Pleasure and Power: How Autoeroticism Can Supercharge Your Witchy Practice

By admin

Autoeroticism is a version of witchcraft. This controversial statement suggests a connection between the practice of self-pleasure and the mystical world of witchcraft. While autoeroticism refers to the act of deriving sexual pleasure from oneself, witchcraft embodies a complex belief system and practices associated with magic and the supernatural. The comparison between these two seemingly unrelated concepts arises from the idea that both involve the manipulation of personal energy and the harnessing of power. In autoeroticism, individuals focus their physical and mental energy inward, exploring and stimulating their own bodies to achieve sexual pleasure. This process requires a deep connection with oneself and a deliberate channeling of personal energy.


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If a creature enters the battlefield as a copy of a face-down creature or if a token is created that s a copy of one , that copy has the same characteristics as the face-down creature in this case, it s a 3 3 creature with the two abilities and no other characteristics , even though the copy is face up. If a face-down permanent you control leaves the battlefield, or if the game ends or you leave the game while you control it, you must reveal it to all players even though in this case, everyone saw it before it entered.

Mystic with the magical strings edhrec Magar of the Magic Strings

: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It’s a 3/3 creature with “Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost” and “If this creature would leave the battlefield, exile it instead of putting it anywhere else.”

Standard Not Legal Alchemy Not Legal Pioneer Not Legal Explorer Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Historic Not Legal Vintage Legal Pauper Not Legal Commander Legal Penny Not Legal Oathbreaker Legal
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Notes and Rules Information for Magar of the Magic Strings:
  • The face-down creature has no characteristics other than the ones given to it by Magar’s ability. It has no name, no mana cost, no creature types, and no abilities other than the two Magar gives it. The creature is colorless and has a mana value of 0. (2022-10-07)
  • You may look at face-down permanents you control at any time. (2022-10-07)
  • If a face-down permanent you control leaves the battlefield, or if the game ends or you leave the game while you control it, you must reveal it to all players (even though in this case, everyone saw it before it entered). (2022-10-07)
  • If a creature enters the battlefield as a copy of a face-down creature (or if a token is created that’s a copy of one), that copy has the same characteristics as the face-down creature (in this case, it’s a 3/3 creature with the two abilities and no other characteristics), even though the copy is face up. Importantly, the noted name is not part of the face-down creature’s copiable values, so copies of the face-down creature won’t know the noted name. If one deals combat damage to a player, its controller won’t create a copy of any card. (2022-10-07)
  • You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (Magar’s ability, cast face down using the morph ability, and so on). (2022-10-07)
  • There are no cards in this set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up. (2022-10-07)
  • If an effect tries to “blink” a face-down instant or sorcery card—that is, exile it and then return it to the battlefield—the card is exiled and remains in exile. (2022-10-07)
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Portions of Scryfall are unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. The literal and graphical information presented on this site about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC. Scryfall is not produced by or endorsed by Wizards of the Coast.
Magar of the Magic Strings

: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It’s a 3/3 creature with “Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost” and “If this creature would leave the battlefield, exile it instead of putting it anywhere else.”

Standard Not Legal Alchemy Not Legal Pioneer Not Legal Explorer Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Historic Not Legal Vintage Legal Pauper Not Legal Commander Legal Penny Not Legal Oathbreaker Legal
Toolbox
  • TCGplayer articles about this card
  • TCGplayer decks with this card
  • Search MTGTop8 for this card
  • Moxfield decks with this card
  • Card analysis on EDHREC
  • Card stats on Cube Cobra
  • Open on Scryfall Tagger
Buy This Card
  • Buy on TCGplayer .24Buy foil on TCGplayer ✶ .53
  • Buy on Cardmarket €0.93Buy foil on Cardmarket ✶ €1.26
  • Buy on Cardhoarder
Images and Data
  • Download PNG image (1.55 MB)
  • Download art crop (83.28 KB)
  • Copy-pasteable text
  • Copy-pasteable JSON
  • View on Gatherer
  • Report card issue
Notes and Rules Information for Magar of the Magic Strings:
  • The face-down creature has no characteristics other than the ones given to it by Magar’s ability. It has no name, no mana cost, no creature types, and no abilities other than the two Magar gives it. The creature is colorless and has a mana value of 0. (2022-10-07)
  • You may look at face-down permanents you control at any time. (2022-10-07)
  • If a face-down permanent you control leaves the battlefield, or if the game ends or you leave the game while you control it, you must reveal it to all players (even though in this case, everyone saw it before it entered). (2022-10-07)
  • If a creature enters the battlefield as a copy of a face-down creature (or if a token is created that’s a copy of one), that copy has the same characteristics as the face-down creature (in this case, it’s a 3/3 creature with the two abilities and no other characteristics), even though the copy is face up. Importantly, the noted name is not part of the face-down creature’s copiable values, so copies of the face-down creature won’t know the noted name. If one deals combat damage to a player, its controller won’t create a copy of any card. (2022-10-07)
  • You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (Magar’s ability, cast face down using the morph ability, and so on). (2022-10-07)
  • There are no cards in this set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up. (2022-10-07)
  • If an effect tries to “blink” a face-down instant or sorcery card—that is, exile it and then return it to the battlefield—the card is exiled and remains in exile. (2022-10-07)
Cards
Scryfall
  • Slack & Discord Bots
  • Site FAQs & Help
  • Scryfall Blog
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  • Privacy & Security
Developers
  • API Documentation
  • Card Objects
  • Card Imagery
  • Bulk Data
  • API Changelog
More

Portions of Scryfall are unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. The literal and graphical information presented on this site about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC. Scryfall is not produced by or endorsed by Wizards of the Coast.

The Slack, Discord, Cash App, PayPal, and Patreon logos are copyright their respective owners. Scryfall is not produced by or endorsed by these services.

Mystic with the magical strings edhrec infographics Mystic with the magical strings edhrec spreadsheet

This process requires a deep connection with oneself and a deliberate channeling of personal energy. Similarly, witchcraft entails the manipulation of energy through rituals, spells, and incantations. Practitioners of witchcraft often cultivate a strong sense of self-awareness and draw upon their inner power to influence the world around them.

Autoeroticism is a version of witchcraft

Through a deep understanding of personal energy and its connection to the universe, witches seek to manifest their desires and achieve their goals. Although autoeroticism does not involve casting spells or performing elaborate rituals, it shares some common elements with witchcraft. Both practices emphasize the importance of intention, focus, and harnessing personal energy. In fact, some proponents argue that autoeroticism can be a form of self-love and self-empowerment akin to magical rituals performed in witchcraft. However, it is essential to differentiate between the two. Autoeroticism is primarily a personal and private act, focused on self-pleasure and self-discovery. Witchcraft, on the other hand, encompasses a broader belief system and often involves interaction with the supernatural or unseen forces. While the comparison between autoeroticism and witchcraft can be intriguing and thought-provoking, it is crucial to approach the topic with an open mind and respect for individual beliefs and experiences. Both autoeroticism and witchcraft are deeply personal practices that can bring pleasure, satisfaction, and meaning to the individuals who engage in them..

Reviews for "Sensuality and Sorcery: The Intricate Dance of Autoeroticism and Witchcraft"

1. Jane - 1 star - I found "Autoeroticism is a version of witchcraft" to be extremely disappointing. First of all, the title itself is misleading and nonsensical. The book does not provide any substantial evidence or analysis to support such a claim. Secondly, the author's writing style is convoluted and difficult to follow. The arguments presented are weak and lack coherence. I was expecting an insightful exploration of the topic, but instead, I got a confusing and poorly written piece. I would not recommend this book to anyone seeking a serious examination of autoeroticism or witchcraft.
2. Mark - 2 stars - "Autoeroticism is a version of witchcraft" is a book that promises a provocative and thought-provoking exploration of two intriguing subjects. Unfortunately, it fails to deliver on its promises. The author seems more interested in sensationalizing the topic rather than providing a well-researched and balanced analysis. The arguments presented lack depth and rely heavily on personal anecdotes and subjective beliefs. As someone interested in both autoeroticism and witchcraft, I was disappointed by the lack of substance in this book. I would recommend looking for more reputable and scholarly sources for a better understanding of these subjects.
3. Sarah - 2 stars - I was quite intrigued when I stumbled upon "Autoeroticism is a version of witchcraft," but my excitement quickly turned into frustration. The book lacks a clear structure and fails to provide a coherent argument. While the author touches upon interesting aspects of autoeroticism and witchcraft, they fail to explore them in any depth. The writing style is also quite dense and difficult to digest. I was hoping for a more engaging and insightful read, but unfortunately, this book fell short of my expectations. There are better resources available for those interested in these topics.
4. Andrew - 1 star - I couldn't even finish reading "Autoeroticism is a version of witchcraft" due to its poor quality. The book is filled with baseless claims, superficial analysis, and a lack of any credible sources or evidence. The author's attempts to establish a connection between autoeroticism and witchcraft seem forced and unsupported. The writing itself is dry and uninspiring, lacking the depth and nuance necessary for a meaningful exploration of such complex topics. I would strongly advise against wasting your time and money on this book.

The Witch's Ecstasy: Exploring the Magical Dimensions of Autoeroticism

Exploring the Sacred Side of Self-Pleasure: Autoeroticism in Witchcraft