Tips and Tricks for Using the Rune of Command in WotLK Raids

By admin

The rune of command in Wrath of the Lich King (WotLK) is an item used in the game World of Warcraft. It is a powerful tool that allows players to control and manipulate their ghoul pets, which are units that can be summoned by the Death Knight class. The rune of command is a consumable item that can be purchased from various vendors in the game world or obtained as a drop from certain monsters. It is a one-time use item, meaning that it is consumed upon use and must be re-acquired for future use. When the rune of command is used, it grants the player temporary control over their ghoul pet. This control allows the player to issue specific commands to their ghoul, such as attacking a specific target, moving to a certain location, or using a particular ability.


Source
https://github.com/cralor/rune-it-all

Rune-It-All adds more features and functionality to Blizzard s rune frame, including size, movement, transparency, cooldown text, various art styles, and more. 2 BETA ---------- TOC bump for latest patch compatibility Fixed Vehicle entering exiting issues New experimental feature change rune CD alpha give feedback.

The rune of command wotlk

This control allows the player to issue specific commands to their ghoul, such as attacking a specific target, moving to a certain location, or using a particular ability. This level of control over the ghoul can be crucial in combat situations, as it allows the player to strategically position their ghoul and coordinate its actions with their own abilities. In addition to its control abilities, the rune of command also has a passive effect.

Rune-It-All

Rune-It-All adds more features and functionality to Blizzard's rune frame, including size, movement, transparency, cooldown text, various art styles, and more.

  • Allows you to scale the size of the runes
  • Allows you to change the transparency in and out of combat
  • Allows you to unlock and lock the runes so that you can move them around
  • Has 5 unique layouts including: Vertical, Curved Up, Curved Down, Vertical Block, and Horizontal Block
  • Has 7 unique art choices including: Beta Runes, DKI Runes, and Letter Runes, Japanese Runes, Orb Runes, Runica Runes, Beta-Enhanced Runes
  • Allows you to move the runes individually
  • Has custom cooldown text (includes several options along with it)
  • Has option to show runes (when OOC - and useful when OOC alpha is less than 1) when you use a rune (e.g. Death and Decay OOC)
  • Allows you to increase or decrease the spacing between runes ("padding") Note: only works for Vertical and Horizontal layouts
  • Allows you to configure how the rune bar acts when you enter a Vehicle
  • And more.
  • Options can be accessed by typing /ria, /runeitall or /rune-it-all (or accessing the Interface Options)

Thank you to these people who gave the knowledge and insight to keep me on the right track:
_Chloe, slakah, zeksie, KarlKFI, Akryn, arnath2, kollektiv, Parnic, Yivry

Source
https://github.com/cralor/rune-it-all

3.4.2
----------
bug fixes for API updates

3.4.1
----------
bug fixes for death runes and alpha OOC support being 0 with cd text active

8.0.1
----------
Updated for BfA 8.0.1
- Bug fixes with RUNE_POWER_UPDATE & initial login

7.3.0
----------
Updated for Legion 7.3.5
- Bug fixes & compatibility updates
- Added new feature to display Rune Type based on current Talent Spec

7.0.0
----------
Updated for Legion
- Rewrote the entire AddOn
- New expansion, same taste. same features
- Because runes are now "Death" style by default, created option to modify this if you want Blood, Unholy, or Frost for nostalgia
- Added the new Death rune default Blizzard style art as an option
- Support for 7th rune (Frost spec)

3.2.2
----------
Updated for Mists of Pandaria
- Fixed Pet Battle compatibility issues

3.2.1
----------
Have I really fixed the Death Rune issue?!

3.2 BETA
----------
TOC bump for latest patch compatibility
Fixed Vehicle entering / exiting issues
New experimental feature: change rune CD alpha (give feedback!)

3.1.1
----------
Another attempt at fixing exiting vehicle bug
Fixed package name error

3.1
----------
Remove debug code
Fix some comments
Included license txt this time around
New feature: choose how Rune-It-All acts when entering vehicles
Attempt at fixing exiting vehicle errors

3.0
----------
New features:
- Padding
- "OCC Rune Sensing"
- Individual Rune Moving
- Custom Cooldown Text

2.6.6
----------
Fixed YssDrop complications - Please update your YssDrop too!
Added new license file

2.6.5
----------
More attempts at fixing the rune issues!

2.6.4
----------
Forgot a :Show() call somewhere in there :)

2.6.3
----------
Unregister Blizzard Events! Stop fiddling with my code!

2.6
----------
AddonLoader support - delayed
ToC reflected to show support for Patch 3.3
Fixed Death and Loading Screen bugs where the runes would reset

2.5.2
----------
Oops.
Lowered Rune Strata and increased font layer (so that you could see the X when unlocking the runes)

2.5.1
----------
Attempt fix at small bug on the default skin

2.5
----------
Pretty sure I fixed the Death Rune problem!
ToC bumped for Patch 3.2

2.4
----------
Fixed dreadful Unholy/Frost rune bug. What a pain!
Added 2 new layouts: Vertical Block and Curved Down
Added 4 new art choices: Japanese, Runica, Orb, and Beta-Enhanced

2.3
----------
Added art dropdown and new art choices
Fixed Vehicle bug
Updated Portfolio version
Fixed SetPoint issue

2.2
----------
New changes.
Now using Portfolio for options - options frame cleaned up
Cleaned up a lot of the code
Added 2 new layouts

2.1
----------
Fixed vehicle messing up the runes
Runes will now hide when you enter a vehicle and come back to personal settings when you exit

2.0
----------
Complete rewrite of the code. More like 2 times over! :P
Fixed and added Saved Variables
Added customizable transparency, scaling, and unlocking
Credits: slakah, _chloe, zeksie, and akryn

1.1
----------
Added vertical/horizontal orientation options.

Thank you to these people who gave the knowledge and insight to keep me on the right track:
_Chloe, slakah, zeksie, KarlKFI, Akryn, arnath2, kollektiv, Parnic, Yivry
The rune of command wotlk

When the rune is active, the player's ghoul gains a temporary boost to its damage, attack speed, and health regeneration. This boost can significantly increase the ghoul's effectiveness in combat and make it a formidable ally in battles. However, it is important to note that the rune of command has limitations. It has a finite duration, usually lasting for a few minutes, after which the player loses control over their ghoul. Additionally, there is a cooldown period before the rune can be used again, preventing players from constantly controlling their ghoul pets. Overall, the rune of command in WotLK is a valuable tool for Death Knight players who wish to maximize the effectiveness of their ghoul pets. It grants temporary control over the ghoul, allowing for strategic positioning and coordination, while also providing a temporary boost to the ghoul's combat abilities. By utilizing the rune of command effectively, Death Knight players can greatly enhance their gameplay experience in World of Warcraft..

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