How to watch Curse of Chucky for free on YouTube

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Have you ever wanted to watch the movie "Curse of Chucky" but couldn't find it anywhere? Well, look no further because now you can watch it for free online! That's right, you can now experience all the thrills and chills of Chucky's curse without needing to pay a dime. "Curse of Chucky" is the sixth installment in the popular "Child's Play" horror franchise. It was released in 2013 and directed by Don Mancini, who has been involved in the series since its inception. The movie acts as both a sequel and a reboot, reintroducing Chucky to a new generation of horror fans. The film follows the story of Nica, a young woman confined to a wheelchair, who receives a mysterious package containing a doll named Chucky. Little does she know that this seemingly innocent toy harbors the soul of a notorious serial killer.


Ilvl 82
Titanium Spirit Shield
+90 to maximum Energy Shield
152% increased Energy Shield
17% increased Stun and Block Recovery

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Little does she know that this seemingly innocent toy harbors the soul of a notorious serial killer. As the body count rises, Nica must uncover the truth behind Chucky's curse in order to survive. "Curse of Chucky" received positive reviews from both critics and fans.

Queries on the subject of hard range

I seem to be having a hard time getting my nukes to detonate at a useful range. The missiles they're riding in are coming in really fast and I seem to be stuck with the missiles either acting as really expensive KKVs and slamming into the target before the payload can detonate, or detonating too far away to actually do significant damage. Does anyone have any useful rules of thumb for working out how to calculate hard range?

Posts: 408 Queries on the subject of hard range Mar 17, 2019 18:30:08 GMT

Post by airc777 on Mar 17, 2019 18:30:08 GMT

I tend to let mine impact detonate. I would also be interested in hearing what other people set the hard detonation range to.

Posts: 34 Queries on the subject of hard range Mar 17, 2019 18:47:03 GMT AdmiralObvious likes this

Post by gyratron on Mar 17, 2019 18:47:03 GMT

On missiles hard range is tricky because the proximity detection seems to treat the spacecraft as a sphere, so say if your hard range is 1m approaching the nose or tail of a long thin ship will get your detonation about 1m from the hull, but if you come from the side your detonation might be 50m or more from the nearest bit of spaceship.


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Post by Rocket Witch on Mar 18, 2019 19:22:45 GMT

Hard range is precision-limited for lower values based on the update rate of the physics engine (max 30Hz). If you're propelling your nukes at something like 20km/s they're going to be unreliable no matter what you do, because they travel completely through the hard range bubble between the space of two frames.

Setting an activation range may help, or do nothing, but at least removes a variable in that one can be sure the nukes will be armed going in. I don't set a hard range on my own nukes, and just have an activation range set at whatever distance yields 333 kJ/m 2 fluence; this is an arbitrary value that simply gives a 1kt nuke a 1km activation range, for simplicity.

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Post by gyratron on Mar 18, 2019 21:50:40 GMT

Mar 18, 2019 19:22:45 GMT Rocket Witch said:

Hard range is precision-limited for lower values based on the update rate of the physics engine (max 30Hz). If you're propelling your nukes at something like 20km/s they're going to be unreliable no matter what you do, because they travel completely through the hard range bubble between the space of two frames.

Setting an activation range may help, or do nothing, but at least removes a variable in that one can be sure the nukes will be armed going in. I don't set a hard range on my own nukes, and just have an activation range set at whatever distance yields 333 kJ/m 2 fluence; this is an arbitrary value that simply gives a 1kt nuke a 1km activation range, for simplicity.

If hard range for nukes is precision limited by the simulation framerate that is very strange, because flak doesn't appear to have any such limit. If you launch a large number of flak payloads at a ship and then pause at the moment they detonate, you will notice all the detonation flashes will be aligned on the surface of a perfect sphere around the target. It looks like this:

The flashes that appear closer are different payloads with a shorter hard range, so their sphere is smaller.
However, reducing the activation range so it is the same as the hard range seems to cause fast payloads to sometimes detonate behind the ship, so this suggest that activation range is precision limited by the framerate. Perhaps the activation range, as well as doing what it says in the description, also activates a sub-frame range check which is used by the hard range. If this is true it means your activation range should be at least long enough to cover 33.3ms of travel at the expected relative speed between your payload and the target, and probably a lot more than that to be on the safe side.

The only problem you might see from setting the activation range too large is if the payload might be activated by a flare or a nearby ship not directly in the payload's path, causing the payload to detonate when it is parallel with the flare or other ship but not close to any target. For anti capital ship weapons this is usually not a big issue and you can quite easily set it to 500m or more, for point defense weapons it might be more significant.
There probably isn't much case for setting a hard range on nukes because you usually just want them to detonate as close as possible. Playing with the hard range in combination with the delayed trigger may allow you to get closer to the target's actual hull or even inside it though so that might be worth looking into.

The only problem you might see from setting the activation range too large is if the payload might be activated by a flare or a nearby ship not directly in the payload's path, causing the payload to detonate when it is parallel with the flare or other ship but not close to any target. For anti capital ship weapons this is usually not a big issue and you can quite easily set it to 500m or more, for point defense weapons it might be more significant.
There probably isn't much case for setting a hard range on nukes because you usually just want them to detonate as close as possible. Playing with the hard range in combination with the delayed trigger may allow you to get closer to the target's actual hull or even inside it though so that might be worth looking into.
Curse of chucky free online

It is praised for its return to the franchise's roots, focusing more on psychological horror and suspense rather than excessive gore. The movie also brings back the original voice actor for Chucky, Brad Dourif, who delivers another creepy and memorable performance. Thanks to the internet, it's easier than ever to watch movies online. There are numerous websites that offer free streaming of movies and TV shows, including "Curse of Chucky". Simply search for the movie on your preferred streaming platform and start watching. Just be sure to find a reputable website to avoid any potential malware or illegal streaming. Watching movies online not only saves you money but also provides convenience. You can watch "Curse of Chucky" anytime and anywhere from the comfort of your own home. So, if you're craving some doll-infested horror, don't hesitate to check out this movie online. In conclusion, "Curse of Chucky" is a must-watch for horror enthusiasts who enjoy the creepy charm of the "Child's Play" franchise. With its engaging storyline and solid performances, it is sure to keep you on the edge of your seat. And now, with the option to watch it for free online, there's no reason why you shouldn't give it a try. So grab your popcorn, turn off the lights, and prepare to be cursed by Chucky's sinister presence..

Reviews for "The curse of free online streaming: Legal implications for viewers"

1. Jane - 1 star - I was really disappointed with "Curse of Chucky" after all the hype surrounding it. The storyline was weak, and the scares were predictable and lackluster. The characters were one-dimensional and I couldn't find myself rooting for any of them. The special effects were also subpar, making the whole movie feel cheap and poorly made. Overall, "Curse of Chucky" failed to live up to its potential and left me feeling bored and unimpressed.
2. Michael - 2 stars - As a longtime fan of the Chucky franchise, I had high hopes for "Curse of Chucky". Unfortunately, it fell short in many aspects. The pacing was slow, and the movie lacked the suspense and thrills that made the earlier movies great. The dialogue was often cringe-worthy, and the acting was subpar at best. The attempts at humor felt forced and out of place, diminishing the overall scare factor. I found myself counting down the minutes until the movie ended, which is not a good sign. Overall, "Curse of Chucky" was a letdown and failed to capture the essence of what made the previous movies so enjoyable.
3. Sarah - 1 star - I cannot believe I wasted my time watching "Curse of Chucky". The plot was convoluted and confusing, with unnecessary twists that added nothing to the story. The characters made so many stupid decisions that it became frustrating to watch. The scares were uninspired and relied heavily on cheap jump scares that did nothing to create a sense of dread or fear. The movie also lacked any memorable or creative kills, which is a staple of the Chucky franchise. Overall, "Curse of Chucky" felt like a cash grab and a disservice to the iconic character, leaving me feeling unsatisfied and annoyed.
4. David - 2 stars - I wanted to like "Curse of Chucky", but it just didn't deliver. The whole movie felt like a rehash of previous Chucky films with nothing new to offer. The kills were predictable and lacked any creativity or shock value. The attempt to incorporate psychological horror fell flat, as it was poorly executed and came across as confusing rather than thought-provoking. The ending was also unsatisfying and left too many loose ends. Overall, "Curse of Chucky" failed to bring anything fresh or exciting to the franchise, making it a forgettable entry in the series.

How can I watch Curse of Chucky without paying a subscription fee?

How to watch Curse of Chucky in high quality for free online