Mastering the D10 000 Wild Magic List: Tips and Tricks for DMs

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The D10 000 wild magic list is a compilation of 10 000 unique and unpredictable magical effects that can occur in role-playing games such as Dungeons and Dragons. These effects are meant to add an element of chaos and surprise to the game, as they are often triggered by a spell or an action taken by a player character. The list includes a wide range of effects, from harmless and comical to dangerous and potentially lethal. Some effects may alter the environment, such as turning all water in a nearby radius into wine or causing gravity to reverse temporarily. Others may affect the players themselves, such as granting them temporary flight or causing them to speak in a different language. These wild magic effects are typically determined by rolling a ten-sided dice and consulting a corresponding entry on the list.


For barbarians, each time you rage, a random magical effect will trigger.

Because the magic within these sorcerers comes from wild, unknown, and strange sources, they occasionally leak out into the world without the caster s knowledge or consent. d100 roll Creature summoned Distance of summoned creature 5-6 Modron Within 5 feet of you 37-38 1d6 Flumphs Within 60 feet of you 47-48 Unicorn Within 5 feet of you.

D10 000 wild magic list

These wild magic effects are typically determined by rolling a ten-sided dice and consulting a corresponding entry on the list. The sheer number of possibilities makes the D10 000 wild magic list a versatile tool for game masters and a source of endless fun and excitement for players. It provides an opportunity for unexpected twists and turns in the game, forcing players to think on their feet and adapt to rapidly changing circumstances.

Wild Magic (Feature) | Baldurs Gate 3 Wiki

For sorcerers, each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magical effect.

For barbarians, each time you rage, a random magical effect will trigger.

Wild Magic (Feature) is a Feature in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level.

Wild Magic (Feature) Information

Unruly magic sparks and fizzes through your veins. For sorcerers, each time you cast a spell of Level 1 or higher, your magic might surge and trigger a random magical effect. For barbarians, each time you rage, a random magical effect will trigger.

When casting a spell of 1st-level or higher, there's a chance for a random effect to occur in addition to the effects of the spell. Depending on the effect, and the situation in which it occurs, the result could be helpful, harmful, or both.

Whenever Wild Magic (Feature) takes effect, a message will pop-up announcing the random effect that is taking place. The following are some of the possible effects that could take place:

  • At the start of each turn, trigger a random magical effect.
  • Summon a mephit that is hostile to everyone in the vicinity.
  • Switch positions with a target each time you cast a spell or Cantrip.
  • Until the end of your next turn, you can use a Bonus action to teleport up to 9m.
  • Create a dense cloud of fog, centered on yourself. The fog Heavily Obscures and Blinds creatures within.
  • Each creature within 9m becomes Blurred.
  • Your spells of level 1 and higher heal all creatures in a 3m radius for 1d4 hit points per Spell Slot level.
  • Set fire to everyone around caster for 5 turns.
  • Enhances Weapon with +1d4 Force Damage. Hits will always deal Critical Damage.
  • Spawns water puddle around caster.
  • Turns the floor in a 6m range into thorns.
  • Cast Enlarge/Reduce to everyone in the vicinity.
  • Polymorph into a Sheep

How to unlock Wild Magic (Feature)

Wild Magic (Feature) can be acquired by

  • Wild Magic Lvl 1 (Sorcerer Subclass)
  • Wild Magic Lv 3 (Barbarian Subclass)

Wild Magic (Feature) Tips & Notes

  • You roll a D20 without any bonuses against a DC of 20, meaning you have a ~5% to trigger a Wild Magic Surge when casting a Level 1 Spell or higher.
  • After using Tides of Chaos, the DC drops to 11 for your next Level 1 or higher Spell cast. This increases your chances of triggering a Wild Magic Surge to 50% after using Tides of Chaos.
  • Make sure to set your Tides of Chaos Reaction to "Ask" by pressing "L" on the keyboard, and ticking both boxes for it.
  • Divine Smite cannot trigger a Wild Magic Surge, even though it consumes a Spell Slot
Here is a list of effects that hit those marks, as well as an explanation of why it is deemed so.
D10 000 wild magic list

Overall, the D10 000 wild magic list is a fantastic resource for those looking to inject some spontaneous and unpredictable magic into their role-playing adventures..

Reviews for "Leveling Up the Fun: Incorporating the D10 000 Wild Magic List into Your Campaign"

1. Jane - 2 stars - This "D10 000 wild magic list" was a huge disappointment. While it promised endless possibilities and excitement, it ended up being repetitive and lackluster. The effects were predictable and the ideas felt recycled. It quickly became monotonous and took away from the thrill of using wild magic. I would not recommend this list to anyone looking for a truly unique and engaging wild magic experience.
2. Mark - 1 star - I regret spending my money on the "D10 000 wild magic list". The effects listed were unoriginal and poorly thought out. There was no creativity or depth to the options, making it feel like a waste of time. It was clear that little effort went into creating this list. If you're looking for a captivating and immersive wild magic experience, look elsewhere. This list just doesn't deliver.
3. Sarah - 3 stars - I had high hopes for the "D10 000 wild magic list", but unfortunately, it fell short of my expectations. While there were certainly some interesting effects listed, they were overshadowed by the numerous repetitive entries. It felt like the creator simply ran out of ideas and resorted to rehashing the same effects with minor variations. It became a tedious task to keep rolling on the list as it quickly lost its novelty. I would only recommend this if you're a collector looking to have an extensive collection, but not for the quality of the content. There are better options out there for wild magic enthusiasts.

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