Flying High: The Captivating Story of the Twelve Foot Tall Witch

By admin

Once upon a time in a small village, there was a legend about a twelve-foot-tall flying witch. According to the tales passed down from generation to generation, the witch was said to have the power to control the elements and perform incredible feats of magic. The villagers spoke of her with a mix of fear and awe, unsure if she was a benevolent force or a malevolent one. It was said that the witch could fly across the night sky, her long black cloak billowing behind her as she soared through the air. Some claimed to have seen her in the distance, her silhouette a dark blot against the moonlit sky. Others swore they had heard her cackling laughter echoing through the trees on stormy nights.


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Overall, Magical Contract Door can seem at first a very rough searching card to depend on, but actually has big benefits to not only unsupported monsters but also arround its biggest problem. Alternatively, we can immediately obtain the right card to answer any opponent actions and cards on their field, overall making most searching tools worth playing arround to obtain the best cards for the situation.

Magical contract door

Others swore they had heard her cackling laughter echoing through the trees on stormy nights. Every year on the night of the harvest moon, the villagers would gather in the town square to celebrate and pay tribute to the mysterious witch. They would light candles and offer up their prayers, hoping to gain her favor and protection for the year ahead.

Magical contract door

Magical Contract Door
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Add 1 Spell Card from your hand to your opponent’s hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand.
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Can Be Found In: Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack (MVP1-EN020 ), Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack Gold Edition (MVP1-ENG20 )

Searching effects are always an effective method to obtain key cards without relying on pure luck to draw them. Even if some of them can have heavy costs or restrictions, is really worth it to play arround their conditions rather just wait several turns to get them in our Draw Phase. Not only that, but by obtaining the most important cards in the Deck will allow us to prepare our setups as soon as possible. Alternatively, we can immediately obtain the right card to answer any opponent actions and cards on their field, overall making most searching tools worth playing arround to obtain the best cards for the situation.

“Magical Contract Door” is a Spell Card with a quite heavy drawback but that can make it worth the risk in the right build. For its activation “Magical Contract Door” makes us give a Spell Card in our hand to the opponent, but in return of that will allow us to search for a Level 7 or 8 DARK monster to add in our hand. Clearly giving away a Spell Card is a dangerous condition if we end giving the opponent a powerful card, but with many powerful monsters to choose from by this card it might make it not that severe. Not only that, but with the recurrent use of archetypes and other builds focused in a very particular theme, “Magical Contract Door” biggest flaw might not seem that severe on the long run.

DARK monsters are quite recurrent in the card game, so there are many choices to look for with the help of “Magical Contract Door”. Monsters like “Mazera DeVille”, “Gandora Giga Rays the Dragon of Destruction”, and “Dark Simorgh” lead their own Decks and welcomes the support this Spell Card provides to become available as fast as possible. One which takes the most advantage from this Spell Card is “The Suppression Pluto”, as by giving away a Spell Card we will gain a cheap method to activate its stealing effects by guessing our own card. Others like “Dark Armed Dragon” can be used in many Decks and with the help of “Magical Contract Door” will be right to be played as soon we search for them, while monsters such as “Archfiend Emperor, the First Lord of Horror” and “Fusilier Dragon, the Dual-Mode Beast” have flexible purposes thanks to their ability to be summoned with weaker stats. While “Magical Contract Door” has several targets to choose from, there’s still the problem of losing a Spell Card in the process. However, unless we’re facing a very similar Deck than ours there’s a high chance the opponent will have no use for the Spell Card we give them, as either is restricted to a particular theme or archetype or will become a completely dead card in the case of Spells such as “Rank-Up-Magic - The Seventh One”. But if you’re really worried the opponent might gain some uses from our Spell Card, we can play along effects such as “Dragged Down into the Grave” and “Hand Destruction” to get rid of said card while gaining some drawing power in the process.

“Magical Contract Door” has very tough competition when compared to other searching effects, as some targets will have better and less riskful alternatives depending of their options and builds they can fit in. However, “Magical Contract Door” easily helps a lot of monsters barely supported until its arrival in the card game, and while giving away a Spell Card can become a huge loss there are several chances that won’t be as severe as it looks. In a time where players are focused on very particular strategies there’s a high chance they’ll only gain a dead card that biggest purpose will be to be Set and bait removal effects, while cards such as “The Suppression Pluto” and “Dragged Down into the Grave” will benefit or solve any issues of giving away a Spell Card. Overall, “Magical Contract Door” can seem at first a very rough searching card to depend on, but actually has big benefits to not only unsupported monsters but also arround its biggest problem.

+ Adds a Level 7 or 8 DARK monster to our hand
+ Helps several unsupported monsters and builds
+ There’s a high chance the opponent will have no use for the Spell Card we give away
+ Various cards and effects to work arround or solve its cost

- We must give a Spell Card to the opponent
- Various DARK monsters have better and less riskful searching effects to play with

Last Updated - Oct 21 2023 at 11:28 AM
Twelve foot tall flying witch

The streets would be filled with the scent of incense and the sound of whispered chants, creating an atmosphere of both reverence and trepidation. The legend of the flying witch became so ingrained in the village's folklore that it shaped their way of life. Children would be warned to behave or risk being whisked away by the witch, while adults would share cautionary tales of those who had encountered her wrath. A sense of wonder and fear permeated the air, creating an underlying unease among the villagers. As the years went by, however, the legend began to fade. The witch became more of a distant memory than a tangible presence in the lives of the villagers. The once vibrant stories became whispers, easily forgotten in the hustle and bustle of modern life. Yet, every now and then, a lingering sense of the witch's presence could still be felt. A gust of wind that seemed to carry her laughter, a flicker of movement in the corner of one's eye. It was a reminder that the legend, though faded, was not entirely gone. The twelve-foot-tall flying witch had become more than just a tale. She had become a symbol of the village's history and culture, a reminder of their connection to the supernatural world. Despite the passage of time, the legend of the witch continued to hold a certain power over the villagers, serving as a testament to the enduring magic of storytelling. In conclusion, the legend of the twelve-foot-tall flying witch was a source of both fear and fascination for the villagers. It shaped their way of life and became a symbol of their connection to the supernatural world. Though fading, the legend continued to hold a certain power, reminding the villagers of the enduring magic of storytelling..

Reviews for "Flight of the Witch: Exploring Legends of the Twelve Foot Tall Enchantress"

1. John - 1 star - I found "Twelve foot tall flying witch" to be an uninteresting and poorly executed film. The plot was nonsensical and the characters lacked depth. The special effects were also shoddy, making it hard to immerse myself in the story. Overall, I wouldn't recommend wasting your time on this movie.
2. Sarah - 2 stars - "Twelve foot tall flying witch" had a promising concept but failed to deliver. The pacing was incredibly slow, and the dialogue felt forced and cringe-worthy at times. The performances were lackluster, and I couldn't connect with any of the characters. It's a shame because with better execution, this movie could have been memorable. However, as it stands, it's forgettable and not worth the watch.
3. Mark - 2 stars - I was excited to watch "Twelve foot tall flying witch" based on the intriguing title, but the actual film left me disappointed. The story was confusing and all over the place, leaving many loose ends unresolved. The acting was mediocre, and the attempt at humor fell flat. There were a few visually appealing scenes, but overall, this movie lacked coherence and failed to engage me as a viewer.
4. Emily - 1 star - I couldn't wait for "Twelve foot tall flying witch" to end. The storyline was convoluted and messy, making it difficult to follow and understand what was happening. The acting was wooden, and the characters were one-dimensional. The whole film felt like a wasted opportunity, and I wouldn't recommend it to anyone looking for a captivating cinematic experience.

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