Mascot Makeovers: Suny's Rebranding of Iconic Characters

By admin

The State University of New York (SUNY) system is known for its diverse range of colleges and universities spread across the state. Each institution has its own unique character and traditions, including the selection of a school mascot. From the Stony Brook Seawolf to the Buffalo Bulls, these mascots play an important role in fostering school spirit and creating a sense of identity among students and alumni. However, the process of selecting a mascot can sometimes be a contentious one. In recent years, several SUNY schools have faced controversy and backlash over their choice of mascot. One such case was at the University at Albany, where the university’s decision to replace the "Great Dane" mascot with a new design, known as the "Dammit Dane," sparked outrage among students and alumni.


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But the road to royal justice is rocky indeed, and a powerful sorcerer, a sinister cult of false druids, and a mischievous spirit are just some of the obstacles Matt must conquer by wit or wizardry to save his enchanted land from unholy forces of darkness. Together they must rely on each other and their powers both mortal and magic to defy the forces of darkness and embrace the destiny they are fated to share.

Oathbound of the witch monarch

One such case was at the University at Albany, where the university’s decision to replace the "Great Dane" mascot with a new design, known as the "Dammit Dane," sparked outrage among students and alumni. Many argued that the new mascot lacked the dignity and prestige associated with the traditional Great Dane, and felt that it was an unnecessary change. Similarly, the University at Buffalo faced criticism when they introduced a new mascot known as Victor E.

Wizard in Rhyme Books In Order

Matt read the forbidden runes and found himself in a world where reciting verses worked magic. He got himself locked in a dungeon, created a fire breathing dragon, and eventually discovered a beautiful princess he swore to save. Little did he guess how hard that would be…
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The Oathbound Wizard

Matt Mandrell, unsuspecting graduate student, never imagined his research would lead him to a strange scrap of parchment that would change his life forever…
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Crossing the void of time and space, Matt is whisked away to an enchanted world where speaking in rhymes works the most dazzling magic. There he wins not only fame and power as the Lord High Wizard, but the heart of the beautiful Queen Alisande. His dreams are shattered, though, when he learns that he can t marry his true love; wizard or not, Matt is just a commoner in this bizarre land.

So Matt makes a foolish vow: to conquer a kingdom, any kingdom, if that’s what it takes to claim his bride. But, as Matt discovers, in this world of enchantment, such an oath cannot be broken. He has truly committed himself to win a crown or die trying.

In search of lands to conquer, Matt sets his sights on neighboring Ibile, where the evil Gordorgrosso rules with an iron fist and sinister magic. Matt marches off against the tyrant, gathering a small band of unlikely allies, including a surly dracogriff, a well spoken cyclop, and a damsel in distress. But against Gordogrosso s foul genius, Matt is going to need much more than a few stout hearted companions and some clever rhymes…
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Oathbound Wizard is the newest addition to the Del Rey Imagine program, which offers the best in fantasy and science fiction for readers twelve and up.

The Witch Doctor

Saul didn’t have so many friends that he would give one up without a fight. So when Matt disappeared, Saul started a search that led through Matt’s kitchen window straight into a world of magic and desperate danger!

Saul discovered that in this world, his love of verse made him a wizard. But his newfound magic earned him a dreadful foe: Queen Suettay, a false monarch without peer for wickedness and corruption. A fearsome sorceress herself, with armies steeped in evil ready to obey her every sinful command, she determined to break Saul’s growing power or win his soul for Satan.

Fortunately, Saul earned some stalwart friends, as well: Gruesome the troll and young Squire Gilbert; Saul’s own guardian angel, and the beautiful if unsubstantial Angelique. But he’d need the help of the mysterious Spider King to spin a web strong enough to trap this tyrant!

The Secular Wizard

THE WANDERING WIZARDIn sunny Latruria, the wicked old king was dead, and the new king spurned the rule of Evil. But turmoil began to spread, even across the border, when the new king also resisted Good! In nearby Merovence, Lord Wizard Matt Mantrell donned a disguise and set off to investigate never dreaming that Latruria’s sinister prime minister was mobilizing his minions…
‘Minstrel’ Matt sang his way south, dodging deadly enemies and music critics alike. He was teamed with a lovesick lad, menaced by a manticore, haunted by a ghost from Greece, and swept along in a flood of youngsters fleeing the provinces for the ‘glamour’ of the city. But when they all washed up in the capital, harsh reality awaited them, not gold paved streets. And even harsher reality awaited Matt. The Lord Wizard faced the ultimate test of magic and he would need a lot of help to pass!

My Son, the Wizard

A WORLD OF TROUBLES TIMES TWO!When Matt Mantrell Her Majesty’s Wizard conjured himself from magical Merovence to his hometown in New Jersey, he discovered that vicious drug dealing gangs had reduced the old neighborhood to a wasteland and forced his parents to the brink of destitution. For Matt, the only answer was to transport them safely back to Merovence with him. But the Mantrells weren’t the only ones moving to Merovence: While Matt had been away, an army of Moors had invaded. As Queen Alisande led her army forth to engage the enemy, Matt launched his own campaign with the aid of his fledgling wizard parents, the faithful dragon Stegoman, and a hapless tagalong thief. They sought to root out the real enemy behind the mayhem, even if it meant grappling with djinn, matching wits with a Moorish military genius, and trading spells with sinister sorcerers. For this enemy proved to be a cunning and deadly wizard one who served the most evil master of all…

The Haunted Wizard

CAN THE WIZARD OF RHYME SOLVE A ROYAL CRIME?

There’s little love lost between the kindly monarchs of Merovence and the scheming sovereigns of Bretanglia. But when the brutish Prince Gaheris heir apparent to the Bretanglian throne is murdered during a brawl in a Merovence tavern, any pretense of civility between the two kingdoms flies out the window faster than the mysterious brigand who committed the dastardly deed.

While the outraged king and queen of Bretanglia declare their intention to lay siege to Merovence, royal wizard Matthew Mantrell suspects the slain prince was done in by one of his own ‘loyal’ subjects.

As both sides gird for battle, Matt sets out with trusty dragon in tow to catch the killer. But the road to royal justice is rocky indeed, and a powerful sorcerer, a sinister cult of false druids, and a mischievous spirit are just some of the obstacles Matt must conquer by wit or wizardry to save his enchanted land from unholy forces of darkness…

The Crusading Wizard

THE WIZARD AT WAR

From beyond the mountains, a monstrous scourge sweeps down the steppes a bloodthirsty barbarian horde, seemingly endless in numbers and hell bent on conquest. With each nation that falls before their murderous onslaught, the marauders draw closer to Merovence, where good Queen Alisande rules with the help of her husband, Royal Wizard Matt Mantrell.

Now Matt and Alisande receive an urgent call for help from Jerusalem destined to be the barbarians’ next target. But when Matt arrives in the Holy City to as*sess the imminent threat, he makes a shocking discovery: The power mad khan who rules the ravaging minions is in league with a far greater and more dreadful enemy! With the aid of his old ally the djinn princess, a giant talking bird, and a fledgling enchantress with the power to change into a cat, Matt must call upon every resource, magical and mortal, to defy the triumph of pure evil…

The Feline Wizard

A CAT NAPPED PRINCESS

The feline sorceress Balkis has returned to Maracanda to reclaim her royal title. But a vengeful foe sprouts a diabolical scheme to spirit away the Princess of the Eastern Gate and send her tumbling forever through unknown worlds. Now an unprecedented search is begun, led by Balkis’s mentor, Royal Wizard Matthew Mantrell.

But the hardship of finding his apprentice cannot compare to Balkis’s own struggle to escape the strange world in which she has landed. With the aid of a soul weary young boy named Anthony, Balkis mounts a magnificent, though treacherous, journey. Together they must rely on each other and their powers both mortal and magic to defy the forces of darkness and embrace the destiny they are fated to share…

Saul discovered that in this world, his love of verse made him a wizard. But his newfound magic earned him a dreadful foe: Queen Suettay, a false monarch without peer for wickedness and corruption. A fearsome sorceress herself, with armies steeped in evil ready to obey her every sinful command, she determined to break Saul’s growing power or win his soul for Satan.
Suny mascot mayhem

Bull. Some felt that the costumed character was not representative of the university's image and history, and did not reflect the school's commitment to diversity and inclusion. As a result, there were calls for the university to reconsider their choice and engage in a more inclusive and transparent process for selecting a mascot. These controversies highlight the significance of mascots in representing an institution and shaping its public image. While mascots are often seen as lighthearted symbols of school spirit, they can also become lightning rods for larger debates about identity, tradition, and representation. As members of the SUNY community, it is important that we engage in open and respectful conversations about these issues, and recognize the power of mascots to bring people together or divide them. By considering diverse perspectives and honoring the values of our institutions, we can ensure that our mascots continue to inspire pride and unity among SUNY students and alumni..

Reviews for "From Feathered Friends to Fanged Foes: Suny's Animal Mascots"

1. Sarah - 1 star - I was extremely disappointed with "Suny mascot mayhem." The game lacked any excitement or challenge. The graphics were poor, and the controls were clunky and unresponsive. It felt like a cheap knockoff of other popular mascot games. I would not recommend wasting your time or money on this game.
2. John - 2 stars - "Suny mascot mayhem" was a letdown for me. The gameplay was repetitive and quickly became boring. The levels were too easy, and there was no real incentive to keep playing. I felt like I was just going through the motions without any real purpose. The concept had potential, but the execution fell flat.
3. Emily - 2 stars - I didn't enjoy "Suny mascot mayhem" as much as I had hoped. The game lacked depth and creativity. The levels were predictable and offered little variety. The soundtrack was repetitive and annoying. Overall, it felt like a rushed and uninspired game. I wouldn't recommend it to anyone looking for a fun and engaging gaming experience.

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