The Dark Side of Nature: The Spell that Turns Chimps into Werewolves.

By admin

I recently came across a fascinating story that I wanted to share with you all. It's about a chimpanzee named Charlie who had an extraordinary ability – he could transform into a werewolf under certain circumstances. This may sound like something out of a fantasy novel, but it was an event that mystified scientists and captivated the world. Charlie had lived in a research facility for most of his life, where he was the subject of various experiments. One day, during a routine test, something unexpected happened. As the full moon rose in the sky, Charlie's behavior began to change drastically.


The problem with the Homorphus Charm is that it has to be cast close to the target, and I don't think two 13-year-olds were going to be able to get close enough to Lupin to do it.

It s a lot easier attacking somebody who just murdered your best friend then somebody who was best friends with your dad and is one of your only decent DADA teachers. Well, you can use the charm given by Sam and the common defensive spells given by CHT64, and if you can t think straight and you re in panic, just run.

Spell of the werewolf chimp

As the full moon rose in the sky, Charlie's behavior began to change drastically. His body underwent a physical transformation, growing larger and more muscular. His posture shifted to a hunched position, and his facial features became more pronounced and wolf-like.

How Can You Identify Lycanthropes?

Assume the PC's know of a village that contains "some" werewolves. Is there a magical way to discern who are werewolves and who are not? Just curious. Thanks!

Dosgamer wrote:

Assume the PC's know of a village that contains "some" werewolves. Is there a magical way to discern who are werewolves and who are not? Just curious. Thanks!

1 person marked this as a favorite.
Caoulhoun wrote:

Uhm, I'm pretty sure evil peasants exist, w/o being lycanthropes.

Maybe also try a heal check to detect disease, since it's an affliction?

Wait until a full moon, and have lots of silver weapons on hand?

It may be a high Knowledge Nature DC.

Force them to eat Wolvesbane?

2 people marked this as a favorite.

I'd try to avoid letting the PC's waive their "magic wand" and figure it out.

Let it be a detective story. Try to figure out who the Big Bad is through old fashion means. Remember, at least some are going to be involuntarily turned and you are better off trying to cure than to smite them. This is especially true for the more alignment conscious people.

As a matter of Rules though (rather than just opinion) I don't see any spells that would allow you to just cast and detect. At least not in the core rules.

True Seeing looks like it might do it- but only if the individual(s) in question have changed into hybrid or animal forms.. Not terribly useful for the Hybrid form but it could show you that the pack of wolves hanging around wasn't actually a pack of wolves.

In folklore, there are some traditional signs associated with weres.
Such as hairy palms, 1 eyebrow, or having your ring and middle finger be the same length. (If I recall correctly.)

So you could make a case for allowing a k(something) roll if the GM was willing to set the precedent.

One of my players (I'm the DM) briefly mentioned some type of "silver light" spell? I'm not familiar with it. I don't own Ultimate Magic but checked the PRD and didn't see any such spell in it. Maybe it's an old 3.5 spell?

I have ways of allowing perception and knowledge checks to potentially identify who are werewolves and who aren't, but even then it wouldn't be 100% foolproof. I just wasn't sure if I was missing any obvious spells that might work. Thanks!

1 person marked this as a favorite.

Buy up all the copper and gold coins with silver and see who refuses to handle them.

gbonehead Owner - House of Books and Games LLC Jul 26, 2011, 08:41 am

Not sure what level you're talking here, but I would think true seeing would be rather revealing - but that's probably up to the GM.

Plus, detect evil would work fairly well, since it not only tells you whether evil is present, but also how powerful it is.

Edit: Also, anything that forced people to tell the truth would also be pretty telling, especially if the townsfolk were made aware and cooperated.

1 person marked this as a favorite.

if any body shows up naked covered in blood the morning after a full moon! dead give away

Druids used to be able to do just that with a knowledge Nature check. :D So I would put it there, and just lower the DC for druids or other lycanthropes especially to identify their sub-species type.

While there is no single foolproof detect lycanthrope spell, the PCS, if they use their ingenuity, should be able to figure out a lot over time. Detect evil could certainly narrow the field, if they have a way of covering everyone. If they can question people, zone of truth would as well. True seeing would be great, of course, but by that level you probably aren't too worried by normal werewolves.

Combine these magicla aids with good old-fashioned detective work, and detecting lycanthropes in a small village population shouldn't be impossible.

Of course it becomes much more difficult if the people don't trust you or don't cooperate with your investigation.

I could picture animals being able to sense the predator in the human body by their enhanced senses - try to use animal companions, buy some hunting dogs, half orcs with scent or shapeshifted druids (and ask your DM if this idea is viable ^^)
Try to tease the beast within with some raw blood - bring a recent slaughtered pig or something like that along
Use strong smelling herbs and smoke - at least mythological werewolves should have some problems with that (since it's originated in rabies and rabies make you dislike any strong smells) - especially for the herbs, ask your DM if you can make a Knowledge (Nature) roll or something like that to remeber what werewolves hate (garlic, thyme, rosemary. )
Use other stuff like wolfsbane, for example eucalytpus, rye or mistletoe

Holding an appropriate bane weapon against their skin would be pretty effective I think. In this case a silver weapon would be equally effective. '

2 people marked this as a favorite.

Hold a fancy dinner party and see who avoids the salad fork.

Pathfinder Starfinder Roleplaying Game Subscriber

Were's also tend to have exaggerated personality types associated with the wereform. Werewolves for instance will tend to gather in packs even in thier human form and will play out the same kind of dominance issues.

LazarX wrote:

Were's also tend to have exaggerated personality types associated with the wereform. Werewolves for instance will tend to gather in packs even in thier human form and will play out the same kind of dominance issues.

So look for groups of people air-humping each other to show the other one who's boss. Probably just guys actually. It seems like a very guy thing to do, Then just hose the whole group down with alchemical silver.

Best option I can find is Locate Creature (Bard/Sorc/Wiz 4). *If* you have seen the particular kind of lycanthrope up close before, and there is a lycanthrope within range, it should be able to locate it.

Interesting (and humorous!) ideas. I'll have to see what my players come up with on their own and report back. Thanks!

You could allow for a combination of knowledge (local) and perception checks to pick out some of the details that others have mentioned. But really, Know(local) would be the important skill to figure out who/what a werewolf was.

Local (legends, personalities, inhabitants, laws,
customs, traditions, humanoids)

You can use this skill to identify monsters and their
special powers or vulnerabilities. In general, the DC of
such a check equals 10 + the monster’s CR. For common
monsters, such as goblins, the DC of this check equals
5 + the monster’s CR. For particularly rare monsters,
such as the tarrasque, the DC of this check equals 15 +
the monster’s CR, or more. A successful check allows
you to remember a bit of useful information about
that monster. For every 5 points by which your check
result exceeds the DC, you recall another piece of useful
information. Many of the Knowledge skills have specific
uses as noted on Table 4–6.

Werewolf
Human natural werewolf fighter 2
CE Medium humanoid (human, shapechanger)

Druids used to be able to do just that with a knowledge Nature check. :D So I would put it there, and just lower the DC for druids or other lycanthropes especially to identify their sub-species type.
Spell of the werewolf chimp

This transformation was accompanied by a surge of energy and aggression. Charlie would howl and growl, displaying a dominance and territorial behavior that was not typical of his normal demeanor. Researchers observed these changes with a mix of astonishment and concern, trying to understand what was happening to Charlie. As they delved deeper into the phenomenon, they discovered that Charlie's transformation was triggered by a rare genetic mutation. This mutation caused his body to produce an excessive amount of hormones during a full moon, leading to the werewolf-like changes. It was an incredibly rare condition, one that had never been seen before in any other animal, let alone a chimpanzee. The media soon caught wind of Charlie's extraordinary abilities, and he became an overnight sensation. People flocked from all over to witness this phenomenon firsthand. Many were fascinated by the idea of a werewolf chimp, while others were wary of the potential danger that Charlie's transformations posed. Scientists, on the other hand, saw an opportunity to learn more about the complex workings of genetics and evolution. They conducted extensive studies on Charlie, hoping to understand the underlying mechanisms behind his transformation. By unraveling the mystery of Charlie's condition, they believed they could gain valuable insights into the nature of genetic mutations and how they can shape the behavior and physical traits of living beings. The study of Charlie's spell of the werewolf chimp opened up exciting possibilities. It showed that even in the most familiar and well-studied creatures, there are still mysteries waiting to be uncovered. The story of Charlie reminds us of the wonders that can be found in the natural world, and the importance of curiosity and scientific inquiry in understanding it. In the end, Charlie's condition remained a rare and unique case. While scientists made progress in understanding the genetic factors behind his transformation, they were unable to fully replicate or control it. Charlie continued to live out his days in the research facility, where he became a beloved figure among the staff and visitors. The spell of the werewolf chimp left an indelible mark on the scientific community and popular culture alike. It serves as a reminder that the world is full of mysteries that have yet to be explored and understood. And sometimes, even the most unexpected creatures can hold the key to unlocking those mysteries..

Reviews for "The Secret Powers of the Werewolf Chimp: A Myth or a Hidden Reality?"

1. Sarah - 2 stars - I found "Spell of the werewolf chimp" to be quite disappointing. The plot was confusing and lacked consistency, jumping between different storylines without proper development. The characters were also one-dimensional and lacked depth, making it difficult for me to connect with them. Additionally, I found the writing style to be choppy and inconsistent, which made it hard to stay engaged in the story. Overall, I was not impressed with this book and would not recommend it to others.
2. John - 1 star - "Spell of the werewolf chimp" was a complete waste of my time. The story lacked any originality and seemed like a poor imitation of other fantasy novels. The pacing was off, with slow sections that dragged on and abrupt jumps in the storyline that left me confused. The writing was also filled with clichés and predictable dialogue, which made the characters feel flat and uninteresting. I struggled to finish this book and would not recommend it to anyone looking for a captivating fantasy read.
3. Emma - 2 stars - I had high hopes for "Spell of the werewolf chimp," but it fell short of my expectations. The world-building was weak, leaving me with many unanswered questions and a lack of understanding of the overall setting. The book also lacked a strong central conflict, with the plot meandering and lacking clear direction. The characters were forgettable and lacked any real development or growth. Overall, I found this book to be underwhelming and would not recommend it to those looking for a compelling fantasy read.

Legends of Lycanthropy: The Chilling Tale of the Werewolf Chimp.

Tales of Transformation: Exploring the Spell of the Werewolf Chimp.