Unlocking the Potential: Harnessing the Power of Magic Key Magnets

By admin

A magic key magnet is a special type of magnet that is used to attract and hold keys. It is designed to simplify the task of keeping track of keys and ensuring they are always within reach. The magic key magnet is made up of a strong magnet that is encased in a plastic or metal housing. It is typically small and lightweight, making it easy to carry and move around. The magnet itself is usually made from a material such as neodymium, which is known for its high magnetic strength. To use a magic key magnet, you simply attach it to a keyring or keychain.



Rune symbol remastered

What are Rune Bottles? Rune bottles can be found throughout certain dungeons, and you can get them from killing (and or) stealing from Chimaeras on the Fooji Mtns, Undertakers in Gaoracchia Forest, Storm Claws in Ymir Forest, the big snake "Silver" in the Flanoir area, and other enemies that I'm just too lazy to list. But if you kill easier enemies, you can get a higher GP, and have a easier time obtaining items. Well now to answer my question.
Rune Bottles can be found in your "Gel Section" of your inventory. They are used to transform normal items in your inventory, to more powerful versions, or alternate versions of the original item. For example, an Apple Gel will turn into a more "powerful" form; a Lemon Gel. While Energy Tablets will turn into their "alternate" form; Spirit Bottles, which recovers Tp as opposed to Hp.
So you may be thinking, is it really worth it? Yes it is. Even though you still can find the "transformed" items, its much more useful early in the game. You can change Sages (which raises max Hp by 5%) to Red Sages (which raises max Hp by 10%), obviously a better choice. After such a lengthy explanation of what Rune bottles do, this is how to use them. Just go in your inventory, and click the Rune Bottle, and it will bring you to a seperate little menu with items that you are able to transform (Don't go looking for possible weapon transformations, as far as I know, you cannot do it).

Original Transformed New Effects Type
Apple Gel Lemon Gel Recover 60% Hp Any
Orange Gel Pineapple Gel Recover 60% Tp Any
Melange Gel Miracle Gel Recover 60% Hp & Tp Any
Energy Tablets Spirit Bottle Recover 30% Tp all Any
Panacea Bottle Miracle Bottle Cures all status (except KO) Any
Acuity Bottle Guard Bottle Defense up 10% Battle
Flare Bottle Acuity Bottle Accuracy up 10% Battle
Guard Bottle Flare Bottle Attack up 10% Battle
Shell Bottle Syrup Bottle Protects against physical status & attack down by 20% Battle
Syrup Bottle Shell Bottle Protects against magical status & attack down by 20% Battle
Original Transformed New Effects Type
Bellbane Red Bellbane Raise Max Def by 3 Non-Battle
Lavender Red Lavender Raise Max Str by 3 Non-Battle
Saffron Red Saffron Raise Max Eva by 3 Non-Battle
Rosemary Red Rosemary Raise Max Acc by 3 Non-Battle
Savory Red Savory Raise Max Tp by 10% Non-Battle
Sage Red Sage Raise Max Hp by 10% Non-Battle
Original Transformed New Effects Type
Aqua Quartz Purple Quartz Adds Lightning element to attacks Battle
Blue Quartz Red Quartz Adds Fire element to attacks Battle
Green Quartz Yellow Quartz Adds Earth element to attacks Battle
Purple Quartz Aqua Quartz Adds Water element to attacks Battle
Red Quartz Blue Quartz Adds Ice element to attacks Battle
Yellow Quartz Green Quartz Adds Wind element to attacks Battle
Original Transformed New Effects Type
Holy Ring Spirit Ring Recovers 1% Hp during fights Equipment
Spirit Ring Holy Ring Recovers 1% Tp during fights Equipment
Spirit Symbol Holy Symbol Recovers 3% Hp during fights Equipment
Holy Symbol Spirit Symbol Recovers 3% Tp during fights Equipment
Blue Talisman Talisman Raises Def by 5% Equipment
Warrior Symbol Guardian Symbol Raises Def by 10% Equipment
Talisman Blue Talisman Raises Def by 15% Equipment
Guardian Symbol Warrior Symbol Raises Str by 10% Equipment
Protect Ring Resist Ring Reduce magic damage but raise physical damage Equipment
Resist Ring Protect Ring Reduce physical damage but raise magic damage Equipment
Spirit Bangle Heal Bracelet Recover 10% Hp on kill Equipment
Heal Bracelet Spirit Bangle Recover 5% Tp on kill Equipment
Reverse Doll Sephira Receive 50% more gald after fights Equipment
Sephira Blue Sephira Receive 100% more gald after fights Equipment
Blue Sephira Reverse Doll Automatically Revive after death Equipment

Confused on how to read the table? Well the first column, Original, is the Original Item that you are wishing to transform. The second column, Transformed is the new item that the original one changed into. Then the third column, New Effects is the new effect of the item that was changed (not the original item's effects). And finally the fourth column, Type is when you can use your newly made items. The types are;
Any: These items can be used at anytime you wish. These are normally healing items like Gels or Life Bottles
Battle: Simply put, useable only in battle, and the effects will wear off when the fight is done.
Non-Battle: You can not use these items in battle, and can only be used when you are wandering the world map, or towns.
Equipment: Are accesories that can be equipped during battle, as well as out of battle.

Runecairn: Wardensaga

To use a magic key magnet, you simply attach it to a keyring or keychain. The magnet's strong magnetic pull allows it to attract and hold onto metal keys securely. This means that you can easily hang your keys on a magnetic surface, such as a refrigerator or a metal hook, without the risk of them falling off.

The Runecairn Bestiary is now available, with 100 new monsters!

In a long-forgotten age, a raging war shattered and devastated the worlds of gods and men. Now green life blooms amidst the ruins of the lost worlds. Wondrous and terrible beings roam the Nine Realms. Civilisation stumbles forward, fresh and reaching.

Fate carves the skein anew but there are loose threads, lost long ago in the wars, with no place in the tapestry. These threads must seek the fire within and weave their own path.

Strap on your bearded axe and linden wood shield, delve into the forsaken barrow and cleanse the draugr within. They will overwhelm you at first so prepare to die. But when you wake up at the bonfire, you'll know what to expect for your next attempt. Parry their attacks, disarm them, and hack them to pieces. Defeat the mad jotunn within and claim the soul remnant they protect.

Death is not the end.

What is Runecairn: Wardensaga?

Runecairn is a Soulslike Norse fantasy RPG by Colin Le Sueur for 1-3 players. Character creation is quick and intuitive, dynamic combat is intense and reactive. Wardensaga combines the Runecairn: Core Rules, introductory dungeon crawl adventure Beneath the Broken Sword, and newly introduced Advanced Rules in an 84-page deluxe hardcover edition with a cover from ground-breaking artist CROM. Runecairn: Wardensaga is published by Exalted Funeral and is available in hardcover and softcover.

Wardensaga Features:

  • Set in a Norse fantasy world some time after Ragnarok
  • Core gameplay designed for 2 players, one Warden and one Adventurer
  • Streamlined d20 roll-under rules based on Cairn, Into the Odd, and Knave
  • Soulslike mechanics such as resurrecting at bonfires, respawning monsters, and dynamic combat
  • Quickstart dungeon crawl adventure Beneath the Broken Sword, perfect for new players
  • 4 core starting classes: Warrior, Scout, Seer, Skald
  • 2 new advanced classes: Berserkr, Pyre
  • New options for solo play with a rune-based oracle
  • New random delve generator for creating Norse dungeons
  • New options for 3 or more players with summoned allies (jolly cooperation!) and invasions

Links

  • Exalted Funeral
  • Runecairn: Core Rules
  • Beneath the Broken Sword
  • System Reference Document (SRD) and 3rd Party License: https://runecairn.byodinsbeardrpg.com
  • Paper character sheet

Social Media Links

You can find Colin (@ByOdinsBeardRPG) on Twitter, Instagram, or Facebook.

Or you can find our store at shop.byodinsbeardrpg.com.

Art Assets

The primary art & promotional assets for Runecairn: Wardensaga can be found here.

Team Members

Colin Le Sueur (@byodinsbeardrpg) - Writer/Illustrator/Designer

CROM (@bitsofcrom) - Cover Illustrator

Jonas Lau Markussen - Viking Age Illustrations

From Colin

Runecairn started as the kernel of an idea: could I turn Dark Souls into a TTRPG? After early tests with different systems and approaches, I had a rickety skeleton. I just needed some Norse magic to bring it to life!

Combining Norse fantasy and Dark Souls was the key combination I'd been searching for. Cairn is an efficient and streamlined system built for hacking and it sings with additional mechanics like weapon abilities and item as class. As the game developed, I realised it worked best when played with just two players, to allow the Adventurer to get closer to a Soulslike experience.

The response to Runecairn has been amazing and I'm so proud of how far this little game has come in the last year.

What People Are Saying

Chris McDowall (@Bastionland), designer and creator of Into the Odd and Electric Bastionland:

I absolutely love Runecairn! As soon as I read it I wanted to steal its ideas. It changed the way I think about the type of games that the Into the Odd system can run.

Rich August (@RpgAugust), designer and writer at Steamforged Games (Dark Souls: The Roleplaying Game):

Thank you for such an awesome game - I loved reading Runecairn and it’s on my list of 2022 games to get to the table. And the layout is lovely too.

Richard Kelly (@SprintingOwl), designer:

If you're looking for a moderately crunchy duo TRPG, or if you're a fan of Souls games, or if you want to see a stellar adaptation of video game mechanics to tabletop, I would strongly recommend giving Beneath the Broken Sword (and Runecairn) a shot.

Sebrina Calkins (@EntwifeXP), reviewer:

This is a quality game, adapting Cairn to an apocalyptic Norse setting with a greater emphasis on arms, armour and combat without losing the deadly and considered tone of its forebear.

Print

Runecairn: Wardensaga is available in hardcover and softcover exclusively from Exalted Funeral:

Updates

Sign up to the By Odin's Beard RPG newsletter for release information and updates:

Reviews and Actual Plays

Actual Play with Tony from PlusOneExp for Beneath the Broken Sword, the introductory dungeon crawl adventure in Wardensaga:

Review of Wardensaga from Roll 4 Initiative:

Read through and kind words from Chris McDowall, creator of Into the Odd and Electric Bastionland:

Rated 5.0 out of 5 stars (77 total ratings )
Magoc key magnet

One of the main advantages of using a magic key magnet is that it helps to keep keys organized and prevents them from getting lost. By having a designated spot for your keys, you can avoid the frustration of searching through pockets, purses, or drawers to find them. This can be particularly useful if you are someone who frequently misplaces or forgets their keys. Another benefit of using a magic key magnet is that it can save you time and effort. Instead of fumbling around to find and untangle your keys, you can simply remove them from the magnet with ease. This can be especially convenient when you are in a rush and need to quickly grab your keys and go. In addition to its practical uses, a magic key magnet can also be a fun and decorative accessory. Many magnets come in a variety of colors, shapes, and designs, allowing you to choose one that matches your personal style or complements your home decor. In conclusion, a magic key magnet is a handy tool for anyone who wants to keep their keys easily accessible and prevent them from getting lost. It offers a simple and effective solution for organizing and storing keys, making it a must-have accessory for many individuals..

Reviews for "Magnetic Magic: How Key Magnets Are Transforming Personal Security"

- Sarah - 1/5 stars - I was really disappointed with the Magic key magnet. It looked really cheap and the magnet was not strong enough to hold anything. I tried using it to hold my keys on the fridge and they just kept falling off. Definitely not worth the money.
- Mark - 2/5 stars - I wasn't impressed with the Magic key magnet. It was difficult to attach to the wall and once I finally got it up, it didn't hold my keys securely. They would often slide off and I ended up losing them a few times. I would not recommend this product.
- Emily - 1/5 stars - The Magic key magnet was a complete waste of money. It barely held one key, let alone multiple keys. The magnet was weak and the design wasn't even that appealing. I regret purchasing this product and would not buy it again.
- Michael - 2/5 stars - I had high hopes for the Magic key magnet, but it fell short of my expectations. The magnet was not strong enough to securely hold my keys and they would often slide off. Additionally, the design was flimsy and I didn't feel confident that it would last long. I would not recommend this product.

Magic Key Magnets: A Handy Solution for Key Storage Problems

The Key to Efficiency: Streamlining Key Management with Magic Key Magnets