Mastering the Arts of Spellcasting in Pathfinder Ultimate Magic

By admin

Pathfinder Ultimate Magic is a supplement book for the Pathfinder Roleplaying Game. It was published in 2011 by Paizo Publishing and is the second installment in the "Ultimate" series, following Ultimate Combat. This book expands upon the magical aspects of the game, providing new options and abilities for spellcasters. It introduces new classes, archetypes, spells, and magic items that can be used by players or included in a gamemaster's campaign. One of the core features of Ultimate Magic is the introduction of new classes, such as the Magus and the Oracle. The Magus combines martial and magical abilities, allowing players to fight with both weapons and spells.


The closing chapter of Ultimate Magic features a ton of new spells for all casters. Much like the Feats chapter, the number of spells in this chapter managed to find that sweet spot where one doesn�t feel overwhelmed, but certainly doesn�t feel ripped off either. Paizo continues to use the same tried-and-true formatting of �spell blocks� which leave very little room for alternate interpretations which means less time debating and more time playing. All of these are good things. On a side note, this is the first book to REALLY get it right when it comes to PDF bookmarking. All of the spells are listed and grouped by alphabet. Twenty-four bookmarks spread across your spells instead of one for the entire spell description section (Core Rulebook) or a different bookmark for each individual spell (APG)

Paizo continues to use the same tried-and-true formatting of spell blocks which leave very little room for alternate interpretations which means less time debating and more time playing. This imaginative tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

Pathfinder ultimate majic

The Magus combines martial and magical abilities, allowing players to fight with both weapons and spells. The Oracle is a divine spellcaster who possesses a mysterious curse that affects their abilities and powers. These new classes offer players more versatility and options when creating characters.

Ultimate Magic


Unlock the magical mysteries of the Pathfinder RPG with this exhaustive guide to the art of magic, an invaluable resource for players and Game Masters alike!

This comprehensive 256-page hardcover reference unveils the magical secrets of the Pathfinder rules like never before. Tons of new tricks and techniques for every spellcasting class in the game fill the book, ranging from arcane secrets uncovered by studious wizards to dazzling ki-tricks performed by canny monks to new mutagens for alchemists, new oracle mysteries, specialized channel energy options for clerics, and more.

Ultimate Magic also introduces the latest Pathfinder RPG base class: the magus . Combining arcane spells with practiced martial skill, the magus incorporates elements of the warrior and wizard to walk a path balanced between two deadly efficient extremes. All this plus more than 100 new spells for all spellcasting classes, an innovative new “words of power” spellcasting system, a complete system for 1-on-1 spell duels, and more.

Ultimate Magic includes:

  • New player character options for all 14 spellcasting Pathfinder RPG base classes, including alchemist discoveries and bombs, specific bard performances, specialized uses for channel energy, expanded druid domains and rules for vermin companions, new inquisitor archetypes, ki tricks, alternative oracle curses and revelations, new sorcerer bloodlines, additional summoner witch hexes and patrons, wizardly arcane discoveries, and more!
  • The Magus, a brand-new 20-level base class that mixes wizardry with martial skill
  • Extensive overviews of new and existing magic subsystems such as condition-based magic, cooperative casting, magical organizations, unpredictable primal magic, counterspelling, binding outsiders, crafting golems, etc.
  • Lots of new familiars
  • Premade spellbooks suitable for use at all levels of play
  • Tons of new feats specifically designed for magic-using characters
  • Brand new “words of power” alternative magic system
  • More than 100 brand new spells!
Ultimate Magic also introduces the latest Pathfinder RPG base class: the magus . Combining arcane spells with practiced martial skill, the magus incorporates elements of the warrior and wizard to walk a path balanced between two deadly efficient extremes. All this plus more than 100 new spells for all spellcasting classes, an innovative new “words of power” spellcasting system, a complete system for 1-on-1 spell duels, and more.
Pathfinder ultimate majic

In addition to new classes, Ultimate Magic also provides a range of new spells for spellcasters to utilize. These spells cover a variety of magical effects and can be used to enhance combat abilities, manipulate the environment, or aid allies. There are also spellcasting archetypes that add unique abilities and mechanics to existing spellcasting classes like the wizard or sorcerer. The book also introduces a new system called Words of Power, which allows spellcasters to create and customize spells using a set of predetermined magical words. This system gives players more flexibility and creativity when designing spells, allowing for personalized and unique magical effects within the game. Furthermore, Ultimate Magic includes new magic items, including magical weapons, armor, and artifacts that can be used or obtained by characters. These items often possess powerful abilities or unique properties that can greatly enhance a character's power. Overall, Pathfinder Ultimate Magic expands upon the magical aspects of the game, providing new options and abilities for both players and gamemasters. With new classes, spells, magic items, and the innovative Words of Power system, this supplement book adds depth and variety to the already rich magical world of Pathfinder..

Reviews for "Navigating the World of Archetypes in Pathfinder Ultimate Magic"

1. Marianne - 2/5 stars - I was really disappointed with Pathfinder Ultimate Magic. I found that the content was confusing and poorly organized, making it difficult to understand and use in my game. The new spells and magic systems introduced in this book were also underwhelming and didn't add much depth or excitement to the game. Overall, I felt like this supplement didn't live up to my expectations and didn't enhance my Pathfinder experience.
2. Tom - 1/5 stars - I regret purchasing Pathfinder Ultimate Magic. The writing and explanations in this book were convoluted and hard to follow, making it a chore to try to understand the new rules and mechanics. The additional character options felt unbalanced and poorly playtested, leading to unenjoyable and frustrating gameplay. I would not recommend this book to anyone looking to enhance their Pathfinder campaigns.
3. Sarah - 2/5 stars - I found Pathfinder Ultimate Magic to be underwhelming and lacking in creativity. The new spells and magic items included in this supplement felt repetitive and unoriginal, adding little excitement or variety to the game. Additionally, the rules and mechanics introduced were confusing and poorly explained, making it difficult to incorporate them into my gameplay. Overall, I was left disappointed and unsatisfied with this book.
4. Michael - 1/5 stars - Pathfinder Ultimate Magic was a major letdown. The new character options and abilities introduced in this book felt poorly balanced and uninteresting. The magic systems and rules were confusing and complicated, making it a hassle to try to implement them into my game. I would not recommend this supplement to anyone looking for a worthwhile addition to their Pathfinder campaigns.

Epic Battles and Spells in Pathfinder Ultimate Magic

Unlocking New Feats in Pathfinder Ultimate Magic