The Hexed Warriors: Destined to Break the Enchantress's Curse

By admin

The enchantress with the cursed weapon and the hexed warriors Once upon a time in a mystical kingdom, there lived an enchantress named Morgana. She possessed great power and was feared by all who crossed her path. But it wasn't always like this. Morgana had been a simple sorceress, using her magic for good and to protect the innocent. However, one fateful day, Morgana stumbled upon a hidden artifact – a cursed weapon. Unbeknownst to her, the weapon was infused with dark magic and carried a hex that would corrupt anyone who wielded it.


Check out the list of features below in this graphic by Blizzard.

You can expect it will have the custom features their other realms have like Mythic vanilla dungeons, Hardcore Trials, and the four different raid difficulties that are staples of Ascension on this Classic realm. Beyond that, PVP will be opt in, Battlegrounds are disabled, most creatures leash when leaving an area or zone Below level 60, all dungeons have a 24 hour timer, to prevent people from spamming dungeons.

Wowhead fel energy rune

Unbeknownst to her, the weapon was infused with dark magic and carried a hex that would corrupt anyone who wielded it. Ignorant of its evil nature, Morgana took the weapon into her possession. Soon after, the once kind sorceress began to change.

Death Knight Class - Champion of the Lich King

This mod introduces the heroic class Death Knight and more than 30+ custom spells/passives from World of Warcraft into BG3.

Requirements

Nexus requirements

Mod name Notes
Baldur's Gate 3 Mod Fixer Required to fix the Character Creation glitch. Otherwise you'll see a scene with nude guys when creating a new character.
ImprovedUI ReleaseReady Important: Download both the main file and the optional ImprovedUI Assets to get icons working

Off-site requirements

Mod name Notes
Bauldur's Gate 3 Script Extender Please use the most recent version
ImprovedUI Assets Important: Download both the main file and the optional ImprovedUI Assets to get icons working

Mods requiring this file

Mod name Notes
Death Knight Class - Champion of the Lich King - PTBR Tradução PTBR
Death Knight Class - Champion of the Lich King - RUS. Обязательный файл
Death Knight Class - Champion of the Lich King RU Требуется оригинальный мод так как мой мод содержит только файлы локализации!
Death Knight Class GER
Death Knight Class Turkish Translation v1.1.3 Bu modu yükleyelim.
Dummy Levels for multiclassing Required for the corresponding optional file
Traduccion Caballero de la muerte
Traduction FR - Classe - Chevalier de la Mort ( World of Warcraft )
Permissions and credits

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You must get permission from me before you are allowed to modify my files to improve it
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

  • Turkish
  • Spanish
  • Russian
  • Portuguese
  • German
  • French

Translations available on the Nexus

Language Name
German Author: Tenvan Death Knight Class GER
Russian Author: Raven1504 and TheSiff Death Knight Class - Champion of the Lich King RU
Portuguese Author: Rakaels Death Knight Class - Champion of the Lich King - PTBR
French Author: Keviinn86 Traduction FR - Classe - Chevalier de la Mort ( World of Warcraft )
French Author: Darkkeel Death Knight Class - Champion of the Lich King French
Spanish Author: ecaz Traduccion Caballero de la muerte
Russian Author: MORSE228 Death Knight Class - Champion of the Lich King - RUS.
Turkish Author: TheWinderst Death Knight Class Turkish Translation v1.1.3
Changelogs

Version v1.1.7

  • 1. Fixed an issue that Howling Blast Reaction consumes Killing Machine buff.
    2. Improved Death Coil Reaction logic. If the target does not have any Festering Wounds, Death Coil reaction won't trigger Sudden Doom.
    3. The icons are consolidated into ImprovedUI Assets and is compatible with other class mods.

Version v1.1.6

  • Update v1.1.6:
    1. Fixed game crash when Blood Shield stacks over 55+
    2. Added spell description tooltips to the localization files.
    3. 1st major rebalance path has been deployed, please check the post below for more details.

Level Progression:
Moved LV 11 Passives (Crimson Scourge/Killing Machine/Sudden Doom) to LV 10
Moved LV 8 Gain 1 Extra Rune to LV 3 (Now you'll have 4 Subclass Runes at LV 5 for a smoother leveling experience)
Moved LV 12 Gain 1 Extra Rune to LV 11
The updated progression tree has been uploaded to the mod's image.

General DK:
Reduced Death & Decay damage from 10% MaxHP to 5% MaxHP
Blood Plague/Frost Fever/Virulent Plague damage now scales with level (LV1: 1d6/ LV6: 2d6/ LV10: 3d6)
Heart Strike/Frost Strike/Scourge Strike damage now scales with level (LV2: 2d8/ LV10: 3d8)
Death Strike/Obliterate/Festering Strike damage now scales with level (LV5: 2d10/ LV8: 3d10)
Blood Boil/Howling Blast/Outbreak damage now scales with level (LV3: 2d6/ LV6: 2d8/ LV10: 2d10)

Frost:
Frost Fever: Decreased movement reduction from -4.5m to -3m

Version v1.1.5

  • Fixed the missing icons.

Version v1.1.4

  • Fixed localization typos.

General:
All counter reactions (Heart Strike/Howling Blast/Death Coil) now guarantee a hit

Death Coil
Death Coil Damage now scales with level (LV1: 1d10/ LV5: 2d10/ LV9: 3d10)
Death Coil now triggers Extra Attack
Fixed a bug that Festering Wound burst by Death Coil won't trigger runic power generation
The chance to generate an Unholy Rune decreases from 45% to 30% (Since now you can cast again with Extra Attack)

Version v1.1.3

  • Fixed compatibility with other mods modifing vanilla game spells.

Version v1.1.2

  • Fixed Death Strike tooltip Icon is not showing.

Version v1.1.1

  • 1. It's now safe to check Death Strike details in the leveling menu
    2. Fixed a bug that Death Strike can stack Blood Shield beyond 25% maxHP
    3. Updated Critical Heart Strike: Reaction so now it does (2d8 + StrengthModifier x 2) damage
    4. Removed friendly fire from Breath of Sindragosa
    5. Fixed the class proficiency not showing in the character creation menu (Special thank you to Kiderion for providing guidance)

Version v1.1.0

  • Added Blood Subclass

v 1.1.0 - Major Update:

Added Blood Subclass (Please refer to the mod description page for more details)

Reworked the following spells:

Death Grip
Changed cost from ActionPoin to BonusAction
Added a once per combat CD
Target pulled will now be stunned for 1 turns
Changed visual effects
Added spell prepare sound effect

Anti-magic shield
Changed visual effects
Added spell prepare sound effect

Added Death & Decay

Added Horn of Winter

Obliterate
Nerfed damage from 120% weapo damage per hand to 50% weapon damage per hand (When not dual wielding, mainhand weapon damage increases to 100%)
Use Cost changed from 1 ActionPoint + 1 BonusAction to 1 ActionPoint

Howling Blast
Changed to Constitution Save
Changed the skill from single target to a small AOE of 3m
Changed the skill visual to make it more in line with its effect

Breath of Sindragosa
Changed to Constitution Save
This skill has been reworked. Now you can continue recasting BoS within your turn as long as you have sufficient runic power and combo with your other skills like Obliterate and Frost Strike. Casting BoS costs 50 runic power each time, dealing 4d8 cold damage and generate 2 Frost Runes.
Sudden Doom
When under Sudden Doom, casting Death Coil now generates an additional Unholy Rune

Version v1.0.6

  • Fixed a crash when leveling DK beyond LV 10. Fixed Athletics can't be selected when creating DK.

Version v1.0.5

  • Fixed the ActionResource issue under controller UI mode. All ActionResources now stacks under controller mode.

Version v1.0.4

  • Fixed an issue that Ghouls not leveling under Unholy subclass. Added an optional file that gives DK 1 feat per level.

Version v1.0.3

  • Fixed the face selection cutoff issue and invalid add-on set up pop-up when creating a new character.

Version v1.0.2

  • Added controller action Icons. Fixed a bug that LV1 DK skills are not learned when multiclassing DK.

Version v.0.1.0

  • Initial Public Release
  • This mod introduces the heroic class Death Knight and more than 30+ custom spells/passives from World of Warcraft into BG3.
  • The Death Knight class incorporates a unique resource system known as the Rune System. Within the Rune System, there are two distinct yet interconnected resources: Runes (categorized into Blood , Frost , and Unholy runes) and RunicPower .
  • At level 1, each death knight starts with with 1 rune for each of the sub-specializations ( Blood / Frost / Unholy ) and a maximum Runic Power of 100. This resource pool gradually increases as your death knight levels until reaching level 12, at which point the death knight possesses 6 runes of the subclass specialization, 2 runes of the other specializations, and a maximum Runic Power of 150.
  • The Death Knight class has proficiency in heavy armor/martial weapons, but not shields. The class uses Charisma to cast spells.
  • Thereare three available subclasses for the Death Knight class: Blood, Frost and Unholy . Please check the mod image for the level progression table.
  • The Blood subclass is designed with a tanky build, offering self-healing, damage-absorbingbarriers, crowd control abilities, and a primary emphasis on inflicting AOE damage. As part of its unique mechanics, this class can accumulate stackable temporary shields known as Blood Shields through Death Strike/Death Pact heals, and it can retaliate against enemy assaults with a small AOE burst while the Blood Shield is active. This class can also gain various advantages when positioned within an area corrupted by Death and Decay.
  • The Frost subclass offers a straightforward and easy-to-play experience as a melee damage class. This subclass relies heavily on landing critical attacks to activate various bonus effects tied to its abilities and resource management. The class also has a 15% independent critical hit chance against Chilled targets. For more information regarding the playstyle of a Frost Death Knight , please refer to the progression table above or the spell dictionary below.
  • Conversely, the Unholy subclass provides a more intricate playstyle, although it wields considerable damage potential. This subclass has the ability to summon undead minions and afflict enemies with diseases. The core mechanic of the Unholy Death Knight involves applying " Festering Wounds " to enemies, achieved either through dealing necrotic damage or casting Festering Strikes. The festering wound is a disease that stacks up to 6 stacks. These stacks can be triggered to burst by specific Unholy Death Knight abilities, dealing necrotic damage per stack triggered. For additional details, please refer to the progression table above or the spell dictionary below.
  • Download and unzip the mod and Install the .pak file via BG3 Mod Manager (Recommended)
  • Required Mods:
  • This mod is currently at early development stage and will receive ongoing updates. Please share your thoughts in the comment section, and your valuablefeedbacks will play a crucial role in helping me to further polishthis mod. Please also feel free utilize the bug report section if you have encountered any issues while using this mod, and I'll try my best to address them ASAP.
  • Thanks again for your interest and supports! I hope you enjoy this mod!
  • 本Mod支持简体中文,未经同意不得在外站上传本Mod
  • Lykon's Baldur's Gate 3 Action Icons Generator for the skill icons in this mod.


Death Knight Main Class Spells/Passives
  • Death Coil
  • Death Grip
Debuff and buff limits were originally a technical limitation in the earliest versions of World of Warcraft and was not a conscious design choice at that time. This aspect of the original release was maintained for the release of WoW Classic in 2019 for authenticity, but this has always been a contentious part of WoW and places significant constraints on build and class diversity. As a result, we will be removing this limitation in Hardcore realms and effectively uncapping buffs and debuffs.
Mod name Notes
Baldur's Gate 3 Mod Fixer Required to fix the Character Creation glitch. Otherwise you'll see a scene with nude guys when creating a new character.
ImprovedUI ReleaseReady Important: Download both the main file and the optional ImprovedUI Assets to get icons working
Mod name Notes
Bauldur's Gate 3 Script Extender Please use the most recent version
ImprovedUI Assets Important: Download both the main file and the optional ImprovedUI Assets to get icons working
Mod name Notes
Death Knight Class - Champion of the Lich King - PTBR Tradução PTBR
Death Knight Class - Champion of the Lich King - RUS. Обязательный файл
Death Knight Class - Champion of the Lich King RU Требуется оригинальный мод так как мой мод содержит только файлы локализации!
Death Knight Class GER
Death Knight Class Turkish Translation v1.1.3 Bu modu yükleyelim.
Dummy Levels for multiclassing Required for the corresponding optional file
Traduccion Caballero de la muerte
Traduction FR - Classe - Chevalier de la Mort ( World of Warcraft )
Permissions and credits Wowhead fel energy rune infographics
The enchantress with the cursed weapon and the hexed warriors

The weapon's curse seeped into her soul, twisting her powers and turning her heart to darkness. No longer did she use her magic for good; instead, she sought vengeance and power. Morgana's desire for domination led her to gather a group of talented warriors and locals who she proceeded to hex, turning them into her loyal servants. These warriors, once proud and honorable, became mere puppets under Morgana's spell. They carried out her every command without question, their individuality stripped away. Under Morgana's leadership, the hexed warriors brought chaos to the kingdom. Villages were destroyed, innocent lives were lost, and fear spread like wildfire. The once peaceful land became a place of despair under Morgana's reign. The people of the kingdom, desperate for salvation, called upon the help of a legendary knight, Sir Galahad. Known for his valor and pure heart, Galahad embarked on a quest to defeat Morgana and break the curse that had befallen the enchantress and her warriors. After a long and arduous journey, Galahad finally confronted Morgana in a climactic battle. The cursed weapon clashed against Galahad's legendary sword, each strike reverberating with the clash of good against evil. Galahad, fueled by his righteous cause, fought with all his might, his unwavering spirit giving him strength. With a final swing, he struck the cursed weapon, shattering it into pieces. As the weapon disintegrated, so too did the hex that had corrupted Morgana and her warriors. With the curse lifted, Morgana and her warriors regained their senses. Overwhelmed with guilt and remorse, Morgana realized the true extent of the damage she had caused. The once powerful enchantress now saw the error of her ways and vowed to mend the kingdom she had broken. In an act of redemption, Morgana used her magic to heal the wounds inflicted upon the land and its people. She dedicated herself to restoring peace and using her powers for good once more. The enchanted warriors, grateful to Galahad for freeing them from Morgana's spell, joined forces with him to rebuild the kingdom. Together, they worked tirelessly to undo the damage and bring back prosperity to the people. In the end, the enchantress with the cursed weapon became known as the guardian of the kingdom, forever reminding its people of the destructive power of dark magic. And as for Sir Galahad, he became a legend, forever celebrated for his bravery, compassion, and his triumph over darkness..

Reviews for "The Hexed Warriors: Unraveling the Secrets of the Enchantress and her Cursed Weapon"

1. Emma - 2/5 stars - I was really excited to read "The Enchantress with The Cursed Weapon and The Hexed Warriors" because I love fantasy novels, but I was ultimately disappointed. The story was incredibly slow-paced and lacked any kind of excitement or suspense. The characters felt one-dimensional and lacked depth, making it difficult for me to connect with them. Additionally, the dialogue felt forced and unnatural, which further pulled me out of the story. Overall, "The Enchantress with The Cursed Weapon and The Hexed Warriors" fell flat for me and I wouldn't recommend it to fellow fantasy fans.
2. Mike - 1/5 stars - I couldn't even finish "The Enchantress with The Cursed Weapon and The Hexed Warriors". The writing style was convoluted and confusing, making it hard for me to follow the plot or understand what was happening. The world-building felt half-hearted and underdeveloped, leaving me feeling disconnected from the story. The characters were forgettable and lacked any real motivation or depth. I found myself constantly checking how many pages I had left and eventually gave up halfway through. I was extremely disappointed with this book.
3. Sarah - 2/5 stars - "The Enchantress with The Cursed Weapon and The Hexed Warriors" had an interesting premise, but it failed to deliver. The pacing was uneven, with long stretches of boredom followed by sudden bursts of action that felt forced and out of place. The author's writing style was inconsistent, making it hard to immerse myself in the story. The romance sub-plot felt forced and lacked chemistry between the characters. Ultimately, I was left feeling unsatisfied and let down by this book.

The Enchantress's Cursed Weapon: Unlocking its True Potential

The Enchantress's Curse: A Story of Revenge, Regret, and Redemption

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