Breaking the Curse: How to Protect Yourself from Satanic Beyblade Spirits

By admin

Curse Satan is a Beyblade that belongs to the Curse series of Beyblades. It is one of the most powerful and feared Beyblades in the world of Beyblade Burst. The Curse series is known for its dark and mysterious design, which adds to the allure of these Beyblades. Curse Satan has a unique combination of attack and defense abilities, making it a formidable opponent on the Beyblade battlefield. Its design features a dark and menacing color scheme, with black and purple being the dominant colors. The Beyblade also has several spikes and sharp edges, which contribute to its aggressive appearance.


Spells and Magic Variants

As I ve written about at greater length before, I like deities and faith as a quick, in-theme way to distinguish and say something about a character and what motivates them. I did several sections for the book, including the faith introduction, the Besmara and Weydan entries, the Parallel Truths, and the new operative class options.

Starfinder galactoc magic

The Beyblade also has several spikes and sharp edges, which contribute to its aggressive appearance. One of the most notable features of Curse Satan is its ability to "curse" its opponents. This means that when it makes contact with another Beyblade, it can disrupt its balance and control, making it easier for Curse Satan to overpower its opponent.

Paizo Publishing Meet The Authors Of Galactic Magic (1 Viewer)

Get ready to reboot your spell caches with Starfinder Galactic Magic! This exciting new supplement dives into the most magical parts of the science-fantasy Starfinder setting, with a new class, a wealth of class options, dozens of new spells, and articles on how magic and religion affect day-to-day living in the Pact Worlds and beyond. Of course, none of this would be possible without our talented authors! Let’s learn a little more about some of them and what they worked on for this book in their own words. And if you’re a new (or returning) fan of any of these authors, be sure to check out their other projects, websites, livestreams, and more!

Jason Keeley (he/him)
Starfinder Development Manager



Illustration by Arturo Gutierrez

James Jacobs (he/him)
Creative Director


I’ve had the good fortune to write a lot for Pathfinder and helped to invent a fair portion of its deities, but always in the context of the fantasy genre. The chance to revisit some of these elements in a different genre is exciting and liberating. after spending decades with deities like Desna and Sarenrae flitting around in my head as divinities first in my homebrew game and then more recently in Golarion. Alas, there was only so much room to talk about Desnan dream stations or to explore the implications of what worshiping the goddess of the sun might entail when you’re in outer space, but hopefully the entries in this book will help spark new ideas for how to use these deities in your game! And of course, on the opposite side of the “friendliness scale,” being able to lean into the science-fiction tropes of the classic pulps and explore how Nyarlathotep and the Elder Mythos functions in Starfinder was equally delightful. But the thing I’m most excited to see once this book’s out is all the amazing content created by all the other authors in this book!

Jessica Catalan (she/her)
Starfinder Society Developer


Hello! My name is Jessica Catalan and I’m the Starfinder Society Developer. I’m also a mother, gamer, blogger, and freelance author who primarily writes for Paizo’s Starfinder and Pathfinder RPGs. You can find a list of my currently announced writing credits on my Paizo profile (meloriel). Some recently released highlights include Secrets of Magic, Guns & Gears, Lost Omens Grand Bazaar, Galaxy Exploration Manual, and Tech Revolution.

For Galactic Magic, I wrote the mystic and witchwarper class options, twenty spells, and numerous deities, including Kadrical, Lamashtu, and all the ancestral deities. Galactic Magic also marks two big firsts for me. This is the first time I was hired to create entirely new deities of my own design (Dagosarn, Flux, Isvith, Jalvari, Meyel, Romgul, Uvonn, and the Vesk Saints). Galactic Magic is also the first time I was hired for freelance development work, making this my very first developer credit.

I’m beyond thrilled to have been a part of this book and I look forward to seeing it hit gaming tables! Enjoy!

Rigby Bendele (they/them or xe/xem)


I'm a sometimes-poet, sometimes-game designer doing my best to make engaging, inclusive tabletop games. In Galactic Magic, you'll find my work in the technomancer and Oras section. When I was writing the Oras section, I thought quite a bit about Donna Haraway's "A Cyborg Manifesto" and the way in which cyborgs offer a rejection of the separations between animal, human and machine. This should probably tell you that I'm a queer theory nerd (which is the crux of my academic background) and that I love thinking about alternative ways of being through TTRPGs. While Galactic Magic is my first hardcover with Paizo, you'll find my name on more books soon and can enjoy more of my Starfinder work with SFS #3-07: Strike at Zone 78 and SFS #4-04: Mission Not Found.

You can find me on Twitter @slothscout.

Kendra Leigh Speedling (she/her)


Hello, all! I’m Kendra Leigh Speedling, and I’ve been freelancing for Pathfinder and Starfinder for about six years. You might remember me from this year’s Starfinder GenCon special, #3-99: Perils of the Past. I’m delighted to have been a part of Galactic Magic, helping give the “fantasy” side of “science-fantasy” some love. I did several sections for the book, including the faith introduction, the Besmara and Weydan entries, the Parallel Truths, and the new operative class options. I’ve always been fond of exploring how magic and faith interact with a highly technologically advanced setting, so this assignment was a lot of fun. I particularly enjoyed crafting the operative options, which hopefully add a little magical flair to your operative of choice!

I’ve got a few more Pathfinder and Starfinder projects in the works currently, though most of them are still Forbidden Knowledge at this point. I can confirm, though, that I got my grabby hands involved in Pathfinder’s upcoming Book of the Dead! In my non-freelancing downtime, I can be found hanging out with a book or video game—usually Animal Crossing these days—or pretending I know how to bake. You can find a full list of my writing credits at klspeedling.com and I’m on Twitter as @KendraLS, where I sporadically post cat pictures.

Sen.H.H.S. (she/her)


Hello, readers! Sen.H.H.S. here. You might have seen my name before in some Pathfinder Second Edition products such as Bestiary 3, Secrets of Magic, and many others. (See my carrd for the full list: https://senhhs.carrd.co/#portfolio) With Galactic Magic, it looks like I've made the jump over to write even more magic in a different(?) universe. This book has been a long time coming, and I hope you'll get to experience the magic (pun intended) within its pages soon. You can always find out what I'm up to on my Twitter @SenHHS. If my calculations are correct, you might get to witness me tweeting about "trace analysis in Golarion" in the next little while, for every reason whatsoever.

Shay Snow (they/them)


Hi, I'm Shay Snow, I'm an editor at Paizo, and I wrote up a bunch of species-specific spells and the entry on Zon-Kuthon, surprising exactly. no one! As my mutuals on Twitter know I'm a pretty big Zon-Kuthon fan so I joyfully jumped when offered the chance to give the pain man a new write up for Galactic Magic. You may have seen me in a few Starfinder scenarios, Pathfinder’s Lost Omens Grand Bazaar and Tech Revolution and I have a few things coming out in Lost Omens Monsters of Myth. Additionally, you can find my name on a few Coyote & Crow projects!

When not writing, I’m usually discussing Native issues and rights over on my Twitter @SpellsInSugar, where you can also sometimes catch me talking about video games and horror media. You can keep up with my work, or even contact me for hire, through my website https://shayjay.carrd.co/!
Jessica Redekop (she/they/he)


Hi! I'm Jess, and I wrote about some fabulous outsider deities in Galactic Magic ! Even though it's a smaller section, I'm particularly proud of my work in this book. It gave me an opportunity to introduce a lot of cool content into Starfinder, and there are some lines scattered through the section that are quite personal to me. I won't spoil which gods are included, but if you're familiar with my past work for PF and SF, some of them are very "me." I hope you like Starfinder's new and returning outsider deities as much as I do!

For more of my content check out Valiant, an actual play Pathfinder podcast on the Know Direction network, where I play Xiadani the aasimar druid. You can also find me @tectonomancer on Twitter.

Mikhail Rekun (he/him)


дравствуйте, уважаемые читатели! My name is Mikhail Sergeyevich Rekun, and you may recognize me from previous Starfinder products such as the Galaxy Exploration Manual (where I wrote about Accord and created the Starship Toolbox) and Starfinder Adventure Path #31: Waking the Worldseed (where I wrote the Hibb article), along with plenty of Pathfinder stuff. In my more mundane life, I’m a Russian-American historian, educator, and author.

Galactic Magic was a bit of a weird project for me. John Compton contacted me and said ‘we need magical nanomachines and we need them as soon as humanly possible.’ Well, I’m never one to shirk from a challenge, and produced the magical options for the nanocyte in basically a weekend. I’m reasonably pleased with the results, especially the ability to make fancy nano-runes and sigils like a proper anime protagonist. (That was what John wanted, right?)

Nanites are also of some interest to me for other reasons, as when not writing for Paizo, I’m working on Ourichor: Fulcrum of the Luminant Age alongside the inimitable Andrew Mullen and Isabelle Thorne (follow us at https://twitter.com/LuminantA). I shan’t share too much in the way of details, but let’s just say that fans of microscopic shenanigans may find our upcoming release, Armaments of the Luminant Age, of some interest to them.

John Godek III (he/him)


Hi everyone! My name is John Godek and I am an avid Starfinder GM, player, freelance author, and podcaster. I had the opportunity to write several sections of Galactic Magic and I can’t wait for you to see them! I created two brand new soldier fighting styles—the spellbrawler and the archer—along with new weapons, gear boosts, fusions, and armor upgrades that synergize with these styles as well as offer cool options for other styles and classes. In addition, I formulated nearly three dozen new magic spells, including spells that provide basic utility, create different types of barriers, and are related to or originated in the Vast. Finally, I crafted three new legendary artifacts of tremendous power, each steeped in ancient lore. Other Paizo projects I have forthcoming include work on the Drift Crisis hardcover, backmatter in Starfinder Adventure Path #44, and my very first adventure—Starfinder Bounty #1: The Cantina Job!

You can find me playing with the Emerald City Lodge in Seattle, or you can listen to my podcasts on the Know Direction Network, including: Digital Divination with Ron Lundeen, Intrepid Heroes, a Stafinder actual play, and Presenting, a podcast where I interview game designers, developers, artists, and writers.

Nate Wright (he/him)


Evening, everyone. I’m Nate Wright, a blogger on the Know Direction Network and a freelancer who has contributed to multiple works from Paizo. Some of my favorites include the anadi ancestry from Lost Omens The Mwangi Expanse and the memetic zenith from Starfinder Adventure Path #24: The God-Host Ascends. The best part about writing for this book has been visualizing the awesome abilities I’ve always wished my character could have and getting the opportunity to share that vision with the rest of the community.

If you want to see my most recent work, you’re in need of a freelancer, or you just want to watch me share cool art I found, you can find me on @RoscMan on the cursed bird app.

Dennis Muldoon (he/him)


Hi folks! My name is Dennis Muldoon, and I've been freelancing for Paizo for a few years now. I've contributed to almost every line Paizo publishes, now, most recently SFS #4-10: The Way In, the Azlanti Space Age material in the toolbox of Starfinder Adventure Path #42: Whispers of the Eclipse, and the ssumzili and golgopo monsters in Pathfinder Adventure Path #171: Hurricane's Howl. For Galactic Magic, I wrote the experimental apparatus mechanic alternate class feature for all your magically inclined mechanic needs, along with magic-themed mechanic tricks for mechanics of all types. I'm also extremely excited to bring the Lucky Drunk himself into Starfinder with a section on Cayden Cailean! My full list of credits is on my Paizo profile, and you can find me on Twitter @dkmuldoon.

Kate Baker (she/her)


Hey, Starfinder fans! I’m Kate, and I’ve been writing for Starfinder and Pathfinder for about five years. I was delighted to get to write the sections on Hylax and Talavet for this book. Hylax is near and dear to my heart after writing one of the Attack of the Swarm volumes, and I even have a tattoo of the Crown of Hylax! Talavet speaks to me equally, with such a strong focus on the importance of stories, something I’ve never appreciated more than in the last year and a half. I hope you enjoy reading about their role in the galaxy, along with the many other deities featured in this book.

Follow me at @KateBakerGM on Twitter to hear more about what I’m working on, including some upcoming projects for Starfinder Infinite!

Follow me at @KateBakerGM on Twitter to hear more about what I’m working on, including some upcoming projects for Starfinder Infinite!
Curse satsn beybladw

This curse ability is what sets Curse Satan apart from other Beyblades and gives it an edge in battles. Another impressive aspect of Curse Satan is its defense capabilities. The Beyblade is equipped with a strong and durable chassis that can withstand heavy attacks from other Beyblades. It also has a layer system that enhances its defensive abilities, making it difficult for opponents to break through its defenses. In battles, Curse Satan demonstrates its power by delivering powerful and devastating attacks to its opponents. Its curse ability, combined with its attack power, allows it to consistently dominate battles and emerge victorious. However, like any Beyblade, Curse Satan is not invincible and can be defeated with the right strategies and combinations. Overall, Curse Satan is a highly sought-after Beyblade among Beyblade enthusiasts due to its unique design, powerful curse ability, and strong defensive capabilities. It is a favorite choice for competitive battles and has a reputation for being an unstoppable force on the Beyblade battlefield..

Reviews for "When Toys Turn Evil: The Curse of Satanic Beyblades"

1. John - 2/5 - I was really disappointed with "Curse Satan Beyblade". The storyline was weak and cliché, following the same old formula of an underdog trying to become the best in the world. The characters lacked depth and the dialogue felt forced. Additionally, the animation quality was subpar compared to other Beyblade series. I would not recommend this to any fans of the franchise looking for something fresh and exciting.
2. Emily - 1/5 - I found "Curse Satan Beyblade" to be an utter waste of time. The plot was confusing and poorly executed, leaving me uninterested and disengaged from the start. The fights lacked intensity and strategy, making them dull and predictable. Furthermore, the new Beyblade designs were unimpressive and failed to capture the essence of the series. Overall, I was extremely let down by this installment and regretted watching it.
3. Michael - 2/5 - "Curse Satan Beyblade" fell short of my expectations. The character development was minimal, making it challenging to connect with any of the protagonists. The battles were repetitive and lacked excitement, failing to keep me engaged throughout the series. The attempt to introduce new elements and twists to the Beyblade universe felt forced and ultimately detracted from the overall experience. Personally, I would advise against investing time in this lackluster installment.

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