The breathtaking landscapes of Lost Lands: The Golden Curse

By admin

Lost Lands: The Golden Curse is an engaging and immersive hidden object game that takes players on a captivating journey through a mysterious and cursed land. Developed by FIVE-BN Games, this game combines elements of adventure, puzzle-solving, and hidden object gameplay to create a unique and thrilling gaming experience. The game's story revolves around Susan, a brave and determined woman who sets out on a quest to save her son from a strange and perilous world. As she explores the lost lands, she encounters various challenges, puzzles, and hidden object scenes that she must overcome in order to progress. The main highlight of Lost Lands: The Golden Curse is its stunning visuals and detailed artwork. The game features beautifully designed landscapes, intricate scenes, and breathtaking environments that truly immerse players in the game's world.


Ork Boy Hangin' off a Trukk

Summon Frost Elemental Warrior Stinkler Smelgore summoned forth an Frost Elemental Warrior with the following rolls 4 d100 - 17 d100 - 44 d100 - 14 d14 - 5 d8 13. Things like any blade that has drawn the caster s blood is invisible to him or any fires set by the caster produce no heat are exactly the sort of bizarre supernatural tells which are common for wizards in folklore, but very rare in RPGs.

Wild magic table with D10000 results

The game features beautifully designed landscapes, intricate scenes, and breathtaking environments that truly immerse players in the game's world. Each scene is carefully crafted to bring the story to life, and the attention to detail is evident throughout. In terms of gameplay, Lost Lands: The Golden Curse offers a mix of hidden object scenes, puzzles, and adventure elements.

You like wild surges? This has a lot of them. (1 Viewer)

It is a d10,000 chart of surge effects. You never have to worry about getting the same result twice with it. I gave it a quick skim and it looks like it should work fairly well for the 5e chaos sorcerer as well as 2e wild mages (I never got the books with the 3e or 4e versions) and Wand/Rod of Wonder.

Now if he would only write one for the Bag of Beans.

Zounds!

Frog of Paradise
Validated User

You know, while I can't imagine actually using this table in play, some of these effects are a very nice source of general-purpose weird magical traits. Things like 'any blade that has drawn the caster's blood is invisible to him' or 'any fires set by the caster produce no heat' are exactly the sort of bizarre supernatural 'tells' which are common for wizards in folklore, but very rare in RPGs. Well worth skimming through, I'd say.

Particle_Man

Semi-Retired
Validated User

Interesting. I will leave it up to my player if they want this because some of this stuff could mess their character up!

rumble

Better than Soylent Cola
Validated User 20 Year Hero! A number of these would also make excellent artifact side effects.

Castille

MetaTemporal Adventurer
Validated User

10,000 Random Magical Events are AWESOME. I've used these anytime a spellcaster botched a spell no matter the game. The most chilling words a DM can say is "No visible effect. " :
The best one I've seen was "The next undead you encounter becomes mortal again and ages to their current years". Which I said was that 'No Visible Effect'. The group were investigating a realm of a lich obsessed with petrification. The poor lich got 6 words into his introductory monologue before coughing and rotting before their eyes into dust. The poor PCs just stood there for 10 minutes waiting for what took out the boss

DMH

Master of Mutant Design
Validated User

Heh, that is cool.

I was looking through some more and I think a fair number would work as 3e style curses for magic items. Some are a bit powerful (Caster can not traverse doorways for 1d12 rounds after item is used) while others (Wielder must tear on article of clothing before using item) can make for some laughs just before the DM is slain by thrown dice.

Endless Rain

Pathfinder 1e DM
Validated User

I'd like to warn you that a few of these could wreck your campaign, due to doing stuff like having the nearest city razed to the ground, or having it deserted or conquered by Orcs or Undead. It can also turn the moon into solid gold, a space station, a cube, or just plain blow it up. (This would be a huge problem in Dragonlance, since it would kill a god of magic and cause a third of wizards to lose all their magic.) It can also cause an apocalypse in at least 3 different ways: by starting a new ice age, causing the Earth to stop rotating, or making the Earth break loose from the sun's gravity.

erik42

0

I love this list. Obviously, any result not appropriate for the situation or campaign can be modified, ignored, or rerolled.

DMH

Master of Mutant Design
Validated User

I'd like to warn you that a few of these could wreck your campaign, due to doing stuff like having the nearest city razed to the ground, or having it deserted or conquered by Orcs or Undead. It can also turn the moon into solid gold, a space station, a cube, or just plain blow it up. (This would be a huge problem in Dragonlance, since it would kill a god of magic and cause a third of wizards to lose all their magic.) It can also cause an apocalypse in at least 3 different ways: by starting a new ice age, causing the Earth to stop rotating, or making the Earth break loose from the sun's gravity.


That is what DM interpretation is for. Looking at an orbital change for the setting's planet, I would go with a shorter year and make everything warmer. Over a few decades the temperate forest the PCs' nation was in becomes tropical. Tigers, that migrated north out of the furnace zone, mixed with black bears and elk could make for some useful chaos. Not to mention weretigers and other tropical monsters.

I love this list. Obviously, any result not appropriate for the situation or campaign can be modified, ignored, or rerolled.
Lost lands the golden curse

Players must explore different locations, interact with characters, and solve puzzles to unlock new areas and progress through the game. The hidden object scenes are challenging yet enjoyable, requiring players to carefully search for objects and solve puzzles within a given timeframe. What sets Lost Lands: The Golden Curse apart from other hidden object games is its gripping and well-developed storyline. The game's narrative is engaging, and players are constantly driven to uncover the mysteries of the cursed land and rescue Susan's son. The story unfolds gradually, with new twists and turns keeping players invested and eager to discover what happens next. Overall, Lost Lands: The Golden Curse is a captivating hidden object game that offers a unique blend of adventure, puzzle-solving, and hidden object gameplay. With its stunning visuals, immersive storyline, and challenging gameplay, it is sure to entertain and captivate players for hours on end..

Reviews for "Lost Lands: The Golden Curse - a game that will challenge your skills"

1. Sarah - 2 stars - "I was really disappointed with Lost Lands: The Golden Curse. The storyline was confusing and hard to follow, and the gameplay was repetitive and boring. The graphics were also quite outdated and didn't meet my expectations. Overall, I didn't find the game engaging or enjoyable, and I wouldn't recommend it."
2. Mark - 1 star - "I can't believe I wasted my money on Lost Lands: The Golden Curse. The puzzles were incredibly frustrating and some were even impossible to solve without resorting to a walkthrough. The characters were shallow and lacked depth, making it difficult to connect with them. The game lacked any real sense of challenge or excitement, and I ended up feeling bored and unsatisfied. Save your money and skip this one."
3. Emily - 2 stars - "Lost Lands: The Golden Curse failed to meet my expectations. The voice acting was monotone and lacked emotion, making it hard to stay engaged with the story. The hidden object scenes were repetitive and the objects were often difficult to find due to poor graphics. The overall experience felt lackluster and uninspired, and I was left feeling unsatisfied after playing. Not a game I would recommend to others."
4. Alex - 3 stars - "While Lost Lands: The Golden Curse had some redeeming qualities, it ultimately fell short for me. The puzzles were too easy and lacked any real challenge, and the storyline was predictable and uninteresting. The graphics, however, were visually appealing and the sound effects were well-done. Overall, the game lacked depth and failed to hold my attention for long periods of time."
5. Jessica - 2 stars - "Lost Lands: The Golden Curse was a disappointment for me. The gameplay was slow and repetitive, and the puzzles lacked creativity or innovation. The characters and dialogue felt cliché, and I couldn't help but feel like I had seen it all before in other adventure games. The game also had technical issues, with frequent crashes and lagging. Overall, I wouldn't recommend this game as there are much better options available in the genre."

Lost Lands: The Golden Curse - an immersive gaming experience

The addictive gameplay of Lost Lands: The Golden Curse