Breaking Down Mystic with the Magical Strings: An In-Depth Analysis on EDHREC

By admin

Mystic with the Magical Strings is a popular card in the Commander format of Magic: The Gathering. This card has been featured in many EDHREC decks due to its unique abilities and synergies. **The main idea behind Mystic with the Magical Strings is its ability to tap for mana and also untap creatures.** This allows players to generate additional mana each turn and also utilize creatures with tap abilities multiple times. In addition to its mana-producing ability, Mystic with the Magical Strings also has the ability to tap and draw a card. This can be a valuable tool for players looking to gain card advantage and find the cards they need to win the game.


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If a creature enters the battlefield as a copy of a face-down creature or if a token is created that s a copy of one , that copy has the same characteristics as the face-down creature in this case, it s a 3 3 creature with the two abilities and no other characteristics , even though the copy is face up. If a face-down permanent you control leaves the battlefield, or if the game ends or you leave the game while you control it, you must reveal it to all players even though in this case, everyone saw it before it entered.

Mystic with the magical strings edhrec Magar of the Magic Strings

: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It’s a 3/3 creature with “Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost” and “If this creature would leave the battlefield, exile it instead of putting it anywhere else.”

Standard Not Legal Alchemy Not Legal Pioneer Not Legal Explorer Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Historic Not Legal Vintage Legal Pauper Not Legal Commander Legal Penny Not Legal Oathbreaker Legal
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Notes and Rules Information for Magar of the Magic Strings:
  • The face-down creature has no characteristics other than the ones given to it by Magar’s ability. It has no name, no mana cost, no creature types, and no abilities other than the two Magar gives it. The creature is colorless and has a mana value of 0. (2022-10-07)
  • You may look at face-down permanents you control at any time. (2022-10-07)
  • If a face-down permanent you control leaves the battlefield, or if the game ends or you leave the game while you control it, you must reveal it to all players (even though in this case, everyone saw it before it entered). (2022-10-07)
  • If a creature enters the battlefield as a copy of a face-down creature (or if a token is created that’s a copy of one), that copy has the same characteristics as the face-down creature (in this case, it’s a 3/3 creature with the two abilities and no other characteristics), even though the copy is face up. Importantly, the noted name is not part of the face-down creature’s copiable values, so copies of the face-down creature won’t know the noted name. If one deals combat damage to a player, its controller won’t create a copy of any card. (2022-10-07)
  • You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (Magar’s ability, cast face down using the morph ability, and so on). (2022-10-07)
  • There are no cards in this set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up. (2022-10-07)
  • If an effect tries to “blink” a face-down instant or sorcery card—that is, exile it and then return it to the battlefield—the card is exiled and remains in exile. (2022-10-07)
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Portions of Scryfall are unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. The literal and graphical information presented on this site about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC. Scryfall is not produced by or endorsed by Wizards of the Coast.
Magar of the Magic Strings

: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It’s a 3/3 creature with “Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost” and “If this creature would leave the battlefield, exile it instead of putting it anywhere else.”

Standard Not Legal Alchemy Not Legal Pioneer Not Legal Explorer Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Historic Not Legal Vintage Legal Pauper Not Legal Commander Legal Penny Not Legal Oathbreaker Legal
Toolbox
  • TCGplayer articles about this card
  • TCGplayer decks with this card
  • Search MTGTop8 for this card
  • Moxfield decks with this card
  • Card analysis on EDHREC
  • Card stats on Cube Cobra
  • Open on Scryfall Tagger
Buy This Card
  • Buy on TCGplayer .24Buy foil on TCGplayer ✶ .53
  • Buy on Cardmarket €0.93Buy foil on Cardmarket ✶ €1.26
  • Buy on Cardhoarder
Images and Data
  • Download PNG image (1.55 MB)
  • Download art crop (83.28 KB)
  • Copy-pasteable text
  • Copy-pasteable JSON
  • View on Gatherer
  • Report card issue
Notes and Rules Information for Magar of the Magic Strings:
  • The face-down creature has no characteristics other than the ones given to it by Magar’s ability. It has no name, no mana cost, no creature types, and no abilities other than the two Magar gives it. The creature is colorless and has a mana value of 0. (2022-10-07)
  • You may look at face-down permanents you control at any time. (2022-10-07)
  • If a face-down permanent you control leaves the battlefield, or if the game ends or you leave the game while you control it, you must reveal it to all players (even though in this case, everyone saw it before it entered). (2022-10-07)
  • If a creature enters the battlefield as a copy of a face-down creature (or if a token is created that’s a copy of one), that copy has the same characteristics as the face-down creature (in this case, it’s a 3/3 creature with the two abilities and no other characteristics), even though the copy is face up. Importantly, the noted name is not part of the face-down creature’s copiable values, so copies of the face-down creature won’t know the noted name. If one deals combat damage to a player, its controller won’t create a copy of any card. (2022-10-07)
  • You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (Magar’s ability, cast face down using the morph ability, and so on). (2022-10-07)
  • There are no cards in this set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up. (2022-10-07)
  • If an effect tries to “blink” a face-down instant or sorcery card—that is, exile it and then return it to the battlefield—the card is exiled and remains in exile. (2022-10-07)
Cards
Scryfall
  • Slack & Discord Bots
  • Site FAQs & Help
  • Scryfall Blog
  • Scryfall Tagger
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  • Your Account
  • Register
  • Terms of Service
  • Contact Us
  • Privacy & Security
Developers
  • API Documentation
  • Card Objects
  • Card Imagery
  • Bulk Data
  • API Changelog
More

Portions of Scryfall are unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. The literal and graphical information presented on this site about Magic: The Gathering, including card images and mana symbols, is copyright Wizards of the Coast, LLC. Scryfall is not produced by or endorsed by Wizards of the Coast.

The Slack, Discord, Cash App, PayPal, and Patreon logos are copyright their respective owners. Scryfall is not produced by or endorsed by these services.

Mystic with the magical strings edhrec infographics Mystic with the magical strings edhrec spreadsheet

This can be a valuable tool for players looking to gain card advantage and find the cards they need to win the game. One of the reasons Mystic with the Magical Strings is so popular in EDHREC decks is its versatility. It can fit into a variety of different strategies and playstyles.

Mystic with the magical strings edhrec

Whether you're playing a control deck, a combo deck, or a creature-heavy deck, Mystic with the Magical Strings can find a home in your deck. Some popular synergies with Mystic with the Magical Strings include cards that allow you to untap creatures such as Intruder Alarm and Paradox Engine. These cards can create powerful combos, allowing players to generate large amounts of mana and activate multiple abilities each turn. Overall, Mystic with the Magical Strings is a powerful and versatile card that can fit into a variety of different strategies in the Commander format of Magic: The Gathering. Its ability to tap for mana and untap creatures, along with its card-drawing ability, make it a valuable tool for players looking to gain an advantage in the game..

Reviews for "Tier Up: Mystic with the Magical Strings and its Competitive Viability in EDHREC"

1. John - 1/5 stars - I was really disappointed with "Mystic with the magical strings edhrec". The gameplay was slow, tedious, and lacked any excitement. The magical strings aspect felt gimmicky and didn't add much to the overall experience. The game also had a steep learning curve with complex rules that were not explained well. Overall, I found the game to be a waste of time and would not recommend it to others.
2. Sarah - 2/5 stars - I had high hopes for "Mystic with the magical strings edhrec", but it fell short of my expectations. The graphics and visuals were subpar, and the controls were clunky and unresponsive. The storyline was also poorly developed, and I found it hard to stay engaged throughout the game. Additionally, the sound effects and music were lackluster and failed to create an immersive gaming experience. I was left feeling underwhelmed and unsatisfied after playing this game.
3. Michael - 2/5 stars - "Mystic with the magical strings edhrec" had some interesting ideas, but they were poorly executed. The gameplay was repetitive and monotonous, with limited variety in challenges and tasks. The game also lacked a clear objective or direction, leaving me feeling aimless and bored. The pacing was slow, and the game failed to hold my attention for long periods of time. Overall, I was disappointed with this game and felt it could have been much better with more thought and effort put into its development.
4. Jessica - 1/5 stars - I regret purchasing "Mystic with the magical strings edhrec". The game was glitchy and full of bugs, which made it nearly unplayable. The controls were frustrating and often didn't respond properly, leading to a lot of unnecessary deaths and frustration. The overall experience felt unfinished and rushed, with a lack of attention to detail. I would not recommend this game to others, as it was a complete letdown.

The Mystic with the Magical Strings Experience: Tales from Successful EDHREC Players

Crushing the Competition with Mystic with the Magical Strings in EDHREC