Facing the Fallout: Recovery Efforts in the Aftermath of the Magic Explosion in FFXI

By admin

A magic explosion occurred in the popular MMORPG Final Fantasy XI (FFXI). This incident caused widespread panic and chaos among players, as the game's mechanics were suddenly disrupted. The **magic explosion** was a result of an unintended glitch in the game's programming, causing a deviation from the carefully balance of the gameplay. Spells and abilities that were once harmless suddenly became overpowered and chaotic. Players discovered that their characters could cast spells that dealt extreme amounts of damage, bypassing any resistance or defense their opponents had. As news of the magic explosion spread, players found themselves torn between taking advantage of the glitch and the fear of being banned or considered a cheater.

Magic explosion in FFXI

As news of the magic explosion spread, players found themselves torn between taking advantage of the glitch and the fear of being banned or considered a cheater. Many chose to exploit the glitch, leading to a breakdown in the game's economy and pvp battles becoming a one-shot spectacle. Game developers scrambled to fix the issue, but in the meantime, players became more creative in harnessing the glitched powers.

Magic Blast / Skillchain Helper?

As we know, if you depend upon seeing the animation you're already half way through the magic burst window and memorizing each animation for trust isn't easy nor should we expect it of our Black Mages / others.

IBHalliwell on Ragnarok (formerly of Caitsith)

#2 Kenshi

Kenshi

Posted 28 September 2016 - 01:11 PM

The problem with this is that most times you need to start the casting of the spell before the sc is completed so you can magic burst more than 1 time, you can't automatically know what magic burst is goin to be done until the sc is completed, which in most cases will be to late.

#3 IBHalliwell

IBHalliwell
  • Location Bastok (Chicago)

Posted 29 September 2016 - 12:52 AM

Kenshi, you are correct, BUT . . . Trusts and others will repeat themselves and this addon would help identify the various WS in an easier to see method. Thus the player could anticipate and start the spell. If they guess wrong, OK, but if not, cool!

Additionally, I was in a CP party where - honestly - I couldn't figure out the SC. Why is a long story and not really germaine to the discussion. What matters is I took my clue from another BLM, but with an addon showing me the WS, SC, etc, I'd be learning how to "fish" instead of having someone "fish" for me.

As I say one idea is to help new Black Mages and others.

#4 deadman80

deadman80

Posted 29 September 2016 - 09:00 AM

Unfortunately, this idea doesn't sound helpful to me. Generally, there is too much WS spam going on in large-scale stuff to be able to hit a Magic Burst before the next WS breaks the window. In party/alliance events, skillchain elements are normally decided beforehand (and you can always ask if you are unsure what to be bursting with.) Trust skillchain behavior is not 100% reliable or predictable, especially if there are multiple Trusts involved and they are the only ones performing WS.

What you are asking for wouldn't be doing much more than throwing up 20+ lines of spam whenever a WS goes off, which honestly doesn't sound very helpful to me.

If you are struggling with performing SC yourself or getting an idea about WS/SC elements, you might want to google "FFXI Calculator". I use it all the time to figure out skillchains and it covers every possibility (incl. SCH, pets, trusts) except for Aeonic AM elements. ^^

Maybe a better idea would be an addon for a simple timer/bar for MB window duration? Maybe a new default timer built-in to the Timers plugin could be added?

#5 Niam

Niam

Posted 29 September 2016 - 11:34 AM

I have been using https://github.com/Ivaar/Skillchains which does pretty much what you're looking for.

Maybe a better idea would be an addon for a simple timer/bar for MB window duration? Maybe a new default timer built-in to the Timers plugin could be added?

I really like this idea.

  • IBHalliwell likes this

#6 IBHalliwell

IBHalliwell
  • Location Bastok (Chicago)

Posted 01 October 2016 - 02:31 PM

I have been using https://github.com/Ivaar/Skillchains which does pretty much what you're looking for.

I really like this idea.

First, I do and don't have an issue with doing MB correctly. When I'm told at the beginning of a party what the front line plans, I'm on it! YET, I've been in several parties recently where the melee don't announce and don't tell you in advance. They leave the mages to our own devices and change up the WS/SC from time to time. (Yeah, AFTER the party I give them an ear full and sometime the person listens and sometimes I've been blisted (because (s)he asked whom am I to question him/her, sigh)). I'm thinking about all those future players working on nuking jobs (e.g. BLM, SCH, RDM, etc), but (I guess) this issue has been around since 2002.

Side note: I'm both glad and sad I'm at 2029 JP. I love CP parties, as a nuker, when players know how to communicate and will miss them. On the other hand, I won't miss some parties. (Side, side note: I know DNC is out of favor, but DNC can do a great job self SC and I've gotten lots of JP from a buddy or two who are raising their DNC. You might want to keep Dancers in mind.)

Second, after those three experiences I started realizing the same issue can / does occurs - in a different way - in large groups (e.g. wildskeeper, dragons, dynamis, etc) and with trusts. YET, I DO SEE YOUR POINTS and agree with them.

Finally, I do hope someone will add a simple timer/bar MB duration and yeah the timer plugin sounds like a great place.

I have been using https://github.com/Ivaar/Skillchains which does pretty much what you're looking for.
Magic explosion in ffxi

They formed groups to roam the game's world, using the overpowered spells to defeat the game's most challenging bosses with ease. However, the **magic explosion** was not without consequences. The game's competitive atmosphere was shattered, and many players complained about the lack of balance and fairness in the game. The developers faced intense criticism for their oversight and were pressured to address the issue promptly. Eventually, a patch was released, and the magic explosion was fixed. The glitched spells were reverted to their original power levels, restoring balance to the game. However, the aftermath of the explosion left a lasting impact on the community. Players debated the ethics of exploiting the glitch and how it reflected on the integrity of the game. In conclusion, the **magic explosion** in Final Fantasy XI caused chaos and upheaval within the game's community. While it allowed players to temporarily harness incredibly powerful spells, it ultimately disrupted the balance of the game and sparked debates about player ethics and fair play..

Reviews for "Rebuilding the Magical Realm: How the Magic Explosion Reshaped FFXI"

1. John - 2/5 stars - The "Magic explosion in ffxi" was totally underwhelming. I was expecting an epic and mind-blowing display of magical power, but all I got was a few lackluster sparks and some smoke. The build-up was there, but the execution fell flat. It's a shame because the concept had so much potential, but it just didn't deliver. I left feeling disappointed and unsatisfied.
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3. Mike - 2/5 stars - The "Magic explosion in ffxi" had potential but ultimately fell short. The effects and illusions were mediocre at best, and the overall performance lacked energy and excitement. I was expecting to be dazzled by the power of magic, but instead, I was left unimpressed. The show needed more variety in its acts and a stronger sense of connection with the audience. It felt like the performers were just going through the motions without any real passion. Overall, it was an average and forgettable experience.

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