The Witch Hunt Phenomenon: Engulfing Innocent Women in Fire

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In folklore and popular culture, witches have often been associated with evil and malevolent powers. From the Salem Witch Trials to the tales of fairy tales, it's easy to see why these figures have captured our imaginations for centuries. One prevalent image that comes to mind when thinking about witches is the idea of burning them at the stake. This method of execution was believed to rid society of their wicked influence and sever their connections to the dark arts. The concept of engulfing a witch in fire conjures up thoughts of fear, punishment, and the struggle between good and evil. The act of burning witches at the stake is deeply rooted in history and originates from the European witch hunts of the 16th and 17th centuries.


Yes. I does clearly state that it can't make any other attacks. But it's not clear that the standard action is spent activating the engulf power.

After engulfing, grappling rules kick in as normal with the caveat that the creature engulfed is also presumably holding their breath and in danger of dying from being unable to breath. When she casts a spell that deals energy damage acid, cold, electricity, or fire only , she can have it deal another type of energy damage instead, so long as she has another spell prepared of 1st-level or higher which inflicts the desired energy type.

Engulf the witch in fire

The act of burning witches at the stake is deeply rooted in history and originates from the European witch hunts of the 16th and 17th centuries. Often, these trials were based on allegations of witchcraft and sorcery, with little to no evidence required for conviction. The accused would be subjected to torture and questioning, and many would falsely confess under duress.

Engulf - then what

Engulf (Ex) The creature can engulf creatures in its path as part of a standard action. It cannot make other attacks during a round in which it engulfs. The creature merely has to move over its opponents, affecting as many as it can cover. Targeted creatures can make attacks of opportunity against the creature, but if they do so, they are not entitled to a saving throw against the engulf attack. Those who do not attempt attacks of opportunity can attempt a Reflex save to avoid being engulfed—on a success, they are pushed back or aside (target's choice) as the creature moves forward. Engulfed opponents gain the pinned condition, are in danger of suffocating, are trapped within the creature's body until they are no longer pinned, and may be subject to other special attacks from the creature. The save DC is Strength-based.

Format: engulf (DC 12, 1d6 acid and paralysis); Location: Special Attacks.

At least two questions springs to mind.

It says Engulf is a standard action and that the »creature merely hast to move«. Can it move up to its speed with this standard action?

What happens on subsequent rounds if the creature has engulfed something? It's pretty strait forward what the creature does in orther to engulf something, but then I'm at loss. Engulfed opponents are pinned, does this mean the grappling rules now kick in and the engulfing creature has to role CMB checks?

So it's poorly worded.

I think you spend a move action to move normally and as part of standard action it can engulf along the way, but that standard action could also be used to do anything else you can do with a standard (at least it seems, it's unclear.)

Now, its worth noting you can covert a standard action to a move action, so it seems like you could use the standard to move and engulf, and have a move action left.

I think after being engulfed grappling rules kick in, because that's the only thing that makes sense. After engulfing, grappling rules kick in as normal with the caveat that the creature engulfed is also (presumably) holding their breath and in danger of dying from being unable to breath. Presumably, the creature probably also has some sort of automatic damage that occurs from being engulfed (such as a gelatinous cubes acid).

It spends it standard action to basically activate the engulf power for that round and then it can move engulfing any creature in its path.

It quite clearly states that the creature cannot make any other attacks.

The engulfing creature is not grappling, but the engulfed creature does gain the pinned condition. The pinned condition remains until a successful combat maneuver or escape artist check is made (or some esoteric means of escape is used).

Dave Justus wrote:

It spends it standard action to basically activate the engulf power for that round and then it can move engulfing any creature in its path.

It quite clearly states that the creature cannot make any other attacks.

Yes. I does clearly state that it can't make any other attacks. But it's not clear that the standard action is spent activating the engulf power.

»The creature can engulf creatures in its path as part of a standard action.·«

In its path as part of . This implies that the standard action has more than one component - that the creature both moves and engulfs as one standard action. Or perhaps both engulfs and maintains an engulfed creature within itself, I suppose. But I don't think it should be a standard action to do nothing but activate the engulf power because the wording strongly suggest something else happens too.

Dave Justus wrote:

The engulfing creature is not grappling, but the engulfed creature does gain the pinned condition. The pinned condition remains until a successful combat maneuver or escape artist check is made (or some esoteric means of escape is used).

So, on its next turn the engulfing creature can act normally; taking two move actions, using other attacks or attempting to engulf more opponents even though it has someone engulfed already?

He only wields it once as shown in the books. He swapped it for a giant mace during his battle with Eowyn.
Engulf the witch in fire

These confessions were then used as justification for their execution, which typically involved being tied to a stake and burned alive. Throughout this dark period, countless women and men were subjected to this brutal fate, their lives consumed by fire as punishment for their perceived connection to the devil. It was believed that fire was a powerful purifier, capable of destroying witches and their supposed alliances with malevolent forces. Isolating these individuals from society and eliminating their perceived evil was seen as a necessary act to protect the community from their harmful influence. The portrayal of witch burnings in literature, film, and other media has both perpetuated and challenged the image of the witch as a villain. While such scenes may be intended to elicit fear or portray the triumph of good over evil, they also serve as a reminder of the historical injustices committed against innocent individuals. Today, the burning of witches is predominantly understood as a horrifying chapter in human history, a scapegoating of marginalized and misunderstood individuals based on superstition and ignorance. In conclusion, the notion of engulfing a witch in fire taps into deep-seated fears and resonates with our collective understanding of good versus evil. The association of witches with fire and burning continues to captivate our imaginations, even as we recognize the atrocities committed against those accused of witchcraft. It serves as a reminder of the dangers of prejudice and the long-lasting impacts of historical injustices..

Reviews for "Witch Burning throughout History: Engulfing Women in Flames"

1. Jenna - 1/5 stars
I couldn't stand "Engulf the witch in fire". The premise was interesting, but the execution fell flat. The writing was mediocre at best, with repetitive phrases and awkward dialogue. Additionally, the characters lacked depth and their actions were inconsistent throughout the story. Overall, I found the novel to be a disappointment and wouldn't recommend it to anyone looking for a well-crafted fantasy read.
2. Mark - 2/5 stars
"Engulf the witch in fire" had potential, but it failed to deliver. The pacing was incredibly slow, and it felt like the story was dragging on without purpose. The world-building was also lacking, and I often found myself confused about the rules and dynamics of the magical elements. While there were a few intriguing plot points, they were overshadowed by the overall lackluster storytelling. I was left unsatisfied and hoping for more depth and excitement from this book.
3. Sarah - 2/5 stars
I wanted to enjoy "Engulf the witch in fire", but unfortunately, it fell short for me. The plot was predictable, and I could see plot twists coming from miles away. The characters were also quite one-dimensional and I struggled to connect with any of them. The writing style was decent, but it couldn't compensate for the lack of originality and depth in the story. Overall, it was a forgettable read that failed to leave a lasting impression.

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