The Backyardigans' Magic Skateboard: A Catalyst for Imagination and Play

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"Nackyardigans the Magic Skateboard" Once upon a time in a small suburban neighborhood lived a group of adventurous kids known as the Nackyardigans. They were a group of friends who loved to explore their backyard and go on exciting adventures together. One sunny day, while playing in their yard, they stumbled upon a strange and dusty old skateboard tucked away in the back of the storage shed. Little did they know, this skateboard was no ordinary one. It had magical powers that would take them on the most incredible journey of their lives. Curiosity sparked, the Nackyardigans decided to give the skateboard a try.


Cash Magic Broussard North is a gaming facility in North Broussard, Louisiana.
One can find around 50…

5 Biggest arguement is what i just stated multible Strats alot of characters can fling spells around, They can use that as a Strat if no one is being steathy and your getting the right cards aka RNG it happins at times. and wth 5 spirit base she can cast many spell wilth spirit strike she can beat another hero down without a fight also can use many spell and have many utility good spell protect sana from harm and make advantage.

Casg magic near mw

Curiosity sparked, the Nackyardigans decided to give the skateboard a try. They took turns riding it, and to their amazement, when they stepped on the skateboard, it started to glow and levitate off the ground. With their hearts racing, they soon realized that this skateboard could take them anywhere they wanted to go – even to places unknown.

Casg magic near mw

I Mean . Her Power/Ability is kinda lame great you get about normal use of dice vs peeps with Curroption but crap vs eveyone eles
Her Spirt is nice cool she has the CHANCE to do nice things with magic . some other characters have nice spirt and can cast magic . I Mean the other beat for example gets bonus Fight per Magic spell he casts Awesome better useful ability

Hears the reason why Casting magic and 'Sniping' someone is kinda Meh
A) Gotta have the right cards/Spells if you dont got it then Good Luck doing such a thing
B) Gotta See Em if there stealth and you cant spot em Good Luck! Inless of course you have SCOUT with your other cards (See A)
C) Never Get into a Conflict with other players or the Guards . something i find will allways happin in a game multible times.

Honestly the hero kinda sucks .

Сообщения 1 – 15 из 18 3 июл. 2016 в 22:07

As someone who mains Sana I must disagree :)

There are so many different ways of playing Sana but generally I go Spirit Stone hunter or a Rot bear.

Her high Body means she's quite resiliant even if she does roll into Battle against non-Corrupted and as for having the right Cards/Spells; that's quite similar to most other heroes but you just need to know how and went to pivot depending on your draws!

If you ever tune into our Twitch streams; yell out and I'll play Sana for ya!

4 июл. 2016 в 1:12

I ended up playing her like a pure spellcaster/mage.

Increasing her wit and spirit so I can draw lots of cards and gain a lot of magic then use spells primarily to control the game and defeat heroes. It requires a bit more questing but shouldn't be too hard to do.

4 июл. 2016 в 5:26 A good sana in end-game is scarry 4 июл. 2016 в 6:32

because you never see a good sana before i guess .
with high Spirit she fought a corrupted creature well
like bane
with 5 spirit base give her a dice advantage when enter the palace
fight against palace's peril
and with ♥♥♥♥♥♥ high spirit she easily beat the king down
what a privilage

and wth 5 spirit base she can cast many spell
wilth spirit strike she can beat another hero down without a fight
also can use many spell and have many utility
good spell protect sana from harm and make advantage

only con is low fight base
she just cant compete other heroes with a pure fight

4 июл. 2016 в 9:27

You should read the game guides on steam. Basically early game Sana you have to avoid fights with other players either through avoidance or blasting them with spells. Every characters has a "perfect" build that given enough quests and cards that makes them hard to stop.

4 июл. 2016 в 12:50

Since we dont get any means of countering magic right now, sana late game, is scary, and perfectly capable of shutting down any hero if she focuses spirit/wits/body.

If im playing any character, and there's a sana, i will hoard the spirit strike to keep the 1 hit ko out of her hands. It doesnt matter who I am, because late game, she had the body and defensive power to take enough damage that nothing but thane or brun has a good chance to go through her. River can pepper her for 1 hp. or any other hero if they get lucky with the hand-cannon/bow combo witch in (Barnaby)

Most sana players are going to just stack 2 or 3 strong defensive items, or take a + spirit one going mage, and cycle through the spell deck to either buff herself, +fight/wits/spirit/body, active mitgations, Regeneration, or toxic cloud to force folks around.

She has access to banish, teleport on a fairly regular basis. And if she gets a spirit strike, you can count out rot/kingslayer victories if you cant do it in one turn.

4 июл. 2016 в 13:17

I just won today for the first time as Sana by runes. So that's that.
Although seriously, i found out by accident (i rolled random in character equipment select screen and got health upgrades) she is a lot cooler as tank-mage. Just get magic stuff and wreck everybody.

Отредактировано MrBones; 4 июл. 2016 в 13:18 5 июл. 2016 в 6:34

The only time Sana ever does something to me is when I let her, since she does quest like everyone one else she will most likely have to past someone and if she does she will immediately kill said someone after she does her quest. So I now attack Sana if she ever goes near me because she will kill you if you don't kill her first.

(Заблокирован) 5 июл. 2016 в 17:31

Seems Like alot of you are missing the point
1) Shes going to roam the land like eveyone eles, You can be stealthy pretty easy in this game and becouse of that her LOW Fight stat = Shes dead if anyone ever attacks her = Free Prestige to that other player/hero
2) Magic Stat yay Yeah other heros have good Spirt and can cast spells around . So the 'so called strength' Of Sana isnt unqie only to her are you saying ONLY Sana is good at casting spells around the map? If so you might wanna open your eyes
3) Casting spells around the map is . Allright but not great and I Listed a few reasons why
A) Steath
B) Having the right magic cards
C) Being in Range
D) Having the Right Target (If it can only be cast on mountains for example or such but you can argue this is the same as B)
in short having the right magic cards having the RNG Gods smile on you is great but doubtful Trust me i play Poker and Gamble and alot of my friends call me 'lucky' But its better to be good then lucky (Yeah I know some ppl will disagree but they probly dont understand why that is) Becouse Luck can go both ways it can smile and it can Frown on you

And as a Gambler I know that no matter how many times you flip that coin and it lands on tails it will allways have a 50% chance to land on heads dosnt matter if its 50 Times that coin has been flip and landed on tails all 50 times and its been proven that no cheating is going on, I Know it can happin and i know the 51st coin flip and the 52nd and the 53rd will allways have a 50% chance of landing on heads
4) the so called Strat Sana has is pretty much just 1 thing Fling spells around the map
Which alot of characters can do Are you saying other characters dont have spirt? (Some start off with squat i know this but still)
They have the advantage of not having to Relie on Spell Cards getting them though the game. They can use it as an Advantage when the RNG is smiling on them otherwise they have other Strats in mind

5) Biggest arguement is what i just stated multible Strats alot of characters can fling spells around, They can use that as a Strat if no one is being steathy and your getting the right cards
aka RNG it happins at times. But just about evey other hero has multible Options / Strats open to them

you telling me eveyone just hangs out in the open when they could be hiding or stealthed?

sounds like to me you guys are just playing against ppl who want to get blasted by spells

She has access to banish, teleport on a fairly regular basis. And if she gets a spirit strike, you can count out rot/kingslayer victories if you cant do it in one turn.
Nackyardigans the magic skateboard

Excitement filled the air as the Nackyardigans rode the magic skateboard for the first time. They decided to start simple and explore their local park. With a flick of the skateboard, they were instantly transported to a world full of lush greenery, towering trees, and chirping birds. They spent hours racing each other, performing daring tricks and jumps, and experiencing the pure joy of skateboarding in this magical realm. Encouraged by their initial adventure, the Nackyardigans decided to explore further. Each time they rode the magic skateboard, they were transported to new and exciting locations. They sailed through colorful underwater coral reefs, raced through ancient Egyptian pyramids, and even flew high among the clouds. The possibilities were endless with their newfound magical companion. As they continued their adventures, the Nackyardigans discovered that the skateboard not only allowed them to explore new worlds, but it also brought them closer together as friends. Each adventure brought new challenges and obstacles, but together, they overcame them all. They learned the true meaning of teamwork, friendship, and perseverance. Word of their incredible adventures spread throughout the neighborhood, and soon, other kids joined in on the magic skateboard rides. The Nackyardigans became heroes in their own backyard, inspiring others to have the courage to explore, imagine, and dream big. The Nackyardigans realized that their life-changing adventures wouldn't have been possible without the magic skateboard. It taught them to appreciate the beauty and wonder of the world around them and to always embrace new experiences with an open mind and heart. And so, the Nackyardigans continued on their unforgettable adventures, riding their magical skateboard and inspiring others to embark on their own daring journeys. They learned that the real magic isn't in the skateboard itself, but in the friendships, memories, and experiences they created along the way..

Reviews for "Unlocking the Magic: How the Backyardigans Mastered the Art of Skateboarding"

1. Emily - 2 stars - "I was really disappointed with 'Nackyardigans the magic skateboard'. The story was weak and the characters lacked depth. The animation was mediocre at best, and the dialogue felt forced and unnatural. It's a shame because I had high hopes for this movie, but it simply fell short."
2. Chris - 1 star - "I can confidently say that 'Nackyardigans the magic skateboard' is one of the worst movies I've ever watched. The plot was confusing and seemed to go nowhere, and the animation was choppy and unappealing. The characters were annoying, and I found it hard to connect with any of them. Overall, I would not recommend wasting your time on this film."
3. Sarah - 2 stars - "I found 'Nackyardigans the magic skateboard' to be quite dull and uninspired. The storyline was predictable, and the humor didn't land for me. The animation style was outdated, and the voice acting felt forced. It felt like a cash grab rather than a genuine effort to create an engaging and entertaining movie."

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