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The witch hunt escape room is a themed adventure game designed to challenge participants to solve puzzles and clues in order to escape a virtual witch hunt. This immersive experience puts players in the shoes of accused witches, forcing them to navigate a series of tests and riddles to prove their innocence and escape persecution. The escape room concept has become increasingly popular in recent years as a form of entertainment, offering a unique and interactive way for individuals or groups to work together and use their problem-solving skills. By incorporating a witch hunt theme, this particular escape room adds an extra layer of intrigue and historical context to the experience. Participants are usually provided with a backstory, setting, and objectives at the beginning of the game. In the witch hunt escape room, players might be told that they have been accused of witchcraft in a small village in the 17th century.


“Unfortunately, the Amulet of Draconic Control still remains. But our Enemy has been exiled. The Irum’mak’sha succeeded.”

Instead, he seeks to unravel the mysteries held within a volume of prophecy foretelling the advent of the Unspoken One and the return of the Crimson Eye. With their world ravaged, the Kaldean Alliance forged the Amulet of Draconic Control and the Tethering Stone, and banished their foes to other realms, saving Kalda from utter destruction.

Prinveas peace amylet

In the witch hunt escape room, players might be told that they have been accused of witchcraft in a small village in the 17th century. They must find evidence and solve puzzles to clear their names and avoid being condemned. To succeed in the game, players must rely on their ability to communicate effectively, think critically, and work collaboratively.

Necklace of Princess Khenmet

This beautiful necklace of Princess Khenmet was found on her mummy. It was worn by the deceased princess not only as jewelry, but also as an amulet to protect her from the evil powers in the netherworld.

It is formed of a series of amulets on either side of a central composition. They are arranged in a symmetrical way between two rows of gold beads.

Necklace of Princess Khenmet

The center of the necklace is decorated with the Ankh sign, meaning “eternal life,” depicted over the Hetep sign, which signifies “peace.”

Ten amulets are arranged on each side of the Ankh: the User sign indicating power; the vulture goddess Nekhbet and the cobra goddess Wadjet, guardian deities of Upper and Lower Egypt.

The goddess Bat depicted as a human head with cow’s ears and two feathers on her head; the eye of Horus, the Wadjet, which ensured health and well-being for the wearer; the Khenem pot meaning “union”; the Djed pillar for stability; another Ankh; then the trachea with the lungs, which also means union; and the bee, the symbol of Lower Egypt.

The amulets are made of gold, set with semiprecious stones, such as carnelian, turquoise and lapis lazuli. There are also the fasteners of the necklace, which are in the form of falcon’s heads. So each element has a strong symbolic scope of protection, rebirth, to which is added a very close link with the Kingdom of the Second Earths.

Like other symbolic pieces of jewelry, usekh collars were placed among the linen wraps of the mummy to ward off evil from the deceased. The jewelry that accompanied the princess for eternity testify to the exceptional mastery that the goldsmiths of the 12th Dynasty had attained

This necklace is more modest. These items were found, scattered, between the mummy’s banners. 37cm long, it was reconstituted in the most plausible way. It consists of two rows of multiple small flat gold pearls.

In the upper row are hung, at regular intervals, twenty-one pendulum, going in pairs, except the one in the center. Very thin and of the same height, they are composed of gold embedded with colored stones, such as lapis-lazuli, caraline, or turquoise.

Detail of the Necklace of Princess Khnumit

Middle Kingdom, 12th Dynasty, reign of Amenemhat II, ca. 1932-1898 BC. From the Tomb of Khenmet, Funerary Complex of Amenemhat II at Dahshur. Discovered in April 1894 by Jacques de Morgan. Now in the Egyptian Museum, Cairo. JE 31116

An aging warrior, Cornar Dol'shir, longs to be home with his wife. But his retirement must wait, as his band of adventurers is recruited to help find the Keepers' hidden temple on the Isle of Klindala.
Scienxe museum

They may need to decipher codes, solve math problems, or identify hidden patterns in order to progress. The immersive nature of the escape room often makes it feel like a race against time, heightening the excitement and adrenaline of the experience. The witch hunt escape room can be enjoyed by people of all ages and backgrounds. It offers a non-conventional form of entertainment that promotes teamwork and critical thinking skills. It also serves as an educational tool, providing participants with a glimpse into the historical context of witch hunts and the injustices that occurred. Overall, the witch hunt escape room is a thrilling and intellectually stimulating experience that combines elements of history, puzzle-solving, and teamwork. It offers a unique form of entertainment that challenges participants in a fun and immersive way. Whether you're a history buff or simply looking for a thrilling adventure, the witch hunt escape room is sure to deliver an unforgettable experience..

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scienxe museum

scienxe museum