Exploring the Connection between Ravens and the Amulet of Ravenkind

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The Amulet of Ravenkijd is a mythical artifact of great power and significance. It is said to have been created by a powerful sorcerer from the ancient city of Ravenkijd, known for its dark and mysterious practices. Legend has it that the amulet was imbued with the essence of a raven, thus granting its wearer the ability to communicate with these intelligent and magical birds. According to the ancient texts, the amulet is made from a rare combination of metals and precious gemstones. Its design is intricate and ornate, reflecting the skill and craftsmanship of its creator. The amulet is said to carry the symbol of a raven in flight, representing freedom, wisdom, and intuition.


My Mum bought me this on my birthday and I absolutely fell in love with it. I'd never played such a "free roaming" game before, it just blew me away. I loved creating the characters and the whole adventure. This is undoubtedly "the" game of my childhood. Afterwards I played the other SSI dungeons and dragons games but non of them lived up to this one (probably just because it was the first one). I also enjoyed Pool of Radiance and Chamions of Krynn, but not like this one.

I played this on C64 and since you needed a separate floppy to save your game, I thought what if I saved my game on a second disk, then I would have clones of everything I picked up. Once you complete the game and are ready to transfer from Pool of Radiance then you should go to the training hall, enter one of the 4 training rooms for fighters, thieves etc and then select the option Remove Character From Party for all characters you intend to transfer.

Curde of the azurw bdnds

The amulet is said to carry the symbol of a raven in flight, representing freedom, wisdom, and intuition. The Amulet of Ravenkijd is believed to possess several magical properties. Its primary ability is to allow its wearer to understand and speak the language of ravens.

Curse of the Azure Bonds

One of the best tactical CRPG's on the C64. The final fight wasn't as memorable as the fight with the Drow Elf Lord with a party needing to level up more at the tower. Also, the optional Beholder army fight in a side quest was a hoot. This and Pool of Radiance were outstanding. Secret of the Silver Blades was the weakest.

TDBauer 2014-07-18 (7/10)

Yeah, player this one but I don't recall ever playing it to the end like I did Pools of Radiance and the other titles that followed. I think the thing I remember most is running amok through the Fire Knives hideout wiping them out. Good times.

Firebrand 2010-03-20 (10/10) The best Forgotten Realms-game released by SSI for the C64 sepp 2007-11-10 (9/10)

I played this one on the C64, Amiga, PC and even Atari ST. I even looked into the Apple II version. Nothing more to add to this great game than "fighter kills a snake"!

Arkhan 2007-05-03 (10/10)

Warhol's theme song for this is one of my favourite SID tunes.

Nothing beats kicking the crap out of Tyranthraxus in Pool of Radiance and then transfering all your pimped out guys into Curse

or you could just (M)odify your stats. Meant to transfer real D&D characters from paper into game, but used to have walking gods instead

Ill never forget storming through the fire knives hideout, blasting fireballs down the halls. Classic!

Mr Do 2006-11-12 (10/10)

A timeless RPG and prob. The top 5 best RPG's on the C64.

TSR SSI did an amazing job here.

I had hours and hours of fun and I still play it now and than.

Tyrant 2006-06-02 (9/10)

@Underfly: nobody likes long loading times, but we all accepted the idea of it. I personally played ALL of the AD&D RPGs on my C64 (except for Hillsfar, which I never played), and I enjoyed them all. The game is worth the candle!
The C64 versions were EXTREMELY playable, in spite of the long loading times.
My fave was Champions Of Krynn, but Curse is a close second!
Great job SSI!

ikaponthus 2006-05-30

My Mum bought me this on my birthday and I absolutely fell in love with it. I'd never played such a "free roaming" game before, it just blew me away. I loved creating the characters and the whole adventure. This is undoubtedly "the" game of my childhood. Afterwards I played the other SSI dungeons and dragons games but non of them lived up to this one (probably just because it was the first one). I also enjoyed Pool of Radiance and Chamions of Krynn, but not like this one.

Underfly 2006-05-13

Personality, I don't know how you people enjoyed these D&D conversations on the C64, due to the tremendrous loading times, a whole evening is gone before you know it, just to get a few simple things done, and that was with the "fast-load" option, never tried it with normal load. The Amiga version is almost exactly identical, minus the long loading times and a lot less disk swapping. The C64 versions were so unplayable unless you enjoy long loading times.

Neo 2004-04-04

Been looking for this game for ages. Darn publishers wont re-do it. It would be a good one to re-do. Imagine the possibilities, I have all tghe books that have to do with Alias and Dragonbait.
One hell of a story and one hell of a Game. Bring it on I want to Kill Kill .

f bear 2004-03-02

I played this on C64 and since you needed a separate floppy to save your game, I thought what if I saved my game on a second disk, then I would have clones of everything I picked up. The details are too difficult to explain, but I figured out how to make infinite clones of anything. This was especially helpful with money and arrows, but it also allowed me to equip all of my characters with items that only showed up once in the game (e. G. Girdle of storm giant strength). I also used the "SAVE BEFORE THE BATTLE" technique described by John Maccaro. And you bet your +3 elven chain that it took LOTS of time.

John Maccaro 2003-12-19

Yep, this has got to be my favourite of the gold series box D&D roleplaying games. I do recall that it was the most fun of the group, and the battles were great but each encounter created dreaded long drive loads. The battle sequences were awesome. My favourite was the battle with the beholders in the caves, heavy experience points. The trick I used to make this easier for my party was saving the game before the battle, send in the party, having them win, saving each back to disk--- THEN reload the game before the battle, adding my newly saved party to rack up more experience points in the same battle. Oh those were the perks.. When gaming took time, luck anc lots of patience!!

Greenie 2003-09-10 I remember quite fancying the girl on the package when I was younger Truss 2003-08-17

Not as good as Pool of Radiance (IMHO) and the early battle(s) in the sewer is a PAIN. I didn't like this game as much as I did POR, but it is still a great game for those who haven't yet tried Computer AD&D.

Lemonope 2003-07-04

The Amiga version is definately the one to play as loading times weren't so horrendous! Still this is a very interesting advanced RPG game, it was just the long loading times and disk swapping that put me off the C64 version.

iruhl 2003-04-19 Greatest RPG ever! Man why don't someone redo this classic game on a new console system?? dandy2000 2002-11-28

This was my favourite of the AD&D gold box series as well. I must have replayed this game 10 times, never getting sick of it. I can even remember my exact party, which consisted of a paladin, mage, elf mage/thief, ranger, cleric, and a dwarf ftr/thief. Those drow were damn tough to kill, too. In terms of game greatness, Curse of the Azure bonds is probably the equivalent of the old AD&D module "Against the Giants. " Anyone know what I'm talking about? Anyhow, what a blast.

Mok 2002-10-12

My favourite of the 'goldbox' series. Excellent storyline unrivaled in the series with plenty of difficult battles to challenge even the best parties. Remember the 100 hp drow in the castle? The battle with all of those Black Dragons? Bits 'O Moander? So many great memories!

Rob Bailey 2002-09-06

My first introduction CRPG's was this masterpiece. The amount of dungeons, scope of the story and of course the various 'bond bosses' made it very addictive and huge for the time. Rather than leaving things open for more exploration, there is an actual ending to this one!
The battle in the BeholderCorps (DaggerFall) is astonishing! (harder than Moander, I think)

Erik 2002-07-31

I didn't like this one as much as Pool of Radiance, in that it was more linear. But I still had a blast playing it! A great CRPG.

SmartFart 2002-02-22

Pieces of Moander could be finished with simple Stinking Cloud or Staff of Striking.

Phobos 2002-02-21

This was my favourite of the three Pool games. Much harder than the first one, although a little too quick to finish. The fight with the 'pieces of Moander' was the toughest. They had over 100hp each, and once they hit you, they killed you the next round. OW!

Derceto 2002-02-17

Being the sequel to Pool of Radiance, it was almost a given that Curse of the Azure Bonds would be just as awesome. And just as awesome it truly was. Not a touch of the greatness of Pool was lost in Curse and there were even a few new features that make it an absolute classic.

Donald Elliott 2002-02-15

All of the gold box games are classics
to me. I have played most of them. There is a disc that you can buy that
has 9 of the games on it. Try them and you will see what I mean.
LATER

Amulet of ravenkijd

This enables them to communicate with the birds, gaining insight into their knowledge and secrets. Ravens, known for their intelligence and ability to predict the future, are considered powerful allies in the mystical realm. In addition to its communication powers, the amulet is said to provide protection to its wearer. It is believed to ward off evil spirits and negative energies, creating a shield of positive energy around the individual. This protection is not limited to physical harm but also extends to psychological and emotional well-being. The amulet is also said to enhance the wearer's intuition and psychic abilities. It is believed to unlock hidden talents and allow the individual to access higher realms of consciousness. This heightened state of awareness enables them to perceive and understand things beyond the realm of ordinary perception. Throughout history, the Amulet of Ravenkijd has been sought after by many individuals seeking power and knowledge. Its existence has been the subject of countless tales and legends, captivating the imaginations of those who hear of its powers. However, the amulet's true whereabouts remain a mystery, adding to its enigmatic allure. In conclusion, the Amulet of Ravenkijd is a legendary artifact believed to possess incredible powers. From its ability to communicate with ravens to its protective and intuitive qualities, this amulet is a symbol of mystery and magic. Whether it exists in reality or is purely a creation of myth, the Amulet of Ravenkijd continues to captivate the minds of those who are drawn to the mystical world..

Reviews for "How to Awaken the Full Potential of the Amulet of Ravenkind"

1. Jennifer - 2 stars - I was really disappointed with "Amulet of ravenkijd". The plot was confusing and lacked cohesion. It felt like the author was trying to cram too much into one book, resulting in a jumbled mess of ideas. The characters were also poorly developed, making it hard to connect with them or care about their journeys. Overall, I found it to be a frustrating and unsatisfying read.
2. David - 1 star - "Amulet of ravenkijd" was a complete waste of time. The writing was amateurish and filled with grammatical errors. The story was predictable and lacked originality. It felt like a cheap knockoff of other fantasy novels I've read before. I couldn't bring myself to finish it because I just didn't care what happened to the characters. I would not recommend this book to anyone.
3. Emily - 2 stars - I had high hopes for "Amulet of ravenkijd" but it fell short of my expectations. The pacing was incredibly slow, with long stretches of nothing happening. The world-building was also weak, leaving me with many unanswered questions about the setting and its rules. Additionally, the dialogue felt stilted and unnatural, making it hard to immerse myself in the story. Overall, I found it to be a lackluster fantasy novel that didn't live up to its potential.
4. Michael - 1 star - I found "Amulet of ravenkijd" to be incredibly dull and unoriginal. The plot felt like a recycled version of countless other fantasy stories I've read. The characters were bland and forgettable, lacking any depth or complexity. The action scenes were poorly executed and lacked intensity, making them fall flat. I struggled to stay engaged throughout the book and ended up feeling disappointed. I would not recommend this book to anyone looking for an exciting or unique fantasy read.
5. Sarah - 2 stars - "Amulet of ravenkijd" had an interesting premise, but it was poorly executed. The writing style was clunky and awkward, making it hard to fully immerse myself in the story. The pacing was inconsistent, with sections that dragged on and others that felt rushed. The world-building and magic system were underdeveloped, leaving me with more questions than answers. Overall, I found it to be a mediocre fantasy novel that didn't quite hit the mark.

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