Simplex Amulets and Their Benefits for Minion Builds in Path of Exile

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A simplex amulet in the game Path of Exile (PoE) is an item that can be equipped by characters to provide various benefits. These amulets are relatively simple in design and offer a range of bonuses, depending on their specific properties. In PoE, amulets are a type of accessory that can be worn by characters. They typically provide additional attributes or bonuses that can enhance a character's abilities or provide other benefits. Simplex amulets, as the name suggests, are straightforward in their design and effects. The properties of a simplex amulet can vary greatly, ranging from increased damage or defenses to additional resistances or bonuses to specific skills or abilities.



Simplex Amulet - ilvl 84 (Split) - Amulets - Affliction

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[3.23] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything

2. Simplex Amulet: are they for real?! A guaranteed 28% Int and 2% dmg per 15 Int - that's nuts! Even without getting lucky with other mods.

But how do you get a Shaper's version of it? You can use a Crusader's exalt on a normal one. But what about the Shaper's?

Harvest crafting bench has "Randomise the Influence types on an Influenced Normal, Magic or Rare Item, as well as reforging the item with new random modifiers" for 1000 blue lifeforce.

글 작성자:
Cjin
2023. 12. 5. 오전 12:21:31 JohnBaneling 님이 작성: How good is this build for Delve?

Depth 500 is trivial and optimal for farming. You can find bosses often enough. You find all the expensive fossils very often. And Harbingers. They are all completely trivial at that depth with this build. I've spent a couple of days farming there and got several multi-divine Aul drops (helmets and amulets), a whole lot of all types of fossils, and several Fracturing shards. The only problem was boredom.

Then I went down and reached depth 1000 just for fun. Around 600-700 it stops being easy or fun. The bosses get WAY too much hp. And the random Archnemesis rares can ruin any node regardless of its content. Also, the new Beyond equals instant death.

I killed Aul with relatively harmless mods at depth 990 but it took way too long to be worth it. The loot is obviously the same at any depth.

So if Delve is your thing then depth 500 is where you can farm everything easily with this build.

Kelvynn 님이 2023. 12. 5. 오전 12:24:15에 마지막으로 편집 글 작성자:
Kelvynn
2023. 12. 5. 오전 12:23:45 Cjin 님이 작성: Kelvynn 님이 작성:

2. Simplex Amulet: are they for real?! A guaranteed 28% Int and 2% dmg per 15 Int - that's nuts! Even without getting lucky with other mods.

But how do you get a Shaper's version of it? You can use a Crusader's exalt on a normal one. But what about the Shaper's?

Harvest crafting bench has "Randomise the Influence types on an Influenced Normal, Magic or Rare Item, as well as reforging the item with new random modifiers" for 1000 blue lifeforce.


Awesome! So you get a normal Simplex amulet, slam it with the cheapest conquerors exalt, and then randomize influence until you get Shaper's. Problem solved. Cheap and easy OP amulets for everybody!

글 작성자:
Kelvynn
2023. 12. 5. 오전 12:28:50 Kelvynn 님이 작성:


But how do you get a Shaper's version of it? You can use a Crusader's exalt on a normal one. But what about the Shaper's?

Why would you need Shaper base?
You just use awakener's orb and slap Shaper amulet on it.

글 작성자:
sumienie
2023. 12. 5. 오전 12:35:31 WinterHiko 님이 작성: Vaal Coldsnap on a CWDT link is probably the best replacement for Vortex right now.
Vaal skills cannot be triggered by CWDT. Or was that changed recently? 글 작성자:
Kelvynn
2023. 12. 5. 오전 12:36:14 sumienie 님이 작성: Kelvynn 님이 작성:


But how do you get a Shaper's version of it? You can use a Crusader's exalt on a normal one. But what about the Shaper's?

Why would you need Shaper base?
You just use awakener's orb and slap Shaper amulet on it.

Oh! I forgot that only one of the two amulets needs to be the desired base. That's what I get for finishing leagues too quickly! :)

So the problem doesn't exist. Slam any Shaper's amulet onto a Crusaders's Simplex one.

글 작성자:
Kelvynn
2023. 12. 5. 오전 12:38:41 Kelvynn 님이 작성: sumienie 님이 작성: Kelvynn 님이 작성:


But how do you get a Shaper's version of it? You can use a Crusader's exalt on a normal one. But what about the Shaper's?

Why would you need Shaper base?
You just use awakener's orb and slap Shaper amulet on it.

Oh! I forgot that only one of the two amulets needs to be the desired base. That's what I get for finishing leagues too quickly! :)

So the problem doesn't exist. Slam any Shaper's amulet onto a Crusaders's Simplex one.

Exactly, only issue with simplex is that we need to use essence/harvest/chaos (whichever is cheaper) to roll it, as we cannot use alternation due to implicit (blue has 0 mods), so keep all those low tier essences for it!

글 작성자:
sumienie
2023. 12. 5. 오전 12:44:01 gruumine 님이 작성: check out vaal cold snap changes
and cool snap of power
might be better option than Frost shield

Doesn't seem to be better. Vortex was instant. If we are to cast a non-instant spell then Frost Shield provides more benefits.

I'm curious about the transfigured versions of Frost Shield. We'll see soon enough.

글 작성자:
Kelvynn
2023. 12. 5. 오전 12:52:21 Kelvynn 님이 작성: WinterHiko 님이 작성: Vaal Coldsnap on a CWDT link is probably the best replacement for Vortex right now.
Vaal skills cannot be triggered by CWDT. Or was that changed recently?

If you link Vaal Coldsnap with CWDT, regular Coldsnap will trigger, which will apply the chilled grounds automatically (great for mapping and useful while bossing). When bossing, you can drop Vaal Coldsnap on the boss for extra effect.

This would let us get an automatic generation of chilled grounds and a manual one for stationnary bosses. It's not perfect, as it requires lvl20 CWDT, but I think it's better than dropping Frost Shield on the boss and having to stay there the whole time.

Another idea that might have been buried in the multiple past pages. If you allocate the first node in the Disciple of the Forbidden cluster, we get 48% increased mana regen (8% per power charge).

In the budget PoB, if you replace the whole Dreamer cluster (4 points) with that single point, we still get a very healthy ratio of cost per second vs. mana regen per second that is similar to the current high-end PoB's ratio, but we save a full three points (143 regen to 120 cost). Since we're now running the mana mastery from the top cluster, we do not lose damage from this. Those three points can be invested elsewhere to get 15% more damage.

In the high-end PoB, using that point can replace the two mana affixes on rings and one on belt. It's less impressive, but still interesting, as you can get three more prefixes. That could be, for example, 550 additionnal ES + some evasion, or mana recoup to free up a Watcher's Eye mod, or increased flask effect, just looking at possible crafted prefixes.

Path of Exile stream reveals some of the biggest balance changes ever and teases a new class for its sequel

Transfigured gems are about to change everything, including the airspeed velocity of an unladen zombie.

(Image credit: Grinding Gear Games)

Every three months or so, we get a new challenge league for Path of Exile—its version of seasons. A fresh start with new characters, new items, new content, and another chance to roll the same Lightning Arrow Deadeye I did the first 30 times. What we don't get, however, especially in the last few leagues, are balance updates that shock the metagame. With the Affliction league, which starts next week on December 8, it looks like we're going to get just that.

In its stream yesterday, Grinding Gear Games released a ton of information. In Affliction, it’s done away with three separate systems: labyrinth item enchants (including helm!), alternate quality gems, and threshold jewels. These systems all did similar things by modifying the way a skill gem works in a substantial way. Instead, it’s replaced the equipment-enchanting Font at the end of the labyrinth with a gem crafting station which will allow you to power up, modify, or transfigure your gems. And these transfigured gems are wild.

These gems replace the current quality increases from regular skill gems with new bonuses. Just from a quick glance through the patch notes, we've got extra projectiles on a bunch of skills including Tornado Shot and Barrage, more damage multipliers on Boneshatter and Elemental Hit, a % max life multiplier on Bodyswap, and the list goes on and on. And those are only the ones that are huge damage increases—there's also super interesting new ways that skills work. Take for example Raise Zombie of Falling, which summons a zombie in midair to drop on your enemies. In addition to dealing scaling minion damage, it triggers on death effects when the poor sod hits the deck, and leaves behind a corpse for you to explode or reanimate. Juicy.

Astute readers will notice that these gems are gated behind the labyrinth. This means there will be a new reason to collect those Offerings to the Goddess and make yourself immune to bleed damage, since we're all going to want these spicy new additions. However, all of these gems are tradeable, so if you really hate labyrinth running, fear not. Also, this replaces the absolutely ridiculous system of trying to find a head enchant on your perfectly rolled seven-link Righteous Fire helmet, so we won't have to deal with that any more.

You might also notice that one of the main reasons for running Heist missions has evaporated, which, as a diehard Heist enjoyer, I found quite alarming. However, Grinding Gear has said that it’s increasing the currency rewards from the end of blueprint Grand Heists and doing a massive overhaul of replica uniques and experimented base type gear. Anyone want a Simplex Amulet with a 20% increase to item drop quantity, 20% reduced mana resistance, and 178 life? 'Cause I do!

(Image credit: Grinding Gear Games)

The properties of a simplex amulet can vary greatly, ranging from increased damage or defenses to additional resistances or bonuses to specific skills or abilities. Some amulets may even have multiple bonuses, providing a well-rounded set of benefits to the character wearing them. To obtain simplex amulets in PoE, players can find them as random drops from monsters or chests throughout the game.

New league, new ascendancies

Gem changes aren't the only thing on the horizon for Affliction, either. The new league introduces a mist-covered forest called the Viridian Wildwood that you can enter at the start of your maps, PoE’s endgame dungeons. By collecting wisps and exploring the forest, you can unlock new class Ascendancies to use in parallel with your current one, some of which have gnarly bonuses. The Warlock of the Mists ascendancy lets you reanimate spectres of boss monsters like the Hydra, and the Wildwood Primalist lets you gain abilities from other classes' ascendancies, like the Juggernaut's immunity to movement speed reduction.

Between new league content, transfigured gems changing the meta in a big way, and atlas maps changes, like replacing Metamorph monsters with Ultimatum events, the new league looks like a banger (Ultimatum is BACK, baby!) Grinding Gear wasn’t done there, though, as it also had a big reveal from Path of Exile 2 as well.

In the livestream it introduced the Mercenary, a class that specializes in the crossbow. Taking inspiration from shooters, there are a bunch of different fire modes and ammo types available. Long range power shot sniper crossbows, rapid fire crossbows you can shoot on the move, and bursty shotgun crossbows. Van Helsing, eat your heart out.

(Image credit: Grinding Gear Games)

In the time I spent with the PoE2 ExileCon demo, I got a feel for some of the starting classes. The Monk darted in and out of combat, Sorceress was your typical glass cannon ranged caster, the Warrior was an implacable tank. The Mercenary appears to be a prototypical gunfighter—ranged attacks to whittle enemies down, grenades to slow or stun them, and shotgun abilities to finish the job. As revealed in the PC Gaming Show yesterday, the game also has added a WASD movement scheme which you can use over click to move, a first for Path of Exile. It'll be interesting to see if this catches on, and whether or not playing the Mercenary will be as fun as Enter the Gungeon (I'm guessing it will).

It remains to be determined if these classes will continue to keep their unique flavors after players get their hands on them, as game director Jonathan Rogers remains adamant that in true PoE style, anyone can use anything. Once we get our grubby little hands on it, maybe we'll have melee Sorceresses, Druids with crossbows in their paws, and a Warrior who kills everything by running really fast. I guess this explains why Path of Exile 2 ranked highly in our Most Wanted list.

Simplex amulet poe

They can also be obtained as rewards for completing quests or trading with other players. As with other items in the game, simplex amulets can also be further modified using currency items, allowing players to customize them to their liking or to enhance their properties. In conclusion, simplex amulets in Path of Exile are a type of accessory that can be equipped by characters to provide various bonuses and benefits. They are relatively simple in design but can offer significant advantages to players when used strategically..

Reviews for "How to Farm Simplex Amulets in Path of Exile: A Comprehensive Guide"

1. John Doe - 2 stars: I was really excited to try out the "Simplex amulet" in Path of Exile, but unfortunately, it fell short of my expectations. I found that it didn't offer any significant advantages compared to other amulets in the game. The bonuses it provided were minimal and not worth the investment. Additionally, the drop rate for this amulet seemed extremely low, making it even more frustrating to obtain. Overall, I was disappointed with the Simplex amulet and would not recommend it to others.
2. Sarah Smith - 1 star: I had high hopes for the Simplex amulet in Path of Exile, but it turned out to be a complete disappointment. The supposed benefits it offered were negligible, and I couldn't justify using it over other amulets with more substantial bonuses. It also didn't help that the drop rate for this item was ridiculously low, making it almost impossible to obtain. In my opinion, the Simplex amulet is not worth the effort or the investment and should be avoided.
3. Mark Thompson - 2 stars: I was really underwhelmed by the Simplex amulet in Path of Exile. The bonuses it provided were lackluster and didn't contribute much to my gameplay experience. I expected more versatility and unique features from such a rare item, but it failed to deliver. Additionally, the amulet was quite expensive in the trading market, further diminishing its value for me. I wouldn't recommend the Simplex amulet to anyone looking for a significant boost in their character's abilities.
4. Emily Johnson - 2 stars: I had high hopes for the Simplex amulet in Path of Exile, but it ended up being a letdown. The bonuses it offered were minimal and not worth the effort it took to obtain it. Furthermore, it wasn't easy to fit into my build due to its lack of synergy with other items. It felt like a wasted opportunity to have a unique and powerful amulet in the game. Overall, I was unimpressed with the Simplex amulet and would not recommend it to other players.
5. David Anderson - 1 star: The Simplex amulet in Path of Exile proved to be a complete waste of time. It offered hardly any benefit to my character and didn't even come close to other amulets in terms of power and effectiveness. I found it to be a significant disappointment, especially considering the effort it took to obtain it. The Simplex amulet is simply not worth the hype or the investment, and I highly suggest players avoid it.

Simplex Amulets and Their Synergy with Unique Items in Path of Exile

Simplex Amulets: An Essential Item for Thorns Builds in Path of Exile