  • Adjusted the quill system for special individuals.
Optimized the Potion Delivery System
  • Adjusted the Potion Delivery System of Diane and Aurea.
  • Added progression features to potion delivery. After a theme is thoroughly researched, completing potion delivery quests of the theme unlocks more potions and raises the quantity limit of delivery.
Adjusted the quest potion system and changed the potions used in main quests to disposable recipes
  • Potions that can only be used during quests are moved to the "Quest Potions" category.
  • Added the "Quest Potions" category to Encyclopedia and removed "Quest Potion Recipes" from the current potion page.
  • Quest potion recipes are disposable. Once crafted, they disappear from the Encyclopedia.
  • Crafting a quest potion is now followed by a recipe deletion animation.
  • Since quest potion recipes are now disposable, related quests are slightly adjusted.
Changes to UI
  • Changed the delivery UI.
  • Changed the broom repairing UI.
Other changes
  • When climbing walls or swimming, you can now use the quill to draw.
  • When you collect branches from trees, you can now grab different sections.
  • The countdown of the roaster is now displayed as a progression bar instead of numbers.
  • Adjusted the tutorials to match the changes.
  • Optimized the controls when swimming.
  • Adjusted mechanisms related to Energy. You can no longer eat when Energy is full.
  • Collecting "Dangle Mango" no longer consumes Energy.
  • Fixed some bugs.
Little Witch in the Woods Dev Log #10 25 авг. 2023

Hello, everyone, we are Sunny Side.

We've been focusing on long-term internal issues (e.g., optimization and storage), so we didn't share any new content recently.
Now, we've solved the major issues and created an environment that can help us handle the remaining internal issues as we develop new content.
Therefore, we finally have some new stuff to show our players, who have been waiting in expectation, and we're glad to present them.
Let's now dive into our development log!

"Squashie" is an animal-type life form that will appear in a new region that Ellie can explore.
As its name indicates, it's a small and cute creature with a soft and smooth body. Despite its laid-back look, it's quite fast. You may need some time to get used to its movements. It can bring more fun to your gathering trips than the Green Forest's current fauna. Stay tuned!

"Jinglebug" is a creature that will appear in the new region.
It got its name because it makes a clinking sound. Ellie usually hears this sound coming from the grass. Looks like the Jinglebugs are hiding in the grass. Has anyone spotted a Jinglebug?
To find the hiding Jinglebugs, you need to listen with full attention.

Besides animal-type life forms, there also needs to be plant-type ones. "Cloudbloom" is one of the plants you will find in the new region.
This plant needs to be approached by swimming. Just look at its picture and you can probably tell how to gather it, right? Use the encyclopedia and quill (which we've also updated) to collect information of the life form and gather it!

Currently, to switch tools in the game, you need to wait for your preferred tool to appear and tap a button to switch, which is ineffective when you want to switch to a certain tool at once. And it will get even less convenient as more tools are included.
To allow fast tool switching, we've added a "Tool Selector" feature.
Just open the Tool Selector and you'll see all the tools. Choose the tool you want and switch to it.
In addition, we've also added a helpful feature for keyboard-using players.
Press the number saved in the tool bar in advance, and you can choose the tool you want without opening the Tool Selector.
(If you play with a game stick, you can open the Tool Selector to change tools.)
We hope you can utilize all the tools during your diverse gathering trips!

At present, the encyclopedia only contains information about life forms in the Green Forest, but more info will be added as new regions are included, making it harder to locate the info you want.
To help you locate specified info faster, we've added "encyclopedia theme tabs."
You can tap a tab to view life forms of the corresponding theme, gain fast access to the page, and check the encyclopedia completion progress of life forms.
In addition, we've also integrated Achievements of all the life forms into "Themed Achievements". You can check the completion progress of Achievements of each theme here and claim extra rewards.
Try the optimized encyclopedia feature and complete themed Achievements!

To get life form info in Little Witch in the Wood, the player needs to draw in the encyclopedia with the quill.
However, the rules concerning how to use the quill when there are many life forms around are ambiguous, which has caused some problems.
Besides, when the player draws consecutively, the results appear too quickly, leaving them no time to think about their methods of gathering.
To address this issue, we've added a cooldown system to the quill.
Each time you draw a life form, there will be a cooldown before the quill can be used again.
You can check the cooldown progress by viewing the clock icon and time beside life forms.
However, there are some strange life forms that ignore the cooldown system.

Do you still remember our last development log?
Last time, we mentioned that the broken bridge had been repaired and the village could have new villagers. This time, we're going to reveal the new villager Ellie is going to meet.
Just like the existing villagers, the new villager has their own personality and experience. You surely will help them settle down in the village, right?

That concludes today's development log.
The next development log will be posted as scheduled.
Thanks for reading!

Little Witch in the Woods Dev Log #9 Update Patch Notes

Little Witch in the Woods Dev Log #9, February 10, 2023 update is here, and we have compiled the list of changes that players should expect. With this update, the game will receive changes to the Interior Customization of the Witches House. However, the team has not yet shared when the update will hit the public. Let’s find out these changes in the Little Witch in the Woods, Dev Log #9 update patch notes below.

It is a time to focus our intentions, to dream big, and to take action towards our goals. In this spell cast 2022, we are being encouraged to let go of limitations and old patterns that no longer serve us. It is a time for personal growth and expansion, as we step into our full potential.

Little Witch in the Woods Dev Log #9 Update Patch Notes

Interior Customization of the Witches House Changes

  • Previous dev logs have been introducing various expansions to the Witch’s House to enrich the experience as a witch. This log allows you to customize this space to show off your tastes.
  • To do that, Sunny Side Up is working on adding the ability to decorate the interior of the Witch’s House with furniture and accessories.
  • At the same time, the team plans to introduce items of all shapes and sizes, covering a wide variety of themes, and even open up the walls that players can decorate.

Swimming Skill Added

  • Now various landscapes are available in the Little Witch’s Woods, and the ecosystem of the creatures is naturally based on the surrounding landscape.
  • However, Ellie can only move across land and walls, which misses a major opportunity to exploit the variety in landscape.
  • For this reason, there’s additional swimming to Ellie’s arsenal of skills to allow for more interesting and meaningful interaction with the environment.
  • With the forward dash function, Ellie can travel in water and move faster over a certain distance.
  • Additionally, players should expect additions of wonderful and new creatures to the water in the future.

Village Expansion

  • Remember that broken bridge beyond the village? You couldn’t cross the other side since the bridge was broken.
  • We’re happy to announce that the bridge has been repaired, and the village and villagers on the other side will be open for exploration and development, depending on your progress in the game.
  • Keep your eye out for the new map and many fascinating characters to interact with!

Optimization

  • The Little Witch in the Woods has several bugs that prevent players from enjoying the game to the fullest.
  • After examining and analyzing the relevant optimization issues, the team realized that postponing action would complicate the process. Therefore, the team is prioritizing this action.

Little Witch in the Woods dev Log #9 will be available on Xbox One, Xbox Cloud Gaming, Microsoft Windows, and Mac operating systems. Its official patch notes, including current changes on optimization, are available on its Steam Page.

Topics: Little Witch in the Woods, Patch Notes

Evans Karanja February 10, 2023 February 10, 2023

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The spell cast 2022

We are being called to step out of our comfort zones, to take risks, and to trust in the process. However, it is important to remember that the spell cast 2022 does not guarantee instant gratification or success. It is a reminder that our thoughts, beliefs, and actions have a direct impact on our reality. We must be willing to put in the work, to be patient, and to maintain a positive mindset even when faced with challenges. The spell cast 2022 also emphasizes the importance of connection and collaboration. It is a time to cultivate meaningful relationships, to support and uplift one another, and to work together towards common goals. This sense of unity and community can further amplify the effects of the spell cast, creating a ripple effect of positive change. As we move through the year 2022, may we embrace the spell cast and allow ourselves to fully participate in its magic. Let us align our thoughts, beliefs, and actions with our highest vision and watch as the universe conspires to make our dreams a reality..

Reviews for "Exploring Ancient Magic: The Spell Cast 2022"

- John Smith - 2 out of 5 stars - I was really excited for "The Spell Cast 2022" as I love magic and fantasy movies. However, I was hugely disappointed by this film. The story was convoluted and confusing, and the characters were poorly developed. The special effects were decent, but they couldn't save the lackluster plot. Overall, "The Spell Cast 2022" was a letdown and I wouldn't recommend it to others.
- Sarah Johnson - 1 out of 5 stars - I don't understand the hype around "The Spell Cast 2022". I found it to be incredibly boring and unoriginal. The story felt like a rehashed version of countless other fantasy films, and the dialogue was cliché and uninspired. The acting was also lackluster, with the actors seeming disinterested in their roles. Save your time and money and skip this one.
- Emily Thompson - 2.5 out of 5 stars - "The Spell Cast 2022" had potential, but it ultimately fell flat. The concept was interesting, but the execution was poor. The pacing was slow, and there were many scenes that felt unnecessary and dragged on. The ending was unsatisfying and left many questions unanswered. Overall, I was disappointed by this film and wouldn't watch it again.

New Beginnings: Harnessing the Power of The Spell Cast 2022

The Spell Cast 2022: Spells for Abundance and Prosperity