Exploring the Complexities of Amulet Control Decks

By admin

An amulet control deck is a type of deck in the game of Magic: The Gathering that focuses on using amulets and artifacts to control the game and outlast opponents. This type of deck aims to slow down the opponent's strategy and disrupt their plans by utilizing amulets and other control-related cards. Amulets are powerful artifacts that offer various abilities and effects. In an amulet control deck, these amulets are used to control the board state, counter spells, or manipulate the opponent's resources. Amulets can provide mana acceleration, card draw, protection, or removal options, making them versatile tools for controlling the game. The core strategy of an amulet control deck is to gain a strong advantage by utilizing amulets' abilities and strategically using them to gain control over the game.


Control decks intend to trade resources until the opponent falls behind on card quality. Due to the nature of the game engine, other decks have to play four to five times more lands than their game plan desires, which means that a quarter to a third of their deck are not useful resources after turn seven. Once the opponent's kill clock is slowed to a crawl, the control deck can refuel, which can take many varied forms depending on the format. The control deck can then develop its lead and win at its leisure.

Otherwise, if the combo-kill is the best thing the control deck can use, it typically signifies that a metagame is unbalanced - aggressive decks will need to include disruption to defend against the combo, which weakens consistency and draws out into the late game that control is favored in. Some control decks use combos to win rather than the traditional few threats, but not many; if the combo is strong enough to win by itself it is typically better to put a proactive shell around it, forcing opponents to tap out and be vulnerable.

Amulet control deck

The core strategy of an amulet control deck is to gain a strong advantage by utilizing amulets' abilities and strategically using them to gain control over the game. This can be achieved by consistently playing and activating amulets, countering key spells from opponents, and managing resources effectively. Amulet control decks often incorporate a mix of control spells, such as counterspells and removal spells, to further disrupt the opponent's plans.

amulet titan

Decks with a low number of matches are hidden, Show All.

69.8 % [54.9% - 81.4%] (43) burn 52.2 % [33% - 70.8%] (23) counters company 55.0 % [34.2% - 74.2%] (20) eldrazi tron 22.7 % [10.1% - 43.4%] (22) grixis death's shadow 57.1 % [43.3% - 70%] (49) izzet blitz 34.3 % [20.8% - 50.8%] (35) izzet murktide 63.3 % [45.5% - 78.1%] (30) orzhov hammer 52.0 % [33.5% - 70%] (25) rakdos midrange 0.0 % [0% - 79.3%] (1) 4 color blink (yorion) 0.0 % [0% - 79.3%] (1) 4c (yorion) 0.0 % [0% - 79.3%] (1) 4c btl valki 66.7 % [35.4% - 87.9%] (9) 4c cascade 100.0 % [20.7% - 100%] (1) 4c control (yorion) 60.0 % [23.1% - 88.2%] (5) 4c creativity 0.0 % [0% - 65.8%] (2) 4c death's shadow 40.0 % [11.8% - 76.9%] (5) 4c omnath 100.0 % [43.9% - 100%] (3) 4c ramp 100.0 % [20.7% - 100%] (1) 4c reanimator (yorion) 0.0 % [0% - 79.3%] (1) 5c combo 75.0 % [30.1% - 95.4%] (4) 8-rack 100.0 % [20.7% - 100%] (1) abzan midrange 100.0 % [43.9% - 100%] (3) abzan reanimator 100.0 % [20.7% - 100%] (1) ad nauseam 50.0 % [9.5% - 90.5%] (2) affinity 100.0 % [34.2% - 100%] (2) azorius affinity 0.0 % [0% - 79.3%] (1) azorius blink (yorion) 47.1 % [26.2% - 69%] (17) azorius control 50.0 % [15% - 85%] (4) azorius control (yorion) 0.0 % [0% - 79.3%] (1) azorius hammer 100.0 % [20.7% - 100%] (1) azorius hammer chip 100.0 % [20.7% - 100%] (1) azorius mill 33.3 % [6.1% - 79.2%] (3) azorius spirits 0.0 % [0% - 65.8%] (2) azorius stoneblade 50.0 % [9.5% - 90.5%] (2) bant blink 33.3 % [6.1% - 79.2%] (3) bant combo 100.0 % [20.7% - 100%] (1) bant control 0.0 % [0% - 79.3%] (1) bant control (yorion) 0.0 % [0% - 79.3%] (1) bant soulherder (yorion) 100.0 % [20.7% - 100%] (1) bant soulherder copycat 33.3 % [6.1% - 79.2%] (3) bant spirits 50.0 % [9.5% - 90.5%] (2) bant stoneblade 75.0 % [30.1% - 95.4%] (4) bogles 0.0 % [0% - 79.3%] (1) boros aggro 75.0 % [30.1% - 95.4%] (4) boros burn 50.0 % [9.5% - 90.5%] (2) boros death & taxes (yorion) 0.0 % [0% - 79.3%] (1) boros heliod ballista 0.0 % [0% - 79.3%] (1) boros nahiri 100.0 % [20.7% - 100%] (1) boros prowess 100.0 % [20.7% - 100%] (1) boros saga 60.0 % [23.1% - 88.2%] (5) btl scapeshift 33.3 % [9.7% - 70%] (6) charbelcher 100.0 % [20.7% - 100%] (1) crabvine 100.0 % [20.7% - 100%] (1) devoted devastation 100.0 % [20.7% - 100%] (1) dice factory 100.0 % [20.7% - 100%] (1) dimir faeries 50.0 % [9.5% - 90.5%] (2) dimir inverter 25.0 % [10.2% - 49.5%] (16) dimir mill 33.3 % [9.7% - 70%] (6) dimir urza 100.0 % [75.8% - 100%] (12) dredge 0.0 % [0% - 79.3%] (1) dredgevine 42.9 % [15.8% - 75%] (7) elementals 50.0 % [9.5% - 90.5%] (2) elves 33.3 % [6.1% - 79.2%] (3) esper combo 37.5 % [13.7% - 69.4%] (8) esper control 100.0 % [20.7% - 100%] (1) esper reanimator 100.0 % [20.7% - 100%] (1) esper stoneblade 83.3 % [43.6% - 97%] (6) four-color blink 60.0 % [23.1% - 88.2%] (5) four-color blink (yorion) 42.9 % [15.8% - 75%] (7) four-color control 100.0 % [20.7% - 100%] (1) four-color glimpse 57.1 % [25% - 84.2%] (7) gifts storm 100.0 % [20.7% - 100%] (1) golgari control 100.0 % [20.7% - 100%] (1) golgari elves 0.0 % [0% - 79.3%] (1) golgari food 50.0 % [9.5% - 90.5%] (2) golgari lantern control 50.0 % [25.4% - 74.6%] (12) golgari yawgmoth 50.0 % [18.8% - 81.2%] (6) grixis control 0.0 % [0% - 65.8%] (2) grixis underworld breach 0.0 % [0% - 79.3%] (1) grixis urza 100.0 % [20.7% - 100%] (1) gruul aggro 0.0 % [0% - 79.3%] (1) gruul goblins 0.0 % [0% - 79.3%] (1) gruul lukka 50.0 % [9.5% - 90.5%] (2) gruul midrange 16.7 % [3% - 56.4%] (6) gruul ponza 75.0 % [30.1% - 95.4%] (4) hardened scales 0.0 % [0% - 79.3%] (1) hollow one 57.1 % [25% - 84.2%] (7) humans 44.4 % [18.9% - 73.3%] (9) infect 25.0 % [4.6% - 69.9%] (4) izzet breach 0.0 % [0% - 79.3%] (1) izzet control 100.0 % [20.7% - 100%] (1) izzet delver 0.0 % [0% - 79.3%] (1) izzet underworld breach 100.0 % [20.7% - 100%] (1) jeskai aggro 0.0 % [0% - 79.3%] (1) jeskai breach 83.3 % [43.6% - 97%] (6) jeskai control 0.0 % [0% - 79.3%] (1) jeskai copycat 0.0 % [0% - 79.3%] (1) jeskai humans 100.0 % [34.2% - 100%] (2) jeskai phoenix 100.0 % [20.7% - 100%] (1) jeskai polymorph 50.0 % [9.5% - 90.5%] (2) jeskai prowess 0.0 % [0% - 79.3%] (1) jeskai stoneblade 0.0 % [0% - 79.3%] (1) jeskai urza sword 30.0 % [10.8% - 60.3%] (10) jund death's shadow 33.3 % [6.1% - 79.2%] (3) jund goblins 56.3 % [33.2% - 76.9%] (16) jund midrange 100.0 % [20.7% - 100%] (1) jund midrange (lurus) 0.0 % [0% - 79.3%] (1) jund saga 41.7 % [19.3% - 68%] (12) living end 0.0 % [0% - 79.3%] (1) mardu midrange 100.0 % [34.2% - 100%] (2) mardu stoneblade 0.0 % [0% - 79.3%] (1) mono green tron 100.0 % [20.7% - 100%] (1) mono-black aggro 0.0 % [0% - 79.3%] (1) mono-blue merfolk 72.2 % [49.1% - 87.5%] (18) mono-green tron 100.0 % [20.7% - 100%] (1) mono-red aggro 0.0 % [0% - 79.3%] (1) mono-red burn 0.0 % [0% - 79.3%] (1) mono-red eldrazi 100.0 % [20.7% - 100%] (1) mono-red prison 71.4 % [35.9% - 91.8%] (7) mono-red prowess 100.0 % [34.2% - 100%] (2) mono-white death and taxes 37.5 % [13.7% - 69.4%] (8) mono-white hammer 100.0 % [20.7% - 100%] (1) mono-white midrange 0.0 % [0% - 79.3%] (1) naya enchantress 33.3 % [6.1% - 79.2%] (3) naya midrange 33.3 % [9.7% - 70%] (6) niv to light (yorion) 100.0 % [51% - 100%] (4) oops, all spells 100.0 % [20.7% - 100%] (1) orzhov aristocrats 100.0 % [20.7% - 100%] (1) orzhov death and taxes 0.0 % [0% - 79.3%] (1) orzhov reanimator 83.3 % [43.6% - 97%] (6) orzhov stoneblade 0.0 % [0% - 79.3%] (1) orzhov tokens 100.0 % [20.7% - 100%] (1) other decklists 100.0 % [20.7% - 100%] (1) rakdos aggro 66.7 % [20.8% - 93.9%] (3) rakdos death's shadow 28.6 % [8.2% - 64.1%] (7) rakdos goblins 100.0 % [20.7% - 100%] (1) selesnya death and taxes (yorion) 0.0 % [0% - 79.3%] (1) selesnya reclaimer 0.0 % [0% - 79.3%] (1) slivers morophon combo 0.0 % [0% - 79.3%] (1) sultai btl valki 100.0 % [20.7% - 100%] (1) sultai zombies 54.5 % [28% - 78.7%] (11) temur cascade 100.0 % [20.7% - 100%] (1) temur scapeshift 0.0 % [0% - 79.3%] (1) tribal zoo 100.0 % [20.7% - 100%] (1) twiddle storm 100.0 % [20.7% - 100%] (1) vial elementals
Amulet control deck

These spells serve as backup control measures in case the amulets are not enough to control the game on their own. Additionally, card draw and card advantage is crucial in an amulet control deck. By drawing more cards, the player can access their key control cards and amulets more consistently, ensuring a steady stream of control options throughout the game. It's important to note that building an effective amulet control deck requires careful consideration of the metagame and understanding of the opponent's strategies. This allows the player to tailor their deck and control options to counter specific threats and maximize their chances of control. In conclusion, an amulet control deck is a powerful archetype in the game of Magic: The Gathering. By utilizing amulets and other control-related cards, players can control the game, disrupt opponents, and outlast their opponents. Building an effective amulet control deck requires strategic planning, understanding of the metagame, and careful consideration of opponent strategies..

Reviews for "Maximizing Card Advantage: A Guide to Amulet Control Decks"

- Jane - 2 stars - I really wanted to like the Amulet control deck, but I found it incredibly frustrating to play with. The deck relies heavily on drawing and playing specific cards in a specific order, and if you don't, you're pretty much screwed. It feels like there's very little room for creativity or improvisation with this deck, which takes away a lot of the fun for me. Plus, it's just not very interactive. Most of the time, I was just sitting back, waiting for my opponent to make a move while I tried to set up my combo. I prefer decks that have more dynamic gameplay and allow for more strategic decision-making.
- Mike - 1 star - Amulet control deck is just not my cup of tea. I found it to be extremely slow and unexciting. The deck focuses too much on ramping up mana and stalling the game, which makes matches incredibly long and drawn out. And even when you finally do get your combo pieces, it's not very satisfying. The gameplay feels too repetitive and predictable, and I quickly grew bored of it. I prefer decks that offer more excitement and variety, where every match feels unique and unpredictable.
- Rachel - 2 stars - The Amulet control deck just didn't live up to my expectations. I had heard so much hype about it, but when I finally tried it out, I was disappointed. The deck lacked enough consistent card draw to make it truly competitive, and I often found myself struggling to find the cards I needed to execute my strategy. It's also highly dependent on drawing specific combo pieces, and if you don't get them, you're pretty much doomed. I like decks that have more flexibility and adaptability, where I can make different decisions and still have a chance to win. Unfortunately, the Amulet control deck just didn't provide that for me.

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