The impact of Natri magic on FF7's magical ecosystem

By admin

Natri Magic is a powerful and mysterious element discovered in the fantasy role-playing video game, Final Fantasy VII. In the game, Natri Magic is a rare and highly sought-after substance that possesses immense magical properties. Natri Magic is said to have the ability to enhance the user's magical abilities, allowing them to cast spells with increased power and effectiveness. It is also believed to have the power to control and manipulate the elements, enabling the user to summon and control various elemental forces such as fire, water, earth, and wind. Due to its rarity and powerful properties, Natri Magic is highly coveted by various factions within the game's world. It becomes a central quest item that players must obtain to progress in the game.


Description: This Materia can be used to cast status effects on enemies including Confuse or Berserk but has limited applications during regular gameplay.
Location: Can be purchased in Gongaga, Rocket Town or Cosmo Canyon.

Description This Materia is useful for removing Barriers and MBarriers put up by bosses and more difficult enemies including Gorkii in the Wutai Pagoda. In the Bottomswell boss battle, when a party member becomes Imprisoned inside the Waterpolo, using Matra Magic attacks both the bubble and the boss, freeing the party member.

Natri magic ff7

It becomes a central quest item that players must obtain to progress in the game. The search for Natri Magic takes players on a thrilling adventure filled with challenging battles and puzzles. It requires the player to navigate through dangerous dungeons and face formidable enemies in order to locate and obtain the valuable substance.

Final Fantasy VII

A full list of all of the Magic Materia found within Final Fantasy VII. Equipping Magic Materia gives you access to spells within battle (and sometimes outside of battle, such as Restore Materia). Some Magic Materia needs to be leveled with a certain amount of AP before you gain access to any spells (including Ultima Materia and Shield Materia). Magic Materia can be paired with Support Materia in order to have it impact multiple targets or allies.

Barrier Materia

Description: Barrier - Casts a shield in front of a character that causes physical attacks to do less damage.
MBarrier - Casts a shield in front of a character that causes spells to do less damage.
Reflect - Casts a shield in front of a character that causes spells to reflect back towards the enemy. A quick warning though, this also casts beneficial magic (Cure, Heal, etc) to be reflected at the enemy as well.
Wall - Effects of Barrier and MBarrier in a single spell.

This Materia is extremely useful if you encounter a boss that is doing high damage to your party. For standard fights, however, the stats you lose by equipping extra Magic Materia make it costly to keep equipped constantly.
Location: You can purchase Barrier Materia in Rocket Town.

Comet Materia

Description: The first spell you have access to is Comet. It does damage to a single opponent. The second spell is called Comet2 which does damage to multiple opponents for a fairly significant amount of damage.
Location: This Materia is picked up in the building behind the lake in the Forgotten City (of the Forgotten Capital). Your first chance to obtain it is on Disc 1 though you can return at any time to pick it up if you’ve missed it.

Contain Materia

Description: A very powerful magic Materia that contains a number of high-powered spells including Freeze, Break, Tornado and Flare. Long time fans of the Final Fantasy series will recognize most of these spells from previous games. These spells can be compared with other high-powered spells including Ultima and Comet.
Location: You can pick up a Contain Materia from a small Chocobo in Mideel. The Chocobo’s handler will say that it likes “Samolen Greens” which don’t actually exist within the game (likely a typo or a Green that was removed). You need to buy Mimett Greens and then choose to “Tickle behind his ears” and the Chocobo will reward you with a Contain Materia.

Destruct Materia

Description: This Materia is useful for removing Barriers and MBarriers put up by bosses and more difficult enemies (including Gorkii in the Wutai Pagoda). It does have limited applications though so it is not recommended that you keep it equipped during regular battles.
Location: This Materia is thrown at Cloud when Sephiroth flees from the basement of the Shinra Mansion in Nibelheim.

Earth Materia

Description: Allows a character to use the Quake spell which is similar to other magic spells, such as Bolt, Ice and Fire. This spell cannot be used to hit flying or airborne enemies.
Location: You can purchase one in Kalm as soon as you leave Midgar, Costa del Sol and Junon.

Exit Materia

Description: One of the more useless spells in the game. Escape allows you to run away from the battle. You can use the Button and Button buttons to run away from battle as well (which you should not be using very often) so don’t waste Materia space with an Exit Materia.
Location: You can purchase an Exit Materia in Rocket Town.

Fire Materia

Description: Standard magic Materia that you start the game with. This Materia can be very useful early on but loses some of its value as you progress through the game. More powerful spells that you receive later on (such as Ultima, Comet and Contain) will replace these spells even if you level them up. Use the elemental-effects to your advantage where you can.
Location: Found in almost all stores.

Full Cure Materia

Description: The Full Cure Materia does not come with any usable spell when you first receive it. You have to level it up to level 2 in order to gain access to the Full Cure spell which heals a party member to full HP. It tends to compliment Restore Materia but it wouldn’t be recommended to equip both. The MP cost is quite high.
Location: You can revisit Cosmo Canyon after the first visit to enter the back of the item store to find a Full Cure Materia.

Gravity Materia

Description: Demi-magic, similar to other demi-type spells in the Final Fantasy series, hits for a percentage of an enemies HP. Many of the bosses in the game are immune to demi-magic but there are a few battles where these spells can come in handy.
Location: You can purchase Gravity Materia in Costa del Sol and Mideel. You will also receive one while passing through the Cave of the Gi in Cosmo Canyon after defeating Gi Nattak.

Heal Materia

Description: Heal Materia has 3 different spells as you level it up with AP. They are:

Poisona - Removes poison (Bio) effects
Esuna - Removes all status effects
Resist - Improves a character’s resistance to status effects

This is fairly useful Materia but only during very specific fights. It is not recommended that you equip it continuously due to its effects on a character’s stats.
Location: This Materia can be purchased Kalm, Junon, Costa del Sol and Gongaga.

Ice Materia

Description: Standard magic Materia that you start the game with. This Materia can be very useful early on but loses some of its value as you progress through the game. More powerful spells that you receive later on (such as Ultima, Comet and Contain) will replace these spells even if you level them up. Use the elemental-effects to your advantage where you can.
Location: Found in almost all stores.

Lightning Materia

Description: Standard magic Materia that you start the game with. This Materia can be very useful early on but loses some of its value as you progress through the game. More powerful spells that you receive later on (such as Ultima, Comet and Contain) will replace these spells even if you level them up. Use the elemental-effects to your advantage where you can.
Location: Found in almost all stores.

Master Magic Materia

Description: This Materia gives you access to all of the spells in the game from all of the magic Materia listed on this page and all of the levels available (e.g. Bolt, Bolt2 and Bolt3). Unlike most other magic Materia, it has no affect on the stats of a character when you equip it.
Location: The Master Magic Materia is given to you by the Kalm Traveler as part of a side quest after defeating Emerald Weapon. You can also obtain one by mastering each of the Magic Materia listed on this page (excluding Master Magic Materia) and then speaking to Bugenhagen in Cosmo Canyon.

Mystify Materia

Description: This Materia can be used to cast status effects on enemies including Confuse or Berserk but has limited applications during regular gameplay.
Location: Can be purchased in Gongaga, Rocket Town or Cosmo Canyon.

Poison Materia

Description: Gives access to the spell “Bio” which causes a poison effect on enemies. This is a very useful spell as the amount damage done by the the spell is based on the amount of HP that the enemy has. Because of this, it can have a huge impact on boss battles where the bosses have high HP.

You can pair Poison Materia with an Added Effect Materia to have some attacks automatically add the status during regular attacks.
Location: Can be purchased in Kalm, Costa del Sol and Junon and you can also find a Poison Materia on the 67th floor of the Shinra Building.

Restore Materia

Description: One of the most important Materia in the game and a staple that should be heavily leaned on during any playthrough. Equip it in a paired slot with an All Materia. The Cure spells will replace Potions and Hi-Potions and Regen becomes an incredibly powerful spell later on in the game.
Location: You can purchase Restore Materia in Midgar, Fort Condor, Costa del Sol and Junon. You will also receive one as your first Materia in the No 1. Reactor in Midgar.

Revive Materia

Description: This Materia replaces the use of Phoenix Downs to revive KO’d characters during battle. The second level of this spell revives characters with full HP.
Location: You can purchase this Materia in Junon and in Costa del Sol.

Seal Materia

Description: This Materia allows you to cast Sleepel (Sleep status effect) and Silence. The Sleep status effect is removed as soon as you attack the enemy and both the Sleep and Silence status effects will rarely work on bosses. This Materia has very few uses in the game and is not worth equipping.
Location: You can purchase this Materia in Junon and in Costa del Sol.

Shield Materia

Description: You will not be able to use Shield Materia when you first receive it. Instead it must be leveled up to at least level 2 before you get access to the “Shield” spell. The Shield spell and Shield status make a character immune to most (but not all) attacks and costs 180 MP to cast. This spell can be incredibly useful in certain situations but the investment (both in terms of AP and MP) is heavy.
Location: Found on one of the split paths in the Northern Cave.

Time Materia

Description: Time Materia allows you to cast a number of spells including Haste (which increases a character’s speed), Slow (which reduces an enemy’s speed) and Stop (which can prevent an enemy from attacking). Time Materia pairs well with some Support Materia.
Location: Can be purchased in Gongaga and Rocket Town.

Transform Materia

Description: Transform Materia allows a character to cast Mini (which causes the “Small” status effect) and Toad (which causes the “Frog” status effect). These two status effects will rarely work during boss battles so Transform Materia has limited applications.
Location: Cait Sith comes equipped with one and you can purchase them in North Corel, Cosmo Canyon, Gongaga and Mideel.

Ultima Materia

Description: Ultima is the most powerful spell in the game (listed as an “Extreme Magic Attack” in the game). An Ultima Materia needs to be leveled up with at least 5,000 AP before you can use the Ultima Spell.
Location: You receive the Ultima Materia in North Corel/Mount Corel after you stop the train on Disc 2. You receive it for free if you stop the train, you can buy it for 50,000 gil if the train crashes and you won’t get it at all if you do not catch the train when controlling Cid.

Description: This Materia replaces the use of Phoenix Downs to revive KO’d characters during battle. The second level of this spell revives characters with full HP.
Location: You can purchase this Materia in Junon and in Costa del Sol.
Natri magic ff7

Once in possession of Natri Magic, the player's character gains access to a wide range of powerful spells and abilities. These include offensive spells that deal massive damage to enemies, defensive spells that provide protection and healing, and supportive spells that enhance the abilities of allies. The use of Natri Magic is a key gameplay mechanic in Final Fantasy VII, providing players with strategic options and allowing them to customize their characters' abilities and playstyle. It adds an element of depth and complexity to the game's combat system, requiring players to carefully plan and choose their actions in battle. In conclusion, Natri Magic is a significant and captivating element found in the world of Final Fantasy VII. It adds depth and excitement to the game's storyline and gameplay, making it a memorable and enjoyable experience for players..

Reviews for "Unlocking the hidden potential of Natri magic in FF7"

- Sarah - 2 stars - I was really disappointed with "Natri magic ff7". The characters were poorly written and lacked depth, and the plot was confusing and hard to follow. The gameplay mechanics were also clunky and made the game frustrating to play. Overall, I didn't enjoy my experience with this game and would not recommend it to others.
- John - 1 star - I have to say, "Natri magic ff7" was a huge letdown for me. The graphics were outdated and the controls were unresponsive. The story was cheesy and uninteresting, and the voice acting was cringe-worthy. I regret spending my money on this game and would advise others to steer clear of it.
- Emily - 2 stars - I had high hopes for "Natri magic ff7" but unfortunately, it fell short of my expectations. The gameplay was repetitive and lacked innovation, and the level designs were uninspired. The dialogue was also dull and lacked any real emotion. Overall, I found the game to be underwhelming and would not recommend it to fellow gamers.
- Michael - 2 stars - "Natri magic ff7" was a major disappointment for me. The gameplay felt unbalanced and the difficulty spikes were frustrating. The character development was shallow and the story felt rushed. I was hoping for an immersive and engaging experience, but this game failed to deliver. I would not recommend it to fans of the genre.

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