New Berlin Magic Tournament: Where Champions Are Made

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Dear magic enthusiasts, We are delighted to announce the upcoming New Berlin Magic Tournament, taking place on [date] at [venue]. This thrilling event promises to be a memorable experience for all participants and spectators alike. The New Berlin Magic Tournament will gather players from all walks of life, from seasoned veterans to newcomers eager to showcase their skills and learn from the best. Regardless of your level of expertise, this tournament offers a unique opportunity to engage in intense battles of strategy, wit, and cunning. Participants will have the chance to compete against fellow Magic players in a variety of formats, including Constructed and Limited, putting their deck-building and tactical prowess to the test. With a diverse range of playing styles and strategies, the tournament guarantees a captivating experience for everyone involved.


To leave my underworld labyrinth, I knew I had to be able to choose a path and trust that it was the right one. I’d have to be able to trust my inner voice. Writers, and artists of all kinds, need to be able to trust the choices they make in order to complete a project. My curse made me doubt myself. I couldn’t choose a path and stick to it. I needed a psychopomp, a guide whose map I could trust. I chose Mercury, he’s had the job of psychopomp for thousands of years. He has experience. He felt friendly to me, queer, and with a good sense of humor; he encouraged me not to take my curse so seriously. The rites of witchcraft can help us take writing back into our own hands. I wasn’t at the mercy of the muses, Mercury told me laughing. I didn’t need to wait helplessly for inspiration to come. I could conjure the allies I needed. I could forge the path myself through the power of my craft.

My memoir is a testimony to the ways witchcraft helped me escape from that trauma, from the underworlds of sex work, misogyny, family legacies of abuse, patriarchy, and shit jobs. To write, a body must show up, it must sit down, it must stay in the place where the writing happens, even when all our fears, anxieties, and insecurities come shouting at us to leave, to go make ourselves coffee, to do our dishes, to garden, to avoid.

Abandoned knowledge of the cursed path left by the dead witches

With a diverse range of playing styles and strategies, the tournament guarantees a captivating experience for everyone involved. Beyond the exhilarating gameplay, the New Berlin Magic Tournament also offers a platform for players to connect, exchange knowledge, and forge new friendships. The magic community is renowned for its camaraderie, and this event aims to strengthen these bonds and create lasting memories.

Coins for a Dead Man's Eyes

You can start - and complete in its entirety - this quest in the Swamp Witch’s Hut area. From where you enter the map in the north-center of the map, follow a road south (battling dire boars and will-o’-wisps as you go) until you find some ruined houses to the southeast. Make your way south around the western edge of these houses, then head east to find the ruins of a small chapel, which stands out due to its stone fence. Inside you’ll find a “Spectre” which will provide very little useful information save that he used to be the village Headman, and has been denied his rightful rest by some malevolent “lights” in the village well. Whispering, hissing lights. This will start the quest Coins for a Dead Man’s Eyes.

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(1 of 4) If you fail to properly buff, the wisps will deal grievous damage with their Lightning Form attacks.

The well you’re after is to the west, and you’ll probably need to dispatch a group of worgs to get there. Once you reach the well, don’t foolishly go opening it without prior preparation, however, as the specter wasn’t lying about what lurks within. Once the well is opened (you’ll get the option to perform a [Detect Magic] and [Will 20] check at the well, but they don’t really achieve much) you’ll be confronted by two War Wisps and an Ancient Will-o-Wisp.

These foes are superficially similar to Will-o-Wisps in that they are spectral foes with a high Armor Class (a problem exacerbated by their 50% concealment) but there the similarities end. Will-o-Wisps didn’t have much damage potential, but these Wisps will readily assume a “Lightning Form”, dealing heavy (don’t be surprised to see 20-30 damage) electrical damage to all opponents in a line, essentially functioning as a Lightning Bolt spell. This damage is mitigated by a Reflex Save, not Armor Class, so your warriors will be particularly susceptible to it. Fortunately the Reflex Saves required are pretty low, and if you succeed you’ll only take half damage. If engaged in melee, the wisps are likely to resort to single-target attacks. These attacks also deal electrical damage, and only require a touch attack to hit. Thankfully they deal much less damage, but taking 15~ damage per hit on top of the Lightning Form strikes will quickly dispatch your warriors if they don’t have some aid.

Speaking of aid, two spells will largely guide you to victory here: Haste (as usual) and Resist Energy, Communal. The latter is a 3rd level Divine spell which either Harrim or Tristian (or any mercenary Cleric of 5th-level or higher) should have access to by now. Just be sure to cast the electrical variant to give all your characters Electrical Resistance 10/-. It’ll take the sting out of the wisps’ attacks, and every little bit will help. If you have access to 4th-level divine spells, stacking Protection from Energy, Communal will also help, but it’s not strictly necessary.

After those preparations have been made, situate your party north and slightly west of the well (be wary of the Greater Tatzlwrym and its lesser Tatzlwyrm buddies to the west - it may be a nuisance you need to get rid of, first). The Ancient Will-o-Wisp will spawn here, and since it’s the greatest threat, you should focus on it first. Not only will starting out near it allow you to surround it and cut it down quickly, but proximity may also induce the Ancient Will-o-Wisp to use its less dangerous melee attack. When it’s dead, move east to the War Wisps and cut them down one at a time. Other than endeavoring to ensure your characters don’t form an attractive line, there’s little you can do but hope RNG is on your side. With those preparations, however, you should emerge victorious.

Banish the wisps, then loot them for a pair of Coins with Wilber’s Name (War Wisps) and a Coin with Callistropsia’s Name (Ancient Will-o-Wisp).

With these coins you have the key to clearing this quest, but you have two options for which cursed inhabitant of this swamp you can free from their purgatorial existence:

Celtic knotwork is another iconic aspect of Celtic symbolism. These knots showcase how everything in life is interconnected; they form a visualisation of the complex web of energies that shape the universe.
New berlim magic tournwment

In addition to the main tournament, there will be side events, drafts, and casual games available throughout the day. Whether you are seeking a competitive challenge or a casual gaming session, the New Berlin Magic Tournament caters to players of all preferences. To ensure a seamless experience, the tournament will be overseen by experienced judges who will uphold the integrity of the game and ensure fair play. Rules and regulations will be strictly enforced to guarantee a level playing field for all participants. Registration for the New Berlin Magic Tournament is now open, and we encourage all interested players to secure their spot early, as spaces are limited. To register, simply visit our website or contact our designated registration team. Don't miss out on this incredible opportunity to immerse yourself in the world of Magic and join a community of passionate players. Mark your calendars for [date] and get ready for an unforgettable day of thrilling battles, unforgettable moments, and the chance to take home the coveted New Berlin Magic Tournament trophy. We look forward to welcoming you to the New Berlin Magic Tournament and witnessing the magic unfold! Sincerely, [Your Name] [Event Organizer].

Reviews for "New Berlin Magic Tournament: A Spellbinding Competition"

1. John - 1 star
I was extremely disappointed with the New Berlin Magic Tournament. The event was poorly organized, with long waiting times and unhelpful staffs. The communication leading up to the tournament was also lacking, leaving me confused about the schedule and format. Additionally, the prize pool was underwhelming, making the competition feel less rewarding. Overall, I would not recommend attending this tournament if you value a well-run and enjoyable gaming experience.
2. Emma - 2 stars
I had high expectations for the New Berlin Magic Tournament, but sadly, it fell short. The venue was uncomfortably crowded, making it difficult to move around without bumping into people. The playing area was cramped, and it was challenging to find a quiet spot to concentrate. The judging at the tournament was also subpar, with several instances of inconsistent rulings and favoritism among the players. It's a shame because the potential was there, but the execution was far from satisfactory.
3. Michael - 2 stars
The New Berlin Magic Tournament was a letdown for me. The tournament organizers seemed more interested in maximizing profit than providing a fair and enjoyable competition. The entry fee was exorbitant, considering the lackluster prize support and mediocre player experience. The tournament format was not well-thought-out, with unbalanced pairings and a lack of clear guidelines. Overall, it left a sour taste in my mouth, and I would recommend looking for better-organized events elsewhere.

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