grease police

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Amulet fortune refers to the belief that wearing or carrying certain objects can bring good luck, protection, or other positive outcomes. The concept of amulets and talismans has been practiced by various cultures throughout history. These objects are usually imbued with specific symbols, charms, or religious significance, and are believed to possess magical or supernatural powers. The use of amulets can be traced back to ancient civilizations such as the Egyptians, Greeks, and Romans. These cultures believed that certain objects, such as engraved gemstones or symbols of gods and goddesses, could ward off evil spirits, bring good luck, or provide protection. Amulets were often worn as jewelry or attached to clothing, and were believed to provide the wearer with a sense of security and well-being.


@a[rm=3] will select all players 3 blocks away from the execution origin.

For example, when there re two armor stands A and B in the world, and a player executes execute as e type armor_stand as e type armor_stand run summon armor_stand , the behaviors of Java Edition and Bedrock Edition are shown in the following pictures. When there re two armor stands A and B in the world, and a player executes execute as e type armor_stand run function test , and in the function file is.

Execute command my curse

Amulets were often worn as jewelry or attached to clothing, and were believed to provide the wearer with a sense of security and well-being. Amulet fortune is still prevalent in many cultures today. For example, in Eastern cultures such as China and Thailand, it is common to see people wearing amulets or carrying talismans for good luck and protection.

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Hi all, I have a small question. I want to make a commands block creation that uses /execute to detect for and item in an inventory.

I have this command so far but it is in an Invalid UUID Format


/execute @a>>]> ~ ~ ~ /say This Works

Could someone reply and help me fix this problem? Thanks,

Rollback Post to Revision RollBack I hang around the command blocks section mostly. #2 Oct 21, 2015
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NBT data cannot be used with target selectors. You must use a command to label the player first (such as with a score or using the "tags" feature for 1.9), and then target them based on the label.

/scoreboard players set @a OBJ 0
/scoreboard players set @a OBJ 1 >>]>
/execute @a[score_OBJ_min=1] ~ ~ ~ say test
/scoreboard players tag @a[tag=HasBow] remove HasBow
/scoreboard players tag @a[tag=!HasBow] add HasBow >>]>
/execute @a[tag=HasBow] ~ ~ ~ say test

Just as a side-note, the "SelectedItem" compound will hold a copy of the player's currently-held item. If you're attempting to detect if a player is holding a bow in their hands, you should use that tag instead:

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Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides

I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/

#3 Oct 21, 2015
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Rollback Post to Revision RollBack I hang around the command blocks section mostly. #4 Oct 21, 2015
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Technically, you could have a testfor command with a comparator running out of it activating another command block:

2nd command block /tellraw @a or /title @a title

(Both of the commands above show "This Works" somewhere on you screen)

It would not be using a "/execute" command but it does the same thing.

Rollback Post to Revision RollBack A Person Who Is Attempting To Become More Advanced In The Field Of Command Block Knowledge Command Block, Be My Mirror, My Sword And My Shield. #5 Oct 21, 2015
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I'm trying to make a one command block creation thingy

Rollback Post to Revision RollBack I hang around the command blocks section mostly. #6 Oct 21, 2015
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Quote from PuggleWebster»

Technically, you could have a testfor command with a comparator running out of it activating another command block:

1st command block: /testfor @a >>]>

2nd command block /tellraw @a or /title @a title

(Both of the commands above show "This Works" somewhere on you screen)

It would not be using a "/execute" command but it does the same thing.

That will not work. The second command does not know who matched in the first. That prevents it from being usable in multiplayer, hence the use of labels to be able to target the matching player afterwards.

Grease police

These amulets can take various forms, such as pendants, bracelets, or charms, and are often associated with specific deities, symbols, or religious beliefs. The belief in amulet fortune can be deeply rooted in personal and cultural beliefs. It provides a sense of faith and hope, and can serve as a psychological tool to boost confidence and well-being. By wearing or carrying an amulet, individuals may feel more empowered and protected, which can positively impact their mindset and actions. While the effectiveness of amulet fortune may vary depending on personal beliefs and experiences, the practice continues to be popular in many parts of the world. Some people may view it as a form of superstition or magical thinking, while others see it as a way to connect with their spirituality or cultural heritage. In conclusion, amulet fortune is the belief that wearing or carrying amulets or talismans can bring good luck, protection, and other positive outcomes. This practice has been present in various cultures throughout history and continues to be prevalent today. Whether one believes in the power of amulets or not, it is evident that they hold significant cultural, spiritual, and psychological value for many individuals..

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grease police

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