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To solve the Magic Square problem on HackerRank using Java, we need to generate all possible 3x3 magic squares and calculate the minimum cost to convert the given square to a magic square. First, let's understand what a magic square is. A magic square is a square grid of numbers, usually integers, where the sums of the numbers in each row, each column, and both diagonals are the same. In a 3x3 magic square, the sum of each row, column, and diagonal should be equal to 15. To form a magic square, we will use the following steps: 1. Initialize an array `s` to represent the given 3x3 matrix.


The song "The Witch Doctor" (with its disturbingly catchy "Ooh ee, ooh ahah, ting tang, walla walla bing bang" chorus) was written and recorded by Ross Bagdasarian Sr. in 1957. He released it in 1958, but under the name David Seville. It was a surprise smash-hit that hung around on the Billboard charts for weeks.

It was the first recording he made using the technique of speeding up his voice to make it a much higher pitch, which he used later that year to create the first Chipmunks recordings. It was the first recording he made using the technique of speeding up his voice to make it a much higher pitch, which he used later that year to create the first Chipmunks recordings.

The so g witch doctor

Initialize an array `s` to represent the given 3x3 matrix. This array will contain the initial values of the matrix. 2.

The so g witch doctor

Actually no. "Witch Doctor" was originally a number-one hit for David Seville, a familiar name to Chipmunks fans.

The song "The Witch Doctor" (with its disturbingly catchy "Ooh ee, ooh ahah, ting tang, walla walla bing bang" chorus) was written and recorded by Ross Bagdasarian Sr. in 1957. He released it in 1958, but under the name David Seville. It was a surprise smash-hit that hung around on the Billboard charts for weeks.

It was the first recording he made using the technique of speeding up his voice to make it a much higher pitch, which he used later that year to create the first Chipmunks recordings.

On those recordings, he appears as David Seville, the Chipmunks' adoptive human father and musical collaborator.

A re-recording of "Witch Doctor" by Badgasarian appeared, though technically as a cover version, on the second Chipmunks' album, "Sing Again With the Chipmunks" in 1960.

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It was the first recording he made using the technique of speeding up his voice to make it a much higher pitch, which he used later that year to create the first Chipmunks recordings.
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Create a 2D array `magicSquare` that stores all possible magic squares. We need to generate all permutations of `1` to `9` and check if they form a magic square. Store only the valid magic squares in `magicSquare`. 3. Iterate over `magicSquare` and calculate the cost to convert `s` into each magic square. 4. Return the minimum cost among all magic squares. To generate all possible magic squares, we need to use backtracking. Here's an overview of the backtracking algorithm: 1. Create a boolean array `visited` to track the numbers that have already been used. 2. Initialize a 2D array `square` to store the current magic square being formed. 3. Start with an empty `square` and call the backtracking function. 4. In the backtracking function, if `square` is complete (9 cells are filled), check if it forms a magic square. If it does, add it to `magicSquare`. 5. If `square` is not complete, iterate over all numbers from `1` to `9` and try placing each number in an empty cell of `square`. Update `visited` accordingly. 6. Make a recursive call to the backtracking function with the updated `square` and `visited` arrays. 7. After the recursive call, backtrack by removing the number from the cell and marking it as unused in `visited`. Once we have `magicSquare`, we can calculate the cost of converting `s` into each square. The cost is calculated by finding the absolute difference of each cell value in `s` and the corresponding cell value in the magic square, and summing up these differences. Finally, return the minimum cost from all the calculated costs. This approach ensures that we generate all possible magic squares and find the minimum cost to convert the given square to a magic square..

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