Mastering Psychic Abilities: A Comprehensive Overview of Pathfinder's Occult Classes

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Pathfinder is a fantasy role-playing game that allows players to create and control characters within a world of their own making. In addition to traditional classes like fighter, wizard, and rogue, Pathfinder also offers a range of occult classes for players who want to explore the realm of the supernatural. Occult classes in Pathfinder focus on harnessing the power of magic and psychic abilities. They are often associated with mysterious and esoteric knowledge, and provide players with unique and exciting opportunities for character development. One occult class in Pathfinder is the Psychic. Psychic characters tap into their own mind to access supernatural abilities.


Powerful and enigmatic, psychics are the primary spellcasters of the occult world, and the sole practitioners of certain psychic spells of great power. Each psychic approaches her magic through a chosen discipline that grants her special abilities, and her mastery of the art of phrenic amplification allows her to alter and adjust her spells on the fly to suit her needs. If you like playing spellcasting characters such as sorcerers and also enjoy versatility and tinkering, you should consider playing a psychic.

A spiritualist bonds with one of these spirits before that transformation is complete, providing a safe haven for this phantom and gaining a powerful servant in exchange. Master mentalists and consummate liars, mesmerists use their eerie stares to weaken their foes and contingent hypnotic tricks to prepare their allies in advance for bad situations.

Pathfinder occulr classes

Psychic characters tap into their own mind to access supernatural abilities. They can manipulate thoughts, emotions, and even predict the future. Psychic characters are often depicted as enigmatic and mentally powerful individuals who rely on their inner strength to overcome obstacles.

Occult Classes

Beyond the worship of the divine and the studies of arcane scholars lies the mysterious terrain of the mind, accessed through psychic magic. Classes that draw upon psychic magic do so via innate mental abilities, whether they directly cast spells, create elemental effects, or focus psychic energy through objects. Members of these occult classes find themselves drawn to the strange and the hidden; they have connections to the timeless Astral Plane, the haunted bleakness of the Ethereal Plane, and the history of the Material Plane chronicled as psychic impressions in places and objects.

Psychic magic is a third type of magic that functions differently from arcane and divine magic. The rules for casting psychic spells appear in the Psychic Magic section. The occult classes' spell lists include many new spells from Occult Adventures, allowing them to fully express their mental powers. These spells, like other new rules elements, are marked with an asterisk (*).

Pathfinder occulr classes

Another occult class is the Occultist. These characters possess a deep understanding of ancient relics and artifacts, which they use to channel magic. They are able to imbue objects with powerful enchantments and gain access to powerful magical abilities. Occultists are often portrayed as collectors and researchers, constantly seeking out new artifacts to add to their repertoire. The Spiritualist is another occult class that allows players to tap into the power of the spirit world. Spiritualists are bonded to a possessing ghost or spirit, and are able to call upon their spectral ally for aid in combat and other situations. This class provides players with an opportunity to explore the themes of life and death, and allows for unique storylines and character interactions. Finally, the Medium is an occult class that allows players to channel the spirits of the deceased. Mediums have the ability to call upon ancestral spirits for guidance and assistance. They can also channel the spirits of powerful heroes, gaining access to their abilities and knowledge. Mediums are often depicted as mystics and seers, with a deep connection to the spirit world. Overall, the occult classes in Pathfinder add a layer of mystery and supernatural power to the game. They offer players the opportunity to explore unique character concepts and delve into the realms of magic and psychic abilities. Whether players choose to become a Psychic, Occultist, Spiritualist, or Medium, they are sure to find exciting and engaging gameplay within the occult class options..

Reviews for "Divining the Future: A Look at Pathfinder's Occult Oracle Class"

1. John - 2 stars - I was really excited to try out the occult classes in Pathfinder, but I found them to be underwhelming and confusing. The mechanics were not intuitive and it felt like there was a steep learning curve just to understand how to use the abilities. Additionally, the flavor of the occult classes didn't resonate with me. I felt like they were trying too hard to be unique and ended up losing the charm and familiarity of the traditional classes. Overall, I was disappointed with the occult classes and would rather stick to the original classes in Pathfinder.
2. Sarah - 1 star - I had high hopes for the occult classes in Pathfinder, but they turned out to be a major letdown. The abilities of the occult classes felt unbalanced and overpowered, making encounters with these classes frustrating as a GM. Furthermore, the occult classes also lacked the versatility and adaptability that I enjoy in other classes. It felt like the occult classes were restricted to a specific playstyle, limiting my options and making the gameplay repetitive and dull. I would not recommend the occult classes to anyone looking for an enjoyable and well-balanced gaming experience.
3. Mark - 2 stars - As a longtime player of Pathfinder, I was excited to try out the occult classes. However, I found them to be underwhelming and lackluster compared to the original classes. The occult classes felt like a mishmash of different mechanics and themes, without a clear identity or purpose. Additionally, the occult classes seemed to have less support and options compared to the original classes, which made character building and progression feel limited. Overall, I was disappointed with the occult classes and would prefer to stick to the core classes in Pathfinder.

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