Harnessing the Power of Long Now Magic for Personal Growth

By admin

Magic Long Now The concept of "Magic Long Now" refers to the idea of embracing a collective long-term perspective, where we can consciously shape the future and make choices that benefit future generations. Coined by Stewart Brand, the phrase encapsulates the belief that by thinking in terms of centuries rather than just years or decades, we can create a "magical" future. Historically, societies were often focused on short-term gains and immediate gratification. However, the Magic Long Now philosophy encourages us to adopt a different mindset – one that is rooted in foresight, sustainability, and the desire to leave a positive legacy. Magic Long Now thinking encourages us to consider the long-term consequences of our actions and decisions, while also being aware of the past and learning from it. This approach requires us to think beyond our own lifetimes and take responsibility for the world we will leave behind.


Even the when and how of running into certain scripted events can be altered by Walter's state of mind. And for a point-and-click to carry with it the idea that "no two runs are the same" is so fascinating.

Walter Gilman, a student of mathematics and folklore at Miskatonic University, takes an attic room in the Witch House , a house in Arkham thought to be cursed. Several times his dreaming self encounters bizarre clusters of iridescent, prolately spheroidal bubbles , as well as a rapidly changing polyhedral figure, both of which seem sapient.

Witch house themed story by Hp Lovecraft

This approach requires us to think beyond our own lifetimes and take responsibility for the world we will leave behind. In practical terms, Magic Long Now thinking involves planning and investing in projects that have long-lasting benefits. It also requires us to adopt a mindset that prioritizes sustainability and environmental stewardship.

REVIEW: Dreams in the Witch House wows with inventive point-and-click mysteries

In the world of witchcraft, everything is not what it seems. For example, I hopped into what ostensibly looks like a classic point-and-click adventure game, only to find out it has open world, Sims-like, and Persona-like elements baked in, and it's all set in an H.P. Lovecraft story full of mysteries and thrills. Is that relatable to anyone else? No? That's just because you haven't played Dreams in the Witch House yet. After my seven hours spent traipsing through the arcane streets of Arkham, I gotta say. that combo of ideas WORKS.

​Just the Facts

Developer: Atom Brain Games

Publisher: Bonus Stage Publishing

Platform(s): PC

Price: $10.99

Release Date: Feb. 16, 2023

Review key provided by publisher.

For years, I've imagined one day building my very own point-and-click adventure in Adventure Game Studio, the community-driven old-school adventure game engine that tons of modern point-and-clicks have used to advance the genre. Atom Brain has stretched the engine in ways I couldn't even imagine with their debut release, Dreams in the Witch House.

Atom Brain, the one-man Finnish game studio comprised of Antti Laakso, brings this horror survival adventure game to life through a Lovecraftian lens.

Based on the 1933 H.P. Lovecraft short story of the same name, Dreams in the Witch House serves up tons of fun little in-jokes and references to Lovecrafian lore. My favorite is the random "all-you-can-eat fish buffet" event that has your character visit Innsmouth and its. interesting fishermen. Dreams in the Witch House tells the story of Walter Gilman, a freshman at Miskatonic University in the mysteriously magical town of Arkham, Massachusetts. With a passion for math, Gilman specifically picks Miskatonic because of the particular focus of his developing theory: the relationship between complex mathematics and ancient magic rituals. Renting the attic room of an ancient boarding house — a strange room with a slanted wall and whispered rumors about its past inhabitants — Walter begins his life in Arkham. And what happens next is up to you.

". Dreams in the Witch House provides something fresh to one of the oldest genres out there. Atom Brain's genre-blending point-and-click offers a tight package with tons of nuance and enjoyment to be pulled from future playthroughs."

Dreams in the Witch House has an unorthodox approach to narrative, unlike what you'd see in your traditional point-and-click adventure game. Rather than serving a straightforward narrative path, with a handful of logic puzzles and escape room-like obstacles in your way, Witch House is more about uncovering the story at your own pace. There are randomized elements to your schooling and occult adventures: your courses, city events that you can find out about by reading the paper, and even where certain characters you can meet will be at any given moment.

Even the when and how of running into certain scripted events can be altered by Walter's state of mind. And for a point-and-click to carry with it the idea that "no two runs are the same" is so fascinating.

Publisher: Bonus Stage Publishing
Magic long now

By focusing on long-term goals, we can be more proactive in addressing issues such as climate change, resource depletion, and social inequalities. At its core, Magic Long Now thinking is about being part of a larger story, one that extends beyond individual lifetimes. It encourages us to consider the needs and aspirations of future generations and work towards creating a better future for all. This may involve making sacrifices today, in order to ensure a brighter tomorrow. Moreover, the Magic Long Now philosophy recognizes the value of preserving cultural heritage and knowledge for future generations. By embracing this mindset, we can ensure that valuable traditions, languages, and practices are not lost over time. The Magic Long Now concept challenges the prevailing mindset of short-term thinking and urges us to adopt a more holistic and sustainable perspective. By actively engaging with our future and being mindful of the consequences of our actions, we can shape an inclusive, resilient, and prosperous future. In conclusion, Magic Long Now thinking is a call to action for individuals, communities, and societies to think beyond the immediate present and take a more comprehensive and forward-looking approach. By embracing this mindset, we can contribute to a future that is enriched by our collective wisdom, creativity, and care..

Reviews for "Exploring the Links Between Long Now Magic and Quantum Physics"

1. Jane - 2 stars
I didn't enjoy "Magic long now" at all. The plot was confusing and hard to follow, with too many unnecessary subplots that added nothing to the story. The characters were one-dimensional and lacked depth, making it difficult for me to connect with any of them. Additionally, the writing style was dull and uninspiring, failing to engage my interest. Overall, I found this book to be a disappointment and a waste of time.
2. John - 1 star
I cannot understand the hype around "Magic long now". The story was slow-paced and dragged on, with little action or excitement to keep me engaged. The characters were uninteresting and their actions lacked any logical motivation. I also found the dialogue to be unnatural and forced, making it difficult for me to relate to the interactions between the characters. Overall, I found this book to be a boring and unfulfilling read.
3. Sarah - 2 stars
I was really disappointed with "Magic long now". The world-building was confusing and poorly explained, leaving me with more questions than answers. The prose was overly descriptive, to the point where it became tedious and difficult to follow. The plot twists also felt forced and lacked any real impact. I struggled to stay interested throughout the book and ultimately had no emotional connection to the story or its characters.
4. Michael - 3 stars
"Magic long now" had an interesting concept, but it failed to deliver. The pacing was inconsistent, with parts of the book being overly rushed and others dragging on unnecessarily. The writing style was also inconsistent, switching between different perspectives and tenses without any clear reason. Although there were a few captivating moments, overall, I found this book to be lacking in execution and failed to live up to its potential.
5. Emily - 2 stars
I found "Magic long now" to be a confusing and disjointed read. The narrative jumped around too much, making it difficult to keep track of the events and understand the overall story arc. The characters lacked development, and their motivations were often unclear. The world-building was also lacking, with minimal details provided to fully immerse the reader in the setting. Overall, I found this book to be a frustrating and unsatisfying experience.

The Role of Long Now Magic in Shaping the Future

The Therapeutic Effects of Long Now Magic on the Human Mind