A New Way to Level Up: Advancement and Progression in the Extinction Curse Adventure for Pathfinder 2e Characters

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The "Extinction Curse" is an adventure path in the Pathfinder Second Edition role-playing game. It is a campaign designed to take players from levels 1 to 20, offering a long and immersive storyline set in the fantasy world of Golarion. The adventure revolves around a traveling circus called the Circus of Wayward Wonders. The circus travels from town to town, entertaining the masses with awe-inspiring performances, acrobatics, and magical acts. However, beneath the surface, the circus holds a dark secret. The Extinction Curse begins when a curse befalls the circus, causing its performances to go awry and leading to disarray and chaos.


General stuff

When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer all at the same time. Trick check results Critical Success You generate Excitement equal to the trick s level; this Excitement is added to the circus s total Excitement for the show.

Pathfinder 2e extinctionx curse

The Extinction Curse begins when a curse befalls the circus, causing its performances to go awry and leading to disarray and chaos. The performers, along with the player characters, must investigate the cause of the curse and find a way to lift it before the circus collapses. As the adventure progresses, the player characters' journey takes them to various locations, encountering dangerous foes, making allies, and uncovering the truth behind the curse.

Extinction Curse

"Come one, come all! Humble performers become leaders of the Royari San Sarnax, Volio Via and Eriato Bati as they travel with the Circus of Wayward Wonders around The Isle of Kortos, putting on circus performances and solving an ancient conspiracy and fighting off deadly foes as they follow in the footsteps of a grand hero from antiquity.

Book 1: The Show Must Go On [ ]

The Circus of Wayward Wonders has just arrived in the remote town of Abberton , and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in an ancient plot orchestrated by dangerous foes!

  • Extinction Curse Episode 01: Carnivals & Clowns
  • Extinction Curse Episode 02: Mice & Music
  • Extinction Curse Episode 03: Bargains & Boars
  • Extinction Curse Episode 04: Vandals & Vermleks
  • Extinction Curse Episode 05: Taverns & Troupes
  • Extinction Curse Episode 06: Rivals & Runes
  • Extinction Curse Episode 07: Sanctums & Slurks
  • Extinction Curse Episode 08: Demons & Druids
  • Extinction Curse Episode 09: Half-Fiends & Hellraisers
  • Extinction Curse Episode 10: Fossils & Fields
  • Extinction Curse Episode 11: Troglodytes & Time Warps
  • Extinction Curse Episode 12: Scales & Succubi
  • Extinction Curse Episode 13: Godlings & Glory

Book 2: Legacy Of The Lost God [ ]

The Circus of Wayward Wonders arrives in bustling Escadar, eager for fortune and fame. The heroes must confront foul forces in a buried temple to learn more about the looming threat facing the Starstone Isles. Their investigations put the heroes on a collision course with their circus's greatest rival: the cruel catfolk Mistress Dusklight, ringmaster of the Celestial Menagerie!

  • Extinction Curse Episode 14: Ports & Pickpockets
  • Extinction Curse Episode 15: Warts & Wolves
  • Extinction Curse Episode 16: Shimmers & Showstoppers
  • Extinction Curse Episode 17: Paladins & Prophecies
  • Extinction Curse Episode 18: Temples & Twirls
  • Extinction Curse Episode 19: Priests & Poltergeists
Pathfinder 2e extinctionx curse

They will face off against cultists, monsters, and ancient powerful entities that threaten not only the circus but the entire region. Throughout the campaign, players will not only engage in adventure and combat encounters but also navigate social interactions, solve puzzles, and make important decisions that shape the story. The Extinction Curse offers a balanced mix of exploration, role-playing, and tactical combat. The campaign is designed to provide a wide range of challenges for players, allowing them to utilize their characters' unique abilities, skills, and tactics. The plot is full of twists and turns, keeping players engaged and invested in the outcome. The Extinction Curse introduces new character options, including archetypes, feats, and spells, specifically tailored to fit the themes of the campaign. It also offers interesting NPCs, memorable locations, and detailed lore that bring the world of Golarion to life. Overall, the Extinction Curse is a thrilling adventure path that offers a rich and immersive experience for Pathfinder Second Edition players. It combines elements of mystery, fantasy, and adventure, providing a unique and captivating storyline that will keep players hooked until the final climactic encounter..

Reviews for "Forging Alliances: Building Relationships with NPCs in the Extinction Curse Adventure in Pathfinder 2e"

1. John - 1/5 - I found Pathfinder 2e extinctionx curse to be overly complicated and lacking in any real direction. The rules were convoluted and difficult to follow, making it near impossible to fully understand the mechanics of the game. Additionally, the storyline was weak and failed to engage me as a player. Overall, I was extremely disappointed with this edition of Pathfinder and would not recommend it to anyone who is looking for an enjoyable and immersive tabletop gaming experience.
2. Sarah - 2/5 - I was really excited to try out Pathfinder 2e extinctionx curse, but I found it to be quite a letdown. The character creation process was overly complicated and time-consuming, deterring me from fully investing in my own character. The gameplay itself felt slow and lacking in excitement, with too much emphasis on minor details and not enough on the overall story. Overall, I felt that this edition of Pathfinder was a step backwards from its predecessor and failed to live up to the hype surrounding its release.
3. Michael - 2/5 - Pathfinder 2e extinctionx curse was a disappointing experience for me as a player. The combat system felt clunky and unpolished, making it difficult to fully grasp the mechanics and engage in meaningful battles. The rules were overly complex, making it a challenge to understand and execute basic actions. Furthermore, the character progression felt slow and unbalanced, leaving me frustrated and uninterested in investing more time into the game. Overall, I believe there are better tabletop RPGs out there that provide a more enjoyable and intuitive gaming experience.

The Extinction Curse Player's Guide: Essential Information for Starting the Adventure in Pathfinder 2e

The Extinction Curse Companion: Additional Resources and Supplements for Enriching the Adventure in Pathfinder 2e