Master the Art of Magic Shopping in DnD 5e with the Magic Store Generator

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In Dungeons and Dragons 5e, magic stores provide players with the opportunity to obtain unique and powerful items to aid them on their adventures. These stores are often filled with a variety of magical objects, from enchanted weapons and armor to potent artifacts and potions. However, creating a diverse and interesting inventory for a magic store can be a daunting task for Dungeon Masters. To simplify this process and ensure that the magic store offers balanced and fulfilling rewards, a magic store generator can be a valuable tool. **A magic store generator for Dungeons and Dragons 5e is a system that randomly generates the inventory of a magic store, ensuring that the items available are appropriate for the players' level and adventure.** This generator typically takes into account the level and abilities of the players, as well as any additional criteria set by the Dungeon Master.


These is an inconsistency between the tables for scrolls and magic items. The scrolls have their own table that doesn’t match up with the magic item crafting table. For example crafting a first level scroll normally according to the magic item crafting table takes 20 hours and 25 gp while scribing a 1st level scroll by the scroll scribing table takes one day (8 hours) and 25 gp. If I were you I would ignore the magic item crafting table when it came to scrolls. It does however apply to all potions except health potions.

5 gp 2nd 6 hours 125 gp 3rd 10 hours 250 gp 4th 2 workweeks 2,500 gp 5th 4 workweeks 5,000 gp 6th 8 workweeks 15,000 gp 7th 16 workweeks 25,000 gp 8th 32 workweeks 50,000 gp 9th 48 workweeks 250,000 gp. As well as allowing attunement with 4 magic items instead of 3, it also allows the artificer to craft common and uncommon magic items at half the price and a quarter of the time.

Magic store generator for Dungeons and Dragons 5e

** This generator typically takes into account the level and abilities of the players, as well as any additional criteria set by the Dungeon Master. It can produce a variety of magical items, ranging from common and uncommon items to rare, very rare, and even legendary artifacts. The generator may also include a mix of different item types, such as weapons, armor, wands, scrolls, potions, and more.

XGE Crafting times and prices with magic item adept.

The artificer is great with magic items and at level ten gets magic item adept. As well as allowing attunement with 4 magic items instead of 3, it also allows the artificer to craft common and uncommon magic items at half the price and a quarter of the time. This includes potions and spell scrolls. However making these calculations at the table can be annoying so I have done the work for you and edited the crafting tables for common and uncommon magic items, health potions and scrolls. The crafting table for magic items also halves consumable magic items like potions (except health potions) and scrolls as well as one use items like the Perfume of Bewitching or Veteran's Cane. I have added their cost as well.

Magic Item Crafting Time and Cost

Item Rarity Workweeks* Cost*
Common 10 hours 25 gp
Uncommon 20 hours 100 gp
Rare 10 workweeks 2,000 gp
Very rare 25 workweeks 20,000 gp
Legendary 50 workweeks 100,000 gp

*Halved for a consumable item like a potion or scroll

Common 5 hours 12.5gp
Uncommon 10 hours 50 gp

Spell Scroll Costs

Spell Level Time Cost
Cantrip 2 hours 7.5 gp
1st 2 hours 12.5 gp
2nd 6 hours 125 gp
3rd 10 hours 250 gp
4th 2 workweeks 2,500 gp
5th 4 workweeks 5,000 gp
6th 8 workweeks 15,000 gp
7th 16 workweeks 25,000 gp
8th 32 workweeks 50,000 gp
9th 48 workweeks 250,000 gp

Potion of Healing Creation

Type Time Cost
Healing 2 hours 12.5 gp
Greater healing 10 hours 50 gp
Superior healing 3 workweeks 1,000 gp
Supreme healing 4 workweeks 10,000 gp

These is an inconsistency between the tables for scrolls and magic items. The scrolls have their own table that doesn’t match up with the magic item crafting table. For example crafting a first level scroll normally according to the magic item crafting table takes 20 hours and 25 gp while scribing a 1st level scroll by the scroll scribing table takes one day (8 hours) and 25 gp. If I were you I would ignore the magic item crafting table when it came to scrolls. It does however apply to all potions except health potions.

As for the DMG crafting times good luck trying to apply magic item adept to those rules.

Magic store generator for dungeons and dragons 5e

A magic store generator can help create a sense of excitement and mystery for players as they explore the store and discover its treasures. It provides a sense of progression and reward, as players can acquire items that enhance their abilities or provide unique abilities and powers. Additionally, the generator ensures that the items offered are balanced and appropriate for the players' level, preventing overpowering or underwhelming rewards. Overall, **a magic store generator for Dungeons and Dragons 5e is a valuable tool for Dungeon Masters, enabling them to effortlessly create diverse and balanced inventories for magic stores, providing players with rewarding and exciting options to enhance their characters and adventures.**.

Reviews for "DnD 5e Magic Store Generator: Ignite Your Imagination and Embark on an Adventure"

1. Sarah - ★☆☆☆☆ - I was really disappointed with this magic store generator for D&D 5e. The selection of items it provided felt extremely limited and uninspired. I was hoping for a tool that would generate unique and interesting magic items to spice up my campaign, but instead, I got a repetitive list of basic items that I could have easily come up with myself. The lack of variety and creativity was a major letdown.
2. John - ★★☆☆☆ - The magic store generator for D&D 5e fell short of my expectations. While it did generate a decent range of magic items, the descriptions were often vague and lacked detail. It was frustrating to have to fill in the gaps and come up with my own lore for these items. Additionally, the pricing seemed off and didn't align with the guidelines provided in the D&D 5e rulebook. Overall, I found this generator to be more of a hindrance than a help in creating an immersive and balanced game.
3. Emma - ★★☆☆☆ - I found the magic store generator for D&D 5e to be quite underwhelming. The items it generated were mostly generic and lacked any unique qualities that would make them stand out. I was hoping for a tool that would spark my creativity and provide me with a range of exciting magical artifacts, but this generator failed to deliver. If you're looking for something to enhance your game with fresh and innovative magic items, I would recommend looking elsewhere.

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