Unlocking the Mysteries: Exploring the Occult Spell Roster in Pathfinder 2e

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In Pathfinder 2e, the occult spell roster includes a variety of spells that tap into the mysterious and arcane forces of the occult. These spells are unique and often focus on manipulating the mind, spirits, and otherworldly energies. One prominent feature of the occult spell roster is the focus on psychic magic. Psychic spells allow spellcasters to tap into the power of the mind, using mental energy to affect reality and influence others. These spells often involve abilities such as mind reading, telepathy, and the manipulation of emotions. Another aspect of the occult spell roster is the inclusion of spells that connect with spirits and the ethereal plane.


My conclusion was based on the following:

Potential minor spoilers for Strength of Thousands book 1 Let s say I have an Imperial Sorcerer Arcane caster with a spell repertoire with the Arcane Weaving ritual. Finally, since the Spell repertoire class feature does not impose any restrictions and we re not using Learn a spell which does , we fall back to the text of the ritual itself emphasis mine.

Pathfinder 2e occult spell roster

Another aspect of the occult spell roster is the inclusion of spells that connect with spirits and the ethereal plane. These spells allow spellcasters to summon and communicate with spirits, tapping into their wisdom and harnessing their powers. They can also bind spirits to objects or creatures, imbuing them with additional abilities or protections.

Are there any spells that can damage several enemies but not allies?

After the first round of combat, the party and the enemy usually get intermixed, not a great time for a Fireball. There are several control spells that target individual enemies like Fear (heightened), Command (heightened), Crushing Despair, but I only found Chain Lightning and Scorching Ray that I can safely use to damage enemies that are between my party members. Split Shot is not that useful either.
Unfortunately, the adventure we will be playing ends on level 9, so Chain Lightning is not an option. Are there any more spells below level 6 that damage more than 2 enemies, but leave the party members unharmed? Tradition is not important, I will pick my class accordingly.

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Pathfinder 2e occult spell roster

Additionally, the occult spell roster includes a range of spells that deal with curses, hexes, and other forms of negative energy. These spells can be used to harm enemies, hinder their abilities, or bring about misfortune. They often involve manipulating luck or channeling malevolent forces. In contrast to other spell rosters, the occult spells in Pathfinder 2e tend to emphasize subtlety and manipulation rather than brute force. Many spells require precise timing and careful strategy, making them a challenging but rewarding choice for spellcasters. Overall, the occult spell roster in Pathfinder 2e offers spellcasters a diverse and unique set of abilities centered around psychic magic, the manipulation of spirits and the ethereal plane, as well as curses and hexes. It provides an exciting and unconventional option for players looking to explore the mysterious and arcane aspects of the game..

Reviews for "Decoding the Occult Spell Roster in Pathfinder 2e"

1. Jane - 2 stars - I was really excited to try out the occult spell roster in Pathfinder 2e, but I found it to be overwhelming and confusing. The spells seemed to lack a clear theme or purpose, and the mechanics were not intuitive. It felt like a jumbled mix of different magic types, and I constantly had to refer back to the rulebook to understand how to use them. Overall, I was disappointed with the occult spell roster and would not recommend it to others.
2. Mark - 1 star - As someone who has been playing Pathfinder for many years, I was extremely disappointed with the occult spell roster in Pathfinder 2e. The spells felt underpowered and lacked the versatility of other spellcasting classes. It seemed like the designers were trying to introduce a new type of magic without fully fleshing out its mechanics and potential. Additionally, the limited spell list left me wanting more options for my character. I would advise players to stick with the tried and true spellcasting classes instead.
3. Sarah - 2 stars - I found the occult spell roster in Pathfinder 2e to be unbalanced and poorly designed. The spells seemed to lack cohesion and were often either too weak or too powerful for their level. This made encounters feel unpredictable and difficult to plan for as a player. The lack of clear guidelines for spellcasting also made it challenging to understand how to effectively use these spells in combat. Overall, I was frustrated with the occult spell roster and would not recommend it to others unless they enjoy a highly unpredictable and chaotic playstyle.

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