The Army of Darkness Witch: The Dark Queen of Sorcery

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The Army of Darkness is a term often used to refer to an evil and malevolent force that terrorizes civilizations in various tales of fantasy and fiction. It is commonly associated with the concept of witches, who are depicted as powerful sorceresses capable of commanding dark magic and commanding an army of undead or demonic creatures. The image of an Army of Darkness led by a witch conjures up visions of a sinister and formidable force that poses a significant threat to innocent lives and the forces of good. These witches are usually portrayed as having an insatiable thirst for power and control, using their dark arts to manipulate and dominate. In many stories, the Army of Darkness witch is presented as the primary antagonist, a central figure that embodies evil and opposes the hero or protagonist. The heroine or hero may be tasked with overcoming insurmountable odds to defeat this powerful witch and her army, ensuring the safety and well-being of the land.

Trace 2 rings and amulets

The heroine or hero may be tasked with overcoming insurmountable odds to defeat this powerful witch and her army, ensuring the safety and well-being of the land. The Army of Darkness witch is often depicted as cunning, devious, and relentless in her pursuit of dominance. She may employ various spells, curses, and enchantments to strengthen her forces and hinder her enemies.

DAR Rings and Amulets - jewelry for Dynamic Animation Replacer

Adds a very small quest to the game, leading you to a chest containing a bunch of unenchanted jewelry that are invisible when worn - made for the purpose of having multiple player characters that use the same weapon, but have different fighting styles.

Uses Dynamic Animation Replacer to to play different animations.

Requirements

Nexus requirements

Mod name Notes
Dynamic Animation Replacer If not, you'll just have a chest of worthless, invisible jewelry
Permissions and credits

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You must get permission from me before you are allowed to modify my files to improve it
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets

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Have you even played Skyrim as multiple characters, and thought: "Gee, my wise old spellsword character does not look right walking around with the same bulky animations that my heavy armor Nord character uses. I use the same type of weapon on both of them, but it doesn't look right with my book-learned old man trying to bludgeon his enemies like some barbarian."
That was why I made this mod: with just the swapping of an amulet, you can switch animations like idles, running, and fighting animations on the go! Of course you need to add the animations yourself though.

IMPORTANT: The animation files are all empty by default - wearing the amulets and rings will do nothing unless you put animations into the files yourself!

To keep it simple, what this mod does is add a bunch of variants of vanilla jewelry into the game that do absolutely nothing on their own, but using DAR's capabilities, you can make different animations play just by wearing an amulet or ring of your choice. I made this video to properly demonstrate what this mod can let you do; I recommend giving it a watch - I had a lot of fun putting it together, and it's very informative on how DAR works regardless.

I highly recommend watching it, because it's a lot easier to understand than me trying to write everything down:

Synopsis:

I originally made this mod for personal use, because I have two different characters I play as that both wield the same type of weapon. I wanted to make their fighting styles different, and I'd just been swapping files out of DAR whenever I wanted to play as a different character. But that got annoying, so I made this mod to make it so I didn't have to go through the effort of manually moving the files every single time.

I made these all invisible so that if you don't want to see your character always wearing jewelry (like me), then they aren't visibly wearing them at all - who wears a ring on the outside of their steel gauntlet anyway? They are still visible in your inventory and when dropped in the world, so you won't need to worry about blindly searching for them if you happen to drop one by mistake.
I made both rings and amulets, so that if your character visibly wears some ring (or necklace), then they still can without sacrificing the specific animations.

They also will work on NPCs and followers too if you want to give them different animations, or if you want to just have different fighting styles yourself, you can place animations in different amulet folders, and hotkey them or something to quickly switch mid-battle.

Requirements:

Just Dynamic Animation Replacer (and its requirements), otherwise you'll just have a mod that gives you a chest filled with a ton of worthless jewelry and a journal.
I suppose you also need the Dawnguard DLC, since it uses some of the jewelry from there.

Installation:

Just download with your mod manager of choice like any other mod. Once it's downloaded, then you just have to add the files as you like.

How it works:

How the mod works is just the same as how DAR itself works; plop the animation .hkx files into the folder of your choosing, and your character should start using them instead (as long as the priority number of the amulet file folder is higher than the one with the animations you're trying to replace).

To find the folders, you're going to have to navigate to the mod itself, and you'll find a ton of folders named different numbers. These are the ones containing the condition files, and this is where you put the animation files into. Just place the animations of your choosing into the folder connected to the amulet or ring of your choice, (some animation files may need to be put into the male or female folders) and that's basically it!

If you know how to do it (which I demonstrate in the video above) you can even get a little crazy, and give your character multiple idle animations - and they can all be specific to different characters as well!

Below is the list of all the folders the mod contains, as well as showing which amulet is associated with which folder:

76759 = AMULETS (Empty - just a marker)
76760 (Akatosh)
76761 (Arkay)
76762 (Dibella)
76763 (Julianos)
76764 (Kynareth)
76765 (Mara)
76766 (Stendarr)
76767 (Talos)
76768 (Zenithar
76769 (Elder Council)
76770 (Skaal)
76771 (Bone hawk amulet)
76772 (Gold necklace)
76773 (Silver necklace)
76774 = RINGS (Empty - just a marker)
76775 (Namira)
76775 (Hircine)
76777 (Vampire red and gold)
76778 (Vampire red and silver)
76779 (Vampire jade)
76780 (Vampire ebony)
76781 (Bone hawk ring)
76782 (Gold ring)
76783 (Gold diamond ring)
76784 (Silver ring)
76785 (Silver amethyst ring)

Quest:

So the quest for this is just to make it feel a little bit more integrated than just "find this chest behind the mill in Riverwood". It's really short; you just find a journal, and it tells you where to find the chest containing all the amulets and rings. Go ahead and read it if you like - I had a lot of fun writing it, but you should only need to pick it up to get the quest update to point you to the chest.

The journal is located inside Candlehearth Hall in Windhelm, on the table of the room that you can rent for the night.

Credits:

Credit to the maker of Dynamic Animation Replacer - without DAR, none of this would work. DAR is amazing!

Installation:
Army of darkness witchj

With her supernatural abilities, she can command an array of dark creatures, such as zombies, demons, or even mythical beasts, to do her bidding. The portrayal of the Army of Darkness witch varies across different forms of media, including literature, film, and video games. Each interpretation brings its unique elements to the narrative, emphasizing the power and danger associated with these wicked sorceresses and their armies. One popular example of an Army of Darkness witch is the character of Maleficent, from the classic fairy tale Sleeping Beauty and its adaptations. She commands an army of ghoulish creatures and casts a powerful curse on the princess. Her iconic persona as the mistress of evil has made her one of the most recognizable and feared Army of Darkness witches in popular culture. In conclusion, the concept of an Army of Darkness witch represents the embodiment of evil and serves as a formidable enemy for heroes and protagonists. With their dark magic and ability to command hordes of dark creatures, these witches pose a significant threat that must be overcome to restore balance and harmony to the world..

Reviews for "The Army of Darkness Witch: Defenders of the Damned"

1. Emily - 2/5 - I was really disappointed with "Army of Darkness Witch". The storyline was confusing and hard to follow, and it seemed to jump around without much explanation. The acting was also subpar, with the main character lacking any depth or development. The special effects were cheesy and outdated, making it difficult to take the movie seriously. Overall, I found it to be a lackluster film that didn't live up to the hype.
2. Matthew - 3/5 - "Army of Darkness Witch" had its moments, but overall, it fell short for me. The humor was hit or miss, with some jokes falling flat and others feeling forced. The action sequences were entertaining, but they lacked the excitement and intensity I was expecting. The pacing was also a bit off, dragging in certain parts and rushing through others. While it had its charm, I wasn't able to fully immerse myself in the world of the film.
3. Samantha - 2.5/5 - I had high hopes for "Army of Darkness Witch", but sadly, it didn't live up to them. The plot felt convoluted and messy, with too many unnecessary subplots. The dialogue was cheesy and cliché, making it difficult to take the characters seriously. The acting was average at best, with no standout performances. While the film had its entertaining moments, it lacked the substance and cohesiveness to make it a truly enjoyable experience.
4. Jason - 1/5 - "Army of Darkness Witch" was a complete letdown. The storyline was weak and unoriginal, relying heavily on tired clichés and predictable twists. The acting was wooden and unconvincing, making it hard to invest in any of the characters. The special effects were laughably bad, taking away from any sense of immersion in the film. Overall, I found it to be a waste of time and would not recommend it to anyone looking for a quality fantasy film.

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