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There is one synergy benefit to having both doctrines (or Sons of Ragnarok), though: it enables the viking traits. I don't think the traits themselves are worth a doctrine slot, nice as they might be. And the bloodline from Ragnarr Lodbrok enables them anyway. In my current game I reformed without Sons of Ragnarok and have the traits anyway because of that bloodline.

The topics are all treated with great care and nuance yielding insightful analyses of facets of a new religious movement of increasing global importance that has not previously been explored by any within academia. Based on fieldwork, interviews, observation of rituals, and the author s own experiences as a longtime pagan heathen, this study reveals Snook as a skilled ethno-anthropologist.

Germanic pagan stores in my neighborhood

Users can design tracks with hills, jumps, and even obstacles to add to the thrill and excitement of the races. This creative aspect of the toy allows children to use their imagination and problem-solving skills to design challenging race courses. Another advantage of magic tracks operated by remote control is the ability to control the speed and direction of the vehicles.

Germanic pagan stores in my neighborhood

I am playing as Norse Germanic Pagan Feudal King, have three kingdoms. Am on the verge of major expansions, want to own the world. Have to decide between organized religions of Reformed Pagan or Orthodox Christian.

1. Pagan seems better, as I get Holy War CB's vs. all surroundiing Orthodox kingdoms.
2. I'm not that familiar with basic mechanics of Orthodox Christian, can anyone explain the advantages of orthodox vs. reformed pagan?

Сообщения 1 – 7 из 7 28 июн. 2017 в 8:56

Not an expert on this subject by any means, but here are my thoughts:

1) If you reform the religion yourself, it converts a ton of your land and I think all vassals to the reformed pagan. In all cases, this is way faster to reform a pagan religion and fully convert everyone than you could do so with either just a ruler conversion or missionary conversion to orthodox.

2) Orthodox can send out missionaries to other pagan nations outside of your borders, reformed pagan can't (only islam and christianity can send out missionaries basically).

3) I'm pretty sure Holy War exists for all reformed religions and can be done versus all nations with different religions.

4) Reformed pagan still lets you have 3 concubines, which makes managing children easier (if you marry an old wife).

5) Reformed Germanic lets you raid, which is huge for income and for weakning an enemy or testing an enemy before a formal declaration.

If I was doing a world conquest, I'd probably stick to a reformed pagan religion that allows raiding, to abuse the raiding mechnic before formal declarations of war.

Отредактировано six-P-; 28 июн. 2017 в 8:57 28 июн. 2017 в 9:15

Orthodox can't call Crusades unless it Mends the Schism (which gives it all of catholicisms holy orders and crusade powers).

The main advantage of Orthodox is that pretty much everyone gets their own anti-pope with no negative downsides. Any vassal bishop of duke or higher is effectively a Orthodox Pope (the only unique power the head gets is granting invasions and later Crusade powers)

they do have reduced powers compared to the Catholic Pope, but get a lot of the more useful ones, like grant divorces or excommunicating people.

Отредактировано kaiyl_kariashi; 28 июн. 2017 в 9:18 28 июн. 2017 в 9:26

Mending the schism simply renders catholicism a heresy of orthodox.
No transfer of holy orders and no crusade cb.

28 июн. 2017 в 10:04

reformed germanic is *far* more powerful than orthodox. takes more effort of course - you pretty much have to either own all the holy sites or at least 3 of them and get the moral authority to 50% (which requires lots of looted infidel temples and/or lots of county conquest wars against infidels). and then you need 750 piety to actually reform it. and you have to beat down a few "old germanic" revolts until all your vassals adopted the reformed faith and converted all their counties.

here's the advantages:

-if you are the one who reforms the germanic faith, you become fylkir (the equivalent of pope). ie. *you* can declare great holy wars (equivalent of crusades/jihads) on whole kingdoms. plus of course the normal holy wars (against duchies).
orthodox doesn't even have a kingdom level holy war.

-your vassals can still use the prepared invation CB (if they are small enough)

-you can still use concubines to produce lots of children.

-you can still use raids to weaken your infidel neighbors without formal war declaration and make tons of money in the process.

-you can still use the great blot every 10 years to kill off some prisoners (and get some pretige and piety for it)

-you get to use cool artifacts like mjolnir (if you have the monks and mystics DLC)

imo, reform your faith and hunt down those weak servants of the nailed god. for odin.

Natures I would NOT recommend for Germanics are Peaceful and Cosmopolitan Natures, It takes away the Pre-Reform bonus of war for peace, and if you are Germanic you don't really want Cosmopolitan because there is a modifier that even though you can marry other religions, they will almost always say, "Political Concerns", if you find someone you want to marry as an equal for whatever reason, just use favors.
Lortap wap

The remote control allows users to adjust the speed of the vehicles, making them go faster or slower depending on their preference. It also enables users to change the direction of the vehicles, allowing for more dynamic and exciting races. The remote control feature adds an element of control and precision to the toy, enhancing the overall playing experience. Magic tracks operated by remote control are also easy to assemble and disassemble. The tracks are made out of pieces that can be easily connected and disconnected, allowing for quick setup and cleanup. This feature makes it convenient for users to create tracks whenever they want and store them away when not in use. It also allows for easy transportation of the toy, making it suitable for taking on trips or visiting friends and family. Overall, magic tracks operated by remote control offer an entertaining and interactive experience for users. The ability to create unique race tracks, control the speed and direction of the vehicles, and the ease of assembly and disassembly make this toy a favorite among children and adults alike. Whether playing alone or with friends, magic tracks operated by remote control provide hours of fun and excitement..

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lortap wap

lortap wap