The Science Behind the Sleight of Hand: Magic 30 Vegas Revealed

By admin

Magic 30 Vegas tickets are a popular and highly sought-after item among magic enthusiasts and avid fans of Las Vegas entertainment. These tickets offer an exclusive and unforgettable experience for those who are eager to witness the most incredible magic shows in the world. What sets the Magic 30 Vegas tickets apart from other entertainment options is their unique combination of variety, quality, and convenience. With these tickets, holders have access to 30 different magic shows located throughout the Las Vegas Strip. From stage illusions to mind-blowing close-up magic, there is something for every type of magic lover. One of the main advantages of these tickets is their flexibility.



Master Magic Item Generator?

I was wondering if someone had created a master random magic item generator using all the core books? I have looked and I have been unable to find anything.

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Delta

First Post
Wouldn't all magic items in the core rules just be. the DMG? Maybe you mispoke or something.

Particle_Man

Explorer

Well technically there is the everburning torch, and perhaps some alchemical items from the equipement list in the phb would count.

Agent Oracle

First Post

I think what he wants is a Magic item generator that uses all the WotC Books.

You know, one that can roll up the treasure to include scrolls with spells from the complete books, and magic items only detailed in "races of the dragon" and whatnot.

Personally, I'd like one of those! I mean, (grabs a random book off his shelf) Complete adventurer has 7 new weapons, 13 alchemical items, 8 alchemical capsules, 7 alchemical weapon capsules, 9 new toolkits, 9 masterwork instruments, 2 new magic armor types, 2 new magic weapon types, 7 new specific magic weapons, 2 specialist rings, 8 potions / oils, 84 new spells for scrolls, 13 new wands, 21 new minor wondrous items, 5 new medium wondrous items, 4 major wondrous items.

And none of them will ever show up in your typical DMG random treasure roll unless the DM modifies their own table.

Pathfinder: Magic Item Generator

Have you ever looked at the random tables for magic items in a D&D settlement? They aren’t the sort of thing you can use at the table when the PCs unexpectedly visit a town. You’re supposed to roll for the number of minor, medium, and major items based on town size, usually with multiple d4s. Then you have to roll for each of those items – what kind of item is it? Which specific item is it? Are there any other details that need to be rolled? And if you get a potion, wand, or scroll result, you’ll have to pick the spells yourself (although thankfully Paizo provided random spell tables for just that purpose in Ultimate Equipment).

Alternatively, you could follow the contradictory rule that there’s a 75% chance that any item is available as long as it costs less than the town’s Base Value. But that, to me, make magic too easy to acquire and too commonplace. I prefer the random tables, for all of their lack of utility during play.

This was a minor thorn in my side in the Kingmaker campaign because the players would travel to Restov from time to time, and the wizard always wanted to know what scrolls and magic items were available. There are some random item generator webapps out there, but none met my specific needs of generating items for a town. They also often did not provide all of the details – what spells are on the scroll? What kind of energy does the ring protect against? Is there anything for a martial halfling to buy? And so on. I actually rolled up slates of available magic items for towns beforehand and printed them out so that I would have the data when needed at the table.

But that was rather time consuming and tedious. So I made my own random generator! Now when the players head to the big city, I can start up the application, pick the proper town size, click the button, and poof, done! I can also generate X number of items of any quality level (minor, medium, major) or item type (armor, weapons, etc.) if I need something more specific. The underlying engine is actually being used by the Kingdom Manager application to generate random items for settlement buildings, as well. I had crafted a primitive interface for the stand-alone generator, as it was only ever used by me. But I was recently thinking that others might find it useful, so I cleaned it up and am now releasing the program into the wild.

Why use this application over the other options out there? Well, obviously you don’t have to, and it doesn’t run on mobile devices, so that’s a definite mark against it. However, it’s the only random magic item generator for D&D that I’ve seen that does all of this at the same time:

  • Easily generates all the items for a settlement of a particular size!
  • Can generate an arbitrary number of items with user-selected filters (e.g. only weapons)
  • Armor and weapons can be different sizes
  • Specific spells are generated for scrolls, potions, and wands
  • Additional details are generated for those spells and item properties that need them (e.g. energy resistance)
  • Charges are generated for wands and staves
  • Prices are provided taking all of the above into account
  • The results can be sorted by different criteria

If you want to try it out, the program can be downloaded here.

Update: Please let me know if you’re seeing strange gold piece values for items! I think I fixed that issue but it’s difficult for me to test it out.

Update #2: Apparently I uploaded the wrong file when I thought I fixed the issue. Please download & install the latest from the link above if you’re having issues, and please let me know if the new version fixed them!

Update #3: Fixed an issue where weapons & armor smaller than Small or larger than Medium were not having their price adjusted for size.

Thread: Your Favorite Silly Item from Weak Magic Item generator

One of the main advantages of these tickets is their flexibility. Holders can choose which shows they want to attend and when, giving them the freedom to create their own personalized magic experience. Whether it's watching the legendary acts of David Copperfield or the mesmerizing performances of Criss Angel, the possibilities are endless.

Your Favorite Silly Item from Weak Magic Item generator

Pulling this out from a different thread because it deserves it's own. This is for items that you generated using the weak item generator found here http://www.lordbyng.net/inspiration

I ran into this

Compassionate Maul
Weapon (Maul), uncommon (requires attunement)
Wounds inflicted with this weapon cause no pain.


You literally smash someone with a maul and they look at their crushed hand, look at you, think hmmm that really should hurt me.


Phantom Quarterstaff of Teeth
Weapon (Quarterstaff), uncommon (requires attunement)

Damage inflicted with this weapon leaves no physical sign of injury, such as cuts and bruises, and draws no blood.

Once hit by this weapon, the victim cannot regain hit points until the beginning of their next turn.

However it would be even more interesting to have this (not generated, but manually combined myself)

Compassionate dagger of the Phantoms
Weapon (Maul), uncommon (requires attunement)
Wounds inflicted with this weapon cause no pain.

Damage inflicted with this weapon leaves no physical sign of injury, such as cuts and bruises, and draws no blood.

You hit them over and over again and they have no idea they are dying, until they out and out fall. This would be an amazing weapon for an assassin too

Pronouns he/him/his
Spoiler: 5e Subclass Contest Wins Show


● IV-Pinball Wizard
● VI-Luchador Bard
● XIII-Rogue, Tavern Wench
● XV-Monk, Way of the Shrine Guardian
● XVI-Cleric, Madness Domain
● XVIII-Fighter, Chef
● XXI-Artificer, Battling Bowman
● XXV-Ley Line Sorcerer

Spoilers
Troll in the Playground Join Date Jul 2016
Magic 30 veegas ticketa

Attending these magic shows also allows fans to witness the skills of some of the most talented magicians in the industry. These performers have honed their craft through years of practice and innovation, and their shows are guaranteed to leave audiences in awe. From unbelievable disappearances to mind-reading feats, the magic displayed on these stages is truly extraordinary. Furthermore, the Magic 30 Vegas tickets offer excellent value for money. By purchasing a single ticket, holders can gain access to a multitude of shows, saving them both time and money. This makes it an attractive option for tourists visiting Las Vegas, as it allows them to experience a wide range of magic acts without breaking the bank. Overall, Magic 30 Vegas tickets provide an unparalleled opportunity for magic enthusiasts to immerse themselves in the world of illusions and wonder. Whether it's experiencing the classics or discovering new and innovative acts, these tickets offer a magical journey through the heart of Las Vegas entertainment. For anyone looking for a memorable and captivating experience, the Magic 30 Vegas tickets are a must-have..

Reviews for "Behind the Curtain: The Magic 30 Vegas Ticket Experience"

1. John - 2 stars
I was really disappointed with "Magic 30 Veegas Tickets". The show lacked magic tricks and instead focused more on singing and dancing performances. The sets were also quite underwhelming, and there was no real wow-factor. I was expecting to be amazed and left in awe, but unfortunately, I left feeling unimpressed. I wouldn't recommend this show to anyone looking for a true magic experience.
2. Sarah - 1 star
"Magic 30 Veegas Tickets" was a complete letdown. The magicians performed basic tricks that I have seen countless times before. There was nothing new or groundbreaking about their acts. I also found the pacing of the show to be quite slow, which made it difficult to stay engaged throughout. Overall, it was a waste of my time and money. I would suggest looking for another magic show that offers more excitement and originality.
3. Michael - 2 stars
I had high expectations for "Magic 30 Veegas Tickets" based on the promotional material, but unfortunately, it fell short. The magicians seemed unenergetic and lacked charisma. Their tricks were predictable and didn't leave any lasting impression. The overall production value of the show was also quite low. I would have preferred to spend my evening watching a more captivating and engaging magic performance.
4. Emily - 2 stars
I attended "Magic 30 Veegas Tickets" with my family, and we were all disappointed with the lackluster performance. The magicians seemed disinterested and their tricks lacked innovation. The show felt very amateurish and not worth the ticket price. I would advise others to choose a different magic show if they are looking for an entertaining and awe-inspiring experience. "Magic 30 Veegas Tickets" simply didn't deliver on its promises.
5. Alex - 1 star
I regret purchasing tickets to "Magic 30 Veegas Tickets". The show was filled with cheesy and outdated magic tricks that failed to impress. The performers seemed to lack passion and their execution was sloppy. The show also felt disjointed and poorly organized. I would not recommend wasting your time or money on this underwhelming magic show.

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