5e Magic Mouth: An In-Depth Analysis

By admin

5e Magic Mouth is a spell in the 5th edition of the Dungeons & Dragons role-playing game. It falls under the category of enchantment magic and has a casting time of one minute. The spell allows the caster to create a magical mouth on a surface or object that can speak a message when specific conditions are met. The magical mouth can be created on a statue, door, or any other inanimate object. The caster can customize the message that the mouth speaks, which can be up to 25 words long. The message can be spoken in any language that the caster knows, and it can be of any content, including warnings, instructions, or riddles.



D&D 5th Edition

Начните набирать текст, чтобы найти заклинание, предмет — да что угодно!

Поисковый запрос должен состоять не менее чем из 2 символов. *
  1. Home dnd5e
  2. Spells
  3. Magic Mouth
  4. Source: D&D 5th Edition

Magic Mouth

Готов играть? Создавайте неограниченное количество персонажей D&D Создать сейчас

You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn't being worn or carried by another creature. Then speak the message, which must be 25 words or less, though it can be delivered over as long as 10 minutes. Finally, determine the circumstance that will trigger the spell to deliver your message.

When that circumstance occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or something that looks like a mouth (for example, the mouth of a statue), the magical mouth appears there so that words appear to come from the object's mouth. When you cast this spell, you can have the spell end after it delivers its message, or it can remain and repeats its message whenever the trigger occurs.

The triggering circumstance can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.

Magic Mouth

This spell imbues the chosen object or creature with an enchanted mouth that suddenly appears and speaks its message the next time a specified event occurs. The message, which must be twenty-five or fewer words long, can be in any language known by you and can be delivered over a period of 10 minutes. The mouth cannot utter verbal components, use command words, or activate magical effects. It does, however, move according to the words articulated; if it were placed upon a statue, the mouth of the statue would move and appear to speak. Of course, magic mouth can be placed upon a tree, rock, or any other object or creature.

The spell functions when specific conditions are fulfilled according to your command as set in the spell. Commands can be as general or as detailed as desired, although only visual and audible triggers can be used. Triggers react to what appears to be the case. Disguises and illusions can fool them. Normal darkness does not defeat a visual trigger, but magical darkness or invisibility does. Silent movement or magical silence defeats audible triggers. Audible triggers can be keyed to general types of noises or to a specific noise or spoken word. Actions can serve as triggers if they are visible or audible. A magic mouth cannot distinguish alignment, level, Hit Dice, or class except by external garb.

The range limit of a trigger is 15 feet per caster level, so a 6th-level caster can command a magic mouth to respond to triggers as far as 90 feet away. Regardless of range, the mouth can respond only to visible or audible triggers and actions in line of sight or within hearing distance.

Magic mouth can be made permanent with a permanency spell.

Material Component

A small bit of honeycomb and jade dust worth 10 gp.

The Hypertext d20 SRD TM is owned by BoLS Interactive LLC.

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Thread: magic mouth, uses and abuses

Magic Mouth,
You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn't being worn or carried by another creature. Then speak the message, which must be 25 words or less, though it can be delivered over as long as 10 minutes. Finally, determine the circumstance that will trigger the spell to deliver your message.

When that circumstance occurs, a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke. If the object you chose has a mouth or something that looks like a mouth (for example, the mouth of a statue), the magical mouth appears there so that the words appear to come from the object's mouth. When you cast this spell, you can have the spell end after it delivers its message, or it can remain and repeat its message whenever the trigger occurs.

The triggering circumstance can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the mouth to speak when any creature moves within 30 feet of the object or when a silver bell rings within 30 feet of it.

* - (a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumes)

please tell me why im wrong on this.
so I was thinking there are many ways to use magic mouth, but one way is for security actually. you can place magic mouth on your coin purse for example and then give it the circumstance that "ALARM" over and over is yelled if anyone other than those designated at the time of casting it touches the bag. but this could also be a door u want semi-permanent protection for.

Can you store a Shatter spell in a magic mouth?

The Magic Mouth spell allows the caster to store a message within an object. One of my players asked me to define a message as he wanted to store a captured monster's roar as evidence, so I dictated that the spell could hold and recite any audible noise provided it was not more than 25 distinct noises and did not exceed the 10-minute mark as specified in the spell. This seemed reasonable to me until he asked to store a shatter spell. Shatter is a spell that when cast emits "A sudden loud ringing noise" that will damage nearby creatures and objects. Because the effects of the spell are entirely vocal, could you store a shatter spell inside a magic mouth, and if not, to what extent can you store no-traditional messages such as monster noises and other audible cues that don't specifically convey any message?

Follow asked Apr 6, 2022 at 19:31 Dynobomb Dynobomb 1,218 1 1 gold badge 9 9 silver badges 21 21 bronze badges \$\endgroup\$

The message can be spoken in any language that the caster knows, and it can be of any content, including warnings, instructions, or riddles. Furthermore, the caster can set specific conditions for the mouth to speak its message. These conditions can include a particular phrase, the presence of a specific person, or the touching of the object.

1 Answer 1

Sorted by: Reset to default \$\begingroup\$

Magic mouth cannot be used to record anything except for the sound of your own voice speaking words.

Magic mouth defines "message" for us:

speak the message, which must be 25 words or less

Non-descript noises, grunts, growls, sonic booms, and the sound of a shatter spell are not words, so are not eligible for storage in a magic mouth.

Further, magic mouth states:

You implant a message within an object in range, [. ] speak the message [. ]

[. ] a magical mouth appears on the object and recites the message in your voice and at the same volume you spoke.

Magic mouth cannot be used to record anything except for the sound of your own voice speaking words, and doesn't produce any sound except the sound of your own voice, speaking those words, exactly as you recited them when you cast the spell.

5e magic mouth

Once the conditions are met, the magical mouth activates and speaks the message aloud. The duration of the magic mouth spell is permanent unless it is dispelled. It can be dispelled by casting dispel magic or using a similar magical effect. Additionally, the mouth can only be heard within 10 feet of it. The spell cannot animate the object or cause it to move, and it can create only one magical mouth at a time. The magic mouth spell can be used in various ways during gameplay. It can serve as a form of communication, conveying important information to characters in the game. It can also be used to provide clues or hints to solve puzzles or quests. Moreover, the spell can add an element of surprise or intrigue, as characters may stumble upon a mysterious object that suddenly speaks to them. In conclusion, 5e Magic Mouth is a versatile spell that allows players to create a magical mouth on an object or surface. It can speak a customized message when specific conditions are met. This spell adds depth and excitement to the game, offering a unique way for players to interact with their surroundings..

Reviews for "Unlocking the Potential of 5e Magic Mouth in Puzzle Design"

1. Jane - 2 stars - I found the 5e magic mouth spell to be quite underwhelming. The limited range and duration of the spell make it almost useless in combat situations. Additionally, the fact that it only allows for a single message to be recorded feels extremely restrictive. I was hoping for a more versatile spell that would allow for dynamic and interactive conversations with NPCs, but unfortunately, this spell falls short in that regard. Overall, I was quite disappointed with the 5e magic mouth spell and would not recommend it to others.
2. Alex - 1 star - I have to say, the 5e magic mouth spell was a complete waste of a spell slot for me. The complexity involved in setting up the spell, including recording the message and determining the trigger, felt unnecessary and time-consuming. Furthermore, it's frustrating that the spell can only create a stationary mouth, limiting its usefulness in practical situations. I was hoping for a more flexible and versatile spell that would allow for more creative uses, but unfortunately, this spell left me feeling disappointed and frustrated. I would not recommend wasting your time with the 5e magic mouth spell.
3. Marcus - 2 stars - I was excited to try the 5e magic mouth spell, but it turned out to be quite underwhelming. The limited range of 30 feet severely restricts its practical applications, especially in larger environments. Additionally, the fact that the message is one-way and can't be interactive makes it feel like a missed opportunity. I was hoping for a more dynamic spell that would allow for actual conversations and interactions, but the 5e magic mouth spell fell short of my expectations. In my opinion, there are much more useful and versatile spells available in the 5th edition that are worth investing your time and resources in.

5e Magic Mouth: Enhancing Player Engagement and Immersion

Using 5e Magic Mouth to Create Memorable Quests

We recommend