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Or you are talking about a nice, high class brothel that needs to spend money on all the expensive decorations, wine, pretty dresses, etc. And you have to pay various support personnel, such as guards against 'rowdy customers', bartenders, cleaning staff, fluffers, etc. You will see this much more often in places dealing with rich businessmen and nobles.

In real life there are drug addict hookers who would hook you up for 20 or less, and then there are high end escorts charge thousands of dollars to rich men. Visiting the doctor at the local clinic usually costs around 1 gp 100 , and I can easily get myself a car carriage for 100 gp 10,000 , although that s not a high-end model.

Holy amulet expense

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Brothel costs in Pathfinder?

I'm a fairly new GM and in one of the following sessions, the PCs will most likely encounter a brothel. I have no idea of what costs to put up for the girls-for-hire there (the players are definitely going to inquire about this, no doubt here).

Will be greatful for any thoughts or suggestions on the gp range for such a purchase :)

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According to this a "Companion" would be 5cp-10gp

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What a cheap lady/man.

CharmingGluteus wrote:

Hello!

I'm a fairly new GM and in one of the following sessions, the PCs will most likely encounter a brothel. I have no idea of what costs to put up for the girls-for-hire there (the players are definitely going to inquire about this, no doubt here).

Will be greatful for any thoughts or suggestions on the gp range for such a purchase :)

Thanks!

You can't charge more than 1 GP. 1 GP is a week's worth of hard working.

If you're charging more, those ladies/boys wouldn't have any reason to keep doing it, they'll be filthy rich

EDIT= from profession

You can earn half your Profession check result in gold pieces per week of dedicated work

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. can players pay more?

Letric wrote:

You can't charge more than 1 GP. 1 GP is a week's worth of hard working.

If you're charging more, those ladies/boys wouldn't have any reason to keep doing it, they'll be filthy rich

EDIT= from profession

You can earn half your Profession check result in gold pieces per week of dedicated work

Try reading the Perform rules.

Personally, I would like 2-3 for 3d6.

With the right Charisma. it's free ;)

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I suppose it'd vary based on the "quality" of the establishment and uh. "skill" of the professional. A prostitute trying to attract sailors by the docks would charge much less than a prostitute from the city's most exclusive brothel selling their services to the wealthiest men and women in the city .

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Letric wrote: CharmingGluteus wrote:

Hello!

I'm a fairly new GM and in one of the following sessions, the PCs will most likely encounter a brothel. I have no idea of what costs to put up for the girls-for-hire there (the players are definitely going to inquire about this, no doubt here).

Will be greatful for any thoughts or suggestions on the gp range for such a purchase :)

Thanks!

You can't charge more than 1 GP. 1 GP is a week's worth of hard working.

If you're charging more, those ladies/boys wouldn't have any reason to keep doing it, they'll be filthy rich

EDIT= from profession

You can earn half your Profession check result in gold pieces per week of dedicated work

Also all you need is to earn 14 gold from your check and you could easily only have two clients a day and make a gold from each.

It's all a matter of quality over quantity.

Or have it be a performance check as The Mortonator suggests.

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Pathfinder Adventure Path Subscriber

If you make the "quality" of the experience dependent on a perform roll, I guarantee you that people will put a few ranks in next campaign.

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I disagree, just because the players use the profession check rules does not mean NPCs do (otherwise everyone would have equal wealth).

To me this is like any other quality service, you get what you pay for. A 50 gp hooker is way better than a 5 gp one, or at least will seem that way. Also it depends on what they want out of it.

In other words, make it up, put it at a level they're willing to spend and go with it.

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pinkycatcher wrote:

I disagree, just because the players use the profession check rules does not mean NPCs do (otherwise everyone would have equal wealth).

To me this is like any other quality service, you get what you pay for. A 50 gp hooker is way better than a 5 gp one, or at least will seem that way. Also it depends on what they want out of it.

In other words, make it up, put it at a level they're willing to spend and go with it.

Just because PCs use skill points/hit points/save throws/spells doesn't mean NPCs do!

I mean I get it a GM can do what they want but still that's a horrible basis for any argument.

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Yeah, the default assumption of the game is that the same rules apply to everyone.

Now, since we know that the price for engaging a prostitute's services range from 5cp to 10gp, we can have some fun.

According to the GMG, a prostitute has a +8 check in Profession (courtesan), which is the skill with which the prostitute earns money. Such a prostitute is a 2nd level character, and will earn 9gp per week.

However that prostitute is just an average one you might meet on any street corner. The ones you find down by the docks with bad breath and disfiguring conditions probably don't have more than +5, so they earn 7.5 gp per week. At 5cp a go, that's 150 clients a week serviced, or 30 per day in a 5-day week. Long hard days.

Now, I don't mean to imply that all prostitutes charge 5cp. Higher-skilled, higher-class, more inventive, more niche prostitutes will charge more.

And while a given prostitute would be hard-pressed to actually earn more than 15-20gp per week, pimps/madams are a thing.

Abraham spalding wrote: pinkycatcher wrote:

I disagree, just because the players use the profession check rules does not mean NPCs do (otherwise everyone would have equal wealth).

To me this is like any other quality service, you get what you pay for. A 50 gp hooker is way better than a 5 gp one, or at least will seem that way. Also it depends on what they want out of it.

In other words, make it up, put it at a level they're willing to spend and go with it.

Just because PCs use skill points/hit points/save throws/spells doesn't mean NPCs do!

I mean I get it a GM can do what they want but still that's a horrible basis for any argument.

In some things that would be true, but in economics it is self evident that NPCs don't work by PC rules, otherwise every merchant would lose money.

While of course it is a fantasy world, it takes more imagination than I have to believe that it wouldn't have high price (and low price) call girls.

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Dave Justus wrote: Abraham spalding wrote: pinkycatcher wrote:

I disagree, just because the players use the profession check rules does not mean NPCs do (otherwise everyone would have equal wealth).

To me this is like any other quality service, you get what you pay for. A 50 gp hooker is way better than a 5 gp one, or at least will seem that way. Also it depends on what they want out of it.

In other words, make it up, put it at a level they're willing to spend and go with it.

Just because PCs use skill points/hit points/save throws/spells doesn't mean NPCs do!

I mean I get it a GM can do what they want but still that's a horrible basis for any argument.

In some things that would be true, but in economics it is self evident that NPCs don't work by PC rules, otherwise every merchant would lose money.

While of course it is a fantasy world, it takes more imagination than I have to believe that it wouldn't have high price (and low price) call girls.

The only place I'm willing to bend on this is the selling price of items. That part is an obvious "screw the PCs" position, however as the thread I linked to above shows, the economics of pathfinder work rather fine.

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Quote:
otherwise every merchant would lose money.

PC's sell stuff at half money because they are trying to sell it quickly, if they setup a shop, wait for an interested buyer, they will most likely earn more.

Mummy Mask does give us some insight about what happens when the market doesn't want your goods, prices will drop even lower than 50%.

You also have to consider that valuables, art and goods will sell for full price, regardless if you are PC's or NPC's. That's because their value hardly goes down if they are stolen or illegal.

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Letric wrote: CharmingGluteus wrote:

Hello!

I'm a fairly new GM and in one of the following sessions, the PCs will most likely encounter a brothel. I have no idea of what costs to put up for the girls-for-hire there (the players are definitely going to inquire about this, no doubt here).

Will be greatful for any thoughts or suggestions on the gp range for such a purchase :)

Thanks!

You can't charge more than 1 GP. 1 GP is a week's worth of hard working.

If you're charging more, those ladies/boys wouldn't have any reason to keep doing it, they'll be filthy rich

EDIT= from profession

You can earn half your Profession check result in gold pieces per week of dedicated work

Well, you also have to consider the 'costs of doing business'.

That can mean different things depending on the work environment. It either means that you have to hand of 9 silver of that 1 gold to the guy in the purple fur coat with the wide brimed hat that has a feather in it, or else he will use an unarmed strike (back hand).

Or you are talking about a nice, high class brothel that needs to spend money on all the expensive decorations, wine, pretty dresses, etc. And you have to pay various support personnel, such as guards against 'rowdy customers', bartenders, cleaning staff, fluffers, etc. You will see this much more often in places dealing with rich businessmen and nobles.

1 person marked this as a favorite.
Letric wrote:

You can't charge more than 1 GP. 1 GP is a week's worth of hard working.

If you're charging more, those ladies/boys wouldn't have any reason to keep doing it, they'll be filthy rich

Based on what they show in that HBO show, the entertainers in real life are making as much in a session (however long that is, they don't really say) as an auto worker is making in a week.

So, not really all that unreasonable.

Hell, look at real life values.

Since I don't know much, I would expect '$500' to be a normal value. But that is a week's pay for a lot of people.

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In real life there are drug addict hookers who would hook you up for $20 or less, and then there are high end "escorts" charge thousands of dollars to rich men.

The sex trade is like any other product. People will charge what people are willing to pay, and that ability/willingness to pay ranges very far.

You can literally charge anything in-game for such a thing. If it is a seedy red-light basement of a tavern, have the girls cost a few silver pieces.
If it is a high end establishment, have them charge 5-10 gold pieces.
If it is a free-willed succubus with a hankering for mortal love and that is willing to sell her talents, she could charge hundreds or even thousands of gold coins for a night.

As a rule of thumb, a prostitute visit costs the same as a pair of shoes.

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Other rule of thumb: a copper piece is a dollar bill. A gold piece is a hundred-dollar bill. If you need to convert prices, that works pretty well for a lot of mundane things.

tonyz wrote:

Other rule of thumb: a copper piece is a dollar bill. A gold piece is a hundred-dollar bill. If you need to convert prices, that works pretty well for a lot of mundane things.

Like, on one-to-one value? Because that doesn't make very much sense.

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tonyz wrote:

Other rule of thumb: a copper piece is a dollar bill. A gold piece is a hundred-dollar bill. If you need to convert prices, that works pretty well for a lot of mundane things.

Given that exchange rate, this article suggests that there might be companions available in the 400 gp per night range.

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Johnnycat93 wrote: tonyz wrote:

Other rule of thumb: a copper piece is a dollar bill. A gold piece is a hundred-dollar bill. If you need to convert prices, that works pretty well for a lot of mundane things.

Like, on one-to-one value? Because that doesn't make very much sense.

Actually, it does.

For example a "bedroll" costs 1 sp; I can get a cheap sleeping bag (its modern equivalent) at Target for around $10. A 1 cp candle can be found in the next aisle over for $1. A "poor meal" at a restaurant is 1 sp, which sounds like the $10 special at Denny's, but if I want to impress my date with a 5 sp "good meal," I can probably count on dropping $50 or so.

A peasant's outfit is $10 (1 sp), which today would probably be a wifebeater and cheap trousers, while a professional ("scholar") can expect to drop 5 gp on a $500 suit. (Ask any lawyer, that's a pretty cheap suit, actually -- but you can always go upscale from there to a courtier's outfit (30 gp) if you want a $3000 designer suit.) Or buying piecemeal, eyeglasses are 5 gp ($500, which is almost exactly the price I had to pay last week for a set of replacements), a kilt is 2 sp ($20), and a pair of skis is 5 gp ($500).

Staying at a poor inn costs you 2 sp ($20) per night -- I've stayed at that motel, and it wasn't pleasant, but I've stayed there. I try to stay at the common inns (5 sp, $50) instead, but sometimes I'm in expensive cities or on an expense account, and a good inn at 2 gp ($200) a night is not out of the quesiton.

Visiting the doctor at the local clinic usually costs around 1 gp ($100), and I can easily get myself a car ("carriage") for 100 gp ($10,000), although that's not a high-end model.

It's not a bad conversion, as it goes. Sure, some things (spellcasting services) just can't be converted, and some things break the scale because the worlds are different -- books, ink, and paper are much more expensive in a pre-Gutenberg universe. But 1 cp == $1 is the system I use when someone asks me how much it would be for a ceramic cup, or an ostrich feather for a hat, or a bearskin rug, or whatever.

Quote:

Actually, it does.

For example a "bedroll" costs 1 sp; I can get a cheap sleeping bag (its modern equivalent) at Target for around $10. A 1 cp candle can be found in the next aisle over for $1. A "poor meal" at a restaurant is 1 sp, which sounds like the $10 special at Denny's, but if I want to impress my date with a 5 sp "good meal," I can probably count on dropping $50 or so.

A peasant's outfit is $10 (1 sp), which today would probably be a wifebeater and cheap trousers, while a professional ("scholar") can expect to drop 5 gp on a $500 suit. (Ask any lawyer, that's a pretty cheap suit, actually -- but you can always go upscale from there to a courtier's outfit (30 gp) if you want a $3000 designer suit.) Or buying piecemeal, eyeglasses are 5 gp ($500, which is almost exactly the price I had to pay last week for a set of replacements), a kilt is 2 sp ($20), and a pair of skis is 5 gp ($500).

Staying at a poor inn costs you 2 sp ($20) per night -- I've stayed at that motel, and it wasn't pleasant, but I've stayed there. I try to stay at the common inns (5 sp, $50) instead, but sometimes I'm in expensive cities or on an expense account, and a good inn at 2 gp ($200) a night is not out of the quesiton.

Visiting the doctor at the local clinic usually costs around 1 gp ($100), and I can easily get myself a car ("carriage") for 100 gp ($10,000), although that's not a high-end model.

It's not a bad conversion, as it goes. Sure, some things (spellcasting services) just can't be converted, and some things break the scale because the worlds are different -- books, ink, and paper are much more expensive in a pre-Gutenberg universe. But 1 cp == $1 is the system I use when someone asks me how much it would be for a ceramic cup, or an ostrich feather for a hat, or a bearskin rug, or whatever.

A knife costs $200, a wooden holy symbol costs $100, a common musical instrument is $500.

There are plenty of prices that are crazy when converted. Economy in Pathfinder is an abstraction, it tends to break down when you seriously start quantifying it.

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Johnnycat93 wrote:

A knife costs $200, a wooden holy symbol costs $100, a common musical instrument is $500.

Yes, yes, and yes.

An actual holy symbol affiliated with a church is usually a little cheaper, but normally in the $20-50 range (among other things, it's a church fund raiser, and the community enjoy supporting their local parish. They're a little harder to find on-line, though, because you need to know which community you're looking at.

Oh, and a common musical instrument? The cheapest guitar by Martin is over $600. A "standard student trumpet" is about $200, but a good one will run you $500-600 or more. A Yamaha "student" flute is $436.

So, yeah, that conversion rate is looking pretty good.

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