Wiccan rituals for solstices and equinoxes: Connecting with the rhythm of the Earth

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The term Wiccan is often used to refer to individuals who practice Wicca, which is a modern pagan, witchcraft religion. Wicca was developed in the mid-20th century and has gained popularity in recent decades. **Wicca is centered around the worship of nature and the recognition of divinity within all living things**. Its practitioners believe in a pantheon of gods and goddesses, and they often celebrate seasonal festivals known as Sabbats. Wiccans typically worship in small groups called covens, but some individuals choose to practice their faith alone. Wicca places a strong emphasis on personal responsibility, ethical behavior, and respect for the earth.


Chivale Manor Deity of Dragonsfoot
Posts: 5370 Joined: Sat Nov 05, 2016 5:17 am Location: Philadelphia, PA

A magic-user, if they spend a second round concentrating on the same target, can try and determine the type of magic upon the victim, 10 chance per level of noting the schools of magic successfully. Charms provide a nice set of options in these decks for Commander because it s harder to get the right mix of effects from a Niv ETB in a Singleton 100-card format.

Magic charm of levels

Wicca places a strong emphasis on personal responsibility, ethical behavior, and respect for the earth. Wiccans believe in the balance of light and dark, and they strive to live in harmony with nature. Rituals, such as spellcasting and the use of herbs and crystals, are often performed to manifest positive change and to deepen spiritual connections.

Dragonsfoot

Would a detect magic be able to detect an active charm person spell? Came up in my game on friday, one the party is charmed by a NPC Zoo keeper in my ongoing mega dungeon and asked the next time they detected magic to inspect some treasure if the party magic-user would be able to detect the fact some kind of enchantment was active on him. I had no real clue, i was leaning towards yes but had to tell him i would research and get back to him.

garhkal Titan of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by garhkal » Sun May 05, 2019 5:52 pm

Yes it would. BUT if that character is carrying magic, he'd show up anyway. Confuscious sayeth, don't wash cat while drunk!

EOTB Greater Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by EOTB » Sun May 05, 2019 6:12 pm

If there's a specific spell to detect it, DM does not (IMC)

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skalding Greater Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by skalding » Sun May 05, 2019 6:34 pm

Entirely up to you.

I always thought the various detect spells should have a more unified/interlocking structure that's scaleable. I mean, a first level magic user casting DM might not detect a subtle spell cast days ago, whereas an archmage would. And likewise, the same archmage would know everything there was to know about the magic an item is radiating, whereas the first level MU might only get the standard "some kind of evocation magic is present."

Chivale Manor Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Chivale Manor » Sun May 05, 2019 7:13 pm

First, the clerical detect magic would detect magic and the strength of the magic (a lot of people use spell level). It could not detect the type of magic. Under the clerical version, someone under protection from normal missiles would register the same as someone under an infravision spell.

Second, the magic user detect magic functions differently. The magic user has a 10% chance per level of the type of magic. A 10th level magic user would be able to tell that someone with an infravision spell is under some type of alteration spell and someone under protection from normal missiles was under some type of abjuration spell.

So, the cleric would detect magic, possibly weak magic.

The magic user would detect magic, the strength of the magic and has a chance of detecting the type of magic. For example, a 10 level magic user could tell that someone under a charm spell was under a 1st level enchantment type spell. He could not tell if the person being checked was under a charm spell or a pass without trace spell.

A clerical detect charm, if successful, would detect if the creature was subject to a charm, charm person or mammal, charm monster, or mass charm.

"Do I sound like a f#$&*=@ orgillion, you moron. " - Lanya Cashani, 2/2 fighter/thief to an unnamed fire giant.

Storm11 Greater Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Storm11 » Mon May 06, 2019 8:10 am

A magic-user, if they spend a second round concentrating on the same target, can try and determine the type of magic upon the victim, 10% chance per level of noting the schools of magic successfully. Thus noting an enchantment/Charm / spell is laid upon the recipient. But that could also be that the victim is under the effects of a forget spell, or a ray of enfeeblement. Possibly an emotion spell or under hypnosis.

Clerics, Druids, illusionists, rangers, paladins and bards cannot do this, and only sense the strength of the magic along with the fact that it’s present.

If the recipient is under any other spell or spell like effect, or carries a magical item, then the charm spell won’t be able to be significantly distinguished if cast by anyone but magic-users.

We have used Detect Magic however, when trying to charm or hypnotise or use a suggestion on captured enemies to see if the spell takes and has been successful. Firstly the Detect Magic is cast to see if there is any magic upon the enemy. If there is it is removed. Then the charm/hypnotism/suggestion spell is cast upon the recipient and the Detect Magic is then used to re-examine the enemy. If they then register as magical the spell has worked.

Of course, the second level clerical spell Detect Charm will definitely reveal a charm, even if the recipient is carrying other magical items or is under the effects of other spells.

Mobad Hero of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Mobad » Mon May 06, 2019 12:06 pm

Storm11 wrote: A magic-user, if they spend a second round concentrating on the same target, can try and determine the type of magic upon the victim, 10% chance per level of noting the schools of magic successfully.

Could you justify the emphasized part? A judicious inconsistency is the half-elven cleric/fighter/magic-user of great minds. Corathon Deity of Dragonsfoot
Posts: 7267 Joined: Thu Apr 13, 2006 8:25 pm

Re: Detect Magic - Charm Person

Post by Corathon » Mon May 06, 2019 12:26 pm

A person under a charm spell radiates magic. But detect magic is not detect charm; it doesn't tell you that the target is charmed, just that he radiates magic (maybe that he radiates enchantment/charm magic if an M-U cast the spell).

Storm11 Greater Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Storm11 » Mon May 06, 2019 1:27 pm

Mobad wrote:

Storm11 wrote: A magic-user, if they spend a second round concentrating on the same target, can try and determine the type of magic upon the victim, 10% chance per level of noting the schools of magic successfully.

Could you justify the emphasized part?
I can. That’s how we play it. serleran Ancient Deity of Dragonsfoot
Posts: 34650 Joined: Sun Mar 14, 2004 8:15 am

Re: Detect Magic - Charm Person

Post by serleran » Mon May 06, 2019 3:15 pm

No, which is why we use the detect charm and detect curse spells from other games.

Also, since I have mostly removed detect magic from the game, it being a class ability instead (gained at 12th level), it would be too much if it worked like a beacon to find all magic. It is still useful as a spell for low level casters, though.

---
"You wear a disguise to look like human guys but you're not a man, you're a Chicken Boo."

Chivale Manor Deity of Dragonsfoot
Posts: 5370 Joined: Sat Nov 05, 2016 5:17 am Location: Philadelphia, PA

Re: Detect Magic - Charm Person

Post by Chivale Manor » Mon May 06, 2019 6:08 pm

serleran wrote: No, which is why we use the detect charm and detect curse spells from other games.

Also, since I have mostly removed detect magic from the game, it being a class ability instead (gained at 12th level), it would be too much if it worked like a beacon to find all magic. It is still useful as a spell for low level casters, though.

Detect magic is exceptionally useful in checking treasure. It is not designed to detect charms, so it does not do it as well as other spells; it is not incredibly effective. Detect magic has its place, but detecting a charm spell is not one of them.

"Do I sound like a f#$&*=@ orgillion, you moron. " - Lanya Cashani, 2/2 fighter/thief to an unnamed fire giant.

Mobad Hero of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Mobad » Mon May 06, 2019 6:43 pm

Storm11 wrote: Mobad wrote:

Storm11 wrote: A magic-user, if they spend a second round concentrating on the same target, can try and determine the type of magic upon the victim, 10% chance per level of noting the schools of magic successfully.

Could you justify the emphasized part?
I can. That’s how we play it.

Interesting. Does that second round allow a chance to determine all applicable types or just one per additional round? Do subsequent rounds of concentration allow for additional chances to determine type?

A judicious inconsistency is the half-elven cleric/fighter/magic-user of great minds.

Storm11 Greater Deity of Dragonsfoot
Posts: 12341 Joined: Tue Apr 04, 2017 12:12 pm Location: England

Re: Detect Magic - Charm Person

Post by Storm11 » Mon May 06, 2019 8:29 pm

Mobad wrote: Storm11 wrote: Mobad wrote:

Storm11 wrote: A magic-user, if they spend a second round concentrating on the same target, can try and determine the type of magic upon the victim, 10% chance per level of noting the schools of magic successfully.

Could you justify the emphasized part?
I can. That’s how we play it.

Interesting. Does that second round allow a chance to determine all applicable types or just one per additional round? Do subsequent rounds of concentration allow for additional chances to determine type?

The second round of concentration allows the magic-user to zero in on the specifics of the types of schools of magic prevented in the one specific person, or thing they are more deeply scanning. Each type of magic present meds to be rolled for but all successful rolls reveal the type of magic present in that one concentrated recipient. Another round allows a new recipient and new rolls to determine the type of magics present. And so on until the spell runs its course. This is never possible on the first round of scanning. Only the information given to any caster of the Detect magic spell can be learned.

It’s similar to how the wand of magic detection works.

phantasm72 Greater Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by phantasm72 » Mon May 06, 2019 9:51 pm

Drfuzzylogic wrote: Would a detect magic be able to detect an active charm person spell? Came up in my game on friday, one the party is charmed by a NPC Zoo keeper in my ongoing mega dungeon and asked the next time they detected magic to inspect some treasure if the party magic-user would be able to detect the fact some kind of enchantment was active on him. I had no real clue, i was leaning towards yes but had to tell him i would research and get back to him.

It would in my game, but of course the spell reveals nothing more than that there is a magical emanation from the target.
The caster takes whatever he wants from that.
The 2e style of detect magic allows a chance for caster to determine what school the magic is from, which, if doing that, and successful, narrows down the possibilities somewhat, but still its a guess in the end

EOTB Greater Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by EOTB » Mon May 06, 2019 9:58 pm

The 1E version also allows you a % chance/level to detect school, but only the MU version. Other classes may detect magic, but it looks all the same to them.

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genghisdon Elder Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by genghisdon » Tue May 07, 2019 2:15 am

Drfuzzylogic wrote: Would a detect magic be able to detect an active charm person spell? Came up in my game on friday, one the party is charmed by a NPC Zoo keeper in my ongoing mega dungeon and asked the next time they detected magic to inspect some treasure if the party magic-user would be able to detect the fact some kind of enchantment was active on him. I had no real clue, i was leaning towards yes but had to tell him i would research and get back to him.

yes, and a MU (or perhaps psionic) might also make the school/type roll.
DMG pg 44 MU version "and there is a 10% chance per level of the caster that the type (abjuration, alteration, etc.) can be found as well, although if a dual type, the detection percentage applies to both and must be rolled for separately."
(PH pg 112 "and also the type of spell (abjuration, conjuration/summoning, etc.) or magic which has been detected. Determination of type of magic is 5% per level of mastery of the psionic, i.e. at 5th mastery level there is a 25% chance.")

it certainly makes detect charm spell a sad joke, though I suppose the cleric version otherwise cannot determine type of magic.

It also tends to become useless at mid-high levels, as most folks will have numerous magical auras on them (from items & spells alike). In this case, didn't the PC already have magic on them? Magical armor, for example, probably heads this sort of attempt off right quick, or at least makes it far trickier (& maybe the 2 cleric spell starts to look better. )

edit: for completeness, might as well note that druidic detect magic is per cleric (intensity only), and illusionist detect magic is per MU, although some players will balk at the L2 slot (I've been one, but it's really a very potent & often required divination tool).

Once magic diagnosis becomes an old hat among your group, start setting traps & tricks for them. Rather than be charmed in some case, perhaps they are bearing a run spell, or use spells like misdirection, non-detection, mind-blank, amulets of proof vs detection & location, etc (although lacking any magic is often a dead giveaway).

Who watches the watchmen?

"DIE FOR THE DOW"

Chivale Manor Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Chivale Manor » Tue May 07, 2019 3:06 am

genghisdon wrote:
it certainly makes detect charm spell a sad joke, though I suppose the cleric version otherwise cannot determine type of magic.

It also tends to become useless at mid-high levels, as most folks will have numerous magical auras on them (from items & spells alike). In this case, didn't the PC already have magic on them? Magical armor, for example, probably heads this sort of attempt off right quick, or at least makes it far trickier (& maybe the 2 cleric spell starts to look better. )

I do not agree that detect charm is a "sad joke," but largely because of the point you raised in the second paragraph.

Even if the magic user can determine the level and "school" of the spell, he won't be to tell the difference between charm person and pass without trace. A cleric will be able to do that with detect charm, and will be able to do that at 3rd level.

The difference is the overall usefulness. A party will probably have more need of a detect magic than a detect charm. In certain circumstances, e.g. dealing with a vampire, detect charm might be more usual.

"Do I sound like a f#$&*=@ orgillion, you moron. " - Lanya Cashani, 2/2 fighter/thief to an unnamed fire giant.

Drfuzzylogic High Avatar of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Drfuzzylogic » Tue May 07, 2019 10:28 am

genghisdon wrote:

Drfuzzylogic wrote: Would a detect magic be able to detect an active charm person spell? Came up in my game on friday, one the party is charmed by a NPC Zoo keeper in my ongoing mega dungeon and asked the next time they detected magic to inspect some treasure if the party magic-user would be able to detect the fact some kind of enchantment was active on him. I had no real clue, i was leaning towards yes but had to tell him i would research and get back to him.

yes, and a MU (or perhaps psionic) might also make the school/type roll.
DMG pg 44 MU version "and there is a 10% chance per level of the caster that the type (abjuration, alteration, etc.) can be found as well, although if a dual type, the detection percentage applies to both and must be rolled for separately."
(PH pg 112 "and also the type of spell (abjuration, conjuration/summoning, etc.) or magic which has been detected. Determination of type of magic is 5% per level of mastery of the psionic, i.e. at 5th mastery level there is a 25% chance.")

it certainly makes detect charm spell a sad joke, though I suppose the cleric version otherwise cannot determine type of magic.

It also tends to become useless at mid-high levels, as most folks will have numerous magical auras on them (from items & spells alike). In this case, didn't the PC already have magic on them? Magical armor, for example, probably heads this sort of attempt off right quick, or at least makes it far trickier (& maybe the 2 cleric spell starts to look better. )

edit: for completeness, might as well note that druidic detect magic is per cleric (intensity only), and illusionist detect magic is per MU, although some players will balk at the L2 slot (I've been one, but it's really a very potent & often required divination tool).

Once magic diagnosis becomes an old hat among your group, start setting traps & tricks for them. Rather than be charmed in some case, perhaps they are bearing a run spell, or use spells like misdirection, non-detection, mind-blank, amulets of proof vs detection & location, etc (although lacking any magic is often a dead giveaway).

No magic on the target what so ever. the pc who has been charmed is a level 2 monk. Due to some very strange circumstances and bad luck their group has only 2 magic items fullstop in a 6 man party. Both are on the magic-user casting the detect magic if you think that would make a difference at all Don.

Chivale Manor Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Chivale Manor » Tue May 07, 2019 1:14 pm

Drfuzzylogic wrote:
No magic on the target what so ever. the pc who has been charmed is a level 2 monk. Due to some very strange circumstances and bad luck their group has only 2 magic items fullstop in a 6 man party. Both are on the magic-user casting the detect magic if you think that would make a difference at all Don.

Detect magic would show that the monk was under a spell, and possibly the spell level. There would be a chance (10%/level) of showing that the monk is under an enchantment type spell.

"Do I sound like a f#$&*=@ orgillion, you moron. " - Lanya Cashani, 2/2 fighter/thief to an unnamed fire giant.

Man in the Funny Hat Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by Man in the Funny Hat » Tue May 07, 2019 2:35 pm

Detect Magic spells all have a 1" wide PATH in which they detect magic. You need to isolate people and objects to narrow down exactly what it is that is magical within the area of the spell. The DMG addendum indicates that only the MU version can determine TYPE of magic based on level of the detecting caster, though the other class' versions can still determine "strength". If you remove everything from an individual that you are sure is NOT magical, then what remains is logically only the spells that are in effect upon that individual. You'd certainly be able to tell if there IS magic where there really shouldn't be, but only a % chance of verifying the type of magic in effect.

The wand of magic detection has a radius of 3" for effect, but will point to each effect in that area in order of highest strength to lowest, one per round, and determining type only requires an extra round of concentration on a particular magical effect. But it also has the increasing potential of false positives when using it to isolate more than one magical effect. Starting with the second round it has a cumulative 2% chance of falsely indicating NON-magical things as magical. But, for isolating and then identifying the type of a single effect it's reliable - again, by removing everything within the 3" radius that is otherwise known to be magical.

Beyond that you need specific concealing/spoofing magic to block detection. And again, NONE of this SPECIFIES the spell in effect, just determines the TYPE of magic. For absolute, unequivocal identification you'd need something specific like Detect Charm, or other divinations to be sure.

I'd also point out that Charm Person isn't Domination. It only makes the victim consider the caster their friend. It doesn't make them their puppet, nor make any of the casters friends/allies the victim's friend in any way. People overlook that.

AD&D does not have SECRET rules that can only be revealed by meticulous deconstruction of words and grammar. There is only the unclear rules prose by Gygax and others that makes people think there are secret rules to be revealed.
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genghisdon Elder Deity of Dragonsfoot
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Re: Detect Magic - Charm Person

Post by genghisdon » Tue May 07, 2019 2:51 pm

Drfuzzylogic wrote: No magic on the target what so ever. the pc who has been charmed is a level 2 monk. Due to some very strange circumstances and bad luck their group has only 2 magic items fullstop in a 6 man party. Both are on the magic-user casting the detect magic if you think that would make a difference at all Don.

nope*
it sounds like a case the MU would be immediately tipped off something is up (did the monk swipe an item? concentrate. roll d100. 37. no, the magic is ON him, weak, though I cannot tell what kind. Hmmm. Did I put an armor spell on him? no. )

Same as our Chevalier said

* I'm sure I can figure out an item that COULD mess the MU up by having it, but I'm confident as a general answer.

Who watches the watchmen?

I suppose you could use Seedling Charm to bounce auras like Dead Weight or Abundant Growth, and some trample and regeneration might be nice in a deck that wants to do that.
What do people mean by wiccan

It is important to note that Wicca is a diverse religion, and individual beliefs and practices can vary. Some Wiccans may incorporate elements from other spiritual traditions, such as Celtic or Norse mythology, while others may follow a more eclectic or eclectic approach. Additionally, Wicca is an inclusive religion that welcomes individuals of all genders, sexual orientations, and backgrounds. In popular culture, Wiccans are often associated with witchcraft and magic. However, it is important to distinguish between the fictional portrayals of witches and the real-life practices of Wicca. While Wiccans may engage in magical practices, **their focus is primarily on spiritual growth, connection to nature, and the pursuit of personal and collective well-being**. In summary, **Wicca is a modern pagan, witchcraft religion that emphasizes the worship of nature, personal responsibility, and ethical behavior**. Wiccans strive to live in harmony with the earth and celebrate their spirituality through rituals and the recognition of divinity within all living things. It is a diverse and inclusive faith that has gained popularity in recent years..

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The influence of Wiccan practices on contemporary Paganism

Wicca and spirituality: Finding inner peace through the Craft