color correspondences

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There is a common belief that having sex during menstruation is associated with witchcraft. However, this belief is rooted more in cultural and religious taboos than in actual witchcraft practice. In many cultures, menstruation is considered a time of impurity or uncleanliness, leading to the idea that engaging in sexual activities during this time could be seen as a form of witchcraft or black magic..


For instance, the Master Rune of Swiftness must be slaked in quicksilver and to apply the Master Rune of Gromril requires purest metals and months of non-stop hammering in exact rhythm -- missing a single strike can diffuse its power. A Runesmith who knows all a ritual save a single element can still spend the rest of their considerable lifespan experimenting hopelessly seeking to complete it. Given time, the best Runesmiths intuitively feel stone and steel, and can eventually work out the correct course of action, be it tempering the red-hot metal in Troll's blood, or a series of sonorous chants between clanging hammer blows. [2a]

Master Rune of Alaric the Mad - No one knows what happened to Alaric the Mad after he forged the famous Runefang swords for the Elector Counts of the Empire, though some say he wrought rune weapons for the khan-queens of Kislev. Stalwart Rune - A war machine with this rune makes its crew unbearably proud -- they will fight with great boldness to defend their beloved engine of war.

Fortunate rune of warding

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Rune Magic

"No true Dwarf has truck with that kind of wild magic, oh no! In the olden days our ancestors realised the perils of dabbling with the forces of magic in its raw form, and they knew best. Runes they made, powerful runes to capture the magic, not let it float about all willy-nilly where it could do no end of harm. Everything had runes on in them days, not like now where they're something rare and special. Even had me a rune-lamp once, and a rune-cloak, but now there isn't the Runesmith who can make 'em."

—Durgrim Redmane, Hammerer

A Runesmith inscribing runes upon a weapon.

Rune Magic is a unique form of magic-manipulation used almost exclusively by Dwarf Runesmiths. While it is a well-known fact that Dwarfs are resistant to magic, few denizens of the Old World understand Grungni's folk are fundamentally incapable of using magic as wizards do. While Elves and Men can perceive and use the Winds of Magic, Dwarfs cannot. They cannot develop any witchsight, they cannot learn to channel magic, and they cannot cast spells in the traditional way. However, this does not mean Dwarfs are bereft of magic like the Halflings. Rather, Dwarf magic takes on a completely different form known simply as Rune Magic. [2a]

For thousands of years, an ancient guild of Dwarf craftsmen known as the Runesmiths has jealously guarded the secrets of this form of magic. Mastery of the runes has made the Dwarfs the pre-eminent creators of magical items in the Old World. Many famous Human weapons, like the Runefangs or Sigmar's warhammer Ghal Maraz, were crafted by Runesmiths. It is no wonder then that the Runesmiths do not share the power of the runes, and only guild members are allowed to practice the art.

Rune magic takes a fundamentally different approach to the use of magic than the art of wizardry. While Imperial Magisters use the Winds of Magic like fuel, Runesmiths are more careful. They believe wizardry is inherently unsafe, and Tzeentch's Curse proves them right over and over again. They do not ignite the fuel of the Winds of Magic. Instead, they trap it inside a rune to bind it and hold it. When so confined, the magic can be used safely. Runesmiths treat magic like any other Dwarf craft. Mastery takes patience, hard work, and dedication. [2a]

The Skaven refer to Rune Magic as "scratch-magic." [1a]

Color correspondences

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color correspondences

color correspondences