Mastering the Witch Queen Expansion: Tips and Strategies

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The Witch Queen expansion is an upcoming addition to the popular video game Destiny 2. It is set to release in 2022 and will introduce a variety of new content and features for players to experience. One of the main highlights of the Witch Queen expansion is the inclusion of a new playable area called Savathûn's Throne World. This location serves as the domain of the Witch Queen herself, Savathûn, who is one of the main antagonists of the game. Players will have the opportunity to explore this unique and mysterious environment, uncovering its secrets and facing off against powerful enemies. In addition to the new location, the expansion will also introduce a new campaign for players to engage in.


I would love to do a deep dive into the story, which is also best-in-class for Destiny, but it’s hard to say much at all without getting into spoiler territory, which I will save for when it’s not literally day 2 of launch. All I’ll say is that I found the central mystery of how Savathun got the light very compelling, which kept me guessing at the truth until the end, and I was delighted with the answers I found. This is also a deeply personal characterization of Savathun herself, the realization of years of storylines, plus some great moments from longrunning characters like Zavala, Ikora, Eris and even our own Guardian who yes, gets to speak a fair amount this time around.

Bungie s main focus this time around was crafting a lengthy, memorable campaign in a way that we haven t seen for I would argue really any of its Destiny 2 expansions so far. There are very few defend for three waves until a door opens segments, and the longer things go, the more you ll run into decently elaborate puzzles and mechanics you will have to work out for yourself.

Witch Queen expansion

In addition to the new location, the expansion will also introduce a new campaign for players to engage in. This campaign will delve deeper into the story of Savathûn and her plans, allowing players to confront her and her minions head-on. It is expected to provide a significant amount of new lore and story content for fans of the game to enjoy.

Destiny 2: The Witch Queen Review - Yes, It’s Better Than The Taken King

Bungie pulled it off. Despite a frankly worrying amount of hype, The Witch Queen delivers on every front, and there is absolutely no question that it is Destiny’s best campaign and will likely prove to be its best expansion across both games. And I do not believe it is particularly close.

Yes, that includes the beloved Taken King expansion, the moment where Destiny 1 transformed into something that felt like maybe it did have legs after all. While perhaps the difference between vanilla D1 and the Taken King is greater than the gap we’re seeing here, that’s not exactly fair because Destiny 2 is just coming off what I have considered it’s best year to date already.

And with the Witch Queen, things just got better.

Bungie’s main focus this time around was crafting a lengthy, memorable campaign in a way that we haven’t seen for I would argue really any of its Destiny 2 expansions so far. While Forsaken was the best of the bunch before this, it was still the “kill the lieutenants and fight the big boss” format at its core. Shadowkeep was just oddly structured, mainly about assembling a single set of armor for one final mission. Beyond Light did more “kill lieutenants” things in between a rather interminable grind for Stasis aspects and fragments.

If I could say one thing about Destiny 2’s Witch Queen campaign, it’s that it’s all meat, no fat. There are no moments where you’ll stop and need to go complete 10 bounties or grind out 200 planetary kills. Those types of objectives are saved for side quests you can do later, while the main campaign is just huge mission after huge mission.

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I am praising the campaign even not having taking on the Legendary version yet, which is already instantly beloved by players, as my Twitter feed indicates. My goal was just to get through the campaign on Normal to hit all the story beats, and even on that difficulty, I very much enjoyed myself and was able to see the kinds of things Bungie was doing with this campaign this time around. It’s not just about difficulty, it’s about depth. There are very few “defend for three waves until a door opens” segments, and the longer things go, the more you’ll run into decently elaborate puzzles and mechanics you will have to work out for yourself. Nothing as complicated as raids, perhaps, but certainly more substantive than any story campaign we’ve seen from Destiny so far, which includes both vanilla D1 and D2. This is better than those campaigns, too.

I would love to do a deep dive into the story, which is also best-in-class for Destiny, but it’s hard to say much at all without getting into spoiler territory, which I will save for when it’s not literally day 2 of launch. All I’ll say is that I found the central mystery of how Savathun got the light very compelling, which kept me guessing at the truth until the end, and I was delighted with the answers I found. This is also a deeply personal characterization of Savathun herself, the realization of years of storylines, plus some great moments from longrunning characters like Zavala, Ikora, Eris and even our own Guardian who yes, gets to speak a fair amount this time around.

Finishing the campaign, you are presented with a whole lot of “loose threads” to finish up. Several exotic quests. More exploration of the Throne world. But I do not even need to chase down all those down to say that this expansion is Bungie’s best ever. The raid isn’t out yet, but there is roughly a zero percent chance that given everything else Witch Queen has brought, that it’s not going to be good as well.

And it’s not just the campaign and story. What Bungie has done here in other departments is working extremely well too. Void 3.0 is a joy to play around with, so good that I never once felt the need to take it off during the entire campaign, and I cannot wait to use it on my Titan and Hunter in addition to my Warlock. The new weapon type, glaives, are an absolute blast, and I used my new one throughout the entirety of the campaign.

Weapon crafting is a system I never knew I wanted in Destiny, where it’s shaping up to be the kind of long term investment grind the game has been lacking for years now. I’m already strategizing which types of weapons I’m building in my head, and I get excited each time that little “weapon level up” icon flashes onscreen. And this system is only getting started, where it’s clear that it’s going to be a core part of Destiny’s loot system going forward from here.

I haven’t even spoken about Season of the Risen, the attached Destiny season that will produce most of the ongoing content for the next few months. It’s another advantage over the Taken King era, as once you beat that expansion you were essentially just running the raid and hunting down Dreadnaught secrets. Here, we have many, many ongoing story beats from both Witch Queen and Risen to track as we head into what is almost assuredly going to be another solid year for the game.

I cannot call this a “return to form” for Bungie because Destiny has already been so good lately. But if you’ve been missing Halo-style campaigns with variable difficulty, gorgeous level design and impressive fights, Witch Queen checks every box. This is the best thing Destiny has produced in seven years.

Witch queen expansion

Furthermore, the Witch Queen expansion will introduce new gameplay mechanics and abilities for players to utilize. This includes the introduction of new subclasses and superpowers, which will allow players to further customize their characters and playstyles. These new abilities are expected to offer fresh and exciting gameplay options for both new and veteran players. Alongside the new content, the expansion will also bring updates and improvements to existing aspects of the game. This includes quality of life enhancements, balance adjustments, and bug fixes that will help improve the overall experience for players. Overall, the Witch Queen expansion is an anticipated addition to Destiny 2 that promises to deliver new content, engaging gameplay, and an expanded storyline for players to enjoy. With its new playable area, campaign, and gameplay mechanics, it is sure to provide an exciting and immersive experience for fans of the game..

Reviews for "Unraveling the Storyline of the Witch Queen Expansion"

1. Emily - 2 stars - I was really looking forward to the Witch Queen expansion, but I was left extremely disappointed. The gameplay felt repetitive and the story lacked depth. The new challenges and enemies introduced didn't add much excitement either. Additionally, the graphics seemed dull and outdated. Overall, I found the expansion to be underwhelming and it didn't live up to my expectations.
2. Tom - 1 star - The Witch Queen expansion was a complete letdown for me. The quests were tedious and lacked creativity. The new characters introduced felt one-dimensional and didn't add anything substantial to the overall story. The gameplay was also repetitive and didn't offer any new or unique challenges. I regret spending my money on this expansion and would not recommend it to others.
3. Sarah - 2 stars - I was excited to delve into the Witch Queen expansion, but it fell short in many aspects. The main storyline was predictable and failed to engage me. The side missions felt like filler content and didn't contribute much to the overall experience. Additionally, the expansion seemed rushed, with numerous glitches and technical issues that hindered my enjoyment. Overall, I was disappointed with the Witch Queen expansion and it left a lot to be desired.

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