The Health Benefits of Playing with Magic Bouncy Balls

By admin

Magic bouncy balls are a fascinating and entertaining toy that captivate people of all ages. These small, rubbery balls have a unique ability to bounce to incredible heights and perform tricks that seem almost magical. Their unpredictable and energetic nature adds to their charm and allure. What makes magic bouncy balls so special is their ability to defy gravity. When thrown or dropped onto a hard surface, these balls can bounce back up with incredible force, reaching surprising heights. This bounce-back action is due to the ball's material, which is made from a highly elastic polymer, such as rubber.

Super mario world 12 witchcraft spheres

This bounce-back action is due to the ball's material, which is made from a highly elastic polymer, such as rubber. The elasticity allows the ball to compress upon impact and then quickly regain its original shape, propelling it into the air. Another intriguing aspect of magic bouncy balls is their ability to change colors or emit light as they bounce.

Super mario world 12 witchcraft spheres

A game I'm currently working on. So far the point is to get as many points as possible by killing enemies.

Controls:
Arrow Keys - Move
Up - Jump
Spacebar - Use Powerup

Powerups:
Fire Flower - Shoots fireballs
Hammer Suit - Throws hammers
Koopa Suit - Lets you become a controllable Koopa shell by pressing the Down key
Flight Cap - Rapidly press the Up key to fly
POW Block - Kills all enemies on screen
1-up Mushroom - Extra life
Starman - Temporary Invincibility
Pokeball - Summons a random Pokemon.


The more points you get the harder it gets and different enemies appear. If there's anything I can do to improve the game, please tell me.

Zy0n7 20th November 2010, 03:27 PM Nothing happens when I click the play now button lemurboy12 20th November 2010, 03:53 PM

Nothing happens when I click the play now button
Scroll down and you'll see a download link to the right.

lemurboy12 20th November 2010, 06:25 PM New Leaderboard!
http://www.gmhighscores.com/highscores.php?gameid=1296 Dylan Yoshi 20th November 2010, 09:06 PM

You ran out of ideas for powerups? What about the Hammer Suit or the Tanooki Suit or the Ice Flower? Mario has so many power ups to draw from I don't know how you could run out.

Anyways I'll give this a try in a bit.

lemurboy12 20th November 2010, 09:27 PM

You ran out of ideas for powerups? What about the Hammer Suit or the Tanooki Suit or the Ice Flower? Mario has so many power ups to draw from I don't know how you could run out.

Anyways I'll give this a try in a bit.
Tanooki Suit would be useless. Hammer Suit sounds cool, though. I'll add that.

lemurboy12 20th November 2010, 11:05 PM I added a new map and a title screen. Bradlestix 20th November 2010, 11:47 PM

Sounds pretty cool, having trouble getting it to work however. Both Instant Play and .exe versions freeze about at about 4/5 of the loading bar. It's probably just my computer, I guess - I've had trouble playing GM games before.

King Gobi 21st November 2010, 12:47 AM How about an Hourglass that speeds up mario? lemurboy12 21st November 2010, 12:58 AM

How about an Hourglass that speeds up mario?
Why would you need that? That would only make it harder.

lemurboy12 21st November 2010, 01:46 PM New map! Also, there's more sound effects. Weldar-Kazooie 21st November 2010, 05:35 PM

One of the Bullet Bills just flew backwards. What.

Also, have you considered making Luigi playable? Like, pressing a button to swap characters? Luigi would jump higher, but run slower?

Also: I noticed that picking up a Fire Flower while already having a Fire Flower ability turns you into Hammer Bro Mario. Was this intentional?

lemurboy12 21st November 2010, 07:34 PM

One of the Bullet Bills just flew backwards. What.

Also, have you considered making Luigi playable? Like, pressing a button to swap characters? Luigi would jump higher, but run slower?

Also: I noticed that picking up a Fire Flower while already having a Fire Flower ability turns you into Hammer Bro Mario. Was this intentional?
I think so. I also started on making Luigi sprites earlier. I was thinking of a 2 player mode.

Starblazer 22nd November 2010, 01:02 AM

Make a vid of this please. I can't download this on my Wii.

edit: 2500th post.

Jackjack71 22nd November 2010, 01:25 AM Hammer suit? Haha that sounds cool. Starblazer 22nd November 2010, 01:40 AM

Also, there are two more problems I've found which I also encountered in making a plaformer.

1. The player can go through the bottom of platforms which he's not supposed to

2. There's no difference in jump height based on how long a button's held

I've never been able to find a solution for these, but it's something to think about.

Can easily be fixed, make the platform solid via simple coding. It's quite easy.

lemurboy12 22nd November 2010, 02:20 AM Hammer suit? Haha that sounds cool.
It's a real power up from SMB3. It lets you throw hammers. Weldar-Kazooie 22nd November 2010, 12:24 PM

For a power-up suggestion, have you considered the shell power-up from NSMB? To allow you to spin around and hit enemies in that fashion? Like kicking the koopa shell now, but being able to control it loosely? The Blue Koopa Shell

Also, can you make it so that the Star power-up doesn't eliminate your existing one, but masks over it?

Someone suggested the Tanooki Suit, can this be done? I would suggest that pressing down transforms you into the statue, where you'll crash down to the ground, and be invincible while in that state. Then releasing the statue form will destroy anything really close to Mario.

Have you considered the Cape Feather providing the ability to spin? Spinning could knock away and defeat enemies, alongside the Cape causing Mario to hover down slowly from the air.

Rock Mushroom? Similar ability to the Blue Koopa Shell.

Possibly add Yoshi?

lemurboy12 22nd November 2010, 09:55 PM

For a power-up suggestion, have you considered the shell power-up from NSMB? To allow you to spin around and hit enemies in that fashion? Like kicking the koopa shell now, but being able to control it loosely? The Blue Koopa Shell

Also, can you make it so that the Star power-up doesn't eliminate your existing one, but masks over it?

Someone suggested the Tanooki Suit, can this be done? I would suggest that pressing down transforms you into the statue, where you'll crash down to the ground, and be invincible while in that state. Then releasing the statue form will destroy anything really close to Mario.

Have you considered the Cape Feather providing the ability to spin? Spinning could knock away and defeat enemies, alongside the Cape causing Mario to hover down slowly from the air.

Rock Mushroom? Similar ability to the Blue Koopa Shell.

Possibly add Yoshi?

#1 - Sounds good to me. I'll put that in.
#2 - I'd have to do lots of stuff with variables. That's gonna take a lot of time. I need to think about that one.
#3 - The way you describe it sounds good. I just thought that being invincible for a short period of time would be completely useless.
#4 - Hmm. Sounds okay, but it doesn't sound very useful.
#5 - Why would I need a power up that does the exact same thing twice?
#6 - No. Yoshi would be WAAAY too hard.


EDIT: 900th post!

Have you considered the Cape Feather providing the ability to spin? Spinning could knock away and defeat enemies, alongside the Cape causing Mario to hover down slowly from the air.
Magic bouncy balls

Some bouncy balls are infused with color-changing dyes or glow-in-the-dark materials, creating a visually stimulating experience when played with in low light or dark environments. This added element of visual magic enhances the overall appeal of these toys. Magic bouncy balls are not only fun to play with, but they can also provide therapeutic benefits. The act of squeezing and releasing the ball can help relieve stress and tension, making them a popular choice for stress relief and hand exercise. Furthermore, they can improve hand-eye coordination and motor skills as players try to catch or hit the bouncing ball. These balls come in various shapes, sizes, and patterns, providing a wide range of choices for users. Some are smaller and compact, making them suitable for indoor play, while others are larger and more durable, perfect for outdoor activities. The availability of different designs and patterns also adds an element of personalization, allowing individuals to choose a bouncing ball that reflects their preferences and personality. In conclusion, magic bouncy balls are more than just a toy; they are a source of excitement and wonder. Their ability to defy gravity, change colors, and provide therapeutic benefits make them a popular choice for people of all ages. Whether used for play, stress relief, or simply to marvel at their magical properties, these bouncing balls are sure to bring joy to anyone who encounters them..

Reviews for "Magic Bouncy Balls: A Unique Promotional Gift Idea"

1. Emily - 1/5
I was really disappointed with the magic bouncy balls. The advertisement showed them bouncing incredibly high and with vibrant colors, but mine barely bounced at all and were mostly dull in color. I followed the instructions carefully, but they still didn't live up to the hype. I would not recommend these to anyone looking for truly magical bouncy balls.
2. Mike - 2/5
The magic bouncy balls were a letdown for me. While they did bounce decently high, they lost their magic after only a few bounces. The colors also faded quickly, even though I stored them in a cool, dry place as instructed. I think there are better options available in the market for bouncy balls.
3. Sarah - 2/5
I purchased the magic bouncy balls for my kids, hoping for some fun and excitement. Unfortunately, they were not impressed. The balls didn't bounce as high as expected, and the colors were not as vibrant as shown in the ad. My kids quickly lost interest and went back to their regular bouncy balls. Overall, a disappointing purchase.
4. John - 1/5
Magic bouncy balls? More like disappointing bouncy balls. I was expecting something truly magical, but these fell short. The bounce was average at best, and the supposed magic effect was barely noticeable. The packaging was flashy and enticing, but the actual product was a major letdown. Save your money and look elsewhere for a truly magical bouncy ball experience.

Magic Bouncy Balls vs. Regular Bouncy Balls: Which is Better?

The Effectiveness of Magic Bouncy Balls in Improving Hand-Eye Coordination