Everything You Need to Know About Witch Bolt in DND 5e

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Witch Bolt is a spell in 5th edition Dungeons and Dragons (D&D) that allows casters to unleash a bolt of lightning upon their foes. It is found in the Player's Handbook and is classified as a 1st-level evocation spell. The spell requires verbal and somatic components, meaning the caster must speak incantations and make specific hand gestures to cast it. When casting Witch Bolt, the caster must make a ranged spell attack against a target within range. If the attack hits, the target takes 1d12 lightning damage. This damage can increase as the caster levels up, reaching a maximum of 5d12 at higher levels.


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This track is about is about questioning why the sky would choose to be blue if it had the choice to be anything else, blue also meaning sad, states frontman Aaron Pauley. This person got really burned in a previous relationship, and because of this is unable to love and show care in his present one, even though he so badly wants to.

Magic town song

This damage can increase as the caster levels up, reaching a maximum of 5d12 at higher levels. What makes Witch Bolt unique is its ability to sustain the lightning connection with the target. As long as the caster maintains concentration, they can use their action on subsequent turns to automatically deal damage to the target without needing to make another attack roll.

Magic Town Lyrics

They told me the streets were all paved with gold
But these dirty sidewalks are gray and concrete cold
They said neon lights were a beautiful sight
But how ′bout the one blinkin' in my room all night

And where′s the magic in this magic town
Where's the good life they said could be found
Where's the magic to make all my big dreams come true

I gotta find it girl before I send for you

They said in this town you get rich in no time
But here I am and I′m down to my last dime
I just don′t know why I bother to try
When nobody here gives a hang if I live or die

And where's the magic in this magic town
Where′s the good life they said could be found
Where's the magic to make all my big dreams come true

I gotta find it, girl before I send for you

And where′s the magic in this magic town
Where's the good life they said could be found
Where′s the magic to make all my big dreams come true

I'm gonna find it, girl, if it can be found

Before I bring you to

This magic town

This magic town (repeat to fade)

Writer(s): BARRY MANN, CYNTHIA WEIL
Lyrics powered by www.musixmatch.com

Witch bolt 5e dndbeuond

The sustained lightning damage remains at 1d12 per turn, even if the caster reaches higher levels. The advantage of Witch Bolt is that it allows casters to deal consistent damage over time without expending additional spell slots or making additional attack rolls. This can be particularly useful against enemies with high hit points or multiple targets. However, Witch Bolt does have its limitations. It requires concentration, meaning the caster cannot sustain the connection if they cast another concentration spell. Additionally, the spell has a range of 30 feet, which means the caster must be within close proximity to the target for it to be effective. Furthermore, if the target moves out of range, the connection is lost, and the spell ends. Overall, Witch Bolt is a versatile evocation spell that offers sustained damage potential. It can be an effective choice for casters looking to deal consistent damage over time, especially against single targets. However, its limitations in terms of range and concentration should be taken into consideration when deciding whether to use it in a particular situation..

Reviews for "Witch Bolt Variants: Customizing the Spell in DND 5e"

1. Jane - 2 stars - I was really excited to try out the Witch Bolt spell in my D&D campaign, but I ended up being disappointed. The damage output was underwhelming, especially considering the concentration requirement and the spell slot it requires. Additionally, the spell's range is quite short, which limits its usefulness in many combat situations. Overall, I found the Witch Bolt to be underpowered and not worth the spell slot it occupies.
2. Mike - 3 stars - While Witch Bolt has its moments, I found it to be a very situational spell that often didn't live up to its potential. The initial damage is decent, but the ongoing damage is often lackluster compared to other spells of the same level. Furthermore, maintaining concentration on this spell can be challenging, especially if you're targeted by enemies. I would recommend considering other spells that offer more versatility and consistent damage output.
3. Sarah - 2 stars - I had high expectations for the Witch Bolt spell, but unfortunately, it fell short for me. The spell's range limitation makes it difficult to use effectively, especially in larger combat scenarios. Additionally, the fact that the damage is solely dependent on maintaining concentration makes it a risky choice. I found that there are other spells in the same level that offer better damage potential and utility, making Witch Bolt a subpar option in my opinion.

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