Ontel Magic Illuminated Tracks are a popular toy that has gained immense popularity among kids and adults alike. These tracks come with LED lights that light up the tracks, creating a visually stunning experience. The tracks are flexible and can be easily twisted and turned into different shapes. The main idea behind Ontel Magic Illuminated Tracks is to provide a fun and interactive play experience for children. The LED lights add an extra element of excitement and create a magical atmosphere. The tracks can be easily assembled and disassembled, allowing kids to build different track designs and explore their creativity.
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1) Core Magic armour would be created with the Runecrafting skill instead of Crafting.
2) Each set from T10 onward would be associated with a specific type of runic energy.
-Players would use runes and other materials to imbue items with energy at the corresponding Runecrafting altar
-The imbue process would be similar to Smithing, gradually awarding XP until complete
3) New sets of core Magic armour would be introduced at T60, 70, 80, and 90.
-These would be statistically identical to the base versions of equivalent smithed armour
-T70+ sets would degrade in combat until reverting to T50
-Repairing pieces would require the same process as creating them
29-Sep-2023 17:57:26 - Last edited on 17-Dec-2023 04:41:30 by Seasons Past
Seasons Past
Posts: 594 Steel Posts by user Forum Profile RuneMetrics ProfileTier - Equipment name: Runic energy (Material name / intended source)
T10 - Imphide robes:
Fire(Imphide / imps)
T20 - Spider silk robes:
Earth(Spider silk / spiders)
T30 - Batwing robes: Air (Batwing / bats)
T40 - Splitbark armour:
Water(Strip of cloth + Light bark + Bucket of sap / sheep + maple/hollow trees + evergreen/maple/acadia trees)
T50 - Mystic robes:
Mind(Mystic cloth / made with Runecrafting skill - see next post)
T60 - Entskin armour:
Body(Giant hide + Heavy bark + Limpwurt root/White berries / giants + mahogany/yew trees + Farming skill)
T70 - Demonic armour:
Chaos(Mystic cloth + Black salamander + Infernal ashes / base armour + Hunter skill + demons)
T80 - Witchbane robes:
Law(Mystic cloth + Warped bark + Cadava berries/Evil turnip/Bittercap mushroom / base armour + magic/elder trees + Farming skill)
T90 - Wildsong robes:
Nature(Mystic cloth + Larupia/Graahk/Kyatt fur + Black warlock/Ruby harvest/Snowy knight / base armour + Hunter skill) Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience
03-Oct-2023 22:48:20 - Last edited on 17-Dec-2023 04:39:59 by Seasons Past
Seasons Past
Posts: 594 Steel Posts by user Forum Profile RuneMetrics ProfileEquipment (continued)
Current Equipment (T1 -50)
Splitbark armour (T40)
-Currently cannot be crafted by players (can only be made by bringing bark and fine cloth to Wizard Jalarast)
* Members can obtain these items by chopping hollow trees and looting shade catacombs, both in Morytania
* F2P players can only obtain the required materials by trading with shops or other players
Bark would be split into three types, each one used for a different tier of equipment and obtained from a different Woodcutting source:
* Light (T40, Splitbark) - maple and hollow trees
* Heavy (T60, Entskin) - mahogany and yew trees
* Warped (T80, Witchbane) - magic and elder trees
Mystic robes (T50)
-Require mystic cloth, which currently can only be obtained as a monster drop
-Players would be able to produce mystic cloth through a slow process, by imbuing ordinary strips of (wool) cloth at all four elemental Runecrafting altars
-The resulting mystic cloth would then be imbued at the Mind Altar, shaping it into equipment
New Equipment (T60-90)
-Would each require a base material, secondary material, and tertiary ingredient
-All components would be obtained through gathering skills and up to one combat-based source per set:
Entskin armour (T60)
* Giant hide (combat - dropped by hill/ice/moss/fire giants)
* Heavy bark (Woodcutting)
* Limpwurt root or white berries (Farming)
Demonic armour (T70)
* Black salamander (Hunter)
* Infernal ashes (combat - dropped by demons)
Witchbane robes (T80)
* Warped bark (Woodcutting)
* Cadava berries/evil turnip/bittercap mushroom (Farming)
Wildsong robes (T90)
* Two Hunter creatures from the same habitat (either jungle, woodland, or polar)
03-Oct-2023 22:49:57 - Last edited on 17-Dec-2023 04:42:57 by Seasons Past
Jun 2023noninie
Posts: 42 Bronze Posts by user Forum Profile RuneMetrics ProfileI would get on board with this, no question. Fortunately for me, I've already most of the necessary skill grinding.
Having to somehow get 98 Crafting to make T75 degrading armour has always irked me. I can do it now but that's a recent development, following Necromancy's release.
Quick find code: 185-186-592-66288035Back to Top
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best non-member mage armor
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you're not much if you're not dutch! :)
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Joined: April 18th, 2005, 12:26 pm Posts: 3479 RS Status: Classic |
"Music is the harmonization of opposites; the conciliation of warring elements."
Joined: April 25th, 2005, 7:37 am Posts: 142 Location: looking for myself. RS Name: oldwarrior3 RS Status: Classic |
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proud to be 1 of the addy members
you're not much if you're not dutch! :)
If you're curious to read these little texts then copy this in your sig
Joined: April 18th, 2005, 12:26 pm Posts: 3479 RS Status: Classic |
"Music is the harmonization of opposites; the conciliation of warring elements."
Joined: March 24th, 2005, 1:24 pm Posts: 848 Location: England RS Name: xHoward9 RS Status: P2P |
Non-member:
wizard robes
any staff
ammy of magic
hmm. i read that somewhere
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Post subject: Posted: May 11th, 2005, 1:02 pm
Joined: April 13th, 2005, 2:46 pm Posts: 243 Location: Here RS Name: Haitovich RS Status: F2P |
I read somewhere the best magic bonus is
Blue Hat
Magic/Power Ammy
Blue top
Monk Bottom
Gloves
Boots
Elemental Staff
Dragonfire Shield
Joined: September 9th, 2004, 1:47am Posts: 9047 Location: In your web browserz |
Joined: December 22nd, 2004, 12:51 am Posts: 6391 RS Name: Stanley1943 RS Status: F2P |
I'd have to say
Blue wizard hat
Blue wizard top
.. Don't know any thing for the leg that adds magic..
Magic ammy
Any Staff from air to fire
Dragonfire Shield
Joined: November 5th, 2004, 8:54 pm Posts: 2497 Location: Drinking a Coke somewhere RS Status: Old School (2007) |
Yep, there really isn't anything that great for mage in free, but I'm not complaining because we don't pay to keep the game going. (not anymore at least for me)
Post subject: Posted: May 12th, 2005, 6:31 amJoined: November 9th, 2004, 12:43 pm Posts: 634 Location: MN RS Status: Retired |
Wizards Hat - magic bonuses
Wizards Robe - magic bonus
Monks bottom - Prayer bonuses, the blue skirt gives no bonuses
Anti-dragonfire shield - gives defense but doesnt bring down magic
Magic Ammy
Any staff (I prefer fire)
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What would be the best magic robes for me to use?
What would be the best robes for me on Runescape? My magic level 60, and my defense is 61. I am looking for high hp and defense bonus, and non degradable and cheap (I have 1M to spend on it).
Follow 2,982 4 4 gold badges 28 28 silver badges 40 40 bronze badges asked Jul 9, 2013 at 18:54 The Man The Man 14.2k 62 62 gold badges 163 163 silver badges 242 242 bronze badgesThe tracks can be easily assembled and disassembled, allowing kids to build different track designs and explore their creativity. The flexible nature of the tracks is a unique feature that sets it apart from other similar toys. It allows kids to create loops, curves, and hills for their cars to race on.
1 Answer 1
Sorted by: Reset to defaultThere are two armours I would recommend:
Enchanted Robes:
- Magic Level: 40
- Defence Level: 45
- Constitution Level: 10
- HP Bonus: 2430
- Defence Bonus: 475
- Degradable: No
- Cost: 150k in GE
Batwing Robes:
- Magic Level: 50
- Defence Level: 50
- Constitution Level: 10
- Defence Bonus: 666
- HP Bonus: 3755
- Degradable: No
- Cost: 25k in GE
Those are my recommendations for your combat stats. Of course there is more at:Runescape Wiki - Magic Armour
These armours should be used because they are cheap, and like you stated before, you are looking for a decent defence bonus. These are by far the cheapest robes for your level that also provide the best non degradable defence bonuses (besides infinity robes).
For more information, please see the link provided.
The tracks are made of high-quality materials that are safe and durable, ensuring that they withstand rough play and last for a long time. One of the greatest advantages of Ontel Magic Illuminated Tracks is its compatibility with other popular toy cars. This means that kids can use their existing car collections with the tracks, making it even more versatile and enjoyable. Overall, Ontel Magic Illuminated Tracks are a fantastic toy that offers endless fun and creativity. The LED lights, flexible tracks, and compatibility with other toy cars make it a must-have for any child who loves cars and racing..
Reviews for "How Ontel Magic Illuminated Tracks Promote Cognitive Development"
1. Susan - 2/5 - I was really disappointed with the Ontel Magic Illuminated Tracks. The concept seemed great, but the execution fell short. The tracks were flimsy and kept coming apart as my kids tried to assemble them. The lights were also not very bright, making it hard to see the tracks in the dark. Overall, it was a frustrating experience and not worth the price.
2. Mark - 1/5 - I regret buying the Ontel Magic Illuminated Tracks. The packaging made it look so fun and exciting, but it was a complete letdown. The tracks were difficult to connect and constantly disconnected as soon as my kids started playing with them. The lights were also underwhelming and didn't create the magical effect we were expecting. Save your money and look for a better alternative.
3. Emily - 2/5 - I had high hopes for the Ontel Magic Illuminated Tracks, but they were quickly dashed. The tracks were poorly made and didn't fit together properly, making it impossible to create a complete circuit. The lights were also dim and didn't provide the vibrant glow advertised. My kids quickly lost interest and moved on to other toys. I do not recommend this product.