Using Colors to Enhance Candle Magick in Witchcraft

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Colours in witchcraft hold significant importance and are often used as a powerful tool in spellwork, rituals, and magic. Each colour is associated with specific energies, symbolism, and correspondences, allowing witches to align their intentions and purposes with the desired outcome. White, commonly associated with purity and divine energy, is often used in rituals that involve cleansing, protection, and spiritual healing. It symbolizes clarity, truth, and invites positive energies into the sacred space. Black, on the other hand, is often associated with mystery, the unknown, and transformation. It is a powerful colour used in banishing rituals and spells to rid oneself of negative influences, as well as for divination and journeying into the spiritual realms.

Occult weapons dark souls

It is a powerful colour used in banishing rituals and spells to rid oneself of negative influences, as well as for divination and journeying into the spiritual realms. Red, representing passion, desire, and strength, is used for spells related to love, sex, and vitality. It ignites fiery energy and may also be used for protection and courage.

Occult weapons dark souls

Apparently a +5 occult Greatscythe is better than a fully upgraded normal one at 35/30 dex faith: 517 or so vs 480 AR. I hope it's worth it in PVP, cause the upgrade requirements for getting it are weird and lengthy.

Сообщения 1 – 13 из 13 11 янв. 2017 в 18:53

Occult Weapons are worse than normal ones. Split damage is always worse than pure damage. Total AR isn't everything.

11 янв. 2017 в 18:55 Автор сообщения: AnKalameet

Occult Weapons are worse than normal ones. Split damage is always worse than pure damage. Total AR isn't everything.

11 янв. 2017 в 19:51

Thing is, taking a knee for split damage helps out a bit when you also include that Occult scales with Faith. Nothing's stopping you from including some Wrath of the Gods, Emit Force, Lightning Spears, Sunlight spells, or Magic Barriers.

11 янв. 2017 в 20:25 Автор сообщения: •C

Thing is, taking a knee for split damage helps out a bit when you also include that Occult scales with Faith. Nothing's stopping you from including some Wrath of the Gods, Emit Force, Lightning Spears, Sunlight spells, or Magic Barriers.


That's what I was thinking. I'm trying to get vow of silence, DMB (though I'm not terribly good at PVP and I have no clue how good the Darkmoon summon rate is). I'm also using Gravelord sword dance which is useful even with no faith req.

11 янв. 2017 в 20:48 Автор сообщения: Mr. Carcosia Автор сообщения: •C

Thing is, taking a knee for split damage helps out a bit when you also include that Occult scales with Faith. Nothing's stopping you from including some Wrath of the Gods, Emit Force, Lightning Spears, Sunlight spells, or Magic Barriers.

That's what I was thinking. I'm trying to get vow of silence, DMB (though I'm not terribly good at PVP and I have no clue how good the Darkmoon summon rate is). I'm also using Gravelord sword dance which is useful even with no faith req. Summon is broken afaik. But ds1 has the allmighty blue eye orb :)

Farming crows in Fluffy painting is pretty easy though. And waaaaaay faster than in ds3.

11 янв. 2017 в 21:04

How many dried ears do you need for DMB? If it's worth it I'll de-upgrade my Scythe from occult and just use the buff. I kinda dislike that it only lasts like 60 seconds for a one time use.

Отредактировано The Fountaineer 🖋; 11 янв. 2017 в 21:04 11 янв. 2017 в 22:02

Well, you can still buff it while it's un-buff-able, but it takes some nimble fingers, aye? [speedsouls.com]

11 янв. 2017 в 22:40 Автор сообщения: Mr. Carcosia

How many dried ears do you need for DMB? If it's worth it I'll de-upgrade my Scythe from occult and just use the buff. I kinda dislike that it only lasts like 60 seconds for a one time use.

10 for the spell and 80 total for the strongest version. Can't downgrade upgraded weapons iirc, but dank buff is beast on literally any weapon :)

And ignore that tumblebuffing thing. Regular darkmoon is cheesy enough.

12 янв. 2017 в 0:26

There's a very small number of places where a split damage weapon can outdamage its regular counterpart or a similar weapon, and strong attacks of split damage weapons sometimes get a very high damage boost compared to weak ones buy in general non-split is always better than split unless you run a pretty extreme build.

To clarify :
- Game start enemies may be weaker to split.
- Catacombs / TotG enemies may be weaker to DIVINE weapons.
- Some Blighttown enemies.
- Slimes in the Depths.
- Demon's Ruins enemies (Occasionally with Firesage included).

The crucial word is 'may'.

12 янв. 2017 в 8:59 Автор сообщения: Jaago Автор сообщения: Mr. Carcosia

How many dried ears do you need for DMB? If it's worth it I'll de-upgrade my Scythe from occult and just use the buff. I kinda dislike that it only lasts like 60 seconds for a one time use.

10 for the spell and 80 total for the strongest version. Can't downgrade upgraded weapons iirc, but dank buff is beast on literally any weapon :)

And ignore that tumblebuffing thing. Regular darkmoon is cheesy enough.
Thought there was an option to Modify and descend a weapon from it's upgrade path back to whatever it was previously. If not, whatever, having split damage isn't the worst thing to have. Plus Occult is stronger against "bad ass" type enemies (Silver/Dark Knights, the royal family, etc).

12 янв. 2017 в 13:21

Any Blacksmith can modify a weapon back to an earlier part of the upgrade path, yes. The problem is, progression-wise, you get the Dark Ember for Occult upgrades shortly after when it would be useful, unless you're particularly anal about your upgrades. And getting the chunks to upgrade it to max is still a pain in the ass, and can't be accessed until after you placed the Lordvessel.

Still, extra AR from a tumblebuff hurts.

Отредактировано Ω死C; 12 янв. 2017 в 13:21 12 янв. 2017 в 13:23 Автор сообщения: •C

Any Blacksmith can modify a weapon back to an earlier part of the upgrade path, yes. The problem is, progression-wise, you get the Dark Ember for Occult upgrades shortly after when it would be useful, unless you're particularly anal about your upgrades. And getting the chunks to upgrade it to max is still a pain in the ass, and can't be accessed until after you placed the Lordvessel.

Still, extra AR from a tumblebuff hurts.


What exactly is tumblebuffing. I've heard about it before but never looked into it. Isn't that some sort of exploit?

12 янв. 2017 в 13:35

I linked it earlier. [speedsouls.com] Basically, you queue up a weapon buff and swap weapons before the buff fires off, to get around the game not letting you buff that weapon. It adds another split damage type to the weapon, but it is still additional damage. The heavier ones, such as Darkmoon Blade or Crystal Magic Weapon are magic based and easily can add upwards of 350+ magic damage to a weapon with proper Int or Faith speccing and the right catalyst or talisman.

Doing it to the Stone Greatsword means that the 2H R2 on it becomes an AoE attack instead of just an AoE overencumberance debuff. That's why you get people worried about seeing the Tumblebuff mentioned, because that's one of the absolute worst an cruelest ways to invade and kill someone. It hits them, staggers them, and then they can't escape the damage-per-tick the buff does during the AoE. This video shows it being used extensively to one-shot lategame bosses in regular NG.

It's fun to watch people's jaws drop when an Ornstein cosplayer with a Dragonslayer Spear buffs that Dragonslayer Spear and trashes the Ornstein and Smough boss fight with it.


What exactly is tumblebuffing. I've heard about it before but never looked into it. Isn't that some sort of exploit?
Colours in witchrcaft

Green, the colour of nature and abundance, is associated with fertility, growth, and prosperity. It is frequently used in spells and rituals related to money, success, and healing. Blue, the colour of calmness and tranquility, is often used in spells for communication, inspiration, and enhancing psychic abilities. It promotes peace, harmony, and spiritual growth. Yellow, representing intellect, creativity, and joy, is often used for spells and rituals that involve mental clarity, wisdom, and confidence. It can also be used to attract abundance and bring happiness into one's life. Purple, a colour of spirituality and psychic development, is used for spells and rituals involving divination, intuition, and connecting with higher realms. It enhances spiritual awareness and can also be used for power and transformation. While these are some common associations with colours in witchcraft, it's important to note that individual beliefs and traditions can vary. Some witches may have different correspondences and interpretations for colours based on their personal experiences and cultural backgrounds. In addition, intentions and personal associations also play a significant role in using colours effectively in witchcraft..

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