Playing as the Witch Queen: Offering the Option for a Unique Perspective

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The witch queen campaign is a popular tabletop role-playing game that takes place in a dark fantasy setting. The players take on the role of adventurers who are tasked with stopping the witch queen from unleashing her evil magic upon the world. The campaign begins with the players being given a quest to investigate rumors of a powerful witch who is terrorizing nearby villages. They must gather information, search for clues, and prepare for their encounter with the witch queen. As the players progress through the campaign, they face a variety of challenges and obstacles. They may encounter dangerous creatures, solve puzzles, and make difficult choices that shape the outcome of the story.



The witch queen campaign

Is it worth doing it on legend diff in 2023 when it comes to gear? Because to my understanding you can only get 1770 gear for completing the lightfall campaign

Сообщения 1 – 5 из 5 15 июл. 2023 в 7:35

Aside from it being a bit more fun, some reasons that you may want to finish the witch queen on legend are:

- If you like or want the emblem for legend WQ completion
- If you want the throne world title (I think it requires this)
- If you want to get one of the exotic armors without needing to do lost sectors or incursions
- If you want the additional upgrade modules from the second chest in each campaign encounter

With that said, WQ is the best campaign that Destiny ever got, so its really worth considering playing it in whichever way you find to be the most fun for the first playthrough.

15 июл. 2023 в 7:51

I have no idea whether you still get soft cap+20 blue gear, but the Throne World Collector badge requires an emblem rewarded for legendary campaign completion. The badge is indeed required for the Witch Queen seal/title

Do not claim an exotic reward if you haven't obtained it from a legend lost sector or vex Incursion public event first. The WQ campaign version has low stats and I don't think Bungie changed that like in Lightfall campaign. Even if they did, exotics have a knockout system. i.e. you always get new exotics until you unlock everything. You'll miss your chance for a better roll if you unlock an exotic as campaign reward.

Spooky! Bungie just made Destiny 2's phenomenal Witch Queen campaign free for everyone

You have from now through Sunday to play one of the best modern shooter campaigns before Lightfall lands.

In a surprising but frankly smart move, Bungie has today made The Witch Queen expansion free to all players. Not in perpetuity, though: You only have until February 27 at 9 am PST to play through the missions and grind out some of the 14 pieces of exotic armor and weapons that it includes. Here's the spiel from Bungie:

"If you want to check out its amazing Legendary campaign, the Vox Obscura Exotic mission, a few Wellspring runs, or try the Vow of the Disciple raid, you totally can. All the loot you earn will be yours to keep, by the way, and you don't have to download any additional content. The Witch Queen Standard Edition will just unlock on your installed game." Note that the base game is free to play on Steam and the Epic Games Store.

Obviously, this is an exercise in building excitement for Lightfall, the next expansion, which is out on Tuesday, February 28. But even if you're not planning on picking up Lightfall and taking a trip to Neomuna, if you're an enjoyer of shooter campaigns, The Witch Queen is well worth your time. In his review last year, my fellow Destiny 2 veteran Phil Savage said the expansion was "a massive step in the right direction" and that "the campaign alone is worth the price of admission." Now that the price is zero, that argument is all the more compelling.

The Witch Queen tells the story of how Savathûn, the titular villain, and how she "stole" the power of the Traveller, which is normally only granted to guardians. It sees you exploring her Throneworld, a blighted land of verdant swamps and bonelike architecture, while mowing down enough aliens to fill a colosseum three times over. There are also some juicy story twists regarding the origins of the Hive race, and how exactly Savathûn got her claws on the Traveller's Light. All in all, it's some of the series' best storytelling to date.

Aside from rock solid level design combined with Destiny 2's always comfy gunplay, The Witch Queen campaign was also notable for its "Legendary" mode, which was significantly harder than previous story missions. That was achieved in part by forcing players to fight below the power level of the enemies they faced. The experience was so widely praised that Bungie is now applying the same ethos across much of Lightfall, where player power will be capped in many activities. More on all that here.

Beyond getting the campaign clocked, you can also play through any other activities locked to ownership of The Witch Queen for free. I would probably prioritise grabbing the Dead Messenger exotic grenade launcher from the Vox Obscura mission and completing the questline for Parasite, which is also an exotic grenade launcher. The other standout weapon to look for is Osteo Striga, which you can craft at the Enclave on Mars after finishing the main story. It's an absolutely baller Hive-themed SMG that poisons enemies thanks to being a Weapon of Sorrow.

Other things you might look to pick up are pieces of exotic armor you're missing from the daily heroic Lost Sectors. Loreley Splendor and Hoarfrost-Z are great for Titans, Warlocks should hunt down Osmiomancy Gloves and Secant Filament Boots, while Hunters are… kinda boned, actually. Both Blight Ranger and Renewal Grasps are bad. I do not recommend farming for the exotic glaives from the Wellspring activity, as those are also trash tier currently. Glaives are going to feature in next season's selection of artifact mods, but I think using legendary ones will be more than fine.

Speaking of the seasonal artifact, the blog post announcing the free period also details every single mod coming next season. Suffice to say that you might actually want to equip Firebolt grenades for the first time since the Solar 3.0 rework, but I do have some concerns about the new unlock system still leading to lots of fannying around in menus.

There's also talk in the article of better damage scaling based on fireteam size for the Lightfall Legendary campaign, and changes coming to the Crucible PVP mode, most notable of which being that you'll no longer be able to hot swap your exotic armor in Trials or Competitive matches. As ever, I will enjoying reading the furious responses.

"Three tickets to The Witch Queen, please." (Image credit: Bungie)

They may encounter dangerous creatures, solve puzzles, and make difficult choices that shape the outcome of the story. Along the way, they can earn experience points and level up their characters, gaining new abilities and skills. The witch queen campaign typically culminates in a climactic battle against the witch queen herself.

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The Witch Queen Campaign

This section of IGN's Destiny 2 guide features information on The Witch Queen Campaign including how to begin, a walkthrough of every mission, Legendary Campaign differences, and potential rewards for completion.

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The witch queen campaign

This final encounter is often intense and requires the players to use all of their skills, resources, and teamwork to defeat her. The outcome of the battle can vary depending on the choices made throughout the campaign. One of the strengths of the witch queen campaign is its immersive and atmospheric setting. The dark fantasy world allows for a sense of danger and mystery, while the detailed descriptions and artwork bring it to life. Additionally, the campaign provides opportunities for character development and storytelling, allowing players to create unique and memorable experiences. Overall, the witch queen campaign is a thrilling and engaging tabletop role-playing game that allows players to explore a dark and dangerous world. With its challenging encounters, immersive setting, and character-driven narrative, it offers a captivating experience for both new and experienced players..

Reviews for "Consequences of Defeating the Witch Queen: Rebuilding and Reformation"

- Sarah - 2 stars - I was really looking forward to "The Witch Queen Campaign" as I enjoy fantasy and magic-themed stories. However, I found the campaign to be quite boring and predictable. The characters lacked depth and development, making it hard for me to invest in their journey. Additionally, the plot was formulaic and offered no surprises or twists. Overall, I was disappointed by the campaign's lack of originality and engaging storytelling.
- Alex - 3 stars - "The Witch Queen Campaign" had a promising premise with potential for an exciting adventure. Unfortunately, the execution fell short. The pacing was uneven, with long stretches of monotonous dialogue that failed to hold my interest. The world-building felt shallow and underdeveloped, leaving me craving more depth and detail. While the campaign had some redeeming qualities, such as the occasional well-crafted action scene, it ultimately failed to deliver an immersive and captivating experience.
- Mike - 2.5 stars - I found "The Witch Queen Campaign" to be underwhelming. The plot felt disjointed and lacked coherence, leaving me confused and detached from the story. The writing style was also lackluster, with repetitive phrases and cliches that became tiresome to read. Furthermore, the campaign failed to build a compelling atmosphere or establish a sense of urgency, making it difficult to stay engaged. Overall, I was disappointed by the campaign's lack of narrative cohesion and captivating storytelling.

The Witch Queen's Influence: Effects on the World and Its Nations

The Witch Queen's Legacy: Continuing the Campaign in a Post-Victory World