Embracing the Wild Side: Tarot Witch of the Black Rose Unrestricted

By admin

Tarot: Witch of the Black Rose is a comic book series created and written by Jim Balent. This comic follows the adventures of Tarot, a voluptuous witch who fights against evil forces. The series is known for its occult themes, erotic art, and mature content. The comic is set in the fictional city of Salem, where Tarot battles supernatural villains and demons. **Tarot: Witch of the Black Rose is an unrestricted comic book series known for its adult themes and provocative artwork.** The comic explores various pagan and occult practices, including Wicca and magic.


Enter the Theatre’s haunted basement by shooting balls into the trap door. At the start of multi-ball, watch pinballs rise from the basement.

Inside, there s a ravishing female magician who morphs into a tiger and a bird, pinballs that levitate or suddenly change direction, a magic trunk packed with tricks and surprises and an amazing mirror that seems to be an impossible extension of the playfield. Give it a try sometime, I didn t believe myself until I was talking with someone about it at a tournament and they told me about that strategy and I tried and it works.

Theatre magic pinball

** The comic explores various pagan and occult practices, including Wicca and magic. Tarot, the main character, is a powerful witch who uses her abilities to protect the innocent and fight against evil. She is accompanied by her familiar, a black cat named Pooka, and is often aided by her sister Raven Hex and her lover, Jon Webb.

Theatre of Magic

Well I started off with a game I like, so let’s move on to a game I loathe… Theatre of Magic, I’ll never understand why people love this game so much. Usually people talk about the light show or the magnet picking the ball up off the PF or the theme. They never talk about the game play because it sucks. Theatre of Magic suffers from what will be my biggest gripe in a lot of machines I don’t like. singular over powering strategy, making the rest of the game not worth playing. Now you may think it’s the multiball or the modes but it all comes down to one single shot THE LEFT ORBIT .

Yes the left orbit as you sit there and scratch your head, why the left orbit? Well let me tell you.

The left orbit spots letters in T-H-E-A-T-R-E, spelling Theater starts a 50 million hurry up and when you don’t make a shot all the way around the left orbit it falls into the roll overs at the top that add to your bonus X multiplier.

The left loop is also 100% repeatable with ease meaning you can also build up the combo shots at 2, 4, 6, 8, 10, 12 etc, etc million. Also for every letter that you collect in Theatre it adds to your overall bonus count too. See where I’m going with this? Every letter gets you bonus, starts a hurry up, combo, and possibly bonus X multiplier. This can all be done in one shot that you only ever lose control over when you miss. When I play I see bonus counts in to 300 – 600 million range and I haven’t done anything but shoot the left loop. :FP:

If I miss the left loop and the ball ends up on the right flipper I may spell M-A-G-I-C by shooting the lit staircase and lock two balls so that once I’m done spelling theater the hurry up will be easier to collect. But I’ll never go for the other modes when playing.

I may also take the skill shot mode off the ball plunge by hitting the trunk for Straight Jacket escape since that feeds balls into the top rollovers. This will help me get my bonus X multipliers up and I’m shooting the left loop anyway. I may even start Levitating Woman off the skill shot because you can combo that center ramp pretty easy and rack up some decent points too. Once those two are done I’ll never touch another mode. Why?

Think about it, it takes 3 shots to the trunk to get it to turn around so you start a mode. Once you are in that mode and if you play it to completion you might get 100 million for the mode? The entire time the ball is leaving my control and I have to hope after hitting that stupid trunk 3 times that I still even have a ball to start the mode with. It’s just not worth the risk when I can keep shooting the left loop to my heart’s content or until I die from BOREDOM!

Theatre of Magic is the perfect example of a game with one singular over powering strategy. Nothing else in the game is worth as much as that left loop. As a result when playing from a tournament perspective you just end up watching everyone shoot the same shot, over and over and over again. Whoever does it the most wins, it’s about as unexciting as pinball can get. The only other scoring opportunity worth mentioning would be the 100 million shot in the multiball.

Some of you may have noticed when the multiball starts you hear the chick counting down “3…..2…..1” if you can nail a jackpot before she reaches 0 you get 100 million right off the bat. The kick out from the trap door is usually a pretty easy drop catch so making the 100 million shot isn’t too tough.

A drop catch is performed by holding the flipper up and dropping it as the ball arrives. If you time it correctly, the ball will have no momentum allowing you to trap/cradle the ball to aim your next shot (THE LEFT LOOP) with greater accuracy.

You can also raise the jackpot value by doing can you guess what? Yup shooting the left loop! I forgot to mention the drop catch off the left loop is really easy since the ball through the roll overs exits slow enough that a drop catch is really easy to do. If the slings are not sensitive you can just hold the flipper up sometimes. Doing that you can raise the value of the jackpot to 100 million but the problem is always going after the trunk again to get jackpot lit since you always lose control of the ball going after the trunk.

Anyway I’m sure some people loving play Theatre of Magic but I can’t. I always end up trying to play for score and if I’m playing for score I’m shooting the left loop. Give it a try sometime, I didn’t believe myself until I was talking with someone about it at a tournament and they told me about that strategy and I tried and it works.

There are no proper side modes on this table, excluding two that can be earned from Haunted Basement and will be described in their own section.
Tarot witch of the black rose unrestricted

The series has gained a cult following due to its unique blend of fantasy, horror, and erotica. Tarot's popularity can be attributed to its captivating storytelling and visually stunning art style. The comic book's artwork features highly detailed and sexualized portrayals of its female characters, including Tarot herself. **The unrestricted nature of Tarot: Witch of the Black Rose has been both praised and criticized by fans and critics alike.** Some appreciate the series' mature content, finding the eroticism and emphasis on sexuality to be empowering. Others, however, argue that the sexualized nature of the comic objectifies and exploits its female characters. Despite the controversy, Tarot: Witch of the Black Rose has remained a popular and enduring series for those who enjoy dark fantasy and adult themes. Its unconventional storytelling and bold artistic choices have made it a standout in the world of comic books. For those seeking a comic series that pushes boundaries and explores the occult in an unrestricted way, Tarot: Witch of the Black Rose is a must-read..

Reviews for "Unleashing the Dark Energies: Tarot Witch of the Black Rose"

1. John D. - 2/5 - I was really disappointed with "Tarot Witch of the Black Rose Unrestricted". The storyline felt all over the place and lacked cohesiveness. It seemed as though the author was trying to cram in as many supernatural elements as possible without any clear direction. The artwork was also a letdown, with inconsistent and clunky illustrations. Overall, I found this issue to be confusing and underwhelming.
2. Sarah F. - 2/5 - I have been a fan of the "Tarot Witch of the Black Rose" series for a while now, but "Unrestricted" fell short for me. The writing felt forced and the dialogue was cringe-worthy at times. The attempts at humor felt flat and awkward. Additionally, the excessive sexual content seemed unnecessary and detracted from the overall plot. This particular issue lacked the charm and appeal of previous installments and left me feeling unimpressed.
3. Mark T. - 3/5 - While I didn't hate "Tarot Witch of the Black Rose Unrestricted," I found it to be underwhelming compared to other issues. The storyline felt repetitive and lacked fresh ideas. It felt like a recycled version of previous arcs in the series. The artwork, although visually appealing, did not make up for the lackluster plot. I hope the next issue brings something new and exciting to the table.
4. Lily S. - 2/5 - I found "Tarot Witch of the Black Rose Unrestricted" to be a disappointment. The story was all over the place, with random events happening without any explanation or clear connection. It felt like the author was trying too hard to shock the readers with excessive gore and nudity, rather than focusing on developing a compelling plot. The inconsistent artwork further added to my overall dissatisfaction. This issue missed the mark for me.
5. Robert H. - 3/5 - As a fan of the series, I was excited to read "Tarot Witch of the Black Rose Unrestricted," but it didn't quite live up to my expectations. The storytelling felt rushed and jumbled, making it difficult to fully immerse myself in the narrative. The artwork, although beautifully illustrated, couldn't make up for the lack of a cohesive and engaging plot. While it wasn't a complete disaster, it definitely fell short compared to previous issues.

The Unrestricted Journey of Tarot Witch of the Black Rose

Discovering the Untamed Craft: Tarot Witch of the Black Rose Unrestricted