The power of positivity: Stephanie the helpful witch's uplifting journey

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Once upon a time, in a magical village called Ashendale, lived a witch named Stephanie. But Stephanie was not your typical witch. While most witches in the village used their powers for mischief and causing trouble, Stephanie was a helpful witch. She had always felt a deep desire to use her magic for the good of others. Stephanie's magical abilities were exceptional. She could brew potions that could cure any ailment, create spells that could mend broken objects, and even cast enchantments to bring happiness and harmony to those around her.


FINAL EDIT:

Sprites make up good scouts thanks to their Flying ability, and though their combat skills leave something to be desired, they can be very effective in large numbers. Upon successfully casting the spell, the new Sprites unit will appear in the Town currently containing the Wizard s Summoning Circle, with full Movement Allowance, and may move and or attack immediately as necessary.

Sprite magic sprites

She could brew potions that could cure any ailment, create spells that could mend broken objects, and even cast enchantments to bring happiness and harmony to those around her. And that is exactly what she did. Every day, Stephanie would embark on a mission to help the villagers in any way she could.

Sprite magic sprites

Post by kpkilburn » Sun Sep 26, 2010 7:13 am

Note: Read Edit below before replying. Thanks.

I have a program called Sprite Magic (not the commercial version, but the one typed in from Compute!'s Gazette August 1984 issue p. 70). I have a file I made years ago on a .d64 image -- a save file for the program.

One sprite loads into the program, but there are about 20 total. I think I found out why -- the program goes up to 255 total number of sprites. This corresponds to an upper memory location of $3FFF. I loaded ICU64 and saw that the sprites do in fact load into memory, but with the exception of the one, they load beginning at $4000. The program can't access them.

The save file is a PRG. I looked at it with a hex editor, but the first two bytes weren't the memory location it loads into (at least not that I saw).

How can I extract these into data (short of trying to redraw them)?

I just noticed something interesting. If I look at the memory locations using ICU64 and LOAD"SP/DTA",8,1 (my file) without using the sprite editor program, I can see the sprites pop into memory, but between 0000-3FFF.

Also, I loaded the sprite editor program (pure ML at 49152) and executed it. It pulled the sprites in and I was able to view all of them from within the program (and build DATA statements from them - feature of the program).

Now I'm stumped. Why would the program LOAD these in a different memory location? I'm assuming the PRG file does have a load address and it puts the data in the memory between $0000 - $3FFF.

Any idea what's going on here?

BTW, I'm still interested in how I could pull the sprites from the PRG if I hadn't gotten to them using the program.

Just to see what happened, I loaded the sprite data PRG file into the program from the program. For some reason, it loaded the data above the original sprite data (that I loaded by a ,8,1 load of the PRG itself). I haven't changed anything in VICE, so maybe this is a glitch somewhere that's causing this (BTW, it happens in both WinVICE and MacOSXVICE).

FINAL EDIT:

Well, looks like I just learned a valuable lesson -- know how the program works before using it! Although it wasn't documented in the Compute! Gazette article, apparently the program loads the sprite data beginning on the page that the program is on when the load is initiated.

Because the program defaults to 255 (the max number of pages), when I loaded the sprite data, it put the first sprite at 255 (which ended at memory location $3FFF) and put the rest at $4000 on.

This became evident only after I happened to do a LOAD while my page was on the very bottom number (140, which is in BASIC, but usually protected unless the sprite program writes too many data statements from the generate data command). The sprites all loaded from that page on.

Anyway, I'll leave this on here just to remind myself not to post questions before thoroughly researching the problem!

How can I extract these into data (short of trying to redraw them)?
Stephanie the helpful witch

She would go from house to house, offering her services to anyone in need. If a child had lost their favorite toy, Stephanie would conjure up a spell to find it. If a farmer's crops were failing, Stephanie would brew a special potion to make them thrive. She was always there to lend a hand, using her magical powers to make people's lives better. The villagers adored Stephanie and admired her selflessness. They often referred to her as "Stephanie the helpful witch". Her kind heart and unwavering desire to do good were evident to everyone who encountered her. But being a helpful witch was not always easy. Stephanie faced criticism and skepticism from some of the other witches in the village. They believed that using magic for good was a waste of her powers. They saw Stephanie as weak and naïve, but she refused to let their words discourage her. Stephanie knew deep down that her purpose in life was to use her magic to bring joy and happiness to the world. One day, a dark cloud descended upon Ashendale. A powerful sorcerer threatened to destroy the village and all its inhabitants. The villagers were terrified and did not know how to defend themselves against such a powerful force. But Stephanie, undeterred, stepped forward to face the sorcerer. Using her knowledge and skills, Stephanie created a spell that weakened the sorcerer's powers. With each flick of her wand, the sorcerer became more vulnerable. Eventually, Stephanie's spell overwhelmed the sorcerer, forcing him to retreat and freeing the village from his oppressive presence. The villagers rejoiced, grateful for Stephanie's bravery and unwavering commitment to their well-being. From that day forward, Stephanie was hailed as a hero in Ashendale. Her actions had proven that being a helpful witch was not a weakness but a strength. Stephanie continued to use her powers for good, becoming a beacon of hope and inspiration for the entire village. The other witches soon realized the impact Stephanie was making and started to use their magic for good as well. Through her kindness and determination, Stephanie had not only saved the village but also changed the perception of witches in the magical world. And so, Stephanie the helpful witch lived happily ever after, always using her magical powers to make the world a better place. Her story serves as a reminder that kindness and compassion can truly transform lives, even in the world of magic..

Reviews for "Embracing kindness and magic with Stephanie the helpful witch"

1. John - 2/5 stars - I was really disappointed with "Stephanie the helpful witch". The storyline was weak and predictable, and the characters lacked depth. The writing style felt amateurish, and it was difficult for me to connect with any of the characters. Overall, I found the book to be boring and uninteresting.
2. Sarah - 1/5 stars - I couldn't get through "Stephanie the helpful witch". The plot was confusing and poorly developed, and the dialogue felt forced and unnatural. The author's attempt at humor fell flat, and I found myself cringing at some of the attempts at wit. The whole book just felt like a mess, and I had no desire to finish reading it.
3. Alex - 2/5 stars - "Stephanie the helpful witch" had such potential, but it failed to deliver. The main character, Stephanie, was supposed to be a helpful witch, but she came across as annoying and nosy throughout the story. The pacing was off, with some scenes dragging on while others were rushed. The ending was unsatisfying and left loose ends that were never tied up. Overall, I was left feeling disappointed and underwhelmed by the book.
4. Emily - 2/5 stars - I found "Stephanie the helpful witch" to be a poorly written book. The author's writing style was dry and lacked creativity. The story was predictable and offered no surprises. The characters were one-dimensional and lacked depth. I struggled to stay engaged and had to force myself to finish reading it. I would not recommend this book to anyone looking for an enjoyable and well-crafted story.

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