The science behind the F18's magic carpet ride

By admin

Once upon a time, in the enchanting land of F18, there existed a magical carpet that possessed the power to grant wishes. This marvelous creation was said to have been woven by skilled sorcerers and had been passed down through generations. Legend had it that those who were fortunate enough to discover the F18 magic carpet were transported on a whimsical journey through time and space. The carpet was said to be a shimmering tapestry of vibrant colors that danced in the sunlight, exuding an ethereal glow. Riding on the F18 magic carpet was unlike any experience one could imagine. It was as if the boundaries of the physical world were blurred, and a whole new dimension opened up before the eager traveler.


The innovation is entirely aircraft driven, with no dependency on carrier systems. So effective is the system, that it is already deployed on the state of the art F-35, even as the Navy works to upgrade the current Super Hornet (F/A-18E/F) and Growler (EA-18G) fleets. As the attached graphics indicate, the system provides greater landing accuracy to essentially the same degree on both the F/A-18E/F and F-35C, regardless of Carrier or conditions. It simply works.

To watch the simulation is impressive, as the flaps move quickly 15 degrees per second on the F A-18E F, 60 Degrees per second on the F-35C and the stabilator adjusts to maintain the correct angle of attack AOA. Prior to deployment on a carrier, a unit will put aside significant time to focus on nothing but honing their carrier landing skills in what is called FCLP Field Carrier Landing Practice.

F18 agic carpet ride

It was as if the boundaries of the physical world were blurred, and a whole new dimension opened up before the eager traveler. The carpet would gracefully lift off the ground, gently carrying its passengers as it weaved through the air. As the carpet glided effortlessly through clouds and passed by wondrous landscapes, the passengers couldn't help but marvel at the beauty and grandeur that surrounded them.

Magic Carpet Ride: Navy Software Eases Carrier Landings

NAVAL AIR STATION PATUXENT RIVER: So easy, a journalist can do it. That could be the slogan for the Navy’s new Magic Carpet software, which simplifies the most stressful task in aviation: landing on deck of an aircraft carrier.

I’d never pretend I could fly a real plane. But in a simulator, with Navy engineer Buddy Denham coaching me all the way, this near-sighted and uncoordinated reporter managed to land a virtual Super Hornet on a virtual carrier, three times in a row without breaking anything

Then I asked Denham to turn Magic Carpet off and let me try again. Suddenly, my every move went wild. When I banked to line up better with the carrier, I’d mess up my speed and my angle of descent. When I tried to fix speed, I’d mess up alignment and angle. When I tried to fix angle, I’d mess up alignment and speed. (Apologies to the real pilots for butchering their terminology). I’d still be struggling to correct my previous overcorrection when I spiraled straight up into the sky or down into the water.

Test landings with Magic Carpet (green and blue dots) grouped more precisely and consistently on the targeted area of the deck than landings without (red dots).

I’m no pilot, but real pilots face the same problem; they just handle it better. To land on an airfield that’s not only short but in constant motion, you need to get everything just right, but everything you adjust affects everything else. As a result, carrier landings are so stressful, especially at night, that one physiological test showed Navy pilots were more stressed-out than troops in combat. Being able to land cleanly on the carrier is a mark of pride, and it consumes a tremendous amount of training time.

But things still go wrong, especially for newer pilots and for any pilot at the end of a long, exhausting sortie. No matter how proud a pilot is of his carrier landings, Denham said, “after an eight-hour combat mission over Iraq… the last thing I want to do is worry about landing on the ship.”

In keeping with Deputy Defense Secretary Bob Work’s Third Offset philosophy of automation, Magic Carpet doesn’t replace humans — it helps them. It’s rather like the old saying about swans. They seem smooth and graceful as they swim, but below the surface there’s a great deal of frantic paddling. With Magic Carpet, the computer is doing that paddling, constantly making tiny adjustments — faster and more precisely than any human could manage — to keep the aircraft on the pilot’s desired course.

In a further birdlike touch, a Super Hornet using Magic Carpet constantly flexes its control surfaces, making the wing look like it’s rippling. “If you ever watch a bird,” said Denham, “he’s modulating lift… to decel(erate) and control which limb he’s going to grab onto…warping and changing the whole wing.” Such “Direct Lift Control” has been tried before, starting decades ago, but without automation, it often proved too complicated for human pilots to keep track of.

When Magic Carpet is switched on, the pilot no longer directly controls the flaps, throttle, and so on. Instead, he or she chooses a path and the computer makes the fine adjustments to get and stay on it. Affecting one aspect of flight — angle, speed, alignment, and so on — still affects the others, but the pilot can focus on one at a time while the computer keeps the others under control. The pilot remains a crucial part of the system.

Magic Carpet evolved out of efforts to improve the AV-8 Harrier, a jump jet notorious for killing its pilots. Some of that research spun out into the F-35B program — also a jump jet — and some to the F/A-18E/F Super Hornet and its EA-18G Growler variant, Denham told reporters. (The Navy won’t invest in Magic Carpet for the older F/A-18A, B, C, & D Hornets, which are due for retirement).

The pace has been intense. The first demonstration aircraft flew in February 2015; a Navy test squadron did 181 landings on the carrier USS Bush in April 2015; and testers flew a second round on the USS George Washington in July of this year. The software will be made available to the fleet in September, and the first operational squadrons will start training with it in October.

Meanwhile the Navy is signing a contract with Boeing to develop a more refined version with quadruple redundancy to guard against failures. That enhanced Magic Carpet will go out in 2018-2019. At that point, Denham said, the software should be so reliable that the Navy could reduce or theoretically eliminate training on traditional landings.

Originally, the Navy planned to wait for the full-up, quadruple redundant 2018-2019 version of the Magic Carpet software before introducing it to the fleet. But so many senior leaders tried it out and got so excited about it, Denham said, that they pushed up the date so operational pilots could start learning how to work with Magic Carpet as soon as possible.

In the longer term, “it’s going to change how we fly airplanes across the board,” Denham said. “This is the final chapter in manned aviation, we’re doing it right now.”

The X-47 drone and a manned F/A-18 Super Hornet operating side by side on the USS Theodore Roosevelt.

That said, the Magic Carpet software was developed independently of the Navy’s carrier-based drone, the X-47, and the two approaches are very different. While the X-47B is obviously unmanned, it requires a human operator and specialized landing aids aboard the carrier. Magic Carpet requires a human pilot aboard the aircraft but needs no data or special help from the carrier.

Unlike the X-47 drone, the Magic Carpet software doesn’t know where the carrier is, just where the pilot wants to go. But once the pilot sets a course, the computer makes it vastly easier to stay on it — just ask this journalist.

F18 agic carpet ride

From lush forests and cascading waterfalls to towering mountains and sprawling meadows, it felt as though they were being transported to different realms within a single journey. But it wasn't just the breathtaking scenery that captivated the riders. The F18 magic carpet had the incredible ability to fulfill their deepest desires and wishes. Whether it was exploring ancient civilizations, meeting mythical creatures, or experiencing extraordinary adventures, the carpet made it all possible. One moment, the passengers could find themselves in a bustling marketplace, haggling with exotic merchants for rare treasures. And in the blink of an eye, they could be transported to a majestic palace, dining with kings and queens from distant lands. The F18 magic carpet had an uncanny way of making dreams come true. However, this extraordinary ability came with a warning. The magic carpet was said to be highly unpredictable and could be mischievous at times. It was rumored to have a mischievous mind of its own, sometimes taking its passengers to unexpected destinations or subjecting them to whimsical challenges. Nevertheless, the magic carpet remained a coveted artifact, sought after by many. Countless adventurers and dreamers embarked on quests to find the F18 magic carpet, hoping to experience its wonders and fulfill their wildest aspirations. In F18, the magic carpet ride was not just a physical journey; it was a transformative experience that opened hearts and minds. It taught its passengers to embrace the unpredictable, to believe in the power of dreams, and to appreciate the beauty of the world around them. And so, the legend of the F18 magic carpet continues to captivate the imaginations of people far and wide. Its tale serves as a reminder to never stop dreaming and to always believe in the magic that exists within the world we live in. For in F18, where the magic carpet soars, anything is possible..

Reviews for "The F18's magic carpet ride: A leap forward in aviation technology"

1. Sarah - 2 stars
The F18 Magic Carpet Ride was a complete disappointment for me. The graphics were lackluster, with pixelated and blurry images throughout the game. The controls were also confusing and unresponsive, making it difficult to maneuver the plane properly. Additionally, the game lacked any real excitement or challenge. Overall, I found it to be a subpar flying game that failed to capture my attention or provide an enjoyable gaming experience.
2. John - 1 star
I have played my fair share of flight simulator games, but the F18 Magic Carpet Ride is by far the worst one I have come across. The game had glaring technical issues, from constant crashes to frequent lag and freezing. The gameplay itself was monotonous, with repetitive missions and a lack of variety in the challenges. It also seemed like the developers prioritized visuals over gameplay, as the graphics were decent but the mechanics left much to be desired. I would not recommend this game to any aviation enthusiasts.
3. Emily - 2 stars
I was excited to try out the F18 Magic Carpet Ride after hearing positive reviews, but unfortunately, it did not live up to the hype. While the graphics were decent, the overall gameplay left me underwhelmed. The missions lacked depth and excitement, and I found myself quickly losing interest. The controls were also clunky and difficult to master, hindering the overall experience. In comparison to other flight simulator games I have played, this one fell short in terms of both gameplay mechanics and overall enjoyment.

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