Unlocking the Orlando Magic's Secrets: Decoding the Fight Video

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The Orlando magic fight video refers to a viral video that captured an altercation between players and spectators during a basketball game involving the Orlando Magic. The incident occurred during a game at the Amway Center in Orlando, Florida. In the video, tensions appear to escalate between a player from the Orlando Magic and a spectator. The player is seen exchanging words with the fan before suddenly charging towards the stands. Other players quickly join in, attempting to diffuse the situation. The video quickly spread across social media platforms, sparking a significant amount of controversy and debate.


you can teach primal spells academically, and it's a pretty big deal down in the south. so paizo doesn't agree with your interpretation of spell lists.

Although I think the customizability of the witch as I described would be beneficial, I don t have any illusions that it has any chance of happening it is too big of a jump. Divs could go back to being elementals, so you could have a fiend-like elemental patron, and maybe the Qlippoth finally got totally kicked out of the Abyss and became occult they are already pretty Lovecraftian aberrant , so there would be a fiend-like occult patron that has a very good reason for keeping its identity a secret from the witch.

Divine Halloween celestial witch

The video quickly spread across social media platforms, sparking a significant amount of controversy and debate. Many viewers expressed shock and disappointment at the behavior displayed by both the player and the fans involved. The incident also raised concerns regarding player-fan interactions and fan engagement policies within professional sports leagues.

The great divine witch debate

I figured this could use its own thread, since it's sort of derailed the arcane witch is unsavory thread.

My most recent post in the thread:

Midnightoker wrote: Corwin Icewolf wrote:

See you say that like "it is possible to teach divine magic," is a completely logical conclusion to draw from "there's an ancient, ludicrously powerful occult artifact that makes you a god if you touch it." I don't follow your logic at all.

Let me be explicit then:

If an "insanely powerful artifact" can grant Divine power, then Gods are not needed to grant Divine power.

Therefore, we've established precedence already that divine power is not strictly limited to Gods that currently exist.

That already means that "gods said no" is not necessarily the case, because people (players even) can become gods.

We have absolutely no clue what the starstone even is beyond "thing that came from the stars that makes people deities," it could have been made by a god to distribute godhood freely. That god would likely have been killed by other gods for making it, so we wouldn't know. Gods are jerks like that. The point is, an odd corner case that we don't know the precise mechanism of can't be taken as the rule.

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What I gather is that divine magic is either inherent(sorcerer) comes from faith in deities(cleric) or comes from faith in what the deity's get their powers from(Oracle.) It requires devotion, not study.

Sure, in the context of them, that is the case.

But that's an arbitrary distinction that is literally rooted in the lore of "gods said no" and "divine power doesn't work that way".

To my response would be: "why? Why does it functionally have to work that way?"

The answer is it doesn't. There are plenty of reasons to say something works a certain way or it doesn't, but to say that it has to in order to work at all? I would question that highly.

In pf1 the only rough equivalent to the 3.5 archivist is an inquisitor archetype that still requires faith in something.

This leads me to believe paizo wants to keep divine magic tied to faith. You are free to rail against that decision, of course.

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There are plenty of polytheistic pantheons that do not follow the paradigm of divine power being inherently controlled in such a way to limit any and all access to its usage.

After all gods are dependent on domains. A domain is inherently something a god draws its powers from, because a domain does not belong to any one god, it belongs to many.

So in that sense, why can a witch not draw power from what provides the domains their power?

What makes you think something provides power to domains, rather than domains just being fundamental building blocks of the universe.

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And more aptly, why can a witch not draw power from the essences that Divine Magic is derived from itself?

Because. that's the Oracle's schtick?

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This is evident in Sorcerer's, Demons, Angels, Oracles, etc.

They do not devote themselves and yet they have these powers.

Oracles are either devoted to the things deities get their magic from, or something is devoted to them. Devotion is involved either way.

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Who is to say a Witch can't steal the ability to use these powers by say "tapping a divine vein" or something of that nature?

Are we saying that unraveling the mystery of where divine power comes from is inherently impossible? Are there no patrons that would seek to expose this power?

Maybe they can't. Maybe there are such patrons, but tbh they would be rare. Odd corner cases that would be better served by a class archetype in the final book or elsewhere.

Corwin Icewolf wrote:

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And more aptly, why can a witch not draw power from the essences that Divine Magic is derived from itself?

Because. that's the Oracle's schtick?

In my honest opinion, the Oracle and Witch are 2 sides of the same coin. They should both be people who outside forces have chosen to invest with power for their own reasons. The Oracle drew the attention of Divine forces and received a curse that provides him with spells and revelations. The witch received a Familiar with spells and hexes. It's fitting that both are coming in the same book. But both should be Spontaneous casters, because power was bestowed to them, and they didn't choose to seek it out through hard study or long prayer.

Pathfinder Lost Omens Subscriber

i have no strong feelings one way or the other.

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Pathfinder Rulebook, Starfinder Society Subscriber

I see the witch as fundamentally an Arcane caster with the flexibility to push into Occult or Primal. I don’t think it makes sense to include Divine.

For my money, witch shouldn't be a multiple-list caster in the first place.

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Pathfinder Lost Omens, Rulebook Subscriber

It's not exactly fair to clerics who learn to cast divine magic by channeling their god while adhering to strict religious tenets and performing continuous worship.

I personally don't think anyone should be able to just devote time and learn to cast divine magic, it waters down the whole paradigm. If Witches were supposed to gain power only through their patron, who could take it away at a whim 1. I would not like that and 2. divine casting witches would be too similar to clerics.

I think Primal, Arcane, and Occult lists are appropriate, but patrons should do MUCH more to modify those lists. If you're otherwise a somewhat normal arcane caster, but your patron grants you a bunch of unprecedented spells that they don't teach at the Wizard school, that's pretty appropriate to the whole theme. It also allows the Witch to feel like a better spellcaster than the bard, even if they do end up reducing the number of spell slots to get bard-like hex cantrips.

Personally, I'd be fine with all witches starting with the Occult spell list and Patrons granting juicy selections of bonus spells from other lists.

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It seems to me that if they added a couple of divine-related greater and major lessons in the APG, a lot of the concern would go away. It may only need one that gives your familiar summon fiend and the witch a hellfire rebuke hex and one that gives some good healing options. Then the "make a deal with the devil" and the healbot "good witch" archetypes would both be supported without opening up divine witches.

Of course, for my money, the witch shouldn't be a list caster in the first place and should get all the spells from lessons which could draw from all the traditions. The big selling point would be that witch is best positioned to get a little bit from tradition A, a little bit from tradition B.

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One of the reasons I started the arcane witch thread was it didn't quite make sense to me that a witch could be arcane but NOT divine. Opening up all traditions to the witch though treads too much on the sorceror's unique thing so the question of why arcane but not divine led me to suggest dropping arcane.

The flavour of each tradition as far as I understand them are:

Arcane: University Magic, PHDs and theses etc.
Divine: Magic granted by some higher power
Occult: Creepy magic
Primal: Nature magic

The Witch getting spells from a patron is kind of exactly what the Divine tradition describes. It just comes in the form of 'Lessons'.

For my personal ranking of how well each tradition fits my understanding of the theme of a witch it is

1. Tie between Occult for Halloween/Wicked Witch (both played straight and subverted), and Primal for Wiccan/Hedge magic Witch.
2. Divine 'cause I'm having a hard time distinguishing between magic granted by higher beings just because one of them is though 'Lessons'.
3. Arcane. To me the wizard school flavour of the tradition just doesn't fit with the witch theme.

In any case the issue popping up with having 3 of the 4 traditions available is that it makes the tradition left out more prominent than the 3 allowed. What's so unique about divine that Witch Patrons can't hand it out?

I don't think there's a very good flavour explanation for that considering the Oracles have no problem mysteriously accessing it w/o any obvious help while the Witch has a powerful patron to help!

Hell MONKS can get divine focus spells through kicking a lot or something. Witch Patrons can't give it to the Witch?

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Mechagamera wrote:

Of course, for my money, the witch shouldn't be a list caster in the first place and should get all the spells from lessons which could draw from all the traditions. The big selling point would be that witch is best positioned to get a little bit from tradition A, a little bit from tradition B.

I think this solution would cause major problems down the line. Having each caster operate of a single spell list as a base is really important since it means printing new spells is super easy and gives all the casters of that tradition access. If you go for this solution and print a book with an occult spell down the line, all the occult casters would get access to it. but not the witch. That would mandate printing new lessons just to give witches access to new spells, which makes the class kind of auto-bloat in a way.

Waterslethe's solution is my preferred one by a long shot, and at this rate I should probably make a longer post arguing for why I want that particular witch/list dynamic since I keep saying I want it.

Pathfinder Lost Omens Subscriber GM Stargin wrote:

The flavour of each tradition as far as I understand them are:

Arcane: University Magic, PHDs and theses etc.
Divine: Magic granted by some higher power
Occult: Creepy magic
Primal: Nature magic

The Witch getting spells from a patron is kind of exactly what the Divine tradition describes. It just comes in the form of 'Lessons'.

For my personal ranking of how well each tradition fits my understanding of the theme of a witch it is

1. Tie between Occult for Halloween/Wicked Witch (both played straight and subverted), and Primal for Wiccan/Hedge magic Witch.
2. Divine 'cause I'm having a hard time distinguishing between magic granted by higher beings just because one of them is though 'Lessons'.
3. Arcane. To me the wizard school flavour of the tradition just doesn't fit with the witch theme.

you can teach primal spells academically, and it's a pretty big deal down in the south. so paizo doesn't agree with your interpretation of spell lists.

Lyz Liddell Designer Nov 14, 2019, 11:47 am
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Take a look at the intersection of magical traditions and essences (Core Rulebook 299-300). The witch in P1 was an arcane caster, so that suggests witches are tapping into primarily mind and matter. They can then access any tradition that uses one of those two essences: arcane, occult, and primal—but not divine.

Now, that's how we got where we are. If that's not where it seems like we should go, we can absolutely revisit that, and I've seen some really interesting suggestions as to why we might want to. But as far as "why was this decided?", there you go.

Henro wrote: Mechagamera wrote:

Of course, for my money, the witch shouldn't be a list caster in the first place and should get all the spells from lessons which could draw from all the traditions. The big selling point would be that witch is best positioned to get a little bit from tradition A, a little bit from tradition B.

I think this solution would cause major problems down the line. Having each caster operate of a single spell list as a base is really important since it means printing new spells is super easy and gives all the casters of that tradition access. If you go for this solution and print a book with an occult spell down the line, all the occult casters would get access to it. but not the witch. That would mandate printing new lessons just to give witches access to new spells, which makes the class kind of auto-bloat in a way.

Waterslethe's solution is my preferred one by a long shot, and at this rate I should probably make a longer post arguing for why I want that particular witch/list dynamic since I keep saying I want it.

Although I think the customizability of the witch as I described would be beneficial, I don't have any illusions that it has any chance of happening (it is too big of a jump). And if the next splat book has pick one (divine, occult) mediums with at least one spirit being an dead wizard who can add some arcane, but no primal because you are screwing around with the cycle of life, no one will be scandalized (which is honestly driving at least some of the divine witch desire).

PF1 had a bunch of types of fiends, most of which (I believe) haven't shown up in PF2 yet. Divs could go back to being elementals, so you could have a fiend-like elemental patron, and maybe the Qlippoth finally got totally kicked out of the Abyss and became occult (they are already pretty Lovecraftian/aberrant), so there would be a fiend-like occult patron (that has a very good reason for keeping its identity a secret from the witch).

If you wanted a good-leaning patron (for the "good witch" archetype), agathion could easily be celestial-like primal patrons, and Shedu/Lamasu could be celestial-like occult patrons (conjure entity needs some love too).

In short, it isn't impossible or even difficult for Paizo to support "make a deal with the devil" and "good witch" archetypes without opening up the class to divine casting, but I think if that is their plan, they ought to throw out a bone so it doesn't derail the playtest.

Take a look at the intersection of magical traditions and essences (Core Rulebook 299-300). The witch in P1 was an arcane caster, so that suggests witches are tapping into primarily mind and matter. They can then access any tradition that uses one of those two essences: arcane, occult, and primal—but not divine.
Orlando mgic fight video

Both the player and the fan involved in the altercation faced consequences for their actions. The player was fined and suspended by the league, while the fan had his season tickets revoked. This incident highlights the importance of maintaining sportsmanship and respect among all parties involved in sporting events. It serves as a reminder that emotions can run high in competitive environments, but it is essential to handle conflicts in a peaceful and appropriate manner. In conclusion, the Orlando Magic fight video captured a regrettable altercation between players and fans during a basketball game. The incident sparked controversy and raised questions about player-fan interactions in professional sports. It serves as a reminder of the importance of sportsmanship and respect in competitive environments..

Reviews for "Reliving the Orlando Magic's Greatest Fights through Thrilling Video Highlights"

1. John - 1 star
I found the Orlando magic fight video to be extremely disappointing. The overall quality was poor, with shaky camera work and blurry footage. The video lacked any clear storyline or purpose, and it felt like a random compilation of violent incidents rather than a coherent narrative. Furthermore, the video seemed to glorify violence and aggression, which I found disturbing and unnecessary. Overall, I would not recommend this video to anyone.
2. Emily - 2 stars
I was expecting a thrilling and exciting video of the Orlando Magic fight, but unfortunately, it fell short of my expectations. The video lacked any real intensity or capturing moments. The editing was choppy, and the transitions were poorly executed, making the whole viewing experience quite frustrating. Additionally, the audio quality was subpar, making it difficult to fully understand what was happening during the fights. Overall, I was disappointed with the Orlando Magic fight video and would not watch it again.
3. Sarah - 2 stars
The Orlando Magic fight video left me feeling underwhelmed. The footage captured was often distant and blurry, making it challenging to see the details of the fights. The video editing was lackluster, with awkward cuts and transitions that disrupted the flow of the action. Moreover, the lack of any background information or context made it difficult to fully engage with the video. Overall, it felt like a missed opportunity to showcase the intensity and excitement of the fights, and I was left wanting more.
4. Michael - 1 star
As a fan of the Orlando Magic, I was excited to watch their fight video. However, I was highly disappointed with the final product. The video lacked energy and failed to capture the intensity of the fights. The camera work was shaky and unfocused, making it hard to see what was happening. Additionally, the video seemed poorly edited, with abrupt cuts that made it difficult to follow the flow of the fights. Overall, I would not recommend this video to fellow Orlando Magic fans or anyone looking for an exciting fight compilation.

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