The myth and history behind the Pghan Fall Equinox holiday

By admin

The Pghan holiday Fall Equinox is celebrated by the Pghan people in the middle of the autumn season. It marks the transition from summer to fall, and is a time to give thanks for the bountiful harvest and prepare for the upcoming winter months. During Fall Equinox, the Pghan people partake in various rituals and traditions to honor nature and express gratitude. One such tradition is the gathering of families and communities to share a feast of freshly harvested fruits, vegetables, and grains. This feast symbolizes the abundance of the harvest and the communal spirit of the Pghan people. Another important aspect of the Fall Equinox celebration is the lighting of bonfires.

Dnd magic item sshop

Another important aspect of the Fall Equinox celebration is the lighting of bonfires. These bonfires serve both practical and symbolic purposes. They provide warmth and light as the days grow shorter and colder, and they also represent the burning away of negative energy and the welcoming of a new season.

D&D 5E Magic Item Shops in Your Campaign

So, sure, you can get low level potions pretty easily from any largish town or bigger.

You can also find people selling a small random selection of magical items, but the odds of finding anything specific are slim.

You can find skilled enough people to craft you a specific item, but the cost will be great and it will certainly include a quest to find incredients.

There’s even this travelling, planes hopping, eccentric, magical curio merchant who might have artefacts for sell. His prices will surprise you.

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BookTenTiger

He / Him

I don't have any magic shops. Occasionally a merchant, herbalist, warrior, or specific individual will have a common or uncommon item if it fits their concept.

Oh! There was ONE magic shop. the characters wound up selling all their stuff in order to buy a magic axe. which was cursed! It's a shame vampires took over that town so they could never go back and complain to the merchant.

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CleverNickName

Limit Break Dancing
  • Looks like more than half of us allow Common and Uncommon magic items to be purchased in their games.
  • The most common items are potions (50%), scrolls (40%), and other single-use items (40%).
  • Only 2-3 people allow characters to purchase artifacts and other legendary items.
  • Most of us categorize magic items by Rarity, then by Type. Magic Item Tables are used the least.

J.Quondam

CR 1/8

Depends on the campaign, but typically "None."
However, it's not unknown to encounter a wandering peddler hawking trinkets, charms, or tonics, which might sometimes not be fake. And on rare occasions, a character might spot a glimmer of something magical in a mundane shop, like a spell scroll in bookstore or a mysteriously glowing pickle in ye olde sammich shoppe or something.

Dragonsbane

Proud Grognard

Only lesser potions and scrolls. I keep a close lockdown on which items get into players hand, and how. Buying powerful items is not only a game-breaking thing, but it destroys verisimilitude for my players. Nobles and kings would clean out the stores pretty regularly, or the stores would be robbed all the time, or burnt down by people scared of magic.

One exception is Captain Xendros in the Saltmarsh campaign, which is ok since he puts a scrying thing on any items he sells

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NotAYakk

Legend

A magic item "shop" is just another treasure horde. You provide it with items, or roll on a table, just like you'd treat the treasure of a Kobold Dragon Cult.

To get the items, you'd have to plunder the shop (like you did the Kobolds) or pay the price in gold (like you could have the Kobolds) or whatever. Any and all items I add to the campaign world and the PCs are aware of, I expect the campaign to handle them using.

There is no (well, no absolutes; see below) magic mart with a huge stock of a variety of magic items to pick from.

A source of consumables, like, potions can exist; if I need it to exist and it didn't already, I might add in a quest to get the ingredients for the NPC to produce a bunch of healing potions. Then, in another continent, where mad wizard forged abominations spew forth from towers and dinosaur-riding herders rule the plains, healing potions are "easy" to come by (but watch out for side effects!).

Scrolls are the typical means most spellcasters use to cast spells (rather than the PC-like memorization and slots), to the extent that most wizard spellbooks are just books full of spell scrolls. Few spellcasters sell them; there are guilds where apprentices (very slowly) labor away and produce low level scrolls for higher tier members of the guild, but they aren't sold on the public market, but rather provided for dues and services to the guild. So gaining access to a supply of scrolls is either a black market thing, or a social status thing.

But paying a guild member for a few "excess" scrolls could probably happen. They don't want to get caught, and their supply is not arbitrary; so it won't be a regular thing.

The equivalent with priests runs into the problem that their scrolls and scroll-equivalents are literally invested with divine power. So selling them for gold to be used by some random person is sacrilegious. Selling the spellcasting service for a worthy purpose for a donation to the church is a different thing entirely.

Campaign phase changes, where what was previously impossible or difficult to find becomes easy, occur. For example, imagine finding the armory of an ancient high-magic kingdom, with literally 1000s of +1 enchanted weapons and armor. There is a civilization that arms its troops with sparkguns (magic weapons that fire lighting; these have advantage to hit on targets in medium or heavy metal armor; misfires are a shocking experience).

Getting a +1 weapon becomes impossible, then it becomes trivial.

As gold cannot be freely converted to/from magic items, this causes no direct game-balance economic issue; you cannot convert 1000 +1 swords into a staff of the magi. There is no market for 1000 swords at a "decent" price, even though you might have spent 1000 gp to buy your +1 sword only a few months ago and counted yourself lucky at the great bargain.

OTOH, those 1000 swords used to arm an army of soldiers could swing the result of a war.

This magical emporium is run by Elios the mysterious wizard, and it is located in the sky, in a place where the party had to find an airship to come across it. Thus, it’s been affectionately dubbed The Sky Mall in my game.
Pghan holiday fall equinox

In addition to feasting and bonfires, the Pghan people engage in traditional dances and music during the Fall Equinox celebration. These performances are a way to express joy and gratitude for the harvest and to invoke positive energy for the coming winter months. The Fall Equinox is also a time for introspection and reflection. The Pghan people take this opportunity to give thanks for the blessings of the year and to set intentions for the future. Many individuals engage in prayer and meditation during this time to connect with nature and their inner selves. Overall, the Pghan holiday Fall Equinox is a time of celebration, gratitude, and preparation. It is a cherished tradition that allows the Pghan people to connect with nature, each other, and themselves. Through feasting, bonfires, music, and reflection, they honor the changing seasons and express their appreciation for the abundant harvest and the blessings of life..

Reviews for "Pghan Fall Equinox traditions: From bonfires to moonlit ceremonies"

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Pghan Fall Equinox: Honoring nature's balance and transition

Pghan Fall Equinox: A time for reflection and gratitude