Unmasking the Occult: How the Occult Hunter System Works

By admin

The occult hunter system is a methodological approach to investigating and understanding occult phenomena. It is based on the belief that there are hidden forces and supernatural beings that can be studied and classified using scientific methods. A key component of the occult hunter system is the use of various tools and techniques for gathering evidence and analyzing occult phenomena. This can include conducting interviews with witnesses, collecting physical evidence, and studying historical records and texts. The goal of the occult hunter system is to uncover the truth about occult phenomena and to better understand the forces at work behind them. By using scientific methods and a systematic approach, researchers are able to uncover patterns and explanations for these phenomena.


*Shrug* What else are you going to spend them on? None of the other skills are going to be any more useful.

That said part of the problem I m seeing with Occult is that the WoD is filled with bizarro monsters and things, and having one skill be the end-all-be-all of knowledge seems to kind of gross. Nondetection Cloak At 10 th level an occult slayer is able to cloak themselves from magical detection once per day as if by the Nondetection spell PHB, pg 263.

The occult hunter system

By using scientific methods and a systematic approach, researchers are able to uncover patterns and explanations for these phenomena. One of the main challenges faced by occult hunters is the skepticism and skepticism surrounding the occult. Many people dismiss occult phenomena as mere superstition or hoax.

[Hunter: the Vigil] High Occult/Possible Problem Character (1 Viewer)

*Shrug* What else are you going to spend them on? None of the other skills are going to be any more useful.

So all skills in the games you run are worthless? Ooookayyy.

Delirium

Va, Gioca!
Validated User None of the other skills are going to be any more useful.
Your Hunter games must be quite extraordinary.

macd21

Validated User
Validated User Sure they will.

Why? They have a better chance of success - same as Occult 4 will have a better chance of success than Drive 4. In fact I'd say that Occult 4 is a far more useful investment of skill points as than Drive (which rarely comes into play in any game I've played in or run).

Yes, it's true that higher combat skill have clear benefits, as you clearly cause more damage. However the difference between Firearms 1 and 4 equates to about 1 point of damage, so it isn't a huge increase.

macd21

Validated User
Validated User So all skills in the games you run are worthless? Ooookayyy.


Not at all. All of the skills are useful (some admittedly a little moreso than others). But none are game-breakers, occult included. In my games a character with Occult 4 is useful to have around. A character with Firearms 4 is useful to have around. A character with Medicine 4 is useful to have around. But a character with Firearms 4 is only going to do a little more damage with each attack. Someone with Medicine 4 will be a bit better at patching up wounds. Someone with Occult 4 will know about more supernatural myths and legends. I contend that Occult 4 =/= knowledge of the Vampire Covenants, the Uratha Tribes, the Mage Orders. Occult 4 = folklore about vampires, mages, werewolves and others.

San Dee Jota

Validated User
Validated User

But basically making Occult a collection of trivia from folklore and new-age isles? That's kinda crap. It's a skill right up there with Academics and Firearms. It should be useful.

Perhaps Occult should be a specialty of Academics? Then again, I'm a fan of games either reducing skill bloat (Savage Worlds) or embracing it (GURPS).

Also I'm firmly in the "a success is a success, and a high Occult just makes a success more likely". Does this mean that the rank novice with Occult 1 can know stuff the Occult 4 character doesn't? Yes. Just like the guy with Firearms 1 can hit something the guy with Firearms 4 misses. But just as Firearms 4 doesn't magically let you use AK-47s, neither does Occult 4 measure the level at which you magically know Daeva from Ventrue. You get more dice, making you more likely to succeed, and that's bonus enough in my book.

That said part of the problem I'm seeing with Occult is that the WoD is filled with bizarro monsters and things, and having one skill be the end-all-be-all of knowledge seems to kind of gross. Want to know about Vampire clans? Roll Occult. Mage Watchtowers? Occult. Werewolf STDs? Occult. Abyssal manifestations of mathematics? Occult. Promethean reproductive failures? Occult. I'd hate to see the WoD mechanics go towards skill bloat for one aspect of the game, but Occult really does seem to be a grossly overpowered skill (and Academics is possibly worse, in a clever player's hands).

Edit: It occurs to me you could simply create Merits for things like Vampire Lore or Werewolf Lore, which would give a bonus to relevant Occult rolls. Default Occult would still be valuable for covering broad types of knowledge ("Iron repels faeries. Almost all vampires can cross running water. Werewolves exhibit weird, shamanistic powers.") but it wouldn't let you know that there's a Left-handed path of mages that serve the Abyss with temporal manipulations. You'd need a Mage Lore or Abyss Lore Merit to even have a chance at knowing (and rolling for) such knowledge.

Double Edit: Merits would probably make more sense as Skill Specialties. D'oh.

The occult hunter system

However, the occult hunter system seeks to approach these phenomena with an open mind and a rigorous scientific methodology. In conclusion, the occult hunter system is a systematic approach to investigating and understanding occult phenomena. It involves the use of scientific methods and techniques to gather evidence and analyze supernatural phenomena. The ultimate goal is to uncover the truth about these phenomena and gain a deeper understanding of the hidden forces at work in the world..

Reviews for "The Occult Hunter System: A New Approach to the Supernatural"

1. John - ★☆☆☆☆
I have to say, I was extremely disappointed with "The occult hunter system". The whole premise of the system seemed promising, but the execution was just plain terrible. The book lacked any real depth and was filled with cliche and predictable plot twists. The characters were one-dimensional and lacked any development, making it difficult to connect with them or care about their outcomes. Overall, "The occult hunter system" fell short of my expectations and I would not recommend it to anyone seeking an engaging and well-written paranormal thriller.
2. Sarah - ★★☆☆☆
I had high hopes for "The occult hunter system" based on the positive reviews I read, but unfortunately, it did not live up to the hype. The story dragged on and lacked any real sense of excitement or suspense. The writing style was bland, making it difficult to stay engaged with the plot. Additionally, the main character was unlikeable and made decisions that were often hard to understand or support. Overall, I found "The occult hunter system" to be a lackluster read and would not recommend it to others.
3. Mark - ★★☆☆☆
"The occult hunter system" had such potential, but it ultimately fell flat for me. The pacing was incredibly slow, and it took too long for the story to really get going. The plot was predictable and lacked any real surprises or twists. The writing style was also lacking, with overly descriptive passages that felt unnecessary and only served to slow down the narrative. I was hoping for an thrilling and engaging paranormal adventure, but sadly, "The occult hunter system" did not deliver.
4. Emily - ★☆☆☆☆
I honestly couldn't even finish "The occult hunter system". The story was incredibly disjointed and confusing, with multiple plot lines that lacked cohesion. The characters were uninteresting and lacked any real depth. Additionally, the dialogue felt forced and unnatural, making it difficult to stay engaged with the story. Overall, I found "The occult hunter system" to be a poorly executed and convoluted mess, and would not recommend it to anyone.
5. Michael - ★☆☆☆☆
"The occult hunter system" was a huge disappointment. The plot was riddled with holes and inconsistencies, and the worldbuilding felt half-baked and underdeveloped. The main character lacked any real personality or motivation, and his actions often made little sense. The writing style was also lacking, with awkward and clumsy descriptions that distracted from the story. Overall, "The occult hunter system" was a forgettable read that I regretted picking up.

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