Strategies for Building a Magic Stick Collection in Dota

By admin

A Dota magic stick is an item in the game Dota 2 that provides a passive ability to gain charges when enemy heroes use spells or items nearby. These charges can then be used to restore a portion of health and mana to the user when activated. The magic stick is a versatile and cost-effective item that is often purchased by support heroes in the early stages of the game. It can be upgraded to a magic wand, which provides increased stats and a higher charge limit. The magic stick is particularly useful in the laning phase of the game, where heroes rely heavily on their spells to secure last hits, harass opponents, and stay in lane. By accumulating charges from nearby enemy heroes, the player can quickly replenish their health and mana and sustain themselves in lane.



DotA Utilities

Dota-Allstars 6.55 give us several new items: Magic Stick , Dust of Appearance , Phase Boots and Glyph of Fortification . But until now, i have rarely seen the optimal use of those items. Only several people can use those items perfectly. Maybe you can share experience about those items. Here's my thought about the new items:

Magic Stick
Honestly, in my first sight, i think this items is sucks. The 12 Health and 12 Mana is so small comparing to the spell damage. The only condition i found it usefull is when we are laning against heroes with low/cheap mana cost spell like Bristle Back, Phantom Assassin. But i changed my mind after i read this from DA forums:

People don't remember that it's only 210g. Buy it from a sideshop when you have the money.

It's useful when facing a dual lane heroes with active spells(or a soloing serious spammer like zeus and bristle).
Everytime PA blinks or slows, you get a charge. Everytime Phantom lancer goes invis, you get a charge. Everytime windrunner even farts, you get a charge. Every now and then you get a charge on your lane and earlygame 15mana is a lot. You don't have to wait till it's full 10 charges, charges are just as effective when used right away.

Also it's a good for radaring ganks and junglers.
1) You are running through woods and suddenly you get a charge. No allies on minimap, you know there's a hero jungling. Profit, for only 210g.
2) You are laning down and miss is called for mirana, pudge, puck etc. and you get a charge. You know something is coming, hug the tower, get called a maphacker, maybe get a kill from towerdivers, profit, for 210g.

Also you wouldn't believe how many times that 210g item has saved me while I'm escaping.
In order to catch you, enemies throw slows or use other chasing abilities, which give you charges, and you can take another hit again.

Also for 210g you get more information on lane. You know when that Booty Hunter went invis in fog, and you know when that Kunkka used his aoeslowstunnuke and you have to run, and you know when Windrunner casted Powershot and you have to dodge, you won't miss the Bara's close range charge, Rexx's axes won't go unnoticed, you got the idea.

Also, do remember that it still costs 210g.
When it saves you once or gives you kill, it has already paid itself back.
210g only means that it's not supposed to be bought at the fountain in beginning of the game, but minutes later from sideshops.

Wow, that's really well said. What do you think?

Dust of Appearance
Ok, i think it's obvious when to use this items. I used it when i'm gonna target invisible/wind walk user heroes. But still, Sentry Ward is better if you're gonna have team battle because of the short duration of this dust (only 12 seconds).

Phase Boots
Yet another items for a chaser.. and for armor lacking heroes. But still, you now must choose between Treads, BoT or this new sneaker. From my point of views, this items is fit on Pudge (if you cannot afford BoT), Viper, Bloodseeker and other chaser. Some said that this items create some glitches on Puck, anybody can confirm?

Glyph of Fortification
This item/tool is created to replace the Town of Portal massive armor buff on targeted building. The main problem is, everybody can use this while the cooldown is pretty long (6 minutes). Which means your team mates probably will ruins your timing on use this Glyph, especially on Pubs. This things looks simple, but when you're having critical moment, bad timing on using the Glyph will ruin your game.

Well, that's my opinion about these new items, what about you? Have another great experience with this new items? Share it here :)

Magic Stick

Мгновенно восстанавливает 15 здоровья и маны за каждый имеющийся заряд. Может иметь до 10 зарядов. Получает один заряд каждый раз, когда видимый враг в радиусе 1200 использует способность.

Радиус: 1200
Зарядов за способность: 1
Максимум зарядов: 10
Восст. здоровья и маны за заряд: 15

Перезарядка: 13

Пригодится для

Примечание
  • Предмет нельзя разобрать.
  • Нельзя сообщить союзникам о готовности использования предмета.

Energy Charge:

  • Является ненаправленной способностью, действующей на себя.
  • При использовании прерывает произносимые заклинания владельца.
  • Получает 1 заряд каждый раз, когда видимый вражеский юнит (включая нейтральных крипов) в радиусе 1200 единиц использует способность.
  • Не получает заряды от переключаемых способностей и активных модификаторов атаки.
    • Также не получает заряды за пассивно срабатывающие способности (такие как Borrowed Time и Quill Spray).
    • Не получает зарядов, если враг, применяя способность, выходит из невидимости (например из Moonlight Shadow).
    • Все текущие заряды сохраняются, если улучшить Magic Stick до Magic Wand или Holy Locket.
    • Имеет общую перезарядку с Magic Wand и Holy Locket.

    Простая волшебная палочка, в которой концентрируют магическую энергию начинающие волшебники и великие колдуны.

    Изменения в патчах

    7.23 от 27.11.19
    • Больше нельзя купить в Боковых Лавках.

    Нашли ошибку в материале? Выделите ее и нажмите Ctrl+Enter

    By accumulating charges from nearby enemy heroes, the player can quickly replenish their health and mana and sustain themselves in lane. The magic stick is also valuable in team fights, where multiple enemy heroes are likely to cast spells in quick succession. By using the charged abilities of the magic stick, players can turn the tide of battle by restoring their health and mana, allowing them to continue fighting or escape if necessary.

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    It's All Geek To Me!

    Like the tango fruit salad, this dish looks surprisingly good for how easy it is to throw together. The one trick is to not use water-based food dyes (I completely failed at this my first attempt), which causes the chocolate melt to form a weird goop.


    One thing I learned when I posted this picture to reddit is that not all parts of the world have salty baked goods coated in chocolate. If your reaction to this snack idea is "gross, salty and sweet?" I particularly encourage you to try it!

    Dota magic stick

    In addition to its passive ability, the magic stick is also an affordable and easy-to-build item. It is made up of simple components that can be easily obtained from the in-game shop, making it accessible to players of all skill levels. Overall, the magic stick is an essential item in Dota 2 that provides sustain and utility to heroes, especially in the early stages of the game. Its cost-effectiveness, accessibility, and versatility make it a popular choice among players, particularly those playing support roles..

    Reviews for "Leveraging the Magic Stick: Secrets to a Strong Early Game in Dota"

    1. John - 2/5 stars - I have to say, I was pretty disappointed with the Dota magic stick. I found it to be very underwhelming and not worth the investment. The charges it provides are meager, and often times I found myself not even using them before I was killed. It just didn't have the impact or usefulness that I was expecting. Overall, I would not recommend the magic stick to other Dota players.
    2. Sarah - 1/5 stars - I had high hopes for the Dota magic stick, but it just fell flat for me. The charges it accumulates are too few and far between to be of any real use during a game. I found myself constantly waiting for it to fill up, but by the time it did, the opportunity to use it had already passed. It's a waste of gold and inventory space in my opinion.
    3. Mike - 2/5 stars - I tried using the Dota magic stick in several games, but I just didn't see the value in it. Sure, it can give you a small boost of health and mana, but it's really not enough to make a significant impact in battle. I would much rather invest my gold in other items that provide more substantial benefits. The magic stick is just not worth it in my opinion.
    4. Emily - 3/5 stars - While I wouldn't say I hated the Dota magic stick, I also didn't find it to be a game-changer. The small burst of health and mana it provides can be helpful in certain situations, but overall, I found that other items offered more utility and value. It's not a terrible item, but I don't think it's worth prioritizing over other options.

    The Magic Stick: A Must-Have Item for Dota's Intelligence Heroes

    The Magic Stick: A Key to Surviving Ganks in Dota